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-rw-r--r--src/main/java/net/minecraft/server/EntityLiving.java2289
1 files changed, 857 insertions, 1432 deletions
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 965e6ce4..0d9ba820 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -5,7 +5,7 @@ import java.util.HashMap;
import java.util.Iterator;
import java.util.List;
import java.util.Random;
-import java.util.concurrent.Callable;
+import java.util.UUID;
// CraftBukkit start
import org.bukkit.craftbukkit.event.CraftEventFactory;
@@ -16,206 +16,100 @@ import org.bukkit.event.entity.EntityRegainHealthEvent;
public abstract class EntityLiving extends Entity {
- private static final float[] b = new float[] { 0.0F, 0.0F, 0.1F, 0.2F};
- private static final float[] c = new float[] { 0.0F, 0.0F, 0.25F, 0.5F};
- private static final float[] d = new float[] { 0.0F, 0.0F, 0.05F, 0.07F};
- public static final float[] au = new float[] { 0.0F, 0.1F, 0.15F, 0.45F};
- public int maxNoDamageTicks = 20;
- public float aw;
+ private static final UUID b = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
+ private static final AttributeModifier c = (new AttributeModifier(b, "Sprinting speed boost", 0.30000001192092896D, 2)).a(false);
+ private AttributeMapBase d;
+ public CombatTracker combatTracker = new CombatTracker(this); // CraftBukkit - private -> public, remove final
+ public final HashMap effects = new HashMap(); // CraftBukkit - protected -> public
+ private final ItemStack[] g = new ItemStack[5];
+ public boolean au;
+ public int av;
+ public int aw;
public float ax;
- public float ay = 0.0F;
- public float az = 0.0F;
- public float aA = 0.0F;
- public float aB = 0.0F;
- protected float aC;
- protected float aD;
- protected float aE;
- protected float aF;
- protected boolean aG = true;
- protected String texture = "/mob/char.png";
- protected boolean aI = true;
- protected float aJ = 0.0F;
- protected String aK = null;
- protected float aL = 1.0F;
- protected int aM = 0;
- protected float aN = 0.0F;
- public float aO = 0.1F;
- public float aP = 0.02F;
- public float aQ;
- public float aR;
- protected int health = this.getMaxHealth();
- public int aT;
- protected int aU;
- public int aV;
public int hurtTicks;
- public int aX;
- public float aY = 0.0F;
- public int deathTicks = 0;
- public int attackTicks = 0;
- public float bb;
- public float bc;
- protected boolean bd = false;
- protected int be;
- public int bf = -1;
- public float bg = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D);
- public float bh;
- public float bi;
- public float bj;
- public EntityHuman killer = null; // CraftBukkit - protected -> public
- protected int lastDamageByPlayerTime = 0;
- public EntityLiving lastDamager = null; // CraftBukkit - private -> public
- private int f = 0;
- private EntityLiving g = null;
- public int bm = 0;
- public HashMap effects = new HashMap(); // CraftBukkit - protected -> public
+ public int az;
+ public float aA;
+ public int deathTicks;
+ public int attackTicks;
+ public float aD;
+ public float aE;
+ public float aF;
+ public float aG;
+ public float aH;
+ public int maxNoDamageTicks = 20;
+ public float aJ;
+ public float aK;
+ public float aL;
+ public float aM;
+ public float aN;
+ public float aO;
+ public float aP;
+ public float aQ;
+ public float aR = 0.02F;
+ public EntityHuman killer; // CraftBukkit - protected -> public
+ protected int lastDamageByPlayerTime;
+ protected boolean aU;
+ protected int aV;
+ protected float aW;
+ protected float aX;
+ protected float aY;
+ protected float aZ;
+ protected float ba;
+ protected int bb;
+ public float lastDamage; // CraftBukkit - protected -> public
+ protected boolean bd;
+ public float be;
+ public float bf;
+ protected float bg;
+ protected int bh;
+ protected double bi;
+ protected double bj;
+ protected double bk;
+ protected double bl;
+ protected double bm;
public boolean updateEffects = true; // CraftBukkit - private -> public
- private int i;
- private ControllerLook lookController;
- private ControllerMove moveController;
- private ControllerJump jumpController;
- private EntityAIBodyControl senses;
- private Navigation navigation;
- protected final PathfinderGoalSelector goalSelector;
- protected final PathfinderGoalSelector targetSelector;
- private EntityLiving goalTarget;
- private EntitySenses bP;
- private float bQ;
- private ChunkCoordinates bR = new ChunkCoordinates(0, 0, 0);
- private float bS = -1.0F;
- private ItemStack[] equipment = new ItemStack[5];
- public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
- private ItemStack[] bU = new ItemStack[5];
- public boolean br = false;
- public int bs = 0;
- public boolean canPickUpLoot = false; // CraftBukkit - protected -> public
- public boolean persistent = !this.isTypeNotPersistent(); // CraftBukkit - private -> public, change value
- protected CombatTracker bt = new CombatTracker(this); // CraftBukkit - remove final
- protected int bu;
- protected double bv;
- protected double bw;
- protected double bx;
- protected double by;
- protected double bz;
- float bA = 0.0F;
- public int lastDamage = 0; // CraftBukkit - protected -> public
- protected int bC = 0;
- protected float bD;
- protected float bE;
- protected float bF;
- protected boolean bG = false;
- protected float bH = 0.0F;
- protected float bI = 0.7F;
- private int bX = 0;
- private Entity bY;
- protected int bJ = 0;
+ public EntityLiving lastDamager; // CraftBukkit - private -> public
+ private int j;
+ private EntityLiving bn;
+ private float bo;
+ private int bp;
+ private float bq;
// CraftBukkit start
- public int expToDrop = 0;
+ public int expToDrop;
public int maxAirTicks = 300;
- public int maxHealth = this.getMaxHealth();
+ public float maxHealth;
// CraftBukkit end
public EntityLiving(World world) {
super(world);
+ this.ax();
+ this.setHealth(this.getMaxHealth());
this.m = true;
- this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
- this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
- this.lookController = new ControllerLook(this);
- this.moveController = new ControllerMove(this);
- this.jumpController = new ControllerJump(this);
- this.senses = new EntityAIBodyControl(this);
- this.navigation = new Navigation(this, world, (float) this.ay());
- this.bP = new EntitySenses(this);
- this.ax = (float) (Math.random() + 1.0D) * 0.01F;
+ this.aM = (float) (Math.random() + 1.0D) * 0.01F;
this.setPosition(this.locX, this.locY, this.locZ);
- this.aw = (float) Math.random() * 12398.0F;
+ this.aL = (float) Math.random() * 12398.0F;
this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D);
- this.aA = this.yaw;
-
- for (int i = 0; i < this.dropChances.length; ++i) {
- this.dropChances[i] = 0.085F;
- }
-
+ this.aP = this.yaw;
this.Y = 0.5F;
+ maxHealth = this.getMaxHealth(); // CraftBukkit - We can't initialize maxHealth until this.ax() has been invoked.
}
- protected int ay() {
- return 16;
- }
-
- public ControllerLook getControllerLook() {
- return this.lookController;
- }
-
- public ControllerMove getControllerMove() {
- return this.moveController;
- }
-
- public ControllerJump getControllerJump() {
- return this.jumpController;
- }
-
- public Navigation getNavigation() {
- return this.navigation;
- }
-
- public EntitySenses getEntitySenses() {
- return this.bP;
- }
-
- public Random aE() {
- return this.random;
- }
-
- public EntityLiving aF() {
- return this.lastDamager;
- }
-
- public EntityLiving aG() {
- return this.g;
+ protected void a() {
+ this.datawatcher.a(7, Integer.valueOf(0));
+ this.datawatcher.a(8, Byte.valueOf((byte) 0));
+ this.datawatcher.a(9, Byte.valueOf((byte) 0));
+ this.datawatcher.a(6, Float.valueOf(1.0F));
}
- public void l(Entity entity) {
- if (entity instanceof EntityLiving) {
- this.g = (EntityLiving) entity;
+ protected void ax() {
+ this.aT().b(GenericAttributes.a);
+ this.aT().b(GenericAttributes.c);
+ this.aT().b(GenericAttributes.d);
+ if (!this.bb()) {
+ this.a(GenericAttributes.d).a(0.10000000149011612D);
}
}
- public int aH() {
- return this.bC;
- }
-
- public float getHeadRotation() {
- return this.aA;
- }
-
- public float aI() {
- return this.bQ;
- }
-
- public void e(float f) {
- this.bQ = f;
- this.f(f);
- }
-
- public boolean m(Entity entity) {
- this.l(entity);
- return false;
- }
-
- public EntityLiving getGoalTarget() {
- return this.goalTarget;
- }
-
- public void setGoalTarget(EntityLiving entityliving) {
- this.goalTarget = entityliving;
- }
-
- public boolean a(Class oclass) {
- return EntityCreeper.class != oclass && EntityGhast.class != oclass;
- }
-
- public void aK() {}
-
protected void a(double d0, boolean flag) {
if (!this.G()) {
this.H();
@@ -243,87 +137,16 @@ public abstract class EntityLiving extends Entity {
super.a(d0, flag);
}
- public boolean aL() {
- return this.d(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ));
- }
-
- public boolean d(int i, int j, int k) {
- return this.bS == -1.0F ? true : this.bR.e(i, j, k) < this.bS * this.bS;
- }
-
- public void b(int i, int j, int k, int l) {
- this.bR.b(i, j, k);
- this.bS = (float) l;
- }
-
- public ChunkCoordinates aM() {
