summaryrefslogtreecommitdiffstats
path: root/src/main/java/net/minecraft/server/EntityInsentient.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityInsentient.java')
-rw-r--r--src/main/java/net/minecraft/server/EntityInsentient.java884
1 files changed, 884 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/EntityInsentient.java b/src/main/java/net/minecraft/server/EntityInsentient.java
new file mode 100644
index 00000000..7d8f2b42
--- /dev/null
+++ b/src/main/java/net/minecraft/server/EntityInsentient.java
@@ -0,0 +1,884 @@
+package net.minecraft.server;
+
+import java.util.Iterator;
+import java.util.List;
+import java.util.UUID;
+
+//CraftBukkit start
+import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.event.entity.EntityDamageByBlockEvent;
+import org.bukkit.event.entity.EntityDamageEvent;
+import org.bukkit.event.entity.EntityRegainHealthEvent;
+//CraftBukkit end
+
+public abstract class EntityInsentient extends EntityLiving {
+
+ public int a_;
+ protected int b;
+ private ControllerLook h;
+ private ControllerMove moveController;
+ private ControllerJump lookController;
+ private EntityAIBodyControl bn;
+ private Navigation navigation;
+ protected final PathfinderGoalSelector goalSelector;
+ protected final PathfinderGoalSelector targetSelector;
+ private EntityLiving goalTarget;
+ private EntitySenses bq;
+ private ItemStack[] equipment = new ItemStack[5];
+ public float[] dropChances = new float[5]; // CraftBukkit - protected -> public
+ public boolean canPickUpLoot; // CraftBukkit - private -> public
+ public boolean persistent; // CraftBukkit - private -> public
+ protected float f;
+ private Entity bu;
+ protected int g;
+ private boolean bv;
+ private Entity bw;
+ private NBTTagCompound bx;
+
+ public EntityInsentient(World world) {
+ super(world);
+ this.goalSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
+ this.targetSelector = new PathfinderGoalSelector(world != null && world.methodProfiler != null ? world.methodProfiler : null);
+ this.h = new ControllerLook(this);
+ this.moveController = new ControllerMove(this);
+ this.lookController = new ControllerJump(this);
+ this.bn = new EntityAIBodyControl(this);
+ this.navigation = new Navigation(this, world);
+ this.bq = new EntitySenses(this);
+
+ for (int i = 0; i < this.dropChances.length; ++i) {
+ this.dropChances[i] = 0.085F;
+ }
+ }
+
+ protected void ax() {
+ super.ax();
+ this.aT().b(GenericAttributes.b).a(16.0D);
+ }
+
+ public ControllerLook getControllerLook() {
+ return this.h;
+ }
+
+ public ControllerMove getControllerMove() {
+ return this.moveController;
+ }
+
+ public ControllerJump getControllerJump() {
+ return this.lookController;
+ }
+
+ public Navigation getNavigation() {
+ return this.navigation;
+ }
+
+ public EntitySenses getEntitySenses() {
+ return this.bq;
+ }
+
+ public EntityLiving getGoalTarget() {
+ return this.goalTarget;
+ }
+
+ public void setGoalTarget(EntityLiving entityliving) {
+ this.goalTarget = entityliving;
+ }
+
+ public boolean a(Class oclass) {
+ return EntityCreeper.class != oclass && EntityGhast.class != oclass;
+ }
+
+ public void n() {}
+
+ protected void a() {
+ super.a();
