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Diffstat (limited to 'src/main/java/net/minecraft/server/NetLoginHandler.java')
-rw-r--r--src/main/java/net/minecraft/server/NetLoginHandler.java8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/main/java/net/minecraft/server/NetLoginHandler.java b/src/main/java/net/minecraft/server/NetLoginHandler.java
index 60d34877..9ed3b298 100644
--- a/src/main/java/net/minecraft/server/NetLoginHandler.java
+++ b/src/main/java/net/minecraft/server/NetLoginHandler.java
@@ -69,8 +69,8 @@ public class NetLoginHandler extends NetHandler {
public void a(Packet1Login packet1login) {
this.g = packet1login.name;
- if (packet1login.a != 22) {
- if (packet1login.a > 22) {
+ if (packet1login.a != 23) {
+ if (packet1login.a > 23) {
this.disconnect("Outdated server!");
} else {
this.disconnect("Outdated client!");
@@ -104,7 +104,7 @@ public class NetLoginHandler extends NetHandler {
if (maxPlayers > 60) {
maxPlayers = 60;
}
- netserverhandler.sendPacket(new Packet1Login("", entityplayer.id, worldserver.getSeed(), entityplayer.itemInWorldManager.getGameMode(), (byte) worldserver.worldProvider.dimension, (byte) worldserver.difficulty, (byte) worldserver.height, (byte) maxPlayers));
+ netserverhandler.sendPacket(new Packet1Login("", entityplayer.id, worldserver.getSeed(), worldserver.getWorldData().getType(), entityplayer.itemInWorldManager.getGameMode(), (byte) worldserver.worldProvider.dimension, (byte) worldserver.difficulty, (byte) worldserver.height, (byte) maxPlayers));
// CraftBukkit end
netserverhandler.sendPacket(new Packet6SpawnPosition(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z));
@@ -137,7 +137,7 @@ public class NetLoginHandler extends NetHandler {
if (this.networkManager.f() == null) return; // CraftBukkit - fix NPE when a client queries a server that is unable to handle it.
try {
// CraftBukkit start
- ServerListPingEvent pingEvent = CraftEventFactory.callServerListPingEvent(this.server.server, getSocket().getInetAddress(), this.server.r, this.server.serverConfigurationManager.getPlayerCount(), this.server.serverConfigurationManager.getMaxPlayers());
+ ServerListPingEvent pingEvent = CraftEventFactory.callServerListPingEvent(this.server.server, getSocket().getInetAddress(), this.server.s, this.server.serverConfigurationManager.getPlayerCount(), this.server.serverConfigurationManager.getMaxPlayers());
String s = pingEvent.getMotd() + "\u00A7" + this.server.serverConfigurationManager.getPlayerCount() + "\u00A7" + pingEvent.getMaxPlayers();
// CraftBukkit end