- return this.bR;
- }
-
- public float aN() {
- return this.bS;
- }
-
- public void aO() {
- this.bS = -1.0F;
- }
-
- public boolean aP() {
- return this.bS != -1.0F;
- }
-
- public void c(EntityLiving entityliving) {
- this.lastDamager = entityliving;
- this.f = this.lastDamager != null ? 100 : 0;
- }
-
- protected void a() {
- this.datawatcher.a(8, Integer.valueOf(this.i));
- this.datawatcher.a(9, Byte.valueOf((byte) 0));
- this.datawatcher.a(10, Byte.valueOf((byte) 0));
- this.datawatcher.a(6, Byte.valueOf((byte) 0));
- this.datawatcher.a(5, "");
- }
-
- public boolean n(Entity entity) {
- return this.world.a(this.world.getVec3DPool().create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), this.world.getVec3DPool().create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null;
- }
-
- public boolean K() {
- return !this.dead;
- }
-
- public boolean L() {
- return !this.dead;
- }
-
- public float getHeadHeight() {
- return this.length * 0.85F;
- }
-
- public int aQ() {
- return 80;
- }
-
- public void aR() {
- String s = this.bb();
-
- if (s != null) {
- this.makeSound(s, this.ba(), this.aY());
- }
+ public boolean ay() {
+ return false;
}
public void x() {
- this.aQ = this.aR;
+ this.aD = this.aE;
super.x();
- this.world.methodProfiler.a("mobBaseTick");
- if (this.isAlive() && this.random.nextInt(1000) < this.aV++) {
- this.aV = -this.aQ();
- this.aR();
- }
-
+ this.world.methodProfiler.a("livingEntityBaseTick");
if (this.isAlive() && this.inBlock()) {
- this.damageEntity(DamageSource.STUCK, 1);
+ this.damageEntity(DamageSource.STUCK, 1.0F);
}
if (this.isFireproof() || this.world.isStatic) {
@@ -332,23 +155,28 @@ public abstract class EntityLiving extends Entity {
boolean flag = this instanceof EntityHuman && ((EntityHuman) this).abilities.isInvulnerable;
- if (this.isAlive() && this.a(Material.WATER) && !this.bf() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id)) && !flag) {
- this.setAirTicks(this.h(this.getAirTicks()));
- if (this.getAirTicks() == -20) {
- this.setAirTicks(0);
+ if (this.isAlive() && this.a(Material.WATER)) {
+ if (!this.ay() && !this.hasEffect(MobEffectList.WATER_BREATHING.id) && !flag) {
+ this.setAirTicks(this.h(this.getAirTicks()));
+ if (this.getAirTicks() == -20) {
+ this.setAirTicks(0);
- for (int i = 0; i < 8; ++i) {
- float f = this.random.nextFloat() - this.random.nextFloat();
- float f1 = this.random.nextFloat() - this.random.nextFloat();
- float f2 = this.random.nextFloat() - this.random.nextFloat();
+ for (int i = 0; i < 8; ++i) {
+ float f = this.random.nextFloat() - this.random.nextFloat();
+ float f1 = this.random.nextFloat() - this.random.nextFloat();
+ float f2 = this.random.nextFloat() - this.random.nextFloat();
- this.world.addParticle("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
- }
+ this.world.addParticle("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ);
+ }
- this.damageEntity(DamageSource.DROWN, 2);
+ this.damageEntity(DamageSource.DROWN, 2.0F);
+ }
}
this.extinguish();
+ if (!this.world.isStatic && this.ae() && this.vehicle instanceof EntityLiving) {
+ this.mount((Entity) null);
+ }
} else {
// CraftBukkit start - Only set if needed to work around a DataWatcher inefficiency
if (this.getAirTicks() != 300) {
@@ -357,7 +185,7 @@ public abstract class EntityLiving extends Entity {
// CraftBukkit end
}
- this.bb = this.bc;
+ this.aJ = this.aK;
if (this.attackTicks > 0) {
--this.attackTicks;
}
@@ -370,8 +198,8 @@ public abstract class EntityLiving extends Entity {
--this.noDamageTicks;
}
- if (this.health <= 0) {
- this.aS();
+ if (this.getHealth() <= 0.0F) {
+ this.az();
}
if (this.lastDamageByPlayerTime > 0) {
@@ -380,24 +208,24 @@ public abstract class EntityLiving extends Entity {
this.killer = null;
}
- if (this.g != null && !this.g.isAlive()) {
- this.g = null;
+ if (this.bn != null && !this.bn.isAlive()) {
+ this.bn = null;
}
if (this.lastDamager != null) {
if (!this.lastDamager.isAlive()) {
- this.c((EntityLiving) null);
- } else if (this.f > 0) {
- --this.f;
+ this.b((EntityLiving) null);
+ } else if (this.j > 0) {
+ --this.j;
} else {
- this.c((EntityLiving) null);
+ this.b((EntityLiving) null);
}
}
- this.bA();
- this.aF = this.aE;
- this.az = this.ay;
- this.aB = this.aA;
+ this.aF();
+ this.aZ = this.aY;
+ this.aO = this.aN;
+ this.aQ = this.aP;
this.lastYaw = this.yaw;
this.lastPitch = this.pitch;
this.world.methodProfiler.b();
@@ -414,7 +242,7 @@ public abstract class EntityLiving extends Entity {
}
}
- public int getScaledHealth() {
+ public float getScaledHealth() {
if (this.maxHealth != this.getMaxHealth() && this.getHealth() > 0) {
return this.getHealth() * this.getMaxHealth() / this.maxHealth + 1;
} else {
@@ -423,7 +251,11 @@ public abstract class EntityLiving extends Entity {
}
// CraftBukkit end
- protected void aS() {
+ public boolean isBaby() {
+ return false;
+ }
+
+ protected void az() {
++this.deathTicks;
if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
int i;
@@ -458,253 +290,372 @@ public abstract class EntityLiving extends Entity {
}
protected int getExpValue(EntityHuman entityhuman) {
- if (this.be > 0) {
- int i = this.be;
- ItemStack[] aitemstack = this.getEquipment();
-
- for (int j = 0; j < aitemstack.length; ++j) {
- if (aitemstack[j] != null && this.dropChances[j] <= 1.0F) {
- i += 1 + this.random.nextInt(3);
- }
- }
-
- return i;
- } else {
- return this.be;
- }
+ return 0;
}
protected boolean alwaysGivesExp() {
return false;
}
- public void aU() {
- for (int i = 0; i < 20; ++i) {
- double d0 = this.random.nextGaussian() * 0.02D;
- double d1 = this.random.nextGaussian() * 0.02D;
- double d2 = this.random.nextGaussian() * 0.02D;
- double d3 = 10.0D;
+ public Random aB() {
+ return this.random;
+ }
+
+ public EntityLiving getLastDamager() {
+ return this.lastDamager;
+ }
+
+ public void b(EntityLiving entityliving) {
+ this.lastDamager = entityliving;
+ this.j = this.lastDamager != null ? 100 : 0;
+ }
+
+ public EntityLiving aD() {
+ return this.bn;
+ }
- this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2);
+ public void k(Entity entity) {
+ if (entity instanceof EntityLiving) {
+ this.bn = (EntityLiving) entity;
}
}
- public void T() {
- super.T();
- this.aC = this.aD;
- this.aD = 0.0F;
- this.fallDistance = 0.0F;
+ public int aE() {
+ return this.aV;
}
- public void l_() {
- super.l_();
- if (!this.world.isStatic) {
- int i;
+ public void b(NBTTagCompound nbttagcompound) {
+ nbttagcompound.setFloat("HealF", this.getHealth());
+ nbttagcompound.setShort("Health", (short) ((int) Math.ceil((double) this.getHealth())));
+ nbttagcompound.setFloat("Bukkit.MaxHealth", this.maxHealth); // CraftBukkit
+ nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
+ nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
+ nbttagcompound.setShort("AttackTime", (short) this.attackTicks);
+ nbttagcompound.setFloat("AbsorptionAmount", this.bj());
+ ItemStack[] aitemstack = this.getEquipment();
+ int i = aitemstack.length;
- for (i = 0; i < 5; ++i) {
- ItemStack itemstack = this.getEquipment(i);
+ int j;
+ ItemStack itemstack;
- if (!ItemStack.matches(itemstack, this.bU[i])) {
- ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet5EntityEquipment(this.id, i, itemstack)));
- this.bU[i] = itemstack == null ? null : itemstack.cloneItemStack();
- }
+ for (j = 0; j < i; ++j) {
+ itemstack = aitemstack[j];
+ if (itemstack != null) {
+ this.d.a(itemstack.D());
}
+ }
- i = this.bM();
- if (i > 0) {
- if (this.bm <= 0) {
- this.bm = 20 * (30 - i);
- }
+ nbttagcompound.set("Attributes", GenericAttributes.a(this.aT()));
+ aitemstack = this.getEquipment();
+ i = aitemstack.length;
- --this.bm;
- if (this.bm <= 0) {
- this.r(i - 1);
- }
+ for (j = 0; j < i; ++j) {
+ itemstack = aitemstack[j];
+ if (itemstack != null) {
+ this.d.b(itemstack.D());
}
}
- this.c();
- double d0 = this.locX - this.lastX;
- double d1 = this.locZ - this.lastZ;
- float f = (float) (d0 * d0 + d1 * d1);
- float f1 = this.ay;
- float f2 = 0.0F;
+ if (!this.effects.isEmpty()) {
+ NBTTagList nbttaglist = new NBTTagList();
+ Iterator iterator = this.effects.values().iterator();
- this.aC = this.aD;
- float f3 = 0.0F;
+ while (iterator.hasNext()) {
+ MobEffect mobeffect = (MobEffect) iterator.next();
- if (f > 0.0025000002F) {
- f3 = 1.0F;
- f2 = (float) Math.sqrt((double) f) * 3.0F;
- // CraftBukkit - Math -> TrigMath
- f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
+ nbttaglist.add(mobeffect.a(new NBTTagCompound()));
+ }
+
+ nbttagcompound.set("ActiveEffects", nbttaglist);
}
+ }
- if (this.aR > 0.0F) {
- f1 = this.yaw;
+ public void a(NBTTagCompound nbttagcompound) {
+ this.m(nbttagcompound.getFloat("AbsorptionAmount"));
+ if (nbttagcompound.hasKey("Attributes") && this.world != null && !this.world.isStatic) {
+ GenericAttributes.a(this.aT(), nbttagcompound.getList("Attributes"), this.world == null ? null : this.world.getLogger());
}
- if (!this.onGround) {
- f3 = 0.0F;
+ if (nbttagcompound.hasKey("ActiveEffects")) {
+ NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects");
+
+ for (int i = 0; i < nbttaglist.size(); ++i) {
+ NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i);
