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-rw-r--r--nms-patches/PlayerChunkMap.patch197
1 files changed, 33 insertions, 164 deletions
diff --git a/nms-patches/PlayerChunkMap.patch b/nms-patches/PlayerChunkMap.patch
index 1c9ec1d8..81a15a41 100644
--- a/nms-patches/PlayerChunkMap.patch
+++ b/nms-patches/PlayerChunkMap.patch
@@ -1,86 +1,33 @@
--- a/net/minecraft/server/PlayerChunkMap.java
+++ b/net/minecraft/server/PlayerChunkMap.java
-@@ -7,17 +7,26 @@
- import org.apache.logging.log4j.LogManager;
- import org.apache.logging.log4j.Logger;
+@@ -12,6 +12,10 @@
+ import java.util.List;
+ import java.util.Set;
+// CraftBukkit start
-+import java.util.Collections;
-+import java.util.Queue;
+import java.util.LinkedList;
-+import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
-+import java.util.HashMap;
+// CraftBukkit end
+
public class PlayerChunkMap {
- private static final Logger a = LogManager.getLogger();
- private final WorldServer world;
- private final List<EntityPlayer> managedPlayers = Lists.newArrayList();
- private final LongHashMap<PlayerChunkMap.PlayerChunk> d = new LongHashMap();
-- private final List<PlayerChunkMap.PlayerChunk> e = Lists.newArrayList();
-- private final List<PlayerChunkMap.PlayerChunk> f = Lists.newArrayList();
-+ private final Queue<PlayerChunkMap.PlayerChunk> e = new java.util.concurrent.ConcurrentLinkedQueue<PlayerChunkMap.PlayerChunk>(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
-+ private final Queue<PlayerChunkMap.PlayerChunk> f = new java.util.concurrent.ConcurrentLinkedQueue<PlayerChunkMap.PlayerChunk>(); // CraftBukkit ArrayList -> ConcurrentLinkedQueue
- private int g;
- private long h;
- private final int[][] i = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}};
+ private static final Predicate<EntityPlayer> a = new Predicate() {
+@@ -43,6 +47,7 @@
+ private long k;
+ private boolean l = true;
+ private boolean m = true;
+ private boolean wasNotEmpty; // CraftBukkit - add field
public PlayerChunkMap(WorldServer worldserver) {
this.world = worldserver;
-@@ -36,26 +45,37 @@
- if (i - this.h > 8000L) {
- this.h = i;
-
-- for (j = 0; j < this.f.size(); ++j) {
-- playerchunkmap_playerchunk = (PlayerChunkMap.PlayerChunk) this.f.get(j);
-+ // CraftBukkit start - Use iterator
-+ java.util.Iterator iterator = this.f.iterator();
-+ while (iterator.hasNext()) {
-+ playerchunkmap_playerchunk = (PlayerChunk) iterator.next();
- playerchunkmap_playerchunk.b();
- playerchunkmap_playerchunk.a();
- }
- } else {
-- for (j = 0; j < this.e.size(); ++j) {
-- playerchunkmap_playerchunk = (PlayerChunkMap.PlayerChunk) this.e.get(j);
-+ java.util.Iterator iterator = this.e.iterator();
-+ while (iterator.hasNext()) {
-+ playerchunkmap_playerchunk = (PlayerChunk) iterator.next();
- playerchunkmap_playerchunk.b();
-+ iterator.remove();
-+ // CraftBukkit end
- }
- }
-
-- this.e.clear();
-+ // this.e.clear(); //CraftBukkit - Removals are already covered
- if (this.managedPlayers.isEmpty()) {
-+ if (!wasNotEmpty) return; // CraftBukkit - Only do unload when we go from non-empty to empty
- WorldProvider worldprovider = this.world.worldProvider;
-
- if (!worldprovider.e()) {
- this.world.chunkProviderServer.b();
- }
-+ // CraftBukkit start
-+ wasNotEmpty = false;
-+ } else {
-+ wasNotEmpty = true;
- }