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-rw-r--r--nms-patches/PlayerChunkMap.patch173
1 files changed, 118 insertions, 55 deletions
diff --git a/nms-patches/PlayerChunkMap.patch b/nms-patches/PlayerChunkMap.patch
index 70c02c14..d7899e7d 100644
--- a/nms-patches/PlayerChunkMap.patch
+++ b/nms-patches/PlayerChunkMap.patch
@@ -1,6 +1,6 @@
---- ../work/decompile-8eb82bde//net/minecraft/server/PlayerChunkMap.java 2014-11-28 17:43:43.321707430 +0000
-+++ src/main/java/net/minecraft/server/PlayerChunkMap.java 2014-11-28 17:38:19.000000000 +0000
-@@ -7,17 +7,24 @@
+--- /home/matt/mc-dev-private//net/minecraft/server/PlayerChunkMap.java 2015-02-26 22:40:22.991608135 +0000
++++ src/main/java/net/minecraft/server/PlayerChunkMap.java 2015-02-26 22:40:22.991608135 +0000
+@@ -7,17 +7,26 @@
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -8,18 +8,20 @@
+import java.util.Collections;
+import java.util.Queue;
+import java.util.LinkedList;
++import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
++import java.util.HashMap;
+// CraftBukkit end
+
public class PlayerChunkMap {
private static final Logger a = LogManager.getLogger();
private final WorldServer world;
- private final List managedPlayers = Lists.newArrayList();
- private final LongHashMap d = new LongHashMap();
-- private final List e = Lists.newArrayList();
-- private final List f = Lists.newArrayList();
-+ private final Queue e = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
-+ private final Queue f = new java.util.concurrent.ConcurrentLinkedQueue(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
+ private final List<EntityPlayer> managedPlayers = Lists.newArrayList();
+ private final LongHashMap<PlayerChunkMap.PlayerChunk> d = new LongHashMap();
+- private final List<PlayerChunkMap.PlayerChunk> e = Lists.newArrayList();
+- private final List<PlayerChunkMap.PlayerChunk> f = Lists.newArrayList();
++ private final Queue<PlayerChunkMap.PlayerChunk> e = new java.util.concurrent.ConcurrentLinkedQueue<PlayerChunkMap.PlayerChunk>(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
++ private final Queue<PlayerChunkMap.PlayerChunk> f = new java.util.concurrent.ConcurrentLinkedQueue<PlayerChunkMap.PlayerChunk>(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
private int g;
private long h;
private final int[][] i = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}};
@@ -27,36 +29,33 @@
public PlayerChunkMap(WorldServer worldserver) {
this.world = worldserver;
-@@ -35,28 +42,39 @@
-
+@@ -36,26 +45,37 @@
if (i - this.h > 8000L) {
this.h = i;
--
+
- for (j = 0; j < this.f.size(); ++j) {
-- playerchunk = (PlayerChunk) this.f.get(j);
-+
+- playerchunkmap_playerchunk = (PlayerChunkMap.PlayerChunk) this.f.get(j);
+ // CraftBukkit start - Use iterator
+ java.util.Iterator iterator = this.f.iterator();
+ while (iterator.hasNext()) {
-+ playerchunk = (PlayerChunk) iterator.next();
- playerchunk.b();
- playerchunk.a();
++ playerchunkmap_playerchunk = (PlayerChunk) iterator.next();
+ playerchunkmap_playerchunk.b();
+ playerchunkmap_playerchunk.a();
}
} else {
- for (j = 0; j < this.e.size(); ++j) {
-- playerchunk = (PlayerChunk) this.e.get(j);
+- playerchunkmap_playerchunk = (PlayerChunkMap.PlayerChunk) this.e.get(j);
+ java.util.Iterator iterator = this.e.iterator();
-+
+ while (iterator.hasNext()) {
-+ playerchunk = (PlayerChunk) iterator.next();
- playerchunk.b();
++ playerchunkmap_playerchunk = (PlayerChunk) iterator.next();
+ playerchunkmap_playerchunk.b();
+ iterator.remove();
+ // CraftBukkit end
}
}
- this.e.clear();
-+ // this.e.clear(); // CraftBukkit - Removals are already covered
++ // this.e.clear(); //CraftBukkit - Removals are already covered
if (this.managedPlayers.isEmpty()) {
+ if (!wasNotEmpty) return; // CraftBukkit - Only do unload when we go from non-empty to empty
WorldProvider worldprovider = this.world.worldProvider;
@@ -69,54 +68,50 @@
+ } else {
+ wasNotEmpty = true;
}
--
+ // CraftBukkit end
- }
- public boolean a(int i, int j) {
-@@ -77,6 +95,16 @@
+ }
- return playerchunk;
+@@ -78,6 +98,16 @@
+ return playerchunkmap_playerchunk;
}
-+
+
+ // CraftBukkit start - add method
+ public final boolean isChunkInUse(int x, int z) {
+ PlayerChunk pi = a(x, z, false);
+ if (pi != null) {
-+ return (PlayerChunk.b(pi).size() > 0);
++ return (pi.b.size() > 0);
+ }
+ return false;
+ }
+ // CraftBukkit end
-
++
public void flagDirty(BlockPosition blockposition) {
int i = blockposition.getX() >> 4;
-@@ -95,13 +123,22 @@
-
+ int j = blockposition.getZ() >> 4;
+@@ -96,11 +126,20 @@
entityplayer.d = entityplayer.locX;
entityplayer.e = entityplayer.locZ;
-+
+
+ // CraftBukkit start - Load nearby chunks first
+ List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
