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Diffstat (limited to 'src/main/java/net/minecraft/server/EntityEnderDragon.java')
-rw-r--r--src/main/java/net/minecraft/server/EntityEnderDragon.java138
1 files changed, 68 insertions, 70 deletions
diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
index 75547e9c..066ee78c 100644
--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
@@ -25,20 +25,20 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
public EntityComplexPart h;
public EntityComplexPart i;
public EntityComplexPart j;
+ public EntityComplexPart bI;
+ public EntityComplexPart bJ;
public EntityComplexPart bK;
- public EntityComplexPart bL;
- public EntityComplexPart bM;
- public float bN = 0.0F;
- public float bO = 0.0F;
- public boolean bP = false;
- public boolean bQ = false;
- private Entity bT;
- public int bR = 0;
- public EntityEnderCrystal bS = null;
+ public float bL = 0.0F;
+ public float bM = 0.0F;
+ public boolean bN = false;
+ public boolean bO = false;
+ private Entity bR;
+ public int bP = 0;
+ public EntityEnderCrystal bQ = null;
public EntityEnderDragon(World world) {
super(world);
- this.children = new EntityComplexPart[] { this.g = new EntityComplexPart(this, "head", 6.0F, 6.0F), this.h = new EntityComplexPart(this, "body", 8.0F, 8.0F), this.i = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.j = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bK = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bL = new EntityComplexPart(this, "wing", 4.0F, 4.0F), this.bM = new EntityComplexPart(this, "wing", 4.0F, 4.0F)};
+ this.children = new EntityComplexPart[] { this.g = new EntityComplexPart(this, "head", 6.0F, 6.0F), this.h = new EntityComplexPart(this, "body", 8.0F, 8.0F), this.i = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.j = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bI = new EntityComplexPart(this, "tail", 4.0F, 4.0F), this.bJ = new EntityComplexPart(this, "wing", 4.0F, 4.0F), this.bK = new EntityComplexPart(this, "wing", 4.0F, 4.0F)};
this.setHealth(this.getMaxHealth());
this.texture = "/mob/enderdragon/ender.png";
this.a(16.0F, 8.0F);
@@ -84,14 +84,14 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
if (!this.world.isStatic) {
this.datawatcher.watch(16, Integer.valueOf(this.health));
} else {
- f = MathHelper.cos(this.bO * 3.1415927F * 2.0F);
- f1 = MathHelper.cos(this.bN * 3.1415927F * 2.0F);
+ f = MathHelper.cos(this.bM * 3.1415927F * 2.0F);
+ f1 = MathHelper.cos(this.bL * 3.1415927F * 2.0F);
if (f1 <= -0.3F && f >= -0.3F) {
this.world.b(this.locX, this.locY, this.locZ, "mob.enderdragon.wings", 5.0F, 0.8F + this.random.nextFloat() * 0.3F);
}
}
- this.bN = this.bO;
+ this.bL = this.bM;
float f2;
if (this.health <= 0) {
@@ -103,10 +103,10 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
this.h();
f = 0.2F / (MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 10.0F + 1.0F);
f *= (float) Math.pow(2.0D, this.motY);
- if (this.bQ) {
- this.bO += f * 0.5F;
+ if (this.bO) {
+ this.bM += f * 0.5F;
} else {
- this.bO += f;
+ this.bM += f;
}
this.yaw = MathHelper.g(this.yaw);
@@ -130,14 +130,14 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
float f3;
if (this.world.isStatic) {
- if (this.bu > 0) {
- d0 = this.locX + (this.bv - this.locX) / (double) this.bu;
- d1 = this.locY + (this.bw - this.locY) / (double) this.bu;
- d2 = this.locZ + (this.bx - this.locZ) / (double) this.bu;
- d3 = MathHelper.g(this.by - (double) this.yaw);
- this.yaw = (float) ((double) this.yaw + d3 / (double) this.bu);
- this.pitch = (float) ((double) this.pitch + (this.bz - (double) this.pitch) / (double) this.bu);
- --this.bu;
+ if (this.bs > 0) {
+ d0 = this.locX + (this.bt - this.locX) / (double) this.bs;
+ d1 = this.locY + (this.bu - this.locY) / (double) this.bs;
+ d2 = this.locZ + (this.bv - this.locZ) / (double) this.bs;
+ d3 = MathHelper.g(this.bw - (double) this.yaw);
+ this.yaw = (float) ((double) this.yaw + d3 / (double) this.bs);
+ this.pitch = (float) ((double) this.pitch + (this.bx - (double) this.pitch) / (double) this.bs);
+ --this.bs;
this.setPosition(d0, d1, d2);
this.b(this.yaw, this.pitch);
}
@@ -146,9 +146,9 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
d1 = this.b - this.locY;
d2 = this.c - this.locZ;
