diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/EntitySlime.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntitySlime.java | 138 |
1 files changed, 69 insertions, 69 deletions
diff --git a/src/main/java/net/minecraft/server/EntitySlime.java b/src/main/java/net/minecraft/server/EntitySlime.java index 6e4eb685..c2ad891b 100644 --- a/src/main/java/net/minecraft/server/EntitySlime.java +++ b/src/main/java/net/minecraft/server/EntitySlime.java @@ -1,118 +1,122 @@ package net.minecraft.server; -import java.util.Random; - // CraftBukkit start import org.bukkit.craftbukkit.CraftServer; import org.bukkit.craftbukkit.entity.CraftSlime; // CraftBukkit stop -public class EntitySlime extends EntityLiving implements IMobs { +public class EntitySlime extends EntityLiving implements IMonster { public float a; public float b; - private int d; - public int c; + private int d = 0; + public int c = 1; public EntitySlime(World world) { super(world); - d = 0; - c = 1; - aP = "/mob/slime.png"; - c = 1 << W.nextInt(3); - H = 0.0F; - d = W.nextInt(20) + 10; - a(c); + this.texture = "/mob/slime.png"; + this.c = 1 << this.random.nextInt(3); + this.height = 0.0F; + this.d = this.random.nextInt(20) + 10; + this.a(this.c); + // CraftBukkit start - CraftServer server = ((WorldServer) this.l).getServer(); + CraftServer server = ((WorldServer) this.world).getServer(); this.bukkitEntity = new CraftSlime(server, this); // CraftBukkit end } - public void a(int j) { - c = j; - a(0.6F * (float) j, 0.6F * (float) j); - aZ = j * j; - a(p, q, r); + public void a(int i) { + this.c = i; + this.a(0.6F * (float) i, 0.6F * (float) i); + this.health = i * i; + this.a(this.locX, this.locY, this.locZ); } public void a(NBTTagCompound nbttagcompound) { super.a(nbttagcompound); - nbttagcompound.a("Size", c - 1); + nbttagcompound.a("Size", this.c - 1); } public void b(NBTTagCompound nbttagcompound) { super.b(nbttagcompound); - c = nbttagcompound.d("Size") + 1; + this.c = nbttagcompound.d("Size") + 1; } public void b_() { - b = a; - boolean flag = A; + this.b = this.a; + boolean flag = this.onGround; super.b_(); - if (A && !flag) { - for (int j = 0; j < c * 8; j++) { - float f1 = W.nextFloat() * 3.141593F * 2.0F; - float f2 = W.nextFloat() * 0.5F + 0.5F; - float f3 = MathHelper.a(f1) * (float) c * 0.5F * f2; - float f4 = MathHelper.b(f1) * (float) c * 0.5F * f2; - - l.a("slime", p + (double) f3, z.b, r + (double) f4, 0.0D, 0.0D, 0.0D); + if (this.onGround && !flag) { + for (int i = 0; i < this.c * 8; ++i) { + float f = this.random.nextFloat() * 3.1415927F * 2.0F; + float f1 = this.random.nextFloat() * 0.5F + 0.5F; + float f2 = MathHelper.a(f) * (float) this.c * 0.5F * f1; + float f3 = MathHelper.b(f) * (float) this.c * 0.5F * f1; + + this.world.a("slime", this.locX + (double) f2, this.boundingBox.b, this.locZ + (double) f3, 0.0D, 0.0D, 0.0D); } - if (c > 2) { - l.a(((Entity) (this)), "mob.slime", i(), ((W.nextFloat() - W.nextFloat()) * 0.2F + 1.0F) / 0.8F); + if (this.c > 2) { + this.world.a(this, "mob.slime", this.i(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) / 0.8F); } - a = -0.5F; + + this.a = -0.5F; } - a = a * 0.6F; + + this.a *= 0.6F; } protected void