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-rw-r--r--src/main/java/net/minecraft/server/EntityProjectile.java224
1 files changed, 224 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java
new file mode 100644
index 00000000..018580e5
--- /dev/null
+++ b/src/main/java/net/minecraft/server/EntityProjectile.java
@@ -0,0 +1,224 @@
+package net.minecraft.server;
+
+import java.util.List;
+
+public abstract class EntityProjectile extends Entity {
+
+ private int blockX = -1;
+ private int blockY = -1;
+ private int blockZ = -1;
+ private int inBlockId = 0;
+ protected boolean inGround = false;
+ public int shake = 0;
+ public EntityLiving shooter; // CraftBukkit - prot to public
+ private int h;
+ private int i = 0;
+
+ public EntityProjectile(World world) {
+ super(world);
+ this.b(0.25F, 0.25F);
+ }
+
+ protected void b() {}
+
+ public EntityProjectile(World world, EntityLiving entityliving) {
+ super(world);
+ this.shooter = entityliving;
+ this.b(0.25F, 0.25F);
+ this.setPositionRotation(entityliving.locX, entityliving.locY + (double) entityliving.x(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
+ this.locX -= (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * 0.16F);
+ this.locY -= 0.10000000149011612D;
+ this.locZ -= (double) (MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * 0.16F);
+ this.setPosition(this.locX, this.locY, this.locZ);
+ this.height = 0.0F;
+ float f = 0.4F;
+
+ this.motX = (double) (-MathHelper.sin(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
+ this.motZ = (double) (MathHelper.cos(this.yaw / 180.0F * 3.1415927F) * MathHelper.cos(this.pitch / 180.0F * 3.1415927F) * f);
+ this.motY = (double) (-MathHelper.sin((this.pitch + this.d()) / 180.0F * 3.1415927F) * f);
+ this.a(this.motX, this.motY, this.motZ, this.c(), 1.0F);
+ }
+
+ public EntityProjectile(World world, double d0, double d1, double d2) {
+ super(world);
+ this.h = 0;
+ this.b(0.25F, 0.25F);
+ this.setPosition(d0, d1, d2);
+ this.height = 0.0F;
+ }
+
+ protected float c() {
+ return 1.5F;
+ }
+
+ protected float d() {
+ return 0.0F;
+ }
+
+ public void a(double d0, double d1, double d2, float f, float f1) {
+ float f2 = MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2);
+
+ d0 /= (double) f2;
+ d1 /= (double) f2;
+ d2 /= (double) f2;
+ d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
+ d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
+ d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
+ d0 *= (double) f;
+ d1 *= (double) f;
+ d2 *= (double) f;
+ this.motX = d0;
+ this.motY = d1;
+ this.motZ = d2;
+ float f3 = MathHelper.a(d0 * d0 + d2 * d2);
+
+ this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D);
+ this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D);
+ this.h = 0;
+ }
+
+ public void w_() {
+ this.bI = this.locX;
+ this.bJ = this.locY;
+ this.bK = this.locZ;
+ super.w_();
+ if (this.shake > 0) {
+ --this.shake;
+ }
+
+ if (this.inGround) {
+ int i = this.world.getTypeId(this.blockX, this.blockY, this.blockZ);
+
+ if (i == this.inBlockId) {
+ ++this.h;
+ if (this.h == 1200) {
+ this.die();
+ }
+
+ return;
+ }
+
+ this.inGround = false;
+ this.motX *= (double) (this.random.nextFloat() * 0.2F);
+ this.motY *= (double) (this.random.nextFloat() * 0.2F);
+ this.motZ *= (double) (this.random.nextFloat() * 0.2F);
+ this.h = 0;
+ this.i = 0;
+ } else {
+ ++this.i;
+ }
+
+ Vec3D vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
+ Vec3D vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
+ MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
+
+ vec3d = Vec3D.create(this.locX, this.locY, this.locZ);
+ vec3d1 = Vec3D.create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
+ if (movingobjectposition != null) {
+ vec3d1 = Vec3D.create(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c);
+ }
+
+ if (!this.world.isStatic) {
+ Entity entity = null;
+ List list = this.world.b((Entity) this, this.boundingBox.a(this.motX, this.motY, this.motZ).b(1.0D, 1.0D, 1.0D));
+ double d0 = 0.0D;
+
+ for (int j = 0; j < list.size(); ++j) {
+ Entity entity1 = (Entity) list.get(j);
+
+ if (entity1.e_() && (entity1 != this.shooter || this.i >= 5)) {
+ float f = 0.3F;
+ AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
+ MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
+
+ if (movingobjectposition1 != null) {
+ double d1 = vec3d.b(movingobjectposition1.f);
+
+ if (d1 < d0 || d0 == 0.0D) {
+ entity = entity1;
+ d0 = d1;
+ }
+ }
+ }
+ }
+
+ if (entity != null) {
+ movingobjectposition = new MovingObjectPosition(entity);
+ }
+ }
+
+ if (movingobjectposition != null) {
+ this.a(movingobjectposition);
+ }
+
+ this.locX += this.motX;
+ this.locY += this.motY;
+ this.locZ += this.motZ;
+ float f1 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
+
+ this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
+
+ for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
+ ;
+ }
+
+ while (this.pitch - this.lastPitch >= 180.0F) {
+ this.lastPitch += 360.0F;
+ }
+
+ while (this.yaw - this.lastYaw < -180.0F) {
+ this.lastYaw -= 360.0F;
+ }
+
+ while (this.yaw - this.lastYaw >= 180.0F) {
+ this.lastYaw += 360.0F;
+ }
+
+ this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
+ this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
+ float f2 = 0.99F;
+ float f3 = this.e();
+
+ if (this.az()) {
+ for (int k = 0; k < 4; ++k) {
+ float f4 = 0.25F;
+
+ this.world.a("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ);
+ }
+
+ f2 = 0.8F;
+ }
+
+ this.motX *= (double) f2;
+ this.motY *= (double) f2;
+ this.motZ *= (double) f2;
+ this.motY -= (double) f3;
+ this.setPosition(this.locX, this.locY, this.locZ);
+ }
+
+ protected float e() {
+ return 0.03F;
+ }
+
+ protected abstract void a(MovingObjectPosition movingobjectposition);
+
+ public void b(NBTTagCompound nbttagcompound) {
+ nbttagcompound.a("xTile", (short) this.blockX);
+ nbttagcompound.a("yTile", (short) this.blockY);
+ nbttagcompound.a("zTile", (short) this.blockZ);
+ nbttagcompound.a("inTile", (byte) this.inBlockId);
+ nbttagcompound.a("shake", (byte) this.shake);
+ nbttagcompound.a("inGround", (byte) (this.inGround ? 1 : 0));
+ }
+
+ public void a(NBTTagCompound nbttagcompound) {
+ this.blockX = nbttagcompound.e("xTile");
+ this.blockY = nbttagcompound.e("yTile");
+ this.blockZ = nbttagcompound.e("zTile");
+ this.inBlockId = nbttagcompound.d("inTile") & 255;
+ this.shake = nbttagcompound.d("shake") & 255;
+ this.inGround = nbttagcompound.d("inGround") == 1;
+ }
+
+ public void a_(EntityHuman entityhuman) {}
+}