summaryrefslogtreecommitdiffstats
path: root/src/main/java/net/minecraft/server/VillageSiege.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/main/java/net/minecraft/server/VillageSiege.java')
-rw-r--r--src/main/java/net/minecraft/server/VillageSiege.java172
1 files changed, 0 insertions, 172 deletions
diff --git a/src/main/java/net/minecraft/server/VillageSiege.java b/src/main/java/net/minecraft/server/VillageSiege.java
deleted file mode 100644
index 93e1a1ed..00000000
--- a/src/main/java/net/minecraft/server/VillageSiege.java
+++ /dev/null
@@ -1,172 +0,0 @@
-package net.minecraft.server;
-
-import java.util.Iterator;
-import java.util.List;
-
-public class VillageSiege {
-
- private World world;
- private boolean b;
- private int c = -1;
- private int d;
- private int e;
- private Village f;
- private int g;
- private int h;
- private int i;
-
- public VillageSiege(World world) {
- this.world = world;
- }
-
- public void a() {
- boolean flag = false;
-
- if (flag) {
- if (this.c == 2) {
- this.d = 100;
- return;
- }
- } else {
- if (this.world.w()) {
- this.c = 0;
- return;
- }
-
- if (this.c == 2) {
- return;
- }
-
- if (this.c == 0) {
- float f = this.world.c(0.0F);
-
- if ((double) f < 0.5D || (double) f > 0.501D) {
- return;
- }
-
- this.c = this.world.random.nextInt(10) == 0 ? 1 : 2;
- this.b = false;
- if (this.c == 2) {
- return;
- }
- }
- }
-
- if (!this.b) {
- if (!this.b()) {
- return;
- }
-
- this.b = true;
- }
-
- if (this.e > 0) {
- --this.e;
- } else {
- this.e = 2;
- if (this.d > 0) {
- this.c();
- --this.d;
- } else {
- this.c = 2;
- }
- }
- }
-
- private boolean b() {
- List list = this.world.players;
- Iterator iterator = list.iterator();
-
- while (iterator.hasNext()) {
- EntityHuman entityhuman = (EntityHuman) iterator.next();
-
- this.f = this.world.villages.getClosestVillage((int) entityhuman.locX, (int) entityhuman.locY, (int) entityhuman.locZ, 1);
- if (this.f != null && this.f.getDoorCount() >= 10 && this.f.d() >= 20 && this.f.getPopulationCount() >= 20) {
- ChunkCoordinates chunkcoordinates = this.f.getCenter();
- float f = (float) this.f.getSize();
- boolean flag = false;
- int i = 0;
-
- while (true) {
- if (i < 10) {
- this.g = chunkcoordinates.x + (int) ((double) (MathHelper.cos(this.world.random.nextFloat() * 3.1415927F * 2.0F) * f) * 0.9D);
- this.h = chunkcoordinates.y;
- this.i = chunkcoordinates.z + (int) ((double) (MathHelper.sin(this.world.random.nextFloat() * 3.1415927F * 2.0F) * f) * 0.9D);
- flag = false;
- Iterator iterator1 = this.world.villages.getVillages().iterator();
-
- while (iterator1.hasNext()) {
- Village village = (Village) iterator1.next();
-
- if (village != this.f && village.a(this.g, this.h, this.i)) {
- flag = true;
- break;
- }
- }
-
- if (flag) {
- ++i;
- continue;
- }
- }
-
- if (flag) {
- return false;
- }
-
- Vec3D vec3d = this.a(this.g, this.h, this.i);
-
- if (vec3d != null) {
- this.e = 0;
- this.d = 20;
- return true;
- }
- break;
- }
- }
- }
-
- return false;
- }
-
- private boolean c() {
- Vec3D vec3d = this.a(this.g, this.h, this.i);
-
- if (vec3d == null) {
- return false;
- } else {
- EntityZombie entityzombie;
-
- try {
- entityzombie = new EntityZombie(this.world);
- entityzombie.prepare((GroupDataEntity) null);
- entityzombie.setVillager(false);
- } catch (Exception exception) {
- exception.printStackTrace();
- return false;
- }
-
- entityzombie.setPositionRotation(vec3d.a, vec3d.b, vec3d.c, this.world.random.nextFloat() * 360.0F, 0.0F);
- this.world.addEntity(entityzombie, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.VILLAGE_INVASION); // CraftBukkit
- ChunkCoordinates chunkcoordinates = this.f.getCenter();
-
- entityzombie.a(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, this.f.getSize());
- return true;
- }
- }
-
- private Vec3D a(int i, int j, int k) {
- for (int l = 0; l < 10; ++l) {
- int i1 = i + this.world.random.nextInt(16) - 8;
- int j1 = j + this.world.random.nextInt(6) - 3;
- int k1 = k + this.world.random.nextInt(16) - 8;
-
- if (this.f.a(i1, j1, k1) && SpawnerCreature.a(EnumCreatureType.MONSTER, this.world, i1, j1, k1)) {
- // CraftBukkit - add Return
- return Vec3D.a((double) i1, (double) j1, (double) k1);
- }
- }
-
- return null;
- }
-}