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Diffstat (limited to 'src/main/java/net/minecraft/server/AABBPool.java')
-rw-r--r--src/main/java/net/minecraft/server/AABBPool.java44
1 files changed, 27 insertions, 17 deletions
diff --git a/src/main/java/net/minecraft/server/AABBPool.java b/src/main/java/net/minecraft/server/AABBPool.java
index 8262e5c1..0815fbd1 100644
--- a/src/main/java/net/minecraft/server/AABBPool.java
+++ b/src/main/java/net/minecraft/server/AABBPool.java
@@ -7,10 +7,10 @@ public class AABBPool {
private final int a;
private final int b;
- private final List c = new ArrayList();
+ private final List pool = new ArrayList();
private int d = 0;
- private int e = 0;
- private int f = 0;
+ private int largestSize = 0;
+ private int resizeTime = 0;
public AABBPool(int i, int j) {
this.a = i;
@@ -18,15 +18,15 @@ public class AABBPool {
}
public AxisAlignedBB a(double d0, double d1, double d2, double d3, double d4, double d5) {
- if (this.f == 0) return new AxisAlignedBB(d0, d1, d2, d3, d4, d5); // CraftBukkit - don't pool objects indefinitely if thread doesn't adhere to contract
-
+ // CraftBukkit - don't pool objects indefinitely if thread doesn't adhere to contract
+ if (this.resizeTime == 0) return new AxisAlignedBB(d0, d1, d2, d3, d4, d5);
AxisAlignedBB axisalignedbb;
- if (this.d >= this.c.size()) {
+ if (this.d >= this.pool.size()) {
axisalignedbb = new AxisAlignedBB(d0, d1, d2, d3, d4, d5);
- this.c.add(axisalignedbb);
+ this.pool.add(axisalignedbb);
} else {
- axisalignedbb = (AxisAlignedBB) this.c.get(this.d);
+ axisalignedbb = (AxisAlignedBB) this.pool.get(this.d);
axisalignedbb.b(d0, d1, d2, d3, d4, d5);
}
@@ -35,24 +35,34 @@ public class AABBPool {
}
public void a() {
- if (this.d > this.e) {
- this.e = this.d;
+ if (this.d > this.largestSize) {
+ this.largestSize = this.d;
}
// CraftBukkit start - intelligent cache
- if ((this.f++ & 0xff) == 0) {
- int newSize = this.c.size() - (this.c.size() >> 3);
- if (newSize > this.e) { // newSize will be 87.5%, but if we were not in that range, we clear some of the cache
- for (int i = this.c.size() - 1; i > newSize; i--) { // Work down from size() to prevent insane array copies
- this.c.remove(i);
+ if ((this.resizeTime++ & 0xff) == 0) {
+ int newSize = this.pool.size() - (this.pool.size() >> 3);
+ // newSize will be 87.5%, but if we were not in that range, we clear some of the cache
+ if (newSize > this.largestSize) {
+ // Work down from size() to prevent insane array copies
+ for (int i = this.pool.size() - 1; i > newSize; i--) {
+ this.pool.remove(i);
}
}
- this.e = 0;
- // this.f = 0; // We do not reset to zero; it doubles for a flag
+ this.largestSize = 0;
+ // this.resizeTime = 0; // We do not reset to zero; it doubles for a flag
}
// CraftBukkit end
this.d = 0;
}
+
+ public int c() {
+ return this.pool.size();
+ }
+
+ public int d() {
+ return this.d;
+ }
}