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-rw-r--r--src/main/java/net/minecraft/server/Chunk.java209
1 files changed, 104 insertions, 105 deletions
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 8b44d873..a36b330f 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -17,36 +17,36 @@ public class Chunk {
public static boolean a;
public byte[] b;
public boolean c;
- public World d;
+ public World world;
public NibbleArray e;
public NibbleArray f;
public NibbleArray g;
public byte[] h;
public int i;
- public final int j;
- public final int k;
- public Map l;
- public List[] m;
- public boolean n;
+ public final int x;
+ public final int z;
+ public Map tileEntities;
+ public List[] entitySlices;
+ public boolean done;
public boolean o;
public boolean p;
public boolean q;
public long r;
public Chunk(World world, int i, int j) {
- this.l = new HashMap();
- this.m = new List[8];
- this.n = false;
+ this.tileEntities = new HashMap();
+ this.entitySlices = new List[8];
+ this.done = false;
this.o = false;
this.q = false;
this.r = 0L;
- this.d = world;
- this.j = i;
- this.k = j;
+ this.world = world;
+ this.x = i;
+ this.z = j;
this.h = new byte[256];
- for (int k = 0; k < this.m.length; ++k) {
- this.m[k] = new ArrayList();
+ for (int k = 0; k < this.entitySlices.length; ++k) {
+ this.entitySlices[k] = new ArrayList();
}
// CraftBukkit start
@@ -69,7 +69,7 @@ public class Chunk {
}
public boolean a(int i, int j) {
- return i == this.j && j == this.k;
+ return i == this.x && j == this.z;
}
public int b(int i, int j) {
@@ -99,7 +99,7 @@ public class Chunk {
i = l;
}
- if (!this.d.m.e) {
+ if (!this.world.worldProvider.e) {
int j1 = 15;
int k1 = 127;
@@ -126,12 +126,12 @@ public class Chunk {
this.o = true;
}
- public void c() {}
+ public void loadNOP() {}
private void c(int i, int j) {
int k = this.b(i, j);
- int l = this.j * 16 + i;
- int i1 = this.k * 16 + j;
+ int l = this.x * 16 + i;
+ int i1 = this.z * 16 + j;
this.f(l - 1, i1, k);
this.f(l + 1, i1, k);
@@ -140,13 +140,13 @@ public class Chunk {
}
private void f(int i, int j, int k) {
- int l = this.d.d(i, j);
+ int l = this.world.getHighestBlockYAt(i, j);
if (l > k) {
- this.d.a(EnumSkyBlock.SKY, i, k, j, i, l, j);
+ this.world.a(EnumSkyBlock.SKY, i, k, j, i, l, j);
this.o = true;
} else if (l < k) {
- this.d.a(EnumSkyBlock.SKY, i, l, j, i, k, j);
+ this.world.a(EnumSkyBlock.SKY, i, l, j, i, k, j);
this.o = true;
}
}
@@ -164,7 +164,7 @@ public class Chunk {
}
if (i1 != l) {
- this.d.g(i, k, i1, l);
+ this.world.g(i, k, i1, l);
this.h[k << 4 | i] = (byte) i1;
int k1;
int l1;
@@ -186,14 +186,14 @@ public class Chunk {
this.i = k1;
}
- k1 = this.j * 16 + i;
- l1 = this.k * 16 + k;
+ k1 = this.x * 16 + i;
+ l1 = this.z * 16 + k;
if (i1 < l) {
for (i2 = i1; i2 < l; ++i2) {
this.f.a(i, i2, k, 15);
}
} else {
- this.d.a(EnumSkyBlock.SKY, k1, l, l1, k1, i1, l1);
+ this.world.a(EnumSkyBlock.SKY, k1, l, l1, k1, i1, l1);
for (i2 = l; i2 < i1; ++i2) {
this.f.a(i, i2, k, 0);
@@ -206,7 +206,7 @@ public class Chunk {
for (j2 = i1; i1 > 0 && i2 > 0; this.f.a(i, i1, k, i2)) {
--i1;
- int k2 = Block.q[this.a(i, i1, k)];
+ int k2 = Block.q[this.getTypeId(i, i1, k)];
if (k2 == 0) {
k2 = 1;
@@ -218,19 +218,19 @@ public class Chunk {
}
}
