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Diffstat (limited to 'src/main/java/net/minecraft/server/EntityIronGolem.java')
-rw-r--r--src/main/java/net/minecraft/server/EntityIronGolem.java91
1 files changed, 46 insertions, 45 deletions
diff --git a/src/main/java/net/minecraft/server/EntityIronGolem.java b/src/main/java/net/minecraft/server/EntityIronGolem.java
index d2c5857e..35826769 100644
--- a/src/main/java/net/minecraft/server/EntityIronGolem.java
+++ b/src/main/java/net/minecraft/server/EntityIronGolem.java
@@ -4,27 +4,26 @@ import org.bukkit.craftbukkit.inventory.CraftItemStack; // CraftBukkit
public class EntityIronGolem extends EntityGolem {
- private int e = 0;
- Village d = null;
- private int f;
- private int g;
+ private int bq;
+ Village bp;
+ private int br;
+ private int bs;
public EntityIronGolem(World world) {
super(world);
- this.texture = "/mob/villager_golem.png";
this.a(1.4F, 2.9F);
this.getNavigation().a(true);
- this.goalSelector.a(1, new PathfinderGoalMeleeAttack(this, 0.25F, true));
- this.goalSelector.a(2, new PathfinderGoalMoveTowardsTarget(this, 0.22F, 32.0F));
- this.goalSelector.a(3, new PathfinderGoalMoveThroughVillage(this, 0.16F, true));
- this.goalSelector.a(4, new PathfinderGoalMoveTowardsRestriction(this, 0.16F));
+ this.goalSelector.a(1, new PathfinderGoalMeleeAttack(this, 1.0D, true));
+ this.goalSelector.a(2, new PathfinderGoalMoveTowardsTarget(this, 0.9D, 32.0F));
+ this.goalSelector.a(3, new PathfinderGoalMoveThroughVillage(this, 0.6D, true));
+ this.goalSelector.a(4, new PathfinderGoalMoveTowardsRestriction(this, 1.0D));
this.goalSelector.a(5, new PathfinderGoalOfferFlower(this));
- this.goalSelector.a(6, new PathfinderGoalRandomStroll(this, 0.16F));
+ this.goalSelector.a(6, new PathfinderGoalRandomStroll(this, 0.6D));
this.goalSelector.a(7, new PathfinderGoalLookAtPlayer(this, EntityHuman.class, 6.0F));
this.goalSelector.a(8, new PathfinderGoalRandomLookaround(this));
this.targetSelector.a(1, new PathfinderGoalDefendVillage(this));
this.targetSelector.a(2, new PathfinderGoalHurtByTarget(this, false));
- this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityLiving.class, 16.0F, 0, false, true, IMonster.a));
+ this.targetSelector.a(3, new PathfinderGoalNearestAttackableTarget(this, EntityInsentient.class, 0, false, true, IMonster.a));
}
protected void a() {
@@ -32,50 +31,52 @@ public class EntityIronGolem extends EntityGolem {
this.datawatcher.a(16, Byte.valueOf((byte) 0));
}
- public boolean bh() {
+ public boolean bb() {
return true;
}
- protected void bp() {
- if (--this.e <= 0) {
- this.e = 70 + this.random.nextInt(50);
- this.d = this.world.villages.getClosestVillage(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ), 32);
- if (this.d == null) {
- this.aO();
+ protected void bg() {
+ if (--this.bq <= 0) {
+ this.bq = 70 + this.random.nextInt(50);
+ this.bp = this.world.villages.getClosestVillage(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ), 32);
+ if (this.bp == null) {
+ this.bN();
} else {
- ChunkCoordinates chunkcoordinates = this.d.getCenter();
+ ChunkCoordinates chunkcoordinates = this.bp.getCenter();
- this.b(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, (int) ((float) this.d.getSize() * 0.6F));
+ this.b(chunkcoordinates.x, chunkcoordinates.y, chunkcoordinates.z, (int) ((float) this.bp.getSize() * 0.6F));
}
}
- super.bp();
+ super.bg();
}
- public int getMaxHealth() {
- return 100;
+ protected void ax() {
+ super.ax();
+ this.a(GenericAttributes.a).a(100.0D);
+ this.a(GenericAttributes.d).a(0.25D);
}
protected int h(int i) {
return i;
}
- protected void o(Entity entity) {
- if (entity instanceof IMonster && this.aE().nextInt(20) == 0) {
+ protected void n(Entity entity) {
+ if (entity instanceof IMonster && this.aB().nextInt(20) == 0) {
this.setGoalTarget((EntityLiving) entity);
}
- super.o(entity);
+ super.n(entity);
}
public void c() {
super.c();
- if (this.f > 0) {
- --this.f;
+ if (this.br > 0) {
+ --this.br;
}
- if (this.g > 0) {
- --this.g;
+ if (this.bs > 0) {
+ --this.bs;
}
if (this.motX * this.motX + this.motZ * this.motZ > 2.500000277905201E-7D && this.random.nextInt(5) == 0) {
@@ -91,12 +92,12 @@ public class EntityIronGolem extends EntityGolem {
}
public boolean a(Class oclass) {
- return this.p() && EntityHuman.class.isAssignableFrom(oclass) ? false : super.a(oclass);
+ return this.bS() && EntityHuman.class.isAssignableFrom(oclass) ? false : super.a(oclass);
}
public void b(NBTTagCompound nbttagcompound) {
super.b(nbttagcompound);
- nbttagcompound.setBoolean("PlayerCreated", this.p());
+ nbttagcompound.setBoolean("PlayerCreated", this.bS());
}
public void a(NBTTagCompound nbttagcompound) {
@@ -105,9 +106,9 @@ public class EntityIronGolem extends EntityGolem {
}
public boolean m(Entity entity) {
- this.f = 10;
+ this.br = 10;
this.world.broadcastEntityEffect(this, (byte) 4);
- boolean flag = entity.damageEntity(DamageSource.mobAttack(this), 7 + this.random.nextInt(15));
+ boolean flag = entity.damageEntity(DamageSource.mobAttack(this), (float) (7 + this.random.nextInt(15)));
if (flag) {
entity.motY += 0.4000000059604645D;
@@ -117,24 +118,24 @@ public class EntityIronGolem extends EntityGolem {
return flag;
}
- public Village m() {
- return this.d;
+ public Village bP() {
+ return this.bp;
}
public void a(boolean flag) {
- this.g = flag ? 400 : 0;
+ this.bs = flag ? 400 : 0;
this.world.broadcastEntityEffect(this, (byte) 11);
}
- protected String bb() {
+ protected String r() {
return "none";
}
- protected String bc() {
+ protected String aK() {
return "mob.irongolem.hit";
}
- protected String bd() {
+ protected String aL() {
return "mob.irongolem.death";
}
@@ -163,11 +164,11 @@ public class EntityIronGolem extends EntityGolem {
// CraftBukkit end
}
- public int o() {
- return this.g;
+ public int bR() {
+ return this.bs;
}
- public boolean p() {
+ public boolean bS() {
return (this.datawatcher.getByte(16) & 1) != 0;
}
@@ -182,8 +183,8 @@ public class EntityIronGolem extends EntityGolem {
}
public void die(DamageSource damagesource) {
- if (!this.p() && this.killer != null && this.d != null) {
- this.d.a(this.killer.getName(), -5);
+ if (!this.bS() && this.killer != null && this.bp != null) {
+ this.bp.a(this.killer.getName(), -5);
}
super.die(damagesource);