+ this.datawatcher.a(11, Byte.valueOf((byte) 0));
+ this.datawatcher.a(10, "");
+ }
+
+ public int o() {
+ return 80;
+ }
+
+ public void p() {
+ String s = this.r();
+
+ if (s != null) {
+ this.makeSound(s, this.aW(), this.aX());
+ }
+ }
+
+ public void x() {
+ super.x();
+ this.world.methodProfiler.a("mobBaseTick");
+ if (this.isAlive() && this.random.nextInt(1000) < this.a_++) {
+ this.a_ = -this.o();
+ this.p();
+ }
+
+ this.world.methodProfiler.b();
+ }
+
+ protected int getExpValue(EntityHuman entityhuman) {
+ if (this.b > 0) {
+ int i = this.b;
+ ItemStack[] aitemstack = this.getEquipment();
+
+ for (int j = 0; j < aitemstack.length; ++j) {
+ if (aitemstack[j] != null && this.dropChances[j] <= 1.0F) {
+ i += 1 + this.random.nextInt(3);
+ }
+ }
+
+ return i;
+ } else {
+ return this.b;
+ }
+ }
+
+ public void q() {
+ for (int i = 0; i < 20; ++i) {
+ double d0 = this.random.nextGaussian() * 0.02D;
+ double d1 = this.random.nextGaussian() * 0.02D;
+ double d2 = this.random.nextGaussian() * 0.02D;
+ double d3 = 10.0D;
+
+ this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2);
+ }
+ }
+
+ public void l_() {
+ super.l_();
+ if (!this.world.isStatic) {
+ this.bB();
+ }
+ }
+
+ protected float f(float f, float f1) {
+ if (this.bb()) {
+ this.bn.a();
+ return f1;
+ } else {
+ return super.f(f, f1);
+ }
+ }
+
+ protected String r() {
+ return null;
+ }
+
+ protected int getLootId() {
+ return 0;
+ }
+
+ protected void dropDeathLoot(boolean flag, int i) {
+ // CraftBukkit start - Whole method
+ List<org.bukkit.inventory.ItemStack> loot = new java.util.ArrayList<org.bukkit.inventory.ItemStack>();
+ int j = this.getLootId();
+
+ if (j > 0) {
+ int k = this.random.nextInt(3);
+
+ if (i > 0) {
+ k += this.random.nextInt(i + 1);
+ }
+
+ if (k > 0) {
+ loot.add(new org.bukkit.inventory.ItemStack(j, k));
+ }
+ }
+
+ // Determine rare item drops and add them to the loot
+ if (this.lastDamageByPlayerTime > 0) {
+ int k = this.random.nextInt(200) - i;
+
+ if (k < 5) {
+ ItemStack itemstack = this.l(k <= 0 ? 1 : 0);
+ if (itemstack != null) {
+ loot.add(org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack));
+ }
+ }
+ }
+
+ CraftEventFactory.callEntityDeathEvent(this, loot); // raise event even for those times when the entity does not drop loot
+ // CraftBukkit end
+ }
+
+ public void b(NBTTagCompound nbttagcompound) {
+ super.b(nbttagcompound);
+ nbttagcompound.setBoolean("CanPickUpLoot", this.bz());
+ nbttagcompound.setBoolean("PersistenceRequired", this.persistent);
+ NBTTagList nbttaglist = new NBTTagList();
+
+ NBTTagCompound nbttagcompound1;
+
+ for (int i = 0; i < this.equipment.length; ++i) {
+ nbttagcompound1 = new NBTTagCompound();
+ if (this.equipment[i] != null) {
+ this.equipment[i].save(nbttagcompound1);
+ }
+
+ nbttaglist.add(nbttagcompound1);
+ }
+
+ nbttagcompound.set("Equipment", nbttaglist);
+ NBTTagList nbttaglist1 = new NBTTagList();
+
+ for (int j = 0; j < this.dropChances.length; ++j) {
+ nbttaglist1.add(new NBTTagFloat(j + "", this.dropChances[j]));
+ }
+
+ nbttagcompound.set("DropChances", nbttaglist1);
+ nbttagcompound.setString("CustomName", this.getCustomName());
+ nbttagcompound.setBoolean("CustomNameVisible", this.getCustomNameVisible());