+ MobEffect mobeffect = MobEffect.b(nbttagcompound1);
+
+ this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
+ }
}
- this.aD += (f3 - this.aD) * 0.3F;
- this.world.methodProfiler.a("headTurn");
- if (this.bh()) {
- this.senses.a();
+ // CraftBukkit start
+ if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
+ NBTBase nbtbase = nbttagcompound.get("Bukkit.MaxHealth");
+ if (nbtbase.getTypeId() == 5) {
+ this.maxHealth = ((NBTTagFloat) nbtbase).data;
+ } else if (nbtbase.getTypeId() == 3) {
+ this.maxHealth = (float) ((NBTTagInt) nbtbase).data;
+ }
+ }
+ // CraftBukkit end
+
+ if (nbttagcompound.hasKey("HealF")) {
+ this.setHealth(nbttagcompound.getFloat("HealF"));
} else {
- float f4 = MathHelper.g(f1 - this.ay);
+ NBTBase nbtbase = nbttagcompound.get("Health");
+
+ if (nbtbase == null) {
+ this.setHealth(this.maxHealth); // CraftBukkit - this.getMaxHealth() -> this.maxHealth
+ } else if (nbtbase.getTypeId() == 5) {
+ this.setHealth(((NBTTagFloat) nbtbase).data);
+ } else if (nbtbase.getTypeId() == 2) {
+ this.setHealth((float) ((NBTTagShort) nbtbase).data);
+ }
+ }
+
+ this.hurtTicks = nbttagcompound.getShort("HurtTime");
+ this.deathTicks = nbttagcompound.getShort("DeathTime");
+ this.attackTicks = nbttagcompound.getShort("AttackTime");
+ }
+
+ protected void aF() {
+ Iterator iterator = this.effects.keySet().iterator();
- this.ay += f4 * 0.3F;
- float f5 = MathHelper.g(this.yaw - this.ay);
- boolean flag = f5 < -90.0F || f5 >= 90.0F;
+ while (iterator.hasNext()) {
+ Integer integer = (Integer) iterator.next();
+ MobEffect mobeffect = (MobEffect) this.effects.get(integer);
- if (f5 < -75.0F) {
- f5 = -75.0F;
+ if (!mobeffect.tick(this)) {
+ if (!this.world.isStatic) {
+ iterator.remove();
+ this.c(mobeffect);
+ }
+ } else if (mobeffect.getDuration() % 600 == 0) {
+ this.b(mobeffect);
}
+ }
+
+ int i;
- if (f5 >= 75.0F) {
- f5 = 75.0F;
+ if (this.updateEffects) {
+ if (!this.world.isStatic) {
+ if (this.effects.isEmpty()) {
+ this.datawatcher.watch(8, Byte.valueOf((byte) 0));
+ this.datawatcher.watch(7, Integer.valueOf(0));
+ this.setInvisible(false);
+ } else {
+ i = PotionBrewer.a(this.effects.values());
+ this.datawatcher.watch(8, Byte.valueOf((byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0)));
+ this.datawatcher.watch(7, Integer.valueOf(i));
+ this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id));
+ }
}
- this.ay = this.yaw - f5;
- if (f5 * f5 > 2500.0F) {
- this.ay += f5 * 0.2F;
+ this.updateEffects = false;
+ }
+
+ i = this.datawatcher.getInt(7);
+ boolean flag = this.datawatcher.getByte(8) > 0;
+
+ if (i > 0) {
+ boolean flag1 = false;
+
+ if (!this.isInvisible()) {
+ flag1 = this.random.nextBoolean();
+ } else {
+ flag1 = this.random.nextInt(15) == 0;
}
if (flag) {
- f2 *= -1.0F;
+ flag1 &= this.random.nextInt(5) == 0;
}
- }
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("rangeChecks");
+ if (flag1 && i > 0) {
+ double d0 = (double) (i >> 16 & 255) / 255.0D;
+ double d1 = (double) (i >> 8 & 255) / 255.0D;
+ double d2 = (double) (i >> 0 & 255) / 255.0D;
- while (this.yaw - this.lastYaw < -180.0F) {
- this.lastYaw -= 360.0F;
+ this.world.addParticle(flag ? "mobSpellAmbient" : "mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2);
+ }
}
+ }
- while (this.yaw - this.lastYaw >= 180.0F) {
- this.lastYaw += 360.0F;
+ public void aG() {
+ Iterator iterator = this.effects.keySet().iterator();
+
+ while (iterator.hasNext()) {
+ Integer integer = (Integer) iterator.next();
+ MobEffect mobeffect = (MobEffect) this.effects.get(integer);
+
+ if (!this.world.isStatic) {
+ iterator.remove();
+ this.c(mobeffect);
+ }
}
+ }
+
+ public Collection getEffects() {
+ return this.effects.values();
+ }
+
+ public boolean hasEffect(int i) {
+ // CraftBukkit - Add size check for efficiency
+ return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(i));
+ }
+
+ public boolean hasEffect(MobEffectList mobeffectlist) {
+ // CraftBukkit - Add size check for efficiency
+ return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(mobeffectlist.id));
+ }
+
+ public MobEffect getEffect(MobEffectList mobeffectlist) {
+ return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id));
+ }
- while (this.ay - this.az < -180.0F) {
- this.az -= 360.0F;
+ public void addEffect(MobEffect mobeffect) {
+ if (this.e(mobeffect)) {
+ if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) {
+ ((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect);
+ this.b((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId())));
+ } else {
+ this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
+ this.a(mobeffect);
+ }
}
+ }
+
+ public boolean e(MobEffect mobeffect) {
+ if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
+ int i = mobeffect.getEffectId();
- while (this.ay - this.az >= 180.0F) {
- this.az += 360.0F;
+ if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) {
+ return false;
+ }
}
- while (this.pitch - this.lastPitch < -180.0F) {
- this.lastPitch -= 360.0F;
+ return true;
+ }
+
+ public boolean aI() {
+ return this.getMonsterType() == EnumMonsterType.UNDEAD;
+ }
+
+ public void k(int i) {
+ MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i));
+
+ if (mobeffect != null) {
+ this.c(mobeffect);
}
+ }
- while (this.pitch - this.lastPitch >= 180.0F) {
- this.lastPitch += 360.0F;
+ protected void a(MobEffect mobeffect) {
+ this.updateEffects = true;
+ if (!this.world.isStatic) {
+ MobEffectList.byId[mobeffect.getEffectId()].b(this, this.aT(), mobeffect.getAmplifier());
}
+ }
- while (this.aA - this.aB < -180.0F) {
- this.aB -= 360.0F;
+ protected void b(MobEffect mobeffect) {
+ this.updateEffects = true;
+ if (!this.world.isStatic) {
+ MobEffectList.byId[mobeffect.getEffectId()].a(this, this.aT(), mobeffect.getAmplifier());
}
- while (this.aA - this.aB >= 180.0F) {
- this.aB += 360.0F;
+ if (!this.world.isStatic) {
+ MobEffectList.byId[mobeffect.getEffectId()].b(this, this.aT(), mobeffect.getAmplifier());
}
+ }
- this.world.methodProfiler.b();
- this.aE += f2;
+ protected void c(MobEffect mobeffect) {
+ this.updateEffects = true;
+ if (!this.world.isStatic) {
+ MobEffectList.byId[mobeffect.getEffectId()].a(this, this.aT(), mobeffect.getAmplifier());
+ }
}
// CraftBukkit start - Delegate so we can handle providing a reason for health being regained
- public void heal(int i) {
- heal(i, EntityRegainHealthEvent.RegainReason.CUSTOM);
+ public void heal(float f) {
+ heal(f, EntityRegainHealthEvent.RegainReason.CUSTOM);
}
- public void heal(int i, EntityRegainHealthEvent.RegainReason regainReason) {
- if (this.health > 0) {
- EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), i, regainReason);
+ public void heal(float f, EntityRegainHealthEvent.RegainReason regainReason) {
+ float f1 = this.getHealth();
+
+ if (f1 > 0.0F) {
+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), f, regainReason);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
- this.setHealth(this.getHealth() + event.getAmount());
+ this.setHealth((float) (this.getHealth() + event.getAmount()));
}
- // this.getMaxHealth() -> this.maxHealth
- if (this.health > this.maxHealth) {
+ // TODO should we be doing this anymore
+ if (this.getHealth() > this.maxHealth) {
this.setHealth(this.maxHealth);
- // CraftBukkit end
}
-
- this.noDamageTicks = this.maxNoDamageTicks / 2;
+ // CraftBukkit end
}
}
- public abstract int getMaxHealth();
-
- public int getHealth() {
- return this.health;
+ public final float getHealth() {
+ return this.datawatcher.getFloat(6);
}
- public void setHealth(int i) {
- this.health = i;
- if (i > this.getMaxHealth()) {
- i = this.getMaxHealth();
- }
+ public void setHealth(float f) {
+ this.datawatcher.watch(6, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
}
- public boolean damageEntity(DamageSource damagesource, int i) {
+ public boolean damageEntity(DamageSource damagesource, float f) {
if (this.isInvulnerable()) {
return false;
} else if (this.world.isStatic) {
return false;
} else {
- this.bC = 0;
- if (this.health <= 0) {
+ this.aV = 0;
+ if (this.getHealth() <= 0.0F) {
return false;
} else if (damagesource.m() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
return false;
} else {
if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
- this.getEquipment(4).damage(i * 4 + this.random.nextInt(i * 2), this);
- i = (int) ((float) i * 0.75F);
+ this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
+ f *= 0.75F;
}
- this.bi = 1.5F;
+ this.aG = 1.5F;
boolean flag = true;
// CraftBukkit start
- EntityDamageEvent event = CraftEventFactory.handleEntityDamageEvent(this, damagesource, i);
+ EntityDamageEvent event = CraftEventFactory.handleEntityDamageEvent(this, damagesource, f);
if (event != null) {
if (event.isCancelled()) {
return false;
}
- i = event.getDamage();
+ f = (float) event.getDamage();
}
// CraftBukkit end
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
- if (i <= this.lastDamage) {
+ if (f <= this.lastDamage) {
return false;
}
- this.d(damagesource, i - this.lastDamage);
- this.lastDamage = i;
+ this.d(damagesource, f - this.lastDamage);
+ this.lastDamage = f;
flag = false;
} else {
- this.lastDamage = i;