- while (i1 > 0 && Block.q[this.a(i, i1 - 1, k)] == 0) {
+ while (i1 > 0 && Block.q[this.getTypeId(i, i1 - 1, k)] == 0) {
--i1;
}
if (i1 != j2) {
- this.d.a(EnumSkyBlock.SKY, k1 - 1, i1, l1 - 1, k1 + 1, j2, l1 + 1);
+ this.world.a(EnumSkyBlock.SKY, k1 - 1, i1, l1 - 1, k1 + 1, j2, l1 + 1);
}
this.o = true;
}
}
- public int a(int i, int j, int k) {
+ public int getTypeId(int i, int j, int k) {
return this.b[i << 11 | k << 7 | j] & 255;
}
@@ -242,16 +242,16 @@ public class Chunk {
if (k1 == l && this.e.a(i, j, k) == i1) {
return false;
} else {
- int l1 = this.j * 16 + i;
- int i2 = this.k * 16 + k;
+ int l1 = this.x * 16 + i;
+ int i2 = this.z * 16 + k;
this.b[i << 11 | k << 7 | j] = (byte) (b0 & 255);
- if (k1 != 0 && !this.d.isStatic) {
- Block.byId[k1].b(this.d, l1, j, i2);
+ if (k1 != 0 && !this.world.isStatic) {
+ Block.byId[k1].remove(this.world, l1, j, i2);
}
this.e.a(i, j, k, i1);
- if (!this.d.m.e) {
+ if (!this.world.worldProvider.e) {
if (Block.q[b0 & 255] != 0) {
if (j >= j1) {
this.g(i, j + 1, k);
@@ -260,14 +260,14 @@ public class Chunk {
this.g(i, j, k);
}
- this.d.a(EnumSkyBlock.SKY, l1, j, i2, l1, j, i2);
+ this.world.a(EnumSkyBlock.SKY, l1, j, i2, l1, j, i2);
}
- this.d.a(EnumSkyBlock.BLOCK, l1, j, i2, l1, j, i2);
+ this.world.a(EnumSkyBlock.BLOCK, l1, j, i2, l1, j, i2);
this.c(i, k);
this.e.a(i, j, k, i1);
if (l != 0) {
- Block.byId[l].e(this.d, l1, j, i2);
+ Block.byId[l].e(this.world, l1, j, i2);
}
this.o = true;
@@ -283,12 +283,12 @@ public class Chunk {
if (j1 == l) {
return false;
} else {
- int k1 = this.j * 16 + i;
- int l1 = this.k * 16 + k;
+ int k1 = this.x * 16 + i;
+ int l1 = this.z * 16 + k;
this.b[i << 11 | k << 7 | j] = (byte) (b0 & 255);
if (j1 != 0) {
- Block.byId[j1].b(this.d, k1, j, l1);
+ Block.byId[j1].remove(this.world, k1, j, l1);
}
this.e.a(i, j, k, 0);
@@ -300,11 +300,11 @@ public class Chunk {
this.g(i, j, k);
}
- this.d.a(EnumSkyBlock.SKY, k1, j, l1, k1, j, l1);
- this.d.a(EnumSkyBlock.BLOCK, k1, j, l1, k1, j, l1);
+ this.world.a(EnumSkyBlock.SKY, k1, j, l1, k1, j, l1);
+ this.world.a(EnumSkyBlock.BLOCK, k1, j, l1, k1, j, l1);
this.c(i, k);
- if (l != 0 && !this.d.isStatic) {
- Block.byId[l].e(this.d, k1, j, l1);
+ if (l != 0 && !this.world.isStatic) {
+ Block.byId[l].e(this.world, k1, j, l1);
}
this.o = true;
@@ -312,7 +312,7 @@ public class Chunk {
}
}
- public int b(int i, int j, int k) {
+ public int getData(int i, int j, int k) {
return this.e.a(i, j, k);
}
@@ -357,31 +357,31 @@ public class Chunk {
public void a(Entity entity) {
this.q = true;
- int i = MathHelper.b(entity.locX / 16.0D);
- int j = MathHelper.b(entity.locZ / 16.0D);
+ int i = MathHelper.floor(entity.locX / 16.0D);
+ int j = MathHelper.floor(entity.locZ / 16.0D);
- if (i != this.j || j != this.k) {
+ if (i != this.x || j != this.z) {
System.out.println("Wrong location! " + entity);
// CraftBukkit
- System.out.println("" + entity.locX + "," + entity.locZ + "(" + i + "," + j + ") vs " + this.j + "," + this.k);
+ System.out.println("" + entity.locX + "," + entity.locZ + "(" + i + "," + j + ") vs " + this.x + "," + this.z);
Thread.dumpStack();
}
- int k = MathHelper.b(entity.locY / 16.0D);
+ int k = MathHelper.floor(entity.locY / 16.0D);
if (k < 0) {
k = 0;
}
- if (k >= this.m.length) {
- k = this.m.length - 1;