+ nbttagcompound.setBoolean("Leashed", this.bv);
+ if (this.bw != null) {
+ nbttagcompound1 = new NBTTagCompound("Leash");
+ if (this.bw instanceof EntityLiving) {
+ nbttagcompound1.setLong("UUIDMost", this.bw.getUniqueID().getMostSignificantBits());
+ nbttagcompound1.setLong("UUIDLeast", this.bw.getUniqueID().getLeastSignificantBits());
+ } else if (this.bw instanceof EntityHanging) {
+ EntityHanging entityhanging = (EntityHanging) this.bw;
+
+ nbttagcompound1.setInt("X", entityhanging.x);
+ nbttagcompound1.setInt("Y", entityhanging.y);
+ nbttagcompound1.setInt("Z", entityhanging.z);
+ }
+
+ nbttagcompound.set("Leash", nbttagcompound1);
+ }
+ }
+
+ public void a(NBTTagCompound nbttagcompound) {
+ super.a(nbttagcompound);
+ this.h(nbttagcompound.getBoolean("CanPickUpLoot"));
+ this.persistent = nbttagcompound.getBoolean("PersistenceRequired");
+
+ // CraftBukkit start - If looting or persistence is false only use it if it was set after we started using it
+ boolean data = nbttagcompound.getBoolean("CanPickUpLoot");
+ if (isLevelAtLeast(nbttagcompound, 1) || data) {
+ this.canPickUpLoot = data;
+ }
+
+ data = nbttagcompound.getBoolean("PersistenceRequired");
+ if (isLevelAtLeast(nbttagcompound, 1) || data) {
+ this.persistent = data;
+ }
+ // CraftBukkit end
+
+ if (nbttagcompound.hasKey("CustomName") && nbttagcompound.getString("CustomName").length() > 0) {
+ this.setCustomName(nbttagcompound.getString("CustomName"));
+ }
+
+ this.setCustomNameVisible(nbttagcompound.getBoolean("CustomNameVisible"));
+ NBTTagList nbttaglist;
+ int i;
+
+ if (nbttagcompound.hasKey("Equipment")) {
+ nbttaglist = nbttagcompound.getList("Equipment");
+
+ for (i = 0; i < this.equipment.length; ++i) {
+ this.equipment[i] = ItemStack.createStack((NBTTagCompound) nbttaglist.get(i));
+ }
+ }
+
+ if (nbttagcompound.hasKey("DropChances")) {
+ nbttaglist = nbttagcompound.getList("DropChances");
+
+ for (i = 0; i < nbttaglist.size(); ++i) {
+ this.dropChances[i] = ((NBTTagFloat) nbttaglist.get(i)).data;
+ }
+ }
+
+ this.bv = nbttagcompound.getBoolean("Leashed");
+ if (this.bv && nbttagcompound.hasKey("Leash")) {
+ this.bx = nbttagcompound.getCompound("Leash");
+ }
+ }
+
+ public void n(float f) {
+ this.bf = f;
+ }
+
+ public void i(float f) {
+ super.i(f);
+ this.n(f);
+ }
+
+ public void c() {
+ super.c();
+ this.world.methodProfiler.a("looting");
+ if (!this.world.isStatic && this.bz() && !this.aU && this.world.getGameRules().getBoolean("mobGriefing")) {
+ List list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D));
+ Iterator iterator = list.iterator();
+
+ while (iterator.hasNext()) {
+ EntityItem entityitem = (EntityItem) iterator.next();
+
+ if (!entityitem.dead && entityitem.getItemStack() != null) {
+ ItemStack itemstack = entityitem.getItemStack();
+ int i = b(itemstack);
+
+ if (i > -1) {
+ boolean flag = true;
+ ItemStack itemstack1 = this.getEquipment(i);
+
+ if (itemstack1 != null) {
+ if (i == 0) {
+ if (itemstack.getItem() instanceof ItemSword && !(itemstack1.getItem() instanceof ItemSword)) {
+ flag = true;
+ } else if (itemstack.getItem() instanceof ItemSword && itemstack1.getItem() instanceof ItemSword) {