- this.aT = this.health;
+ this.lastDamage = f;
+ this.ax = this.getHealth();
this.noDamageTicks = this.maxNoDamageTicks;
- this.d(damagesource, i);
- this.hurtTicks = this.aX = 10;
+ this.d(damagesource, f);
+ this.hurtTicks = this.az = 10;
}
- this.aY = 0.0F;
+ this.aA = 0.0F;
Entity entity = damagesource.getEntity();
if (entity != null) {
if (entity instanceof EntityLiving) {
- this.c((EntityLiving) entity);
+ this.b((EntityLiving) entity);
}
if (entity instanceof EntityHuman) {
@@ -735,21 +686,21 @@ public abstract class EntityLiving extends Entity {
d0 = (Math.random() - Math.random()) * 0.01D;
}
- this.aY = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
- this.a(entity, i, d0, d1);
+ this.aA = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw;
+ this.a(entity, f, d0, d1);
} else {
- this.aY = (float) ((int) (Math.random() * 2.0D) * 180);
+ this.aA = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
- if (this.health <= 0) {
+ if (this.getHealth() <= 0.0F) {
if (flag) {
- this.makeSound(this.bd(), this.ba(), this.aY());
+ this.makeSound(this.aL(), this.aW(), this.aX());
}
this.die(damagesource);
} else if (flag) {
- this.makeSound(this.bc(), this.ba(), this.aY());
+ this.makeSound(this.aK(), this.aW(), this.aX());
}
return true;
@@ -757,11 +708,149 @@ public abstract class EntityLiving extends Entity {
}
}
- protected float aY() {
- return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
+ public void a(ItemStack itemstack) {
+ this.makeSound("random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
+
+ for (int i = 0; i < 5; ++i) {
+ Vec3D vec3d = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
+
+ vec3d.a(-this.pitch * 3.1415927F / 180.0F);
+ vec3d.b(-this.yaw * 3.1415927F / 180.0F);
+ Vec3D vec3d1 = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
+
+ vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
+ vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
+ vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
+ this.world.addParticle("iconcrack_" + itemstack.getItem().id, vec3d1.c, vec3d1.d, vec3d1.e, vec3d.c, vec3d.d + 0.05D, vec3d.e);
+ }
+ }
+
+ public void die(DamageSource damagesource) {
+ Entity entity = damagesource.getEntity();
+ EntityLiving entityliving = this.aO();
+
+ if (this.bb >= 0 && entityliving != null) {
+ entityliving.b(this, this.bb);
+ }
+
+ if (entity != null) {
+ entity.a(this);
+ }
+
+ this.aU = true;
+ if (!this.world.isStatic) {
+ int i = 0;
+
+ if (entity instanceof EntityHuman) {
+ i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity);
+ }
+
+ if (!this.isBaby() && this.world.getGameRules().getBoolean("doMobLoot")) {
+ this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
+ this.dropEquipment(this.lastDamageByPlayerTime > 0, i);
+ if (false && this.lastDamageByPlayerTime > 0) { // CraftBukkit - move rare item drop call to dropDeathLoot
+ int j = this.random.nextInt(200) - i;
+
+ if (j < 5) {
+ this.l(j <= 0 ? 1 : 0);
+ }
+ }
+ } else { // CraftBukkit
+ CraftEventFactory.callEntityDeathEvent(this); // CraftBukkit
+ }
+ }
+
+ this.world.broadcastEntityEffect(this, (byte) 3);
+ }
+
+ protected void dropEquipment(boolean flag, int i) {}
+
+ public void a(Entity entity, float f, double d0, double d1) {
+ if (this.random.nextDouble() >= this.a(GenericAttributes.c).e()) {
+ this.an = true;
+ float f1 = MathHelper.sqrt(d0 * d0 + d1 * d1);
+ float f2 = 0.4F;
+
+ this.motX /= 2.0D;
+ this.motY /= 2.0D;
+ this.motZ /= 2.0D;
+ this.motX -= d0 / (double) f1 * (double) f2;
+ this.motY += (double) f2;
+ this.motZ -= d1 / (double) f1 * (double) f2;
+ if (this.motY > 0.4000000059604645D) {
+ this.motY = 0.4000000059604645D;
+ }
+ }
+ }
+
+ protected String aK() {
+ return "damage.hit";
+ }
+
+ protected String aL() {
+ return "damage.hit";
+ }
+
+ // CraftBukkit start - Change return type to ItemStack
+ protected ItemStack l(int i) {
+ return null;
+ }
+ // CraftBukkit end
+
+ protected void dropDeathLoot(boolean flag, int i) {}
+
+ public boolean e() {
+ int i = MathHelper.floor(this.locX);
+ int j = MathHelper.floor(this.boundingBox.b);
+ int k = MathHelper.floor(this.locZ);
+ int l = this.world.getTypeId(i, j, k);
+
+ return l == Block.LADDER.id || l == Block.VINE.id;
+ }
+
+ public boolean isAlive() {
+ return !this.dead && this.getHealth() > 0.0F;
+ }
+
+ protected void b(float f) {
+ super.b(f);
+ MobEffect mobeffect = this.getEffect(MobEffectList.JUMP);
+ float f1 = mobeffect != null ? (float) (mobeffect.getAmplifier() + 1) : 0.0F;
+ // CraftBukkit start
+ float i = MathHelper.f(f - 3.0F - f1);
+
+ if (i > 0) {
+ EntityDamageEvent event = CraftEventFactory.callEntityDamageEvent(null, this, EntityDamageEvent.DamageCause.FALL, i);
+ if (event.isCancelled()) {
+ return;
+ }
+
+ i = (float) event.getDamage();
+ if (i > 0) {
+ this.getBukkitEntity().setLastDamageCause(event);
+ }
+ }
+ // CraftBukkit end
+
+ if (i > 0) {
+ if (i > 4) {
+ this.makeSound("damage.fallbig", 1.0F, 1.0F);
+ } else {
+ this.makeSound("damage.fallsmall", 1.0F, 1.0F);
+ }
+
+ this.damageEntity(DamageSource.FALL, (float) i);
+ int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ));
+
+ if (j > 0) {
+ StepSound stepsound = Block.byId[j].stepSound;
+
+ this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F);
+ }
+ }
}
- public int aZ() {
+ public int aM() {
int i = 0;
ItemStack[] aitemstack = this.getEquipment();
int j = aitemstack.length;
@@ -779,211 +868,227 @@ public abstract class EntityLiving extends Entity {
return i;
}
- protected void k(int i) {}
+ protected void h(float f) {}
- protected int b(DamageSource damagesource, int i) {
+ protected float b(DamageSource damagesource, float f) {
if (!damagesource.ignoresArmor()) {
- int j = 25 - this.aZ();
- int k = i * j + this.aU;
+ int i = 25 - this.aM();
+ float f1 = f * (float) i;
- this.k(i);
- i = k / 25;
- this.aU = k % 25;
+ this.h(f);
+ f = f1 / 25.0F;
}
- return i;
+ return f;
}
- protected int c(DamageSource damagesource, int i) {
+ protected float c(DamageSource damagesource, float f) {
+ if (this instanceof EntityZombie) {
+ f = f;
+ }
+
+ int i;
int j;
- int k;
- int l;
+ float f1;
- if (this.hasEffect(MobEffectList.RESISTANCE)) {
- j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
- k = 25 - j;
- l = i * k + this.aU;
- i = l / 25;
- this.aU = l % 25;
+ if (this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
+ i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
+ j = 25 - i;
+ f1 = f * (float) j;
+ f = f1 / 25.0F;
}
- if (i <= 0) {
- return 0;
+ if (f <= 0.0F) {
+ return 0.0F;
} else {
- j = EnchantmentManager.a(this.getEquipment(), damagesource);
- if (j > 20) {
- j = 20;
+ i = EnchantmentManager.a(this.getEquipment(), damagesource);
+ if (i > 20) {
+ i = 20;
}
- if (j > 0 && j <= 20) {
- k = 25 - j;
- l = i * k + this.aU;
- i = l / 25;
- this.aU = l % 25;
+ if (i > 0 && i <= 20) {
+ j = 25 - i;
+ f1 = f * (float) j;
+ f = f1 / 25.0F;
}
- return i;
+ return f;
}
}
- protected void d(DamageSource damagesource, int i) {
+ protected void d(DamageSource damagesource, float f) {
if (!this.isInvulnerable()) {
- i = this.b(damagesource, i);
- i = this.c(damagesource, i);
- int j = this.getHealth();
+ f = this.b(damagesource, f);
+ f = this.c(damagesource, f);
+ float f1 = f;
+
+ f = Math.max(f - this.bj(), 0.0F);
+ this.m(this.bj() - (f1 - f));
+ if (f != 0.0F) {
+ float f2 = this.getHealth();
- this.health -= i;
- this.bt.a(damagesource, j, i);
+ this.setHealth(f2 - f);
+ this.aN().a(damagesource, f2, f);
+ this.m(this.bj() - f);
+ }
}
}
- protected float ba() {
- return 1.0F;
+ public CombatTracker aN() {
+ return this.combatTracker;
}
- protected String bb() {
- return null;
+ public EntityLiving aO() {
+ return (EntityLiving) (this.combatTracker.c() != null ? this.combatTracker.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null)));
}
- protected String bc() {
- return "damage.hit";
+ public final float getMaxHealth() {
+ return (float) this.a(GenericAttributes.a).e();
}
- protected String bd() {
- return "damage.hit";
+ public final int aQ() {
+ return this.datawatcher.getByte(9);
}
- public void a(Entity entity, int i, double d0, double d1) {
- this.an = true;
- float f = MathHelper.sqrt(d0 * d0 + d1 * d1);
- float f1 = 0.4F;
-
- this.motX /= 2.0D;
- this.motY /= 2.0D;
- this.motZ /= 2.0D;
- this.motX -= d0 / (double) f * (double) f1;
- this.motY += (double) f1;
- this.motZ -= d1 / (double) f * (double) f1;
- if (this.motY > 0.4000000059604645D) {
- this.motY = 0.4000000059604645D;
- }
+ public final void m(int i) {
+ this.datawatcher.watch(9, Byte.valueOf((byte) i));
}
- public void die(DamageSource damagesource) {
- Entity entity = damagesource.getEntity();
- EntityLiving entityliving = this.bN();
+ private int h() {
+ return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6);
+ }
- if (this.aM >= 0 && entityliving != null) {
- entityliving.c(this, this.aM);
+ public void aR() {
+ if (!this.au || this.av >= this.h() / 2 || this.av < 0) {
+ this.av = -1;
+ this.au = true;
+ if (this.world instanceof WorldServer) {
+ ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet18ArmAnimation(this, 1)));
+ }
}
+ }