+ if (k >= this.entitySlices.length) {
+ k = this.entitySlices.length - 1;
}
entity.bA = true;
- entity.chunkX = this.j;
+ entity.chunkX = this.x;
entity.bC = k;
- entity.chunkZ = this.k;
- this.m[k].add(entity);
+ entity.chunkZ = this.z;
+ this.entitySlices[k].add(entity);
}
public void b(Entity entity) {
@@ -393,11 +393,11 @@ public class Chunk {
i = 0;
}
- if (i >= this.m.length) {
- i = this.m.length - 1;
+ if (i >= this.entitySlices.length) {
+ i = this.entitySlices.length - 1;
}
- this.m[i].remove(entity);
+ this.entitySlices[i].remove(entity);
}
public boolean c(int i, int j, int k) {
@@ -406,28 +406,28 @@ public class Chunk {
public TileEntity d(int i, int j, int k) {
ChunkPosition chunkposition = new ChunkPosition(i, j, k);
- TileEntity tileentity = (TileEntity) this.l.get(chunkposition);
+ TileEntity tileentity = (TileEntity) this.tileEntities.get(chunkposition);
if (tileentity == null) {
- int l = this.a(i, j, k);
+ int l = this.getTypeId(i, j, k);
- if (!Block.p[l]) {
+ if (!Block.isTileEntity[l]) {
return null;
}
BlockContainer blockcontainer = (BlockContainer) Block.byId[l];
- blockcontainer.e(this.d, this.j * 16 + i, j, this.k * 16 + k);
- tileentity = (TileEntity) this.l.get(chunkposition);
+ blockcontainer.e(this.world, this.x * 16 + i, j, this.z * 16 + k);
+ tileentity = (TileEntity) this.tileEntities.get(chunkposition);
}
return tileentity;
}
public void a(TileEntity tileentity) {
- int i = tileentity.e - this.j * 16;
+ int i = tileentity.e - this.x * 16;
int j = tileentity.f;
- int k = tileentity.g - this.k * 16;
+ int k = tileentity.g - this.z * 16;
this.a(i, j, k, tileentity);
}
@@ -435,20 +435,20 @@ public class Chunk {
public void a(int i, int j, int k, TileEntity tileentity) {
ChunkPosition chunkposition = new ChunkPosition(i, j, k);
- tileentity.d = this.d;
- tileentity.e = this.j * 16 + i;
+ tileentity.world = this.world;
+ tileentity.e = this.x * 16 + i;
tileentity.f = j;
- tileentity.g = this.k * 16 + k;
- if (this.a(i, j, k) != 0 && Block.byId[this.a(i, j, k)] instanceof BlockContainer) {
+ tileentity.g = this.z * 16 + k;
+ if (this.getTypeId(i, j, k) != 0 && Block.byId[this.getTypeId(i, j, k)] instanceof BlockContainer) {
if (this.c) {
- if (this.l.get(chunkposition) != null) {
- this.d.c.remove(this.l.get(chunkposition));
+ if (this.tileEntities.get(chunkposition) != null) {
+ this.world.c.remove(this.tileEntities.get(chunkposition));
}
- this.d.c.add(tileentity);
+ this.world.c.add(tileentity);
}
- this.l.put(chunkposition, tileentity);
+ this.tileEntities.put(chunkposition, tileentity);
} else {
System.out.println("Attempted to place a tile entity where there was no entity tile!");
}
@@ -458,41 +458,40 @@ public class Chunk {
ChunkPosition chunkposition = new ChunkPosition(i, j, k);
if (this.c) {
- this.d.c.remove(this.l.remove(chunkposition));
+ this.world.c.remove(this.tileEntities.remove(chunkposition));
}
}
- public void d() {
+ public void addEntities() {
this.c = true;
- this.d.c.addAll(this.l.values());
+ this.world.c.addAll(this.tileEntities.values());
- for (int i = 0; i < this.m.length; ++i) {
- this.d.a(this.m[i]);
+ for (int i = 0; i < this.entitySlices.length; ++i) {
+ this.world.a(this.entitySlices[i]);
}
}
- public void e() {
+ public void removeEntities() {
this.c = false;