+ ItemSword itemsword = (ItemSword) itemstack.getItem();
+ ItemSword itemsword1 = (ItemSword) itemstack1.getItem();
+
+ if (itemsword.g() == itemsword1.g()) {
+ flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
+ } else {
+ flag = itemsword.g() > itemsword1.g();
+ }
+ } else {
+ flag = false;
+ }
+ } else if (itemstack.getItem() instanceof ItemArmor && !(itemstack1.getItem() instanceof ItemArmor)) {
+ flag = true;
+ } else if (itemstack.getItem() instanceof ItemArmor && itemstack1.getItem() instanceof ItemArmor) {
+ ItemArmor itemarmor = (ItemArmor) itemstack.getItem();
+ ItemArmor itemarmor1 = (ItemArmor) itemstack1.getItem();
+
+ if (itemarmor.c == itemarmor1.c) {
+ flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag();
+ } else {
+ flag = itemarmor.c > itemarmor1.c;
+ }
+ } else {
+ flag = false;
+ }
+ }
+
+ if (flag) {
+ if (itemstack1 != null && this.random.nextFloat() - 0.1F < this.dropChances[i]) {
+ this.a(itemstack1, 0.0F);
+ }
+
+ this.setEquipment(i, itemstack);
+ this.dropChances[i] = 2.0F;
+ this.persistent = true;
+ this.receive(entityitem, 1);
+ entityitem.die();
+ }
+ }
+ }
+ }
+ }
+
+ this.world.methodProfiler.b();
+ }
+
+ protected boolean bb() {
+ return false;
+ }
+
+ protected boolean isTypeNotPersistent() {
+ return true;
+ }
+
+ protected void bk() {
+ if (this.persistent) {
+ this.aV = 0;
+ } else {
+ EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D);
+
+ if (entityhuman != null) {
+ double d0 = entityhuman.locX - this.locX;
+ double d1 = entityhuman.locY - this.locY;
+ double d2 = entityhuman.locZ - this.locZ;
+ double d3 = d0 * d0 + d1 * d1 + d2 * d2;
+
+ if (d3 > 16384.0D) { // CraftBukkit - remove isTypeNotPersistent() check
+ this.die();
+ }
+
+ if (this.aV > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D) { // CraftBukkit - remove isTypeNotPersistent() check
+ this.die();
+ } else if (d3 < 1024.0D) {
+ this.aV = 0;
+ }
+ }
+ }
+ }
+
+ protected void be() {
+ ++this.aV;
+ this.world.methodProfiler.a("checkDespawn");
+ this.bk();
+ this.world.methodProfiler.b();
+ this.world.methodProfiler.a("sensing");
+ this.bq.a();
+ this.world.methodProfiler.b();
+ this.world.methodProfiler.a("targetSelector");
+ this.targetSelector.a();
+ this.world.methodProfiler.b();
+ this.world.methodProfiler.a("goalSelector");
+ this.goalSelector.a();
+ this.world.methodProfiler.b();
+ this.world.methodProfiler.a("navigation");
+ this.navigation.f();
+ this.world.methodProfiler.b();
+ this.world.methodProfiler.a("mob tick");
+ this.bg();
+ this.world.methodProfiler.b();
+ this.world.methodProfiler.a("controls");
+ this.world.methodProfiler.a("move");
+ this.moveController.c();
+ this.world.methodProfiler.c("look");
+ this.h.a();
+ this.world.methodProfiler.c("jump");
+ this.lookController.b();
+ this.world.methodProfiler.b();
+ this.world.methodProfiler.b();
+ }
+
+ protected void bh() {
+ super.bh();
+ this.be = 0.0F;
+ this.bf = 0.0F;
+ this.bk();
+ float f = 8.0F;
+
+ if (this.random.nextFloat() < 0.02F) {
+ EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f);
+
+ if (entityhuman != null) {
+ this.bu = entityhuman;
+ this.g = 10 + this.random.nextInt(20);