- if (entity != null) {
- entity.a(this);
- }
+ protected void B() {
+ this.damageEntity(DamageSource.OUT_OF_WORLD, 4.0F);
+ }
- this.bd = true;
- if (!this.world.isStatic) {
- int i = 0;
+ protected void aS() {
+ int i = this.h();
- if (entity instanceof EntityHuman) {
- i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity);
+ if (this.au) {
+ ++this.av;
+ if (this.av >= i) {
+ this.av = 0;
+ this.au = false;
}
+ } else {
+ this.av = 0;
+ }
- if (!this.isBaby() && this.world.getGameRules().getBoolean("doMobLoot")) {
- this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
- this.dropEquipment(this.lastDamageByPlayerTime > 0, i);
- if (false && this.lastDamageByPlayerTime > 0) { // CraftBukkit - move rare item drop call to dropDeathLoot
- int j = this.random.nextInt(200) - i;
+ this.aE = (float) this.av / (float) i;
+ }
- if (j < 5) {
- this.l(j <= 0 ? 1 : 0);
- }
- }
- } else { // CraftBukkit
- CraftEventFactory.callEntityDeathEvent(this); // CraftBukkit
+ public AttributeInstance a(IAttribute iattribute) {
+ return this.aT().a(iattribute);
+ }
+
+ public AttributeMapBase aT() {
+ if (this.d == null) {
+ if (this.world != null && !this.world.isStatic) {
+ this.d = new AttributeMapServer();
+ } else {
+ this.d = new AttributeMapClient();
}
}
- this.world.broadcastEntityEffect(this, (byte) 3);
+ return this.d;
}
- // CraftBukkit start - Change return type to ItemStack
- protected ItemStack l(int i) {
- return null;
+ public EnumMonsterType getMonsterType() {
+ return EnumMonsterType.UNDEFINED;
}
- // CraftBukkit end
- protected void dropDeathLoot(boolean flag, int i) {
- // CraftBukkit start - Whole method
- List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
- int j = this.getLootId();
+ public abstract ItemStack aV();
- if (j > 0) {
- int k = this.random.nextInt(3);
+ public abstract ItemStack getEquipment(int i);
- if (i > 0) {
- k += this.random.nextInt(i + 1);
- }
+ public abstract void setEquipment(int i, ItemStack itemstack);
+
+ public void setSprinting(boolean flag) {
+ super.setSprinting(flag);
+ if (!this.world.isStatic) {
+ AttributeInstance attributeinstance = this.a(GenericAttributes.d);
- if (k > 0) {
- loot.add(new org.bukkit.inventory.ItemStack(j, k));
+ attributeinstance.b(c);
+ if (flag) {
+ attributeinstance.a(c);
}
}
+ }
- // Determine rare item drops and add them to the loot
- if (this.lastDamageByPlayerTime > 0) {
- int k = this.random.nextInt(200) - i;
+ public abstract ItemStack[] getEquipment();
- if (k < 5) {
- ItemStack itemstack = this.l(k <= 0 ? 1 : 0);
- if (itemstack != null) {
- loot.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack));
- }
- }
- }
+ protected float aW() {
+ return 1.0F;
+ }
- CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
- // CraftBukkit end
+ protected float aX() {
+ return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F;
}
- protected int getLootId() {
- return 0;
+ protected boolean aY() {
+ return this.getHealth() <= 0.0F;
}
- protected void a(float f) {
- super.a(f);
- int i = MathHelper.f(f - 3.0F);
+ public void enderTeleportTo(double d0, double d1, double d2) {
+ this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
+ }
- // CraftBukkit start
- if (i > 0) {
- EntityDamageEvent event = CraftEventFactory.callEntityDamageEvent(null, this, EntityDamageEvent.DamageCause.FALL, i);
- if (event.isCancelled()) {
- return;
- }
+ public void l(Entity entity) {
+ double d0 = entity.locX;
+ double d1 = entity.boundingBox.b + (double) entity.length;
+ double d2 = entity.locZ;
+
+ for (double d3 = -1.5D; d3 < 2.0D; ++d3) {
+ for (double d4 = -1.5D; d4 < 2.0D; ++d4) {
+ if (d3 != 0.0D || d4 != 0.0D) {
+ int i = (int) (this.locX + d3);
+ int j = (int) (this.locZ + d4);
+ AxisAlignedBB axisalignedbb = this.boundingBox.c(d3, 1.0D, d4);
+
+ if (this.world.a(axisalignedbb).isEmpty()) {
+ if (this.world.w(i, (int) this.locY, j)) {
+ this.enderTeleportTo(this.locX + d3, this.locY + 1.0D, this.locZ + d4);
+ return;
+ }
- i = event.getDamage();
- if (i > 0) {
- this.getBukkitEntity().setLastDamageCause(event);
+ if (this.world.w(i, (int) this.locY - 1, j) || this.world.getMaterial(i, (int) this.locY - 1, j) == Material.WATER) {
+ d0 = this.locX + d3;
+ d1 = this.locY + 1.0D;
+ d2 = this.locZ + d4;
+ }
+ }
+ }
}
}
- // CraftBukkit end
- if (i > 0) {
- if (i > 4) {
- this.makeSound("damage.fallbig", 1.0F, 1.0F);
- } else {
- this.makeSound("damage.fallsmall", 1.0F, 1.0F);
- }
+ this.enderTeleportTo(d0, d1, d2);
+ }
- this.damageEntity(DamageSource.FALL, i);
- int j = this.world.getTypeId(MathHelper.floor(this.locX), MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height), MathHelper.floor(this.locZ));
+ protected void ba() {
+ this.motY = 0.41999998688697815D;
+ if (this.hasEffect(MobEffectList.JUMP)) {
+ this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F);
+ }
- if (j > 0) {
- StepSound stepsound = Block.byId[j].stepSound;
+ if (this.isSprinting()) {
+ float f = this.yaw * 0.017453292F;
- this.makeSound(stepsound.getStepSound(), stepsound.getVolume1() * 0.5F, stepsound.getVolume2() * 0.75F);
- }
+ this.motX -= (double) (MathHelper.sin(f) * 0.2F);
+ this.motZ += (double) (MathHelper.cos(f) * 0.2F);
}
+
+ this.an = true;
}
public void e(float f, float f1) {
@@ -991,7 +1096,7 @@ public abstract class EntityLiving extends Entity {
if (this.G() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) {
d0 = this.locY;
- this.a(f, f1, this.bh() ? 0.04F : 0.02F);
+ this.a(f, f1, this.bb() ? 0.04F : 0.02F);
this.move(this.motX, this.motY, this.motZ);
this.motX *= 0.800000011920929D;
this.motY *= 0.800000011920929D;
@@ -1027,15 +1132,9 @@ public abstract class EntityLiving extends Entity {
float f4;
if (this.onGround) {
- if (this.bh()) {
- f4 = this.aI();
- } else {
- f4 = this.aO;
- }
-
- f4 *= f3;
+ f4 = this.bc() * f3;
} else {
- f4 = this.aP;
+ f4 = this.aR;
}
this.a(f, f1, f4);
@@ -1049,7 +1148,7 @@ public abstract class EntityLiving extends Entity {
}
}
- if (this.g_()) {
+ if (this.e()) {
float f5 = 0.15F;
if (this.motX < (double) (-f5)) {
@@ -1081,7 +1180,7 @@ public abstract class EntityLiving extends Entity {
}
this.move(this.motX, this.motY, this.motZ);
- if (this.positionChanged && this.g_()) {
+ if (this.positionChanged && this.e()) {
this.motY = 0.2D;
}
@@ -1100,7 +1199,7 @@ public abstract class EntityLiving extends Entity {
this.motZ *= (double) f2;
}
- this.bh = this.bi;
+ this.aF = this.aG;
d0 = this.locX - this.lastX;
double d1 = this.locZ - this.lastZ;
float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F;
@@ -1109,164 +1208,174 @@ public abstract class EntityLiving extends Entity {
f6 = 1.0F;
}
- this.bi += (f6 - this.bi) * 0.4F;
- this.bj += this.bi;
+ this.aG += (f6 - this.aG) * 0.4F;
+ this.aH += this.aG;
}
- public boolean g_() {
- int i = MathHelper.floor(this.locX);
- int j = MathHelper.floor(this.boundingBox.b);
- int k = MathHelper.floor(this.locZ);
- int l = this.world.getTypeId(i, j, k);
+ protected boolean bb() {
+ return false;
+ }
- return l == Block.LADDER.id || l == Block.VINE.id;
+ public float bc() {
+ return this.bb() ? this.bo : 0.1F;
}
- public void b(NBTTagCompound nbttagcompound) {
- if (this.health < -32768) {
- this.health = -32768;
- }
+ public void i(float f) {
+ this.bo = f;
+ }
- nbttagcompound.setShort("Health", (short) this.health);
- nbttagcompound.setShort("HurtTime", (short) this.hurtTicks);
- nbttagcompound.setShort("DeathTime", (short) this.deathTicks);
- nbttagcompound.setShort("AttackTime", (short) this.attackTicks);
- nbttagcompound.setBoolean("CanPickUpLoot", this.bT());
- nbttagcompound.setBoolean("PersistenceRequired", this.persistent);
- NBTTagList nbttaglist = new NBTTagList();
+ public boolean m(Entity entity) {
+ this.k(entity);
+ return false;
+ }
- for (int i = 0; i < this.equipment.length; ++i) {
- NBTTagCompound nbttagcompound1 = new NBTTagCompound();
+ public boolean isSleeping() {
+ return false;
+ }
- if (this.equipment[i] != null) {
- this.equipment[i].save(nbttagcompound1);
- }
+ public void l_() {
+ super.l_();
+ if (!this.world.isStatic) {
+ int i = this.aQ();
- nbttaglist.add(nbttagcompound1);
- }
+ if (i > 0) {
+ if (this.aw <= 0) {
+ this.aw = 20 * (30 - i);
+ }
- nbttagcompound.set("Equipment", nbttaglist);
- NBTTagList nbttaglist1;
+ --this.aw;
+ if (this.aw <= 0) {
+ this.m(i - 1);
+ }
+ }
- if (!this.effects.isEmpty()) {
- nbttaglist1 = new NBTTagList();
- Iterator iterator = this.effects.values().iterator();
+ for (int j = 0; j < 5; ++j) {
+ ItemStack itemstack = this.g[j];
+ ItemStack itemstack1 = this.getEquipment(j);
- while (iterator.hasNext()) {
- MobEffect mobeffect = (MobEffect) iterator.next();
+ if (!ItemStack.matches(itemstack1, itemstack)) {
+ ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet5EntityEquipment(this.id, j, itemstack1)));
+ if (itemstack != null) {
+ this.d.a(itemstack.D());
+ }
- nbttaglist1.add(mobeffect.a(new NBTTagCompound()));
- }
+ if (itemstack1 != null) {
+ this.d.b(itemstack1.D());
+ }
- nbttagcompound.set("ActiveEffects", nbttaglist1);
+ this.g[j] = itemstack1 == null ? null : itemstack1.cloneItemStack();
+ }
+ }
}
- nbttaglist1 = new NBTTagList();
+ this.c();
