summaryrefslogtreecommitdiffstats
path: root/src/main/java/net/minecraft/server/Block.java
diff options
context:
space:
mode:
Diffstat (limited to 'src/main/java/net/minecraft/server/Block.java')
-rw-r--r--src/main/java/net/minecraft/server/Block.java27
1 files changed, 1 insertions, 26 deletions
diff --git a/src/main/java/net/minecraft/server/Block.java b/src/main/java/net/minecraft/server/Block.java
index 3244351d..ce0640b5 100644
--- a/src/main/java/net/minecraft/server/Block.java
+++ b/src/main/java/net/minecraft/server/Block.java
@@ -164,7 +164,6 @@ public class Block {
public final Material material;
public float frictionFactor;
private String name;
- public final ArrayList<ItemStack> dropList = new ArrayList<ItemStack>(1); // CraftBukkit
protected Block(int i, Material material) {
this.bR = true;
@@ -338,9 +337,7 @@ public class Block {
}
public final void b(World world, int i, int j, int k, int l, int i1) {
- this.dropList.clear(); // CraftBukkit
this.dropNaturally(world, i, j, k, l, 1.0F, i1);
- this.doActualDrop(world, i, j, k); // CraftBukkit
}
public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) {
@@ -361,13 +358,6 @@ public class Block {
}
protected void a(World world, int i, int j, int k, ItemStack itemstack) {
- // CraftBukkit start - the logic of this function is moved into finishDrop
- // This is such a hackish change it's ridiculous.
- this.dropList.add(itemstack);
- }
-
- public final void finishDrop(World world, int i, int j, int k, ItemStack itemstack) {
- // CraftBukkit end
if (!world.isStatic) {
float f = 0.7F;
double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
@@ -539,20 +529,7 @@ public class Block {
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
entityhuman.a(StatisticList.C[this.id], 1);
entityhuman.c(0.025F);
- // CraftBukkit start - A way to separate statistics from the logic of determining what to drop
- this.doActualDrop(world, i, j, k);
- }
- public void doActualDrop(World world, int i, int j, int k) {
- for (ItemStack stack : this.dropList) {
- finishDrop(world, i, j, k, stack);
- }
- this.dropList.clear();
- }
-
- // Blocks that have different drops in certain situations need to override this. IE: Sheers on BlockLeaves
- public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
- // CraftBukkit end
if (this.h() && EnchantmentManager.hasSilkTouchEnchantment(entityhuman.inventory)) {
ItemStack itemstack = this.a_(l);
@@ -562,10 +539,8 @@ public class Block {
} else {
int i1 = EnchantmentManager.getBonusBlockLootEnchantmentLevel(entityhuman.inventory);
- this.dropNaturally(world, i, j, k, l, 1.0F, i1); // CraftBukkit
+ this.b(world, i, j, k, l, i1);
}
-
- return this.dropList;
}
protected boolean h() {