diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityCreeper.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityCreeper.java | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/main/java/net/minecraft/server/EntityCreeper.java b/src/main/java/net/minecraft/server/EntityCreeper.java index 24302a6b..a8162c75 100644 --- a/src/main/java/net/minecraft/server/EntityCreeper.java +++ b/src/main/java/net/minecraft/server/EntityCreeper.java @@ -26,16 +26,16 @@ public class EntityCreeper extends EntityMonster { this.targetSelector.a(2, new PathfinderGoalHurtByTarget(this, false)); } - protected void aC() { - super.aC(); + protected void aD() { + super.aD(); this.getAttributeInstance(GenericAttributes.d).setValue(0.25D); } - public boolean bj() { + public boolean bk() { return true; } - public int aw() { + public int ax() { return this.getGoalTarget() == null ? 3 : 3 + (int) (this.getHealth() - 1.0F); } @@ -108,23 +108,23 @@ public class EntityCreeper extends EntityMonster { super.h(); } - protected String aS() { + protected String aT() { return "mob.creeper.say"; } - protected String aT() { + protected String aU() { return "mob.creeper.death"; } public void die(DamageSource damagesource) { // super.die(damagesource); // CraftBukkit - Moved to end if (damagesource.getEntity() instanceof EntitySkeleton) { - int i = Item.b(Items.RECORD_1); - int j = Item.b(Items.RECORD_12); + int i = Item.getId(Items.RECORD_1); + int j = Item.getId(Items.RECORD_12); int k = i + this.random.nextInt(j - i + 1); // CraftBukkit start - Store record for now, drop in dropDeathLoot - // this.a(Item.d(k), 1); + // this.a(Item.getById(k), 1); this.record = k; // CraftBukkit end } @@ -138,7 +138,7 @@ public class EntityCreeper extends EntityMonster { // Drop a music disc? if (this.record != -1) { - this.a(Item.d(this.record), 1); + this.a(Item.getById(this.record), 1); this.record = -1; } } @@ -188,7 +188,7 @@ public class EntityCreeper extends EntityMonster { if (itemstack != null && itemstack.getItem() == Items.FLINT_AND_STEEL) { this.world.makeSound(this.locX + 0.5D, this.locY + 0.5D, this.locZ + 0.5D, "fire.ignite", 1.0F, this.random.nextFloat() * 0.4F + 0.8F); - entityhuman.aZ(); + entityhuman.ba(); if (!this.world.isStatic) { this.cd(); itemstack.damage(1, entityhuman); |