+ double d0 = this.locX - this.lastX;
+ double d1 = this.locZ - this.lastZ;
+ float f = (float) (d0 * d0 + d1 * d1);
+ float f1 = this.aN;
+ float f2 = 0.0F;
- for (int j = 0; j < this.dropChances.length; ++j) {
- nbttaglist1.add(new NBTTagFloat(j + "", this.dropChances[j]));
- }
+ this.aW = this.aX;
+ float f3 = 0.0F;
- nbttagcompound.set("DropChances", nbttaglist1);
- nbttagcompound.setString("CustomName", this.getCustomName());
- nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible());
- nbttagcompound.setInt("Bukkit.MaxHealth", this.maxHealth); // CraftBukkit
- }
+ if (f > 0.0025000002F) {
+ f3 = 1.0F;
+ f2 = (float) Math.sqrt((double) f) * 3.0F;
+ // CraftBukkit - Math -> TrigMath
+ f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
+ }
- public void a(NBTTagCompound nbttagcompound) {
- this.health = nbttagcompound.getShort("Health");
- // CraftBukkit start
- if (nbttagcompound.hasKey("Bukkit.MaxHealth")) {
- this.maxHealth = nbttagcompound.getInt("Bukkit.MaxHealth");
+ if (this.aE > 0.0F) {
+ f1 = this.yaw;
}
- // CraftBukkit end
- if (!nbttagcompound.hasKey("Health")) {
- this.health = this.maxHealth; // CraftBukkit - this.getMaxHealth() -> this.maxHealth
+ if (!this.onGround) {
+ f3 = 0.0F;
}
- this.hurtTicks = nbttagcompound.getShort("HurtTime");
- this.deathTicks = nbttagcompound.getShort("DeathTime");
- this.attackTicks = nbttagcompound.getShort("AttackTime");
+ this.aX += (f3 - this.aX) * 0.3F;
+ this.world.methodProfiler.a("headTurn");
+ f2 = this.f(f1, f2);
+ this.world.methodProfiler.b();
+ this.world.methodProfiler.a("rangeChecks");
- // CraftBukkit start - If looting or persistence is false only use it if it was set after we started using it
- boolean data = nbttagcompound.getBoolean("CanPickUpLoot");
- if (isLevelAtLeast(nbttagcompound, 1) || data) {
- this.canPickUpLoot = data;
+ while (this.yaw - this.lastYaw < -180.0F) {
+ this.lastYaw -= 360.0F;
}
- data = nbttagcompound.getBoolean("PersistenceRequired");
- if (isLevelAtLeast(nbttagcompound, 1) || data) {
- this.persistent = data;
+ while (this.yaw - this.lastYaw >= 180.0F) {
+ this.lastYaw += 360.0F;
}
- // CraftBukkit end
- if (nbttagcompound.hasKey("CustomName") && nbttagcompound.getString("CustomName").length() > 0) {
- this.setCustomName(nbttagcompound.getString("CustomName"));
+ while (this.aN - this.aO < -180.0F) {
+ this.aO -= 360.0F;
}
- this.setCustomNameVisible(nbttagcompound.getBoolean("CustomNameVisible"));
- NBTTagList nbttaglist;
- int i;
-
- if (nbttagcompound.hasKey("Equipment")) {
- nbttaglist = nbttagcompound.getList("Equipment");
+ while (this.aN - this.aO >= 180.0F) {
+ this.aO += 360.0F;
+ }
- for (i = 0; i < this.equipment.length; ++i) {
- this.equipment[i] = ItemStack.createStack((NBTTagCompound) nbttaglist.get(i));
- }
+ while (this.pitch - this.lastPitch < -180.0F) {
+ this.lastPitch -= 360.0F;
}
- if (nbttagcompound.hasKey("ActiveEffects")) {
- nbttaglist = nbttagcompound.getList("ActiveEffects");
+ while (this.pitch - this.lastPitch >= 180.0F) {
+ this.lastPitch += 360.0F;
+ }
- for (i = 0; i < nbttaglist.size(); ++i) {
- NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i);
- MobEffect mobeffect = MobEffect.b(nbttagcompound1);
+ while (this.aP - this.aQ < -180.0F) {
+ this.aQ -= 360.0F;
+ }
- this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
- }
+ while (this.aP - this.aQ >= 180.0F) {
+ this.aQ += 360.0F;
}
- if (nbttagcompound.hasKey("DropChances")) {
- nbttaglist = nbttagcompound.getList("DropChances");
+ this.world.methodProfiler.b();
+ this.aY += f2;
+ }
- for (i = 0; i < nbttaglist.size(); ++i) {
- this.dropChances[i] = ((NBTTagFloat) nbttaglist.get(i)).data;
- }
+ protected float f(float f, float f1) {
+ float f2 = MathHelper.g(f - this.aN);
+
+ this.aN += f2 * 0.3F;
+ float f3 = MathHelper.g(this.yaw - this.aN);
+ boolean flag = f3 < -90.0F || f3 >= 90.0F;
+
+ if (f3 < -75.0F) {
+ f3 = -75.0F;
}
- }
- public boolean isAlive() {
- return !this.dead && this.health > 0;
- }
+ if (f3 >= 75.0F) {
+ f3 = 75.0F;
+ }
- public boolean bf() {
- return false;
- }
+ this.aN = this.yaw - f3;
+ if (f3 * f3 > 2500.0F) {
+ this.aN += f3 * 0.2F;
+ }
- public void f(float f) {
- this.bE = f;
- }
+ if (flag) {
+ f1 *= -1.0F;
+ }
- public void f(boolean flag) {
- this.bG = flag;
+ return f1;
}
public void c() {
- if (this.bX > 0) {
- --this.bX;
+ if (this.bp > 0) {
+ --this.bp;
}
- if (this.bu > 0) {
- double d0 = this.locX + (this.bv - this.locX) / (double) this.bu;
- double d1 = this.locY + (this.bw - this.locY) / (double) this.bu;
- double d2 = this.locZ + (this.bx - this.locZ) / (double) this.bu;
- double d3 = MathHelper.g(this.by - (double) this.yaw);
+ if (this.bh > 0) {
+ double d0 = this.locX + (this.bi - this.locX) / (double) this.bh;
+ double d1 = this.locY + (this.bj - this.locY) / (double) this.bh;
+ double d2 = this.locZ + (this.bk - this.locZ) / (double) this.bh;
+ double d3 = MathHelper.g(this.bl - (double) this.yaw);
- this.yaw = (float) ((double) this.yaw + d3 / (double) this.bu);
- this.pitch = (float) ((double) this.pitch + (this.bz - (double) this.pitch) / (double) this.bu);
- --this.bu;
+ this.yaw = (float) ((double) this.yaw + d3 / (double) this.bh);
+ this.pitch = (float) ((double) this.pitch + (this.bm - (double) this.pitch) / (double) this.bh);
+ --this.bh;
this.setPosition(d0, d1, d2);
this.b(this.yaw, this.pitch);
} else if (!this.bi()) {
@@ -1288,131 +1397,64 @@ public abstract class EntityLiving extends Entity {
}
this.world.methodProfiler.a("ai");
- if (this.bj()) {
- this.bG = false;
- this.bD = 0.0F;
- this.bE = 0.0F;
- this.bF = 0.0F;
+ if (this.aY()) {
+ this.bd = false;
+ this.be = 0.0F;
+ this.bf = 0.0F;
+ this.bg = 0.0F;
} else if (this.bi()) {
- if (this.bh()) {
+ if (this.bb()) {
this.world.methodProfiler.a("newAi");
- this.bo();
+ this.be();
this.world.methodProfiler.b();
} else {
this.world.methodProfiler.a("oldAi");
- this.bq();
+ this.bh();
this.world.methodProfiler.b();
- this.aA = this.yaw;
+ this.aP = this.yaw;
}
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("jump");
- if (this.bG) {
+ if (this.bd) {
if (!this.G() && !this.I()) {
- if (this.onGround && this.bX == 0) {
- this.bl();
- this.bX = 10;
+ if (this.onGround && this.bp == 0) {
+ this.ba();
+ this.bp = 10;
}
} else {
this.motY += 0.03999999910593033D;
}
} else {
- this.bX = 0;
+ this.bp = 0;
}
this.world.methodProfiler.b();
this.world.methodProfiler.a("travel");
- this.bD *= 0.98F;
- this.bE *= 0.98F;
- this.bF *= 0.9F;
- float f = this.aO;
-
- this.aO *= this.bE();
- this.e(this.bD, this.bE);
- this.aO = f;
+ this.be *= 0.98F;
+ this.bf *= 0.98F;
+ this.bg *= 0.9F;
+ this.e(this.be, this.bf);
this.world.methodProfiler.b();
this.world.methodProfiler.a("push");
if (!this.world.isStatic) {
- this.bg();
- }
-
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("looting");
- // CraftBukkit - Don't run mob pickup code on players
- if (!this.world.isStatic && !(this instanceof EntityPlayer) && this.bT() && !this.bd && this.world.getGameRules().getBoolean("mobGriefing")) {
- List list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D));
- Iterator iterator = list.iterator();
-
- while (iterator.hasNext()) {
- EntityItem entityitem = (EntityItem) iterator.next();
-
- if (!entityitem.dead && entityitem.getItemStack() != null) {
- ItemStack itemstack = entityitem.getItemStack();
- int i = b(itemstack);
-
- if (i > -1) {
- boolean flag = true;
- ItemStack itemstack1 = this.getEquipment(i);
-
- if (itemstack1 != null) {
- if (i == 0) {
- if (itemstack.getItem() instanceof ItemSword && !(itemstack1.getItem() instanceof ItemSword)) {
- flag = true;
- } else if (itemstack.getItem() instanceof ItemSword && itemstack1.getItem() instanceof ItemSword) {
- ItemSword itemsword = (ItemSword) itemstack.getItem();
- ItemSword itemsword1 = (ItemSword) itemstack1.getItem();
-
- if (itemsword.g() == itemsword1.g()) {
- flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
- } else {
- flag = itemsword.g() > itemsword1.g();
- }
- } else {
- flag = false;
- }
- } else if (itemstack.getItem() instanceof ItemArmor && !(itemstack1.getItem() instanceof ItemArmor)) {
- flag = true;
- } else if (itemstack.getItem() instanceof ItemArmor && itemstack1.getItem() instanceof ItemArmor) {
- ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
- ItemArmor itemarmor1 = (ItemArmor) itemstack1.getItem();
-
- if (itemarmor.c == itemarmor1.c) {
- flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
- } else {
- flag = itemarmor.c > itemarmor1.c;
- }
- } else {
- flag = false;
- }
- }
-
- if (flag) {
- if (itemstack1 != null && this.random.nextFloat() - 0.1F < this.dropChances[i]) {
- this.a(itemstack1, 0.0F);
- }
-
- this.setEquipment(i, itemstack);
- this.dropChances[i] = 2.0F;
- this.persistent = true;
- this.receive(entityitem, 1);
- entityitem.die();
- }
- }
- }
- }
+ this.bf();
}
this.world.methodProfiler.b();
}
- protected void bg() {
+ protected void be() {}
+
+ protected void bf() {
List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D));
if (list != null && !list.isEmpty()) {
for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
+ // TODO better check now?