d() { - EntityPlayer entityplayer = l.a(((Entity) (this)), 16D); + EntityHuman entityhuman = this.world.a(this, 16.0D); - if (entityplayer != null) { - b(((Entity) (entityplayer)), 10F); + if (entityhuman != null) { + this.b(entityhuman, 10.0F); } - if (A && d-- <= 0) { - d = W.nextInt(20) + 10; - if (entityplayer != null) { - d /= 3; + + if (this.onGround && this.d-- <= 0) { + this.d = this.random.nextInt(20) + 10; + if (entityhuman != null) { + this.d /= 3; } - bA = true; - if (c > 1) { - l.a(((Entity) (this)), "mob.slime", i(), ((W.nextFloat() - W.nextFloat()) * 0.2F + 1.0F) * 0.8F); + + this.bA = true; + if (this.c > 1) { + this.world.a(this, "mob.slime", this.i(), ((this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F) * 0.8F); } - a = 1.0F; - bx = 1.0F - W.nextFloat() * 2.0F; - by = 1 * c; + + this.a = 1.0F; + this.bx = 1.0F - this.random.nextFloat() * 2.0F; + this.by = (float) (1 * this.c); } else { - bA = false; - if (A) { - bx = by = 0.0F; + this.bA = false; + if (this.onGround) { + this.bx = this.by = 0.0F; } } } public void q() { - if (c > 1 && aZ == 0) { - for (int j = 0; j < 4; j++) { - float f1 = (((float) (j % 2) - 0.5F) * (float) c) / 4F; - float f2 = (((float) (j / 2) - 0.5F) * (float) c) / 4F; - EntitySlime entityslime = new EntitySlime(l); - - entityslime.a(c / 2); - entityslime.c(p + (double) f1, q + 0.5D, r + (double) f2, W.nextFloat() * 360F, 0.0F); - l.a(((Entity) (entityslime))); + if (this.c > 1 && this.health == 0) { + for (int i = 0; i < 4; ++i) { + float f = ((float) (i % 2) - 0.5F) * (float) this.c / 4.0F; + float f1 = ((float) (i / 2) - 0.5F) * (float) this.c / 4.0F; + EntitySlime entityslime = new EntitySlime(this.world); + + entityslime.a(this.c / 2); + entityslime.c(this.locX + (double) f, this.locY + 0.5D, this.locZ + (double) f1, this.random.nextFloat() * 360.0F, 0.0F); + this.world.a((Entity) entityslime); } } + super.q(); } - public void b(EntityPlayer entityplayer) { - if (c > 1 && i(((Entity) (entityplayer))) && (double) a(((Entity) (entityplayer))) < 0.59999999999999998D * (double) c && entityplayer.a(((Entity) (this)), c)) { - l.a(((Entity) (this)), "mob.slimeattack", 1.0F, (W.nextFloat() - W.nextFloat()) * 0.2F + 1.0F); + public void b(EntityHuman entityhuman) { + // CraftBukkit - add cast to Entity VVVVVVVV + if (this.c > 1 && this.i(entityhuman) && (double) this.a((Entity) entityhuman) < 0.6D * (double) this.c && entityhuman.a(this, this.c)) { + this.world.a(this, "mob.slimeattack", 1.0F, (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F); } } @@ -125,17 +129,13 @@ public class EntitySlime extends EntityLiving implements IMobs { } protected int h() { - if (c == 1) { - return Item.aK.ba; - } else { - return 0; - } + return this.c == 1 ? Item.SLIME_BALL.id : 0; } public boolean b() { - Chunk chunk = l.b(MathHelper.b(p), MathHelper.b(r)); + Chunk chunk = this.world.b(MathHelper.b(this.locX), MathHelper.b(this.locZ)); - return (c == 1 || l.k > 0) && W.nextInt(10) == 0 && chunk.a(0x3ad8025fL).nextInt(10) == 0 && q < 16D; + return (this.c == 1 || this.world.k > 0) && this.random.nextInt(10) == 0 && chunk.a(987234911L).nextInt(10) == 0 && this.locY < 16.0D; } protected float i() { |