+ } else {
+ this.bg = (this.random.nextFloat() - 0.5F) * 20.0F;
+ }
+ }
+
+ if (this.bu != null) {
+ this.a(this.bu, 10.0F, (float) this.bl());
+ if (this.g-- <= 0 || this.bu.dead || this.bu.e((Entity) this) > (double) (f * f)) {
+ this.bu = null;
+ }
+ } else {
+ if (this.random.nextFloat() < 0.05F) {
+ this.bg = (this.random.nextFloat() - 0.5F) * 20.0F;
+ }
+
+ this.yaw += this.bg;
+ this.pitch = this.f;
+ }
+
+ boolean flag = this.G();
+ boolean flag1 = this.I();
+
+ if (flag || flag1) {
+ this.bd = this.random.nextFloat() < 0.8F;
+ }
+ }
+
+ public int bl() {
+ return 40;
+ }
+
+ public void a(Entity entity, float f, float f1) {
+ double d0 = entity.locX - this.locX;
+ double d1 = entity.locZ - this.locZ;
+ double d2;
+
+ if (entity instanceof EntityLiving) {
+ EntityLiving entityliving = (EntityLiving) entity;
+
+ d2 = entityliving.locY + (double) entityliving.getHeadHeight() - (this.locY + (double) this.getHeadHeight());
+ } else {
+ d2 = (entity.boundingBox.b + entity.boundingBox.e) / 2.0D - (this.locY + (double) this.getHeadHeight());
+ }
+
+ double d3 = (double) MathHelper.sqrt(d0 * d0 + d1 * d1);
+ float f2 = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - 90.0F;
+ float f3 = (float) (-(Math.atan2(d2, d3) * 180.0D / 3.1415927410125732D));
+
+ this.pitch = this.b(this.pitch, f3, f1);
+ this.yaw = this.b(this.yaw, f2, f);
+ }
+
+ private float b(float f, float f1, float f2) {
+ float f3 = MathHelper.g(f1 - f);
+
+ if (f3 > f2) {
+ f3 = f2;
+ }
+
+ if (f3 < -f2) {
+ f3 = -f2;
+ }
+
+ return f + f3;
+ }
+
+ public boolean canSpawn() {
+ return this.world.b(this.boundingBox) && this.world.getCubes(this, this.boundingBox).isEmpty() && !this.world.containsLiquid(this.boundingBox);
+ }
+
+ public int br() {
+ return 4;
+ }
+
+ public int aq() {
+ if (this.getGoalTarget() == null) {
+ return 3;
+ } else {
+ int i = (int) (this.getHealth() - this.maxHealth * 0.33F); // CraftBukkit - this.getMaxHealth() -> this.maxHealth
+
+ i -= (3 - this.world.difficulty) * 4;
+ if (i < 0) {
+ i = 0;
+ }
+
+ return i + 3;
+ }
+ }
+
+ public ItemStack aV() {
+ return this.equipment[0];
+ }
+
+ public ItemStack getEquipment(int i) {
+ return this.equipment[i];
+ }
+
+ public ItemStack o(int i) {
+ return this.equipment[i + 1];
+ }
+
+ public void setEquipment(int i, ItemStack itemstack) {
+ this.equipment[i] = itemstack;
+ }
+
+ public ItemStack[] getEquipment() {
+ return this.equipment;
+ }
+
+ protected void dropEquipment(boolean flag, int i) {
+ for (int j = 0; j < this.getEquipment().length; ++j) {
+ ItemStack itemstack = this.getEquipment(j);
+ boolean flag1 = this.dropChances[j] > 1.0F;
+
+ if (itemstack != null && (flag || flag1) && this.random.nextFloat() - (float) i * 0.01F < this.dropChances[j]) {
+ if (!flag1 && itemstack.g()) {
+ int k = Math.max(itemstack.l() - 25, 1);
+ int l = itemstack.l() - this.random.nextInt(this.random.nextInt(k) + 1);
+
+ if (l > k) {
+ l = k;
+ }
+
+ if (l < 1) {
+ l = 1;
+ }
+
+ itemstack.setData(l);
+ }
+
+ this.a(itemstack, 0.0F);
+ }
+ }
+ }
+
+ protected void bs() {
+ if (this.random.nextFloat() < 0.15F * this.world.b(this.locX, this.locY, this.locZ)) {
+ int i = this.random.nextInt(2);
+ float f = this.world.difficulty == 3 ? 0.1F : 0.25F;
+
+ if (this.random.nextFloat() < 0.095F) {
+ ++i;
+ }
+
+ if (this.random.nextFloat() < 0.095F) {
+ ++i;
+ }
+
+ if (this.random.nextFloat() < 0.095F) {
+ ++i;
+ }
+
+ for (int j = 3; j >= 0; --j) {
+ ItemStack itemstack = this.o(j);
+
+ if (j < 3 && this.random.nextFloat() < f) {
+ break;
+ }
+
+ if (itemstack == null) {
+ Item item = a(j + 1, i);
+
+ if (item != null) {
+ this.setEquipment(j + 1, new ItemStack(item));
+ }
+ }
+ }
+ }
+ }
+
+ public static int b(ItemStack itemstack) {
+ if (itemstack.id != Block.PUMPKIN.id && itemstack.id != Item.SKULL.id) {
+ if (itemstack.getItem() instanceof ItemArmor) {
+ switch (((ItemArmor) itemstack.getItem()).b) {
+ case 0:
+ return 4;
+
+ case 1:
+ return 3;
+
+ case 2:
+ return 2;
+
+ case 3:
+ return 1;
+ }
+ }
+
+ return 0;
+ } else {
+ return 4;
+ }
+ }
+
+ public static Item a(int i, int j) {
+ switch (i) {
+ case 4:
+ if (j == 0) {
+ return Item.LEATHER_HELMET;
+ } else if (j == 1) {
+ return Item.GOLD_HELMET;
+ } else if (j == 2) {
+ return Item.CHAINMAIL_HELMET;
+ } else if (j == 3) {
+ return Item.IRON_HELMET;
+ } else if (j == 4) {
+ return Item.DIAMOND_HELMET;
+ }
+
+ case 3:
+ if (j == 0) {
+ return Item.LEATHER_CHESTPLATE;
+ } else if (j == 1) {
+ return Item.GOLD_CHESTPLATE;
+ } else if (j == 2) {
+ return Item.CHAINMAIL_CHESTPLATE;
+ } else if (j == 3) {
+ return Item.IRON_CHESTPLATE;
+ } else if (j == 4) {
+ return Item.DIAMOND_CHESTPLATE;
+ }
+
+ case 2:
+ if (j == 0) {
+ return Item.LEATHER_LEGGINGS;
+ } else if (j == 1) {
+ return Item.GOLD_LEGGINGS;
+ } else if (j == 2) {
+ return Item.CHAINMAIL_LEGGINGS;
+ } else if (j == 3) {
+ return Item.IRON_LEGGINGS;
+ } else if (j == 4) {
+ return Item.DIAMOND_LEGGINGS;
+ }
+
+ case 1:
+ if (j == 0) {
+ return Item.LEATHER_BOOTS;
+ } else if (j == 1) {
+ return Item.GOLD_BOOTS;
+ } else if (j == 2) {
+ return Item.CHAINMAIL_BOOTS;
+ } else if (j == 3) {
+ return Item.IRON_BOOTS;
+ } else if (j == 4) {
+ return Item.DIAMOND_BOOTS;
+ }
+
+ default:
+ return null;
+ }
+ }
+
+ protected void bt() {
+ float f = this.world.b(this.locX, this.locY, this.locZ);
+
+ if (this.aV() != null && this.random.nextFloat() < 0.25F * f) {
+ EnchantmentManager.a(this.random, this.aV(), (int) (5.0F + f * (float) this.random.nextInt(18)));
+ }
+
+ for (int i = 0; i < 4; ++i) {
+ ItemStack itemstack = this.o(i);
+
+ if (itemstack != null && this.random.nextFloat() < 0.5F * f) {
+ EnchantmentManager.a(this.random, itemstack, (int) (5.0F + f * (float) this.random.nextInt(18)));
+ }
+ }
+ }
+
+ public GroupDataEntity a(GroupDataEntity groupdataentity) {
+ this.a(GenericAttributes.b).a(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, 1));
+ return groupdataentity;
+ }
+
+ public boolean bu() {
+ return false;
+ }
+
+ public String getLocalizedName() {
+ return this.hasCustomName() ? this.getCustomName() : super.getLocalizedName();
+ }
+
+ public void bv() {
+ this.persistent = true;
+ }
+
+ public void setCustomName(String s) {
+ this.datawatcher.watch(10, s);
+ }
+
+ public String getCustomName() {
+ return this.datawatcher.getString(10);
+ }
+
+ public boolean hasCustomName() {