// CraftBukkit start - Only handle mob (non-player) collisions every other tick
if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) {
continue;
@@ -1420,220 +1462,60 @@ public abstract class EntityLiving extends Entity {
// CraftBukkit end
if (entity.L()) {
- this.o(entity);
+ this.n(entity);
}
}
}
}
- protected void o(Entity entity) {
+ protected void n(Entity entity) {
entity.collide(this);
}
- protected boolean bh() {
- return false;
- }
-
- protected boolean bi() {
- return !this.world.isStatic;
+ public void T() {
+ super.T();
+ this.aW = this.aX;
+ this.aX = 0.0F;
+ this.fallDistance = 0.0F;
}
- protected boolean bj() {
- return this.health <= 0;
- }
+ protected void bg() {}
- public boolean isBlocking() {
- return false;
+ protected void bh() {
+ ++this.aV;
}
- protected void bl() {
- this.motY = 0.41999998688697815D;
- if (this.hasEffect(MobEffectList.JUMP)) {
- this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F);
- }
-
- if (this.isSprinting()) {
- float f = this.yaw * 0.017453292F;
-
- this.motX -= (double) (MathHelper.sin(f) * 0.2F);
- this.motZ += (double) (MathHelper.cos(f) * 0.2F);
- }
-
- this.an = true;
- }
-
- protected boolean isTypeNotPersistent() {
- return true;
- }
-
- protected void bn() {
- if (!this.persistent) {
- EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
-
- if (entityhuman != null) {
- double d0 = entityhuman.locX - this.locX;
- double d1 = entityhuman.locY - this.locY;
- double d2 = entityhuman.locZ - this.locZ;
- double d3 = d0 * d0 + d1 * d1 + d2 * d2;
-
- if (d3 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check
- this.die();
- }
-
- if (this.bC > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check
- this.die();
- } else if (d3 < 1024.0D) {
- this.bC = 0;
- }
- }
- // CraftBukkit start
- } else {
- this.bC = 0;
- }
- // CraftBukkit end
- }
-
- protected void bo() {
- ++this.bC;
- this.world.methodProfiler.a("checkDespawn");
- this.bn();
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("sensing");
- this.bP.a();
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("targetSelector");
- this.targetSelector.a();
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("goalSelector");
- this.goalSelector.a();
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("navigation");
- this.navigation.e();
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("mob tick");
- this.bp();
- this.world.methodProfiler.b();
- this.world.methodProfiler.a("controls");
- this.world.methodProfiler.a("move");
- this.moveController.c();
- this.world.methodProfiler.c("look");
- this.lookController.a();
- this.world.methodProfiler.c("jump");
- this.jumpController.b();
- this.world.methodProfiler.b();
- this.world.methodProfiler.b();
+ public void f(boolean flag) {
+ this.bd = flag;
}
- protected void bp() {}
-
- protected void bq() {
- ++this.bC;
- this.bn();
- this.bD = 0.0F;
- this.bE = 0.0F;
- float f = 8.0F;
-
- if (this.random.nextFloat() < 0.02F) {
- EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f);
+ public void receive(Entity entity, int i) {
+ if (!entity.dead && !this.world.isStatic) {
+ EntityTracker entitytracker = ((WorldServer) this.world).getTracker();
- if (entityhuman != null) {
- this.bY = entityhuman;
- this.bJ = 10 + this.random.nextInt(20);
- } else {
- this.bF = (this.random.nextFloat() - 0.5F) * 20.0F;
+ if (entity instanceof EntityItem) {
+ entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
}
- }
- if (this.bY != null) {
- this.a(this.bY, 10.0F, (float) this.bs());
- if (this.bJ-- <= 0 || this.bY.dead || this.bY.e((Entity) this) > (double) (f * f)) {
- this.bY = null;
- }
- } else {
- if (this.random.nextFloat() < 0.05F) {
- this.bF = (this.random.nextFloat() - 0.5F) * 20.0F;
+ if (entity instanceof EntityArrow) {
+ entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
}
- this.yaw += this.bF;
- this.pitch = this.bH;
- }
-
- boolean flag = this.G();
- boolean flag1 = this.I();
-
- if (flag || flag1) {
- this.bG = this.random.nextFloat() < 0.8F;
- }
- }
-
- protected void br() {
- int i = this.h();
-
- if (this.br) {
- ++this.bs;
- if (this.bs >= i) {
- this.bs = 0;
- this.br = false;
+ if (entity instanceof EntityExperienceOrb) {
+ entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
}
- } else {
- this.bs = 0;
- }
-
- this.aR = (float) this.bs / (float) i;
- }
-
- public int bs() {
- return 40;
- }
-
- public void a(Entity entity, float f, float f1) {
- double d0 = entity.locX - this.locX;
- double d1 = entity.locZ - this.locZ;
- double d2;
-
- if (entity instanceof EntityLiving) {
- EntityLiving entityliving = (EntityLiving) entity;
-
- d2 = entityliving.locY + (double) entityliving.getHeadHeight() - (this.locY + (double) this.getHeadHeight());
- } else {
- d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight());
- }
-
- double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1);
- float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
- float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
-
- this.pitch = this.b(this.pitch, f3, f1);
- this.yaw = this.b(this.yaw, f2, f);
- }
-
- private float b(float f, float f1, float f2) {
- float f3 = MathHelper.g(f1 - f);
-
- if (f3 > f2) {
- f3 = f2;
- }
-
- if (f3 < -f2) {
- f3 = -f2;
}
-
- return f + f3;
- }
-
- public boolean canSpawn() {
- return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox);
}
- protected void B() {
- this.damageEntity(DamageSource.OUT_OF_WORLD, 4);
+ public boolean o(Entity entity) {
+ return this.world.a(this.world.getVec3DPool().create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), this.world.getVec3DPool().create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null;
}
public Vec3D Y() {
- return this.i(1.0F);
+ return this.j(1.0F);
}
- public Vec3D i(float f) {
+ public Vec3D j(float f) {
float f1;
float f2;
float f3;
@@ -1657,496 +1539,39 @@ public abstract class EntityLiving extends Entity {
}
}
- public int by() {
- return 4;
- }
-
- public boolean isSleeping() {
- return false;
- }
-
- protected void bA() {
- Iterator iterator = this.effects.keySet().iterator();
-
- while (iterator.hasNext()) {
- Integer integer = (Integer) iterator.next();
- MobEffect mobeffect = (MobEffect) this.effects.get(integer);
-
- try {
- if (!mobeffect.tick(this)) {
- if (!this.world.isStatic) {
- iterator.remove();
- this.c(mobeffect);
- }
- } else if (mobeffect.getDuration() % 600 == 0) {
- this.b(mobeffect);
- }
- } catch (Throwable throwable) {
- CrashReport crashreport = CrashReport.a(throwable, "Ticking mob effect instance");
- CrashReportSystemDetails crashreportsystemdetails = crashreport.a("Mob effect being ticked");
-
- crashreportsystemdetails.a("Effect Name", (Callable) (new CrashReportEffectName(this, mobeffect)));
- crashreportsystemdetails.a("Effect ID", (Callable) (new CrashReportEffectID(this, mobeffect)));
- crashreportsystemdetails.a("Effect Duration", (Callable) (new CrashReportEffectDuration(this, mobeffect)));
- crashreportsystemdetails.a("Effect Amplifier", (Callable) (new CrashReportEffectAmplifier(this, mobeffect)));
- crashreportsystemdetails.a("Effect is Splash", (Callable) (new CrashReportEffectSplash(this, mobeffect)));
- crashreportsystemdetails.a("Effect is Ambient", (Callable) (new CrashReportEffectAmbient(this, mobeffect)));
- throw new ReportedException(crashreport);
- }
- }
-
- int i;
-
- if (this.updateEffects) {
- if (!this.world.isStatic) {
- if (this.effects.isEmpty()) {
- this.datawatcher.watch(9, Byte.valueOf((byte) 0));
- this.datawatcher.watch(8, Integer.valueOf(0));
- this.setInvisible(false);
- } else {
- i = PotionBrewer.a(this.effects.values());
- this.datawatcher.watch(9, Byte.valueOf((byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0)));
- this.datawatcher.watch(8, Integer.valueOf(i));
- this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id));
- }
- }
-
- this.updateEffects = false;
- }
-
- i = this.datawatcher.getInt(8);
- boolean flag = this.datawatcher.getByte(9) > 0;
-
- if (i > 0) {
- boolean flag1 = false;
-
- if (!this.isInvisible()) {
- flag1 = this.random.nextBoolean();
- } else {
- flag1 = this.random.nextInt(15) == 0;
- }
-
- if (flag) {
- flag1 &= this.random.nextInt(5) == 0;
- }
-
- if (flag1 && i > 0) {
- double d0 = (double) (i >> 16 & 255) / 255.0D;
- double d1 = (double) (i >> 8 & 255) / 255.0D;
- double d2 = (double) (i >> 0 & 255) / 255.0D;
-
- this.world.addParticle(flag ? "mobSpellAmbient" : "mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2);
- }
- }
- }
-
- public void bB() {
- Iterator iterator = this.effects.keySet().iterator();
-
- while (iterator.hasNext()) {
- Integer integer = (Integer) iterator.next();
- MobEffect mobeffect = (MobEffect) this.effects.get(integer);
-
- if (!this.world.isStatic) {
- iterator.remove();
- this.c(mobeffect);
- }
- }
- }
-
- public Collection getEffects() {
- return this.effects.values();
- }
-
- public boolean hasEffect(int i) {
- // CraftBukkit - Add size check for efficiency
- return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(i));
- }
-
- public boolean hasEffect(MobEffectList mobeffectlist) {
- // CraftBukkit - Add size check for efficiency