d3 = d0 * d0 + d1 * d1 + d2 * d2;
- if (this.bT != null) {
- this.a = this.bT.locX;
- this.c = this.bT.locZ;
+ if (this.bR != null) {
+ this.a = this.bR.locX;
+ this.c = this.bR.locZ;
double d4 = this.a - this.locX;
double d5 = this.c - this.locZ;
double d6 = Math.sqrt(d4 * d4 + d5 * d5);
@@ -158,13 +158,13 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
d7 = 10.0D;
}
- this.b = this.bT.boundingBox.b + d7;
+ this.b = this.bR.boundingBox.b + d7;
} else {
this.a += this.random.nextGaussian() * 2.0D;
this.c += this.random.nextGaussian() * 2.0D;
}
- if (this.bP || d3 < 100.0D || d3 > 22500.0D || this.positionChanged || this.G) {
+ if (this.bN || d3 < 100.0D || d3 > 22500.0D || this.positionChanged || this.G) {
this.i();
}
@@ -199,7 +199,7 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
f4 = 0.0F;
}
- this.bF *= 0.8F;
+ this.bD *= 0.8F;
float f5 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0F + 1.0F;
double d10 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ) * 1.0D + 1.0D;
@@ -207,13 +207,13 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
d10 = 40.0D;
}
- this.bF = (float) ((double) this.bF + d9 * (0.699999988079071D / d10 / (double) f5));
- this.yaw += this.bF * 0.1F;
+ this.bD = (float) ((double) this.bD + d9 * (0.699999988079071D / d10 / (double) f5));
+ this.yaw += this.bD * 0.1F;
float f6 = (float) (2.0D / (d10 + 1.0D));
float f7 = 0.06F;
this.a(0.0F, -1.0F, f7 * (f4 * f6 + (1.0F - f6)));
- if (this.bQ) {
+ if (this.bO) {
this.move(this.motX * 0.800000011920929D, this.motY * 0.800000011920929D, this.motZ * 0.800000011920929D);
} else {
this.move(this.motX, this.motY, this.motZ);
@@ -232,13 +232,13 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
this.g.width = this.g.length = 3.0F;
this.i.width = this.i.length = 2.0F;
this.j.width = this.j.length = 2.0F;
- this.bK.width = this.bK.length = 2.0F;
+ this.bI.width = this.bI.length = 2.0F;
this.h.length = 3.0F;
this.h.width = 5.0F;
- this.bL.length = 2.0F;
- this.bL.width = 4.0F;
- this.bM.length = 3.0F;
- this.bM.width = 4.0F;
+ this.bJ.length = 2.0F;
+ this.bJ.width = 4.0F;
+ this.bK.length = 3.0F;
+ this.bK.width = 4.0F;
f1 = (float) (this.a(5, 1.0F)[1] - this.a(10, 1.0F)[1]) * 10.0F / 180.0F * 3.1415927F;
f2 = MathHelper.cos(f1);
float f9 = -MathHelper.sin(f1);
@@ -248,21 +248,21 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
this.h.j_();
this.h.setPositionRotation(this.locX + (double) (f11 * 0.5F), this.locY, this.locZ - (double) (f12 * 0.5F), 0.0F, 0.0F);
- this.bL.j_();
- this.bL.setPositionRotation(this.locX + (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ + (double) (f11 * 4.5F), 0.0F, 0.0F);
- this.bM.j_();
- this.bM.setPositionRotation(this.locX - (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ - (double) (f11 * 4.5F), 0.0F, 0.0F);
+ this.bJ.j_();
+ this.bJ.setPositionRotation(this.locX + (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ + (double) (f11 * 4.5F), 0.0F, 0.0F);
+ this.bK.j_();
+ this.bK.setPositionRotation(this.locX - (double) (f12 * 4.5F), this.locY + 2.0D, this.locZ - (double) (f11 * 4.5F), 0.0F, 0.0F);
if (!this.world.isStatic && this.hurtTicks == 0) {
- this.a(this.world.getEntities(this, this.bL.boundingBox.grow(4.0D, 2.0D, 4.0D).d(0.0D, -2.0D, 0.0D)));
- this.a(this.world.getEntities(this, this.bM.boundingBox.grow(4.0D, 2.0D, 4.0D).d(0.0D, -2.0D, 0.0D)));
+ this.a(this.world.getEntities(this, this.bJ.boundingBox.grow(4.0D, 2.0D, 4.0D).d(0.0D, -2.0D, 0.0D)));
+ this.a(this.world.getEntities(this, this.bK.boundingBox.grow(4.0D, 2.0D, 4.0D).d(0.0D, -2.0D, 0.0D)));
this.b(this.world.getEntities(this, this.g.boundingBox.grow(1.0D, 1.0D, 1.0D)));
}
double[] adouble = this.a(5, 1.0F);
double[] adouble1 = this.a(0, 1.0F);
- f3 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F - this.bF * 0.01F);
- float f13 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F - this.bF * 0.01F);
+ f3 = MathHelper.sin(this.yaw * 3.1415927F / 180.0F - this.bD * 0.01F);
+ float f13 = MathHelper.cos(this.yaw * 3.1415927F / 180.0F - this.bD * 0.01F);
this.g.j_();
this.g.setPositionRotation(this.locX + (double) (f3 * 5.5F * f2), this.locY + (adouble1[1] - adouble[1]) * 1.0D + (double) (f9 * 5.5F), this.locZ - (double) (f13 * 5.5F * f2), 0.0F, 0.0F);
@@ -279,7 +279,7 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