- this.d.c.removeAll(this.l.values());
-
- for (int i = 0; i < this.m.length; ++i) {
- Iterator<Object> iter = this.m[i].iterator();
+ this.world.c.removeAll(this.tileEntities.values());
+ for (int i = 0; i < this.entitySlices.length; ++i) {
// Craftbukkit start
- while(iter.hasNext()) {
- Entity e = (Entity)iter.next();
- int cx = Location.locToBlock(e.locX) >> 4;
- int cz = Location.locToBlock(e.locZ) >> 4;
-
- if ((e instanceof EntityPlayer) && ((cx != this.j) || (cz != this.k))) {
- EntityPlayer player = (EntityPlayer)e;
+ Iterator<Object> iter = this.entitySlices[i].iterator();
+ while (iter.hasNext()) {
+ Entity entity = (Entity) iter.next();
+ int cx = Location.locToBlock(entity.locX) >> 4;
+ int cz = Location.locToBlock(entity.locZ) >> 4;
+
+ if ((entity instanceof EntityPlayer) && ((cx != this.x) || (cz != this.z))) {
+ EntityPlayer player = (EntityPlayer) entity;
iter.remove(); // Do not pass along players, as doing so can get them stuck outside of time.
// (which for example disables inventory icon updates and prevents block breaking)
}
}
// Craftbukkit end
- this.d.b(this.m[i]);
+ this.world.b(this.entitySlices[i]);
}
}
@@ -501,19 +500,19 @@ public class Chunk {
}
public void a(Entity entity, AxisAlignedBB axisalignedbb, List list) {
- int i = MathHelper.b((axisalignedbb.b - 2.0D) / 16.0D);
- int j = MathHelper.b((axisalignedbb.e + 2.0D) / 16.0D);
+ int i = MathHelper.floor((axisalignedbb.b - 2.0D) / 16.0D);
+ int j = MathHelper.floor((axisalignedbb.e + 2.0D) / 16.0D);
if (i < 0) {
i = 0;
}
- if (j >= this.m.length) {
- j = this.m.length - 1;
+ if (j >= this.entitySlices.length) {
+ j = this.entitySlices.length - 1;
}
for (int k = i; k <= j; ++k) {
- List list1 = this.m[k];
+ List list1 = this.entitySlices[k];
for (int l = 0; l < list1.size(); ++l) {
Entity entity1 = (Entity) list1.get(l);
@@ -526,19 +525,19 @@ public class Chunk {
}
public void a(Class oclass, AxisAlignedBB axisalignedbb, List list) {
- int i = MathHelper.b((axisalignedbb.b - 2.0D) / 16.0D);
- int j = MathHelper.b((axisalignedbb.e + 2.0D) / 16.0D);
+ int i = MathHelper.floor((axisalignedbb.b - 2.0D) / 16.0D);
+ int j = MathHelper.floor((axisalignedbb.e + 2.0D) / 16.0D);
if (i < 0) {
i = 0;
}
- if (j >= this.m.length) {
- j = this.m.length - 1;
+ if (j >= this.entitySlices.length) {
+ j = this.entitySlices.length - 1;
}
for (int k = i; k <= j; ++k) {
- List list1 = this.m[k];
+ List list1 = this.entitySlices[k];
for (int l = 0; l < list1.size(); ++l) {
Entity entity = (Entity) list1.get(l);
@@ -555,10 +554,10 @@ public class Chunk {
return false;
} else {
if (flag) {
- if (this.q && this.d.l() != this.r) {
+ if (this.q && this.world.getTime() != this.r) {
return true;
}
- } else if (this.q && this.d.l() >= this.r + 600L) {
+ } else if (this.q && this.world.getTime() >= this.r + 600L) {
return true;
}
@@ -612,7 +611,7 @@ public class Chunk {
}
public Random a(long i) {
- return new Random(this.d.k() + (long) (this.j * this.j * 4987142) + (long) (this.j * 5947611) + (long) (this.k * this.k) * 4392871L + (long) (this.k * 389711) ^ i);
+ return new Random(this.world.getSeed() + (long) (this.x * this.x * 4987142) + (long) (this.x * 5947611) + (long) (this.z * this.z) * 4392871L + (long) (this.z * 389711) ^ i);
}
public boolean g() {