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Diffstat (limited to 'src/main/java/net/minecraft/server/PlayerChunkMap.java')
-rw-r--r--src/main/java/net/minecraft/server/PlayerChunkMap.java125
1 files changed, 86 insertions, 39 deletions
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 4e0398c7..90776db4 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -1,6 +1,7 @@
package net.minecraft.server;
import java.util.ArrayList;
+import java.util.Iterator;
import java.util.List;
// CraftBukkit start
@@ -9,27 +10,25 @@ import java.util.Queue;
import java.util.LinkedList;
// CraftBukkit end
+import org.apache.logging.log4j.LogManager;
+import org.apache.logging.log4j.Logger;
+
public class PlayerChunkMap {
+ private static final Logger a = LogManager.getLogger();
private final WorldServer world;
private final List managedPlayers = new ArrayList();
- private final LongHashMap c = new LongHashMap();
- private final Queue d = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
+ private final LongHashMap d = new LongHashMap();
private final Queue e = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
- private final int f;
- private long g;
- private final int[][] h = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}};
- private boolean wasNotEmpty; // CraftBukkit
-
- public PlayerChunkMap(WorldServer worldserver, int i) {
- if (i > 15) {
- throw new IllegalArgumentException("Too big view radius!");
- } else if (i < 3) {
- throw new IllegalArgumentException("Too small view radius!");
- } else {
- this.f = i;
- this.world = worldserver;
- }
+ private final Queue f = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
+ private int g;
+ private long h;
+ private final int[][] i = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}};
+ private boolean wasNotEmpty; // CraftBukkit - add field
+
+ public PlayerChunkMap(WorldServer worldserver) {
+ this.world = worldserver;
+ this.a(worldserver.getMinecraftServer().getPlayerList().o());
}
public WorldServer a() {
@@ -41,18 +40,18 @@ public class PlayerChunkMap {
int j;
PlayerChunk playerchunk;
- if (i - this.g > 8000L) {
- this.g = i;
+ if (i - this.h > 8000L) {
+ this.h = i;
// CraftBukkit start - Use iterator
- java.util.Iterator iterator = this.e.iterator();
+ java.util.Iterator iterator = this.f.iterator();
while (iterator.hasNext()) {
playerchunk = (PlayerChunk) iterator.next();
playerchunk.b();
playerchunk.a();
}
} else {
- java.util.Iterator iterator = this.d.iterator();
+ java.util.Iterator iterator = this.e.iterator();
while (iterator.hasNext()) {
playerchunk = (PlayerChunk) iterator.next();
@@ -62,13 +61,13 @@ public class PlayerChunkMap {
}
}
- // this.d.clear(); // CraftBukkit - Removals are already covered
+ // this.e.clear(); // CraftBukkit - Removals are already covered
if (this.managedPlayers.isEmpty()) {
if (!wasNotEmpty) return; // CraftBukkit - Only do unload when we go from non-empty to empty
WorldProvider worldprovider = this.world.worldProvider;
if (!worldprovider.e()) {
- this.world.chunkProviderServer.a();
+ this.world.chunkProviderServer.b();
}
// CraftBukkit start
wasNotEmpty = false;
@@ -78,19 +77,25 @@ public class PlayerChunkMap {
// CraftBukkit end
}
+ public boolean a(int i, int j) {
+ long k = (long) i + 2147483647L | (long) j + 2147483647L << 32;
+
+ return this.d.getEntry(k) != null;
+ }
+
private PlayerChunk a(int i, int j, boolean flag) {
long k = (long) i + 2147483647L | (long) j + 2147483647L << 32;
- PlayerChunk playerchunk = (PlayerChunk) this.c.getEntry(k);
+ PlayerChunk playerchunk = (PlayerChunk) this.d.getEntry(k);
if (playerchunk == null && flag) {
playerchunk = new PlayerChunk(this, i, j);
- this.c.put(k, playerchunk);
- this.e.add(playerchunk);
+ this.d.put(k, playerchunk);
+ this.f.add(playerchunk);
}
return playerchunk;
}
- // CraftBukkit start
+ // CraftBukkit start - add method
public final boolean isChunkInUse(int x, int z) {
PlayerChunk pi = a(x, z, false);