- return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(mobeffectlist.id));
- }
-
- public MobEffect getEffect(MobEffectList mobeffectlist) {
- return (MobEffect) this.effects.get(Integer.valueOf(mobeffectlist.id));
- }
-
- public void addEffect(MobEffect mobeffect) {
- if (this.e(mobeffect)) {
- if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) {
- ((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect);
- this.b((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId())));
- } else {
- this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect);
- this.a(mobeffect);
- }
- }
+ public boolean bi() {
+ return !this.world.isStatic;
}
- public boolean e(MobEffect mobeffect) {
- if (this.getMonsterType() == EnumMonsterType.UNDEAD) {
- int i = mobeffect.getEffectId();
-
- if (i == MobEffectList.REGENERATION.id || i == MobEffectList.POISON.id) {
- return false;
- }
- }
-
- return true;
+ public boolean K() {
+ return !this.dead;
}
- public boolean bD() {
- return this.getMonsterType() == EnumMonsterType.UNDEAD;
+ public boolean L() {
+ return !this.dead;
}
- public void o(int i) {
- MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i));
-
- if (mobeffect != null) {
- this.c(mobeffect);
- }
+ public float getHeadHeight() {
+ return this.length * 0.85F;
}
- protected void a(MobEffect mobeffect) {
- this.updateEffects = true;
+ protected void J() {
+ this.velocityChanged = this.random.nextDouble() >= this.a(GenericAttributes.c).e();
}
- protected void b(MobEffect mobeffect) {
- this.updateEffects = true;
+ public float getHeadRotation() {
+ return this.aP;
}
- protected void c(MobEffect mobeffect) {
- this.updateEffects = true;
+ public float bj() {
+ return this.bq;
}
- public float bE() {
- float f = 1.0F;
-
- if (this.hasEffect(MobEffectList.FASTER_MOVEMENT)) {
- f *= 1.0F + 0.2F * (float) (this.getEffect(MobEffectList.FASTER_MOVEMENT).getAmplifier() + 1);
- }
-
- if (this.hasEffect(MobEffectList.SLOWER_MOVEMENT)) {
- f *= 1.0F - 0.15F * (float) (this.getEffect(MobEffectList.SLOWER_MOVEMENT).getAmplifier() + 1);
- }
-
+ public void m(float f) {
if (f < 0.0F) {
f = 0.0F;
}
- return f;
- }
-
- public void enderTeleportTo(double d0, double d1, double d2) {
- this.setPositionRotation(d0, d1, d2, this.yaw, this.pitch);
- }
-
- public boolean isBaby() {
- return false;
- }
-
- public EnumMonsterType getMonsterType() {
- return EnumMonsterType.UNDEFINED;
- }
-
- public void a(ItemStack itemstack) {
- this.makeSound("random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F);
-
- for (int i = 0; i < 5; ++i) {
- Vec3D vec3d = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D);
-
- vec3d.a(-this.pitch * 3.1415927F / 180.0F);
- vec3d.b(-this.yaw * 3.1415927F / 180.0F);
- Vec3D vec3d1 = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D);
-
- vec3d1.a(-this.pitch * 3.1415927F / 180.0F);
- vec3d1.b(-this.yaw * 3.1415927F / 180.0F);
- vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ);
- this.world.addParticle("iconcrack_" + itemstack.getItem().id, vec3d1.c, vec3d1.d, vec3d1.e, vec3d.c, vec3d.d + 0.05D, vec3d.e);
- }
- }
-
- public int ar() {
- if (this.getGoalTarget() == null) {
- return 3;
- } else {
- int i = (int) ((float) this.health - (float) this.maxHealth * 0.33F); // CraftBukkit - this.getMaxHealth() -> this.maxHealth
-
- i -= (3 - this.world.difficulty) * 4;
- if (i < 0) {
- i = 0;
- }
-
- return i + 3;
- }
- }
-
- public ItemStack bG() {
- return this.equipment[0];
- }
-
- public ItemStack getEquipment(int i) {
- return this.equipment[i];
- }
-
- public ItemStack q(int i) {
- return this.equipment[i + 1];
- }
-
- public void setEquipment(int i, ItemStack itemstack) {
- this.equipment[i] = itemstack;
- }
-
- public ItemStack[] getEquipment() {
- return this.equipment;
- }
-
- protected void dropEquipment(boolean flag, int i) {
- for (int j = 0; j < this.getEquipment().length; ++j) {
- ItemStack itemstack = this.getEquipment(j);
- boolean flag1 = this.dropChances[j] > 1.0F;
-
- if (itemstack != null && (flag || flag1) && this.random.nextFloat() - (float) i * 0.01F < this.dropChances[j]) {
- if (!flag1 && itemstack.g()) {
- int k = Math.max(itemstack.l() - 25, 1);
- int l = itemstack.l() - this.random.nextInt(this.random.nextInt(k) + 1);
-
- if (l > k) {
- l = k;
- }
-
- if (l < 1) {
- l = 1;
- }
-
- itemstack.setData(l);
- }
-
- this.a(itemstack, 0.0F);
- }
- }
- }
-
- protected void bH() {
- if (this.random.nextFloat() < d[this.world.difficulty]) {
- int i = this.random.nextInt(2);
- float f = this.world.difficulty == 3 ? 0.1F : 0.25F;
-
- if (this.random.nextFloat() < 0.095F) {
- ++i;
- }
-
- if (this.random.nextFloat() < 0.095F) {
- ++i;
- }
-
- if (this.random.nextFloat() < 0.095F) {
- ++i;
- }
-
- for (int j = 3; j >= 0; --j) {
- ItemStack itemstack = this.q(j);
-
- if (j < 3 && this.random.nextFloat() < f) {
- break;
- }
-
- if (itemstack == null) {
- Item item = a(j + 1, i);
-
- if (item != null) {
- this.setEquipment(j + 1, new ItemStack(item));
- }
- }
- }
- }
- }
-
- public void receive(Entity entity, int i) {
- if (!entity.dead && !this.world.isStatic) {
- EntityTracker entitytracker = ((WorldServer) this.world).getTracker();
-
- if (entity instanceof EntityItem) {
- entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
- }
-
- if (entity instanceof EntityArrow) {
- entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
- }
-
- if (entity instanceof EntityExperienceOrb) {
- entitytracker.a(entity, (Packet) (new Packet22Collect(entity.id, this.id)));
- }
- }
- }
-
- public static int b(ItemStack itemstack) {
- if (itemstack.id != Block.PUMPKIN.id && itemstack.id != Item.SKULL.id) {
- if (itemstack.getItem() instanceof ItemArmor) {
- switch (((ItemArmor) itemstack.getItem()).b) {
- case 0:
- return 4;
-
- case 1:
- return 3;
-
- case 2:
- return 2;
-
- case 3:
- return 1;
- }
- }
-
- return 0;
- } else {
- return 4;
- }
- }
-
- public static Item a(int i, int j) {
- switch (i) {
- case 4:
- if (j == 0) {
- return Item.LEATHER_HELMET;
- } else if (j == 1) {
- return Item.GOLD_HELMET;
- } else if (j == 2) {
- return Item.CHAINMAIL_HELMET;
- } else if (j == 3) {
- return Item.IRON_HELMET;
- } else if (j == 4) {
- return Item.DIAMOND_HELMET;
- }
-
- case 3:
- if (j == 0) {
- return Item.LEATHER_CHESTPLATE;
- } else if (j == 1) {
- return Item.GOLD_CHESTPLATE;
- } else if (j == 2) {
- return Item.CHAINMAIL_CHESTPLATE;
- } else if (j == 3) {
- return Item.IRON_CHESTPLATE;
- } else if (j == 4) {
- return Item.DIAMOND_CHESTPLATE;
- }
-
- case 2:
- if (j == 0) {
- return Item.LEATHER_LEGGINGS;
- } else if (j == 1) {
- return Item.GOLD_LEGGINGS;
- } else if (j == 2) {
- return Item.CHAINMAIL_LEGGINGS;
- } else if (j == 3) {
- return Item.IRON_LEGGINGS;
- } else if (j == 4) {
- return Item.DIAMOND_LEGGINGS;
- }
-
- case 1:
- if (j == 0) {
- return Item.LEATHER_BOOTS;
- } else if (j == 1) {
- return Item.GOLD_BOOTS;
- } else if (j == 2) {
- return Item.CHAINMAIL_BOOTS;
- } else if (j == 3) {
- return Item.IRON_BOOTS;
- } else if (j == 4) {
- return Item.DIAMOND_BOOTS;
- }
-
- default:
- return null;
- }
- }
-
- protected void bI() {
- if (this.bG() != null && this.random.nextFloat() < b[this.world.difficulty]) {
- EnchantmentManager.a(this.random, this.bG(), 5 + this.world.difficulty * this.random.nextInt(6));
- }
-
- for (int i = 0; i < 4; ++i) {
- ItemStack itemstack = this.q(i);
-
- if (itemstack != null && this.random.nextFloat() < c[this.world.difficulty]) {
- EnchantmentManager.a(this.random, itemstack, 5 + this.world.difficulty * this.random.nextInt(6));
- }
- }
- }
-
- public void bJ() {}
-
- private int h() {
- return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6);
- }
-
- public void bK() {
- if (!this.br || this.bs >= this.h() / 2 || this.bs < 0) {
- this.bs = -1;
- this.br = true;
- if (this.world instanceof WorldServer) {
- ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet18ArmAnimation(this, 1)));
- }
- }
- }
-
- public boolean bL() {
- return false;
- }
-
- public final int bM() {
- return this.datawatcher.getByte(10);
- }
-
- public final void r(int i) {
- this.datawatcher.watch(10, Byte.valueOf((byte) i));
- }
-
- public EntityLiving bN() {
- return (EntityLiving) (this.bt.c() != null ? this.bt.c() : (this.killer != null ? this.killer : (this.lastDamager != null ? this.lastDamager : null)));
- }
-
- public String getLocalizedName() {
- return this.hasCustomName() ? this.getCustomName() : super.getLocalizedName();
- }
-
- public void setCustomName(String s) {
- this.datawatcher.watch(5, s);
- }
-
- public String getCustomName() {
- return this.datawatcher.getString(5);
- }
-
- public boolean hasCustomName() {
- return this.datawatcher.getString(5).length() > 0;
- }
-
- public void setCustomNameVisible(boolean flag) {
- this.datawatcher.watch(6, Byte.valueOf((byte) (flag ? 1 : 0)));
- }
-
- public boolean getCustomNameVisible() {
- return this.datawatcher.getByte(6) == 1;
- }
-
- public void a(int i, float f) {
- this.dropChances[i] = f;
- }
-
- public boolean bT() {
- return this.canPickUpLoot;
- }
-
- public void h(boolean flag) {
- this.canPickUpLoot = flag;
- }
-
- public boolean bU() {
- return this.persistent;
+ this.bq = f;
}
}