-
++
for (int k = i - this.g; k <= i + this.g; ++k) {
for (int l = j - this.g; l <= j + this.g; ++l) {
- this.a(k, l, true).a(entityplayer);
+ chunkList.add(new ChunkCoordIntPair(k, l));
}
}
--
+
+ Collections.sort(chunkList, new ChunkCoordComparator(entityplayer));
-+ for (ChunkCoordIntPair pair : chunkList) {
++ for (ChunkCoordIntPair pair : chunkList) {
+ this.a(pair.x, pair.z, true).a(entityplayer);
+ }
+ // CraftBukkit end
-+
+
this.managedPlayers.add(entityplayer);
this.b(entityplayer);
- }
-@@ -188,12 +225,13 @@
+@@ -188,12 +227,13 @@
int i1 = this.g;
int j1 = i - k;
int k1 = j - l;
@@ -131,17 +126,17 @@
}
if (!this.a(l1 - j1, i2 - k1, i, j, i1)) {
-@@ -209,6 +247,17 @@
+@@ -209,6 +249,17 @@
this.b(entityplayer);
entityplayer.d = entityplayer.locX;
entityplayer.e = entityplayer.locZ;
-+
-+ // CraftBukkit start - send nearest chunks first
++
++ // CraftBukkit start - send nearest chunks first
+ Collections.sort(chunksToLoad, new ChunkCoordComparator(entityplayer));
-+ for (ChunkCoordIntPair pair : chunksToLoad) {
++ for (ChunkCoordIntPair pair : chunksToLoad) {
+ this.a(pair.x, pair.z, true).a(entityplayer);
+ }
-+
++
+ if (j1 > 1 || j1 < -1 || k1 > 1 || k1 < -1) {
+ Collections.sort(entityplayer.chunkCoordIntPairQueue, new ChunkCoordComparator(entityplayer));
+ }
@@ -149,20 +144,88 @@
}
}
}
-@@ -274,11 +323,54 @@
- return playerchunkmap.d;
- }
+@@ -271,12 +322,22 @@
+ private int f;
+ private long g;
-- static List c(PlayerChunkMap playerchunkmap) {
-+ static Queue c(PlayerChunkMap playerchunkmap) { // CraftBukkit List -> Queue
- return playerchunkmap.f;
- }
++ // CraftBukkit start - add fields
++ private final HashMap<EntityPlayer, Runnable> players = new HashMap<EntityPlayer, Runnable>();
++ private boolean loaded = false;
++ private Runnable loadedRunnable = new Runnable() {
++ public void run() {
++ PlayerChunk.this.loaded = true;
++ }
++ };
++ // CraftBukkit end
++
+ public PlayerChunk(int i, int j) {
+ this.location = new ChunkCoordIntPair(i, j);
+- PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(i, j);
++ PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(i, j, loadedRunnable); // CraftBukkit
+ }
+
+- public void a(EntityPlayer entityplayer) {
++ public void a(final EntityPlayer entityplayer) { // CraftBukkit - added final to argument
+ if (this.b.contains(entityplayer)) {
+ PlayerChunkMap.a.debug("Failed to add player. {} already is in chunk {}, {}", new Object[] { entityplayer, Integer.valueOf(this.location.x), Integer.valueOf(this.location.z)});
+ } else {
+@@ -285,18 +346,50 @@
+ }
+
+ this.b.add(entityplayer);
+- entityplayer.chunkCoordIntPairQueue.add(this.location);
++ // CraftBukkit start - use async chunk io
++ Runnable playerRunnable;
++ if (this.loaded) {
++ playerRunnable = null;
++ entityplayer.chunkCoordIntPairQueue.add(this.location);
++ } else {
++ playerRunnable = new Runnable() {
++ public void run() {
++ entityplayer.chunkCoordIntPairQueue.add(PlayerChunk.this.location);
++ }
++ };
++ PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(this.location.x, this.location.z, playerRunnable);
++ }
++
++ this.players.put(entityplayer, playerRunnable);
++ // CraftBukkit end
+ }
+ }
+
+ public void b(EntityPlayer entityplayer) {
+ if (this.b.contains(entityplayer)) {
++ // CraftBukkit start - If we haven't loaded yet don't load the chunk just so we can clean it up
++ if (!this.loaded) {
++ ChunkIOExecutor.dropQueuedChunkLoad(PlayerChunkMap.this.a(), this.location.x, this.location.z, this.players.get(entityplayer));
++ this.b.remove(entityplayer);
++ this.players.remove(entityplayer);
++
++ if (this.b.isEmpty()) {
++ ChunkIOExecutor.dropQueuedChunkLoad(PlayerChunkMap.this.a(), this.location.x, this.location.z, this.loadedRunnable);
++ long i = (long) this.location.x + 2147483647L | (long) this.location.z + 2147483647L << 32;
++ PlayerChunkMap.this.d.remove(i);
++ PlayerChunkMap.this.f.remove(this);
++ }
++
++ return;
++ }
++ // CraftBukkit end
+ Chunk chunk = PlayerChunkMap.this.world.getChunkAt(this.location.x, this.location.z);
+
+ if (chunk.isReady()) {
+ entityplayer.playerConnection.sendPacket(new PacketPlayOutMapChunk(chunk, true, 0));
+ }
+
++ this.players.remove(entityplayer); // CraftBukkit
+ this.b.remove(entityplayer);
+ entityplayer.chunkCoordIntPairQueue.remove(this.location);
+ if (this.b.isEmpty()) {
+@@ -421,4 +514,47 @@
-- static List d(PlayerChunkMap playerchunkmap) {
-+ static Queue d(PlayerChunkMap playerchunkmap) { // CraftBukkit List -> Queue
- return playerchunkmap.e;
+ }
}
-+
++
+ // CraftBukkit start - Sorter to load nearby chunks first
+ private static class ChunkCoordComparator implements java.util.Comparator<ChunkCoordIntPair> {
+ private int x;