diff options
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityArrow.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityArrow.java | 45 |
1 files changed, 28 insertions, 17 deletions
diff --git a/src/main/java/net/minecraft/server/EntityArrow.java b/src/main/java/net/minecraft/server/EntityArrow.java index fdad5657..dfc1f567 100644 --- a/src/main/java/net/minecraft/server/EntityArrow.java +++ b/src/main/java/net/minecraft/server/EntityArrow.java @@ -21,17 +21,19 @@ public class EntityArrow extends Entity implements IProjectile { public int shake = 0; public Entity shooter; private int j; - private int as = 0; + private int at = 0; private double damage = 2.0D; - private int au; + private int av; public EntityArrow(World world) { super(world); + this.l = 10.0D; this.a(0.5F, 0.5F); } public EntityArrow(World world, double d0, double d1, double d2) { super(world); + this.l = 10.0D; this.a(0.5F, 0.5F); this.setPosition(d0, d1, d2); this.height = 0.0F; @@ -39,6 +41,7 @@ public class EntityArrow extends Entity implements IProjectile { public EntityArrow(World world, EntityLiving entityliving, EntityLiving entityliving1, float f, float f1) { super(world); + this.l = 10.0D; this.shooter = entityliving; if (entityliving instanceof EntityHuman) { this.fromPlayer = 1; @@ -66,6 +69,7 @@ public class EntityArrow extends Entity implements IProjectile { public EntityArrow(World world, EntityLiving entityliving, float f) { super(world); + this.l = 10.0D; this.shooter = entityliving; if (entityliving instanceof EntityHuman) { this.fromPlayer = 1; @@ -149,10 +153,10 @@ public class EntityArrow extends Entity implements IProjectile { this.motY *= (double) (this.random.nextFloat() * 0.2F); this.motZ *= (double) (this.random.nextFloat() * 0.2F); this.j = 0; - this.as = 0; + this.at = 0; } } else { - ++this.as; + ++this.at; Vec3D vec3d = this.world.getVec3DPool().create(this.locX, this.locY, this.locZ); Vec3D vec3d1 = this.world.getVec3DPool().create(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ); MovingObjectPosition movingobjectposition = this.world.rayTrace(vec3d, vec3d1, false, true); @@ -173,7 +177,7 @@ public class EntityArrow extends Entity implements IProjectile { for (l = 0; l < list.size(); ++l) { Entity entity1 = (Entity) list.get(l); - if (entity1.L() && (entity1 != this.shooter || this.as >= 5)) { + if (entity1.L() && (entity1 != this.shooter || this.at >= 5)) { f1 = 0.3F; AxisAlignedBB axisalignedbb1 = entity1.boundingBox.grow((double) f1, (double) f1, (double) f1); MovingObjectPosition movingobjectposition1 = axisalignedbb1.a(vec3d, vec3d1); @@ -194,6 +198,7 @@ public class EntityArrow extends Entity implements IProjectile { } float f2; + float f3; if (movingobjectposition != null) { // CraftBukkit start @@ -219,7 +224,7 @@ public class EntityArrow extends Entity implements IProjectile { // CraftBukkit start - moved damage call if (movingobjectposition.entity.damageEntity(damagesource, i1)) { - if (this.isBurning() && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player. + if (this.isBurning() && !(movingobjectposition.entity instanceof EntityEnderman) && (!(movingobjectposition.entity instanceof EntityPlayer) || !(this.shooter instanceof EntityPlayer) || this.world.pvpMode)) { // CraftBukkit - abide by pvp setting if destination is a player. EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 5); org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent); @@ -231,30 +236,37 @@ public class EntityArrow extends Entity implements IProjectile { // if (movingobjectposition.entity.damageEntity(damagesource, i1)) { // CraftBukkit - moved up if (movingobjectposition.entity instanceof EntityLiving) { - if (!this.world.isStatic) { - EntityLiving entityliving = (EntityLiving) movingobjectposition.entity; + EntityLiving entityliving = (EntityLiving) movingobjectposition.entity; + if (!this.world.isStatic) { entityliving.r(entityliving.bJ() + 1); } - if (this.au > 0) { - float f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ); + if (this.av > 0) { + f3 = MathHelper.sqrt(this.motX * this.motX + this.motZ * this.motZ); if (f3 > 0.0F) { - movingobjectposition.entity.g(this.motX * (double) this.au * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.au * 0.6000000238418579D / (double) f3); + movingobjectposition.entity.g(this.motX * (double) this.av * 0.6000000238418579D / (double) f3, 0.1D, this.motZ * (double) this.av * 0.6000000238418579D / (double) f3); } } + + EnchantmentThorns.a(this.shooter, entityliving, this.random); + if (this.shooter != null && movingobjectposition.entity != this.shooter && movingobjectposition.entity instanceof EntityHuman && this.shooter instanceof EntityPlayer) { + ((EntityPlayer) this.shooter).playerConnection.sendPacket(new Packet70Bed(6, 0)); + } } this.makeSound("random.bowhit", 1.0F, 1.2F / (this.random.nextFloat() * 0.2F + 0.9F)); - this.die(); + if (!(movingobjectposition.entity instanceof EntityEnderman)) { + this.die(); + } } else { this.motX *= -0.10000000149011612D; this.motY *= -0.10000000149011612D; this.motZ *= -0.10000000149011612D; this.yaw += 180.0F; this.lastYaw += 180.0F; - this.as = 0; + this.at = 0; } } else { this.d = movingobjectposition.b; @@ -314,9 +326,8 @@ public class EntityArrow extends Entity implements IProjectile { f1 = 0.05F; if (this.H()) { for (int j1 = 0; j1 < 4; ++j1) { - float f5 = 0.25F; - - this.world.addParticle("bubble", this.locX - this.motX * (double) f5, this.locY - this.motY * (double) f5, this.locZ - this.motZ * (double) f5, this.motX, this.motY, this.motZ); + f3 = 0.25F; + this.world.addParticle("bubble", this.locX - this.motX * (double) f3, this.locY - this.motY * (double) f3, this.locZ - this.motZ * (double) f3, this.motX, this.motY, this.motZ); } f4 = 0.8F; @@ -406,7 +417,7 @@ public class EntityArrow extends Entity implements IProjectile { } public void a(int i) { - this.au = i; + this.av = i; } public boolean aq() { |