if (pi != null) {
@@ -119,8 +124,8 @@ public class PlayerChunkMap {
// CraftBukkit start - Load nearby chunks first
List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
- for (int k = i - this.f; k <= i + this.f; ++k) {
- for (int l = j - this.f; l <= j + this.f; ++l) {
+ for (int k = i - this.g; k <= i + this.g; ++k) {
+ for (int l = j - this.g; l <= j + this.g; ++l) {
chunkList.add(new ChunkCoordIntPair(k, l));
}
}
@@ -138,7 +143,7 @@ public class PlayerChunkMap {
public void b(EntityPlayer entityplayer) {
ArrayList arraylist = new ArrayList(entityplayer.chunkCoordIntPairQueue);
int i = 0;
- int j = this.f;
+ int j = this.g;
int k = (int) entityplayer.locX >> 4;
int l = (int) entityplayer.locZ >> 4;
int i1 = 0;
@@ -154,7 +159,7 @@ public class PlayerChunkMap {
for (k1 = 1; k1 <= j * 2; ++k1) {
for (int l1 = 0; l1 < 2; ++l1) {
- int[] aint = this.h[i++ % 4];
+ int[] aint = this.i[i++ % 4];
for (int i2 = 0; i2 < k1; ++i2) {
i1 += aint[0];
@@ -170,8 +175,8 @@ public class PlayerChunkMap {
i %= 4;
for (k1 = 0; k1 < j * 2; ++k1) {
- i1 += this.h[i][0];
- j1 += this.h[i][1];
+ i1 += this.i[i][0];
+ j1 += this.i[i][1];
chunkcoordintpair = PlayerChunk.a(this.a(k + i1, l + j1, true));
if (arraylist.contains(chunkcoordintpair)) {
entityplayer.chunkCoordIntPairQueue.add(chunkcoordintpair);
@@ -183,8 +188,8 @@ public class PlayerChunkMap {
int i = (int) entityplayer.d >> 4;
int j = (int) entityplayer.e >> 4;
- for (int k = i - this.f; k <= i + this.f; ++k) {
- for (int l = j - this.f; l <= j + this.f; ++l) {
+ for (int k = i - this.g; k <= i + this.g; ++k) {
+ for (int l = j - this.g; l <= j + this.g; ++l) {
PlayerChunk playerchunk = this.a(k, l, false);
if (playerchunk != null) {
@@ -213,7 +218,7 @@ public class PlayerChunkMap {
if (d2 >= 64.0D) {
int k = (int) entityplayer.d >> 4;
int l = (int) entityplayer.e >> 4;
- int i1 = this.f;
+ int i1 = this.g;
int j1 = i - k;
int k1 = j - l;
List<ChunkCoordIntPair> chunksToLoad = new LinkedList<ChunkCoordIntPair>(); // CraftBukkit
@@ -256,27 +261,69 @@ public class PlayerChunkMap {
public boolean a(EntityPlayer entityplayer, int i, int j) {
PlayerChunk playerchunk = this.a(i, j, false);
- return playerchunk == null ? false : PlayerChunk.b(playerchunk).contains(entityplayer) && !entityplayer.chunkCoordIntPairQueue.contains(PlayerChunk.a(playerchunk));
+ return playerchunk != null && PlayerChunk.b(playerchunk).contains(entityplayer) && !entityplayer.chunkCoordIntPairQueue.contains(PlayerChunk.a(playerchunk));
+ }
+
+ public void a(int i) {
+ i = MathHelper.a(i, 3, 20);
+ if (i != this.g) {
+ int j = i - this.g;
+ Iterator iterator = this.managedPlayers.iterator();
+
+ while (iterator.hasNext()) {
+ EntityPlayer entityplayer = (EntityPlayer) iterator.next();
+ int k = (int) entityplayer.locX >> 4;
+ int l = (int) entityplayer.locZ >> 4;
+ int i1;
+ int j1;
+
+ if (j > 0) {
+ for (i1 = k - i; i1 <= k + i; ++i1) {
+ for (j1 = l - i; j1 <= l + i; ++j1) {
+ PlayerChunk playerchunk = this.a(i1, j1, true);
+
+ if (!PlayerChunk.b(playerchunk).contains(entityplayer)) {
+ playerchunk.a(entityplayer);
+ }
+ }
+ }
+ } else {
+ for (i1 = k - this.g; i1 <= k + this.g; ++i1) {
+ for (j1 = l - this.g; j1 <= l + this.g; ++j1) {
+ if (!this.a(i1, j1, k, l, i)) {
+ this.a(i1, j1, true).b(entityplayer);
+ }
+ }
+ }
+ }
+ }
+
+ this.g = i;
+ }
}
public static int getFurthestViewableBlock(int i) {
return i * 16 - 16;
}
+ static Logger c() {
+ return a;
+ }
+
static WorldServer a(PlayerChunkMap playerchunkmap) {
return playerchunkmap.world;
}
static LongHashMap b(PlayerChunkMap playerchunkmap) {
- return playerchunkmap.c;
+ return playerchunkmap.d;
}
static Queue c(PlayerChunkMap playermanager) { // CraftBukkit List -> Queue
- return playermanager.e;
+ return playermanager.f;
}
static Queue d(PlayerChunkMap playermanager) { // CraftBukkit List -> Queue
- return playermanager.d;
+ return playermanager.e;
}
// CraftBukkit start - Sorter to load nearby chunks first