+ return this.datawatcher.getString(10).length() > 0;
+ }
+
+ public void setCustomNameVisible(boolean flag) {
+ this.datawatcher.watch(11, Byte.valueOf((byte) (flag ? 1 : 0)));
+ }
+
+ public boolean getCustomNameVisible() {
+ return this.datawatcher.getByte(11) == 1;
+ }
+
+ public void a(int i, float f) {
+ this.dropChances[i] = f;
+ }
+
+ public boolean bz() {
+ return this.canPickUpLoot;
+ }
+
+ public void h(boolean flag) {
+ this.canPickUpLoot = flag;
+ }
+
+ public boolean bA() {
+ return this.persistent;
+ }
+
+ public final boolean c(EntityHuman entityhuman) {
+ if (this.bD() && this.bE() == entityhuman) {
+ this.i(true);
+ return true;
+ } else {
+ ItemStack itemstack = entityhuman.inventory.getItemInHand();
+
+ if (itemstack != null && itemstack.id == Item.LEASH.id && this.bC()) {
+ if (!(this instanceof EntityTameableAnimal) || !((EntityTameableAnimal) this).isTamed()) {
+ this.b(entityhuman, true);
+ --itemstack.count;
+ return true;
+ }
+
+ if (entityhuman.getName().equalsIgnoreCase(((EntityTameableAnimal) this).getOwnerName())) {
+ this.b(entityhuman, true);
+ --itemstack.count;
+ return true;
+ }
+ }
+
+ return this.a(entityhuman) ? true : super.c(entityhuman);
+ }
+ }
+
+ protected boolean a(EntityHuman entityhuman) {
+ return false;
+ }
+
+ protected void bB() {
+ if (this.bx != null) {
+ this.bF();
+ }
+
+ if (this.bv) {
+ if (this.bw == null || this.bw.dead) {
+ this.i(true);
+ }
+ }
+ }
+
+ public void i(boolean flag) {
+ if (this.bv) {
+ this.bv = false;
+ this.bw = null;
+ if (!this.world.isStatic) {
+ this.b(Item.LEASH.id, 1);
+ }
+
+ if (!this.world.isStatic && flag && this.world instanceof WorldServer) {
+ ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet39AttachEntity(1, this, (Entity) null)));
+ }
+ }
+ }
+
+ public boolean bC() {
+ return !this.bD() && !(this instanceof IMonster);
+ }
+
+ public boolean bD() {
+ return this.bv;
+ }
+
+ public Entity bE() {
+ return this.bw;
+ }
+
+ public void b(Entity entity, boolean flag) {
+ this.bv = true;
+ this.bw = entity;
+ if (!this.world.isStatic && flag && this.world instanceof WorldServer) {
+ ((WorldServer) this.world).getTracker().a((Entity) this, (Packet) (new Packet39AttachEntity(1, this, this.bw)));
+ }
+ }
+
+ private void bF() {
+ if (this.bv && this.bx != null) {
+ if (this.bx.hasKey("UUIDMost") && this.bx.hasKey("UUIDLeast")) {
+ UUID uuid = new UUID(this.bx.getLong("UUIDMost"), this.bx.getLong("UUIDLeast"));
+ List list = this.world.a(EntityLiving.class, this.boundingBox.grow(10.0D, 10.0D, 10.0D));
+ Iterator iterator = list.iterator();
+
+ while (iterator.hasNext()) {
+ EntityLiving entityliving = (EntityLiving) iterator.next();
+
+ if (entityliving.getUniqueID().equals(uuid)) {
+ this.bw = entityliving;
+ break;
+ }
+ }
+ } else if (this.bx.hasKey("X") && this.bx.hasKey("Y") && this.bx.hasKey("Z")) {
+ int i = this.bx.getInt("X");
+ int j = this.bx.getInt("Y");
+ int k = this.bx.getInt("Z");
+ EntityLeash entityleash = EntityLeash.b(this.world, i, j, k);
+
+ if (entityleash == null) {
+ entityleash = EntityLeash.a(this.world, i, j, k);
+ }
+
+ this.bw = entityleash;
+ } else {
+ this.i(false);
+ }
+ }
+
+ this.bx = null;
+ }
+}