}
if (j == 2) {
- entitycomplexpart = this.bK;
+ entitycomplexpart = this.bI;
}
double[] adouble2 = this.a(12 + j * 2, 1.0F);
@@ -294,19 +294,19 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
}
if (!this.world.isStatic) {
- this.bQ = this.a(this.g.boundingBox) | this.a(this.h.boundingBox);
+ this.bO = this.a(this.g.boundingBox) | this.a(this.h.boundingBox);
}
}
}
private void h() {
- if (this.bS != null) {
- if (this.bS.dead) {
+ if (this.bQ != null) {
+ if (this.bQ.dead) {
if (!this.world.isStatic) {
this.a(this.g, DamageSource.EXPLOSION, 10);
}
- this.bS = null;
+ this.bQ = null;
} else if (this.ticksLived % 10 == 0 && this.health < this.getMaxHealth()) {
// CraftBukkit start
EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), 1, EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
@@ -336,7 +336,7 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
}
}
- this.bS = entityendercrystal;
+ this.bQ = entityendercrystal;
}
}
@@ -359,10 +359,8 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
}
private void b(List list) {
- Iterator iterator = list.iterator();
-
- while (iterator.hasNext()) {
- Entity entity = (Entity) iterator.next();
+ for (int i = 0; i < list.size(); ++i) {
+ Entity entity = (Entity) list.get(i);
if (entity instanceof EntityLiving) {
// CraftBukkit start - throw damage events when the dragon attacks
@@ -384,9 +382,9 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
}
private void i() {
- this.bP = false;
+ this.bN = false;
if (this.random.nextInt(2) == 0 && !this.world.players.isEmpty()) {
- this.bT = (Entity) this.world.players.get(this.random.nextInt(this.world.players.size()));
+ this.bR = (Entity) this.world.players.get(this.random.nextInt(this.world.players.size()));
} else {
boolean flag = false;
@@ -403,7 +401,7 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
flag = d0 * d0 + d1 * d1 + d2 * d2 > 100.0D;
} while (!flag);
- this.bT = null;
+ this.bR = null;
}
}
@@ -484,7 +482,7 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
this.a = this.locX + (double) (f1 * 5.0F) + (double) ((this.random.nextFloat() - 0.5F) * 2.0F);
this.b = this.locY + (double) (this.random.nextFloat() * 3.0F) + 1.0D;
this.c = this.locZ - (double) (f2 * 5.0F) + (double) ((this.random.nextFloat() - 0.5F) * 2.0F);
- this.bT = null;
+ this.bR = null;
if (damagesource.getEntity() instanceof EntityHuman || damagesource == DamageSource.EXPLOSION) {
this.dealDamage(damagesource, i);
}
@@ -500,9 +498,9 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
return super.damageEntity(damagesource, i);
}
- protected void aO() {
- ++this.bR;
- if (this.bR >= 180 && this.bR <= 200) {
+ protected void aP() {
+ ++this.bP;
+ if (this.bP >= 180 && this.bP <= 200) {
float f = (this.random.nextFloat() - 0.5F) * 8.0F;
float f1 = (this.random.nextFloat() - 0.5F) * 4.0F;
float f2 = (this.random.nextFloat() - 0.5F) * 8.0F;
@@ -514,7 +512,7 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
int j;
if (!this.world.isStatic) {
- if (this.bR > 150 && this.bR % 5 == 0) {
+ if (this.bP > 150 && this.bP % 5 == 0) {
i = expToDrop / 12; // CraftBukkit - drop experience as dragon falls from sky. use experience drop from death event. This is now set in getExpReward()
while (i > 0) {
@@ -524,14 +522,14 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
}
}
- if (this.bR == 1) {
+ if (this.bP == 1) {
this.world.e(1018, (int) this.locX, (int) this.locY, (int) this.locZ, 0);
}
}
this.move(0.0D, 0.10000000149011612D, 0.0D);
this.aw = this.yaw += 20.0F;
- if (this.bR == 200 && !this.world.isStatic) {
+ if (this.bP == 200 && !this.world.isStatic) {
i = expToDrop - 10 * (expToDrop / 12); // CraftBukkit - drop the remaining experience
while (i > 0) {
@@ -611,7 +609,7 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
BlockEnderPortal.a = false;
}
- protected void bh() {}
+ protected void bk() {}
public Entity[] ao() {
return this.children;
@@ -625,15 +623,15 @@ public class EntityEnderDragon extends EntityLiving implements IComplex {
return this.world;
}
- protected String aW() {
+ protected String aY() {
return "mob.enderdragon.growl";
}
- protected String aX() {
+ protected String aZ() {
return "mob.enderdragon.hit";
}
- protected float aV() {
+ protected float aX() {
return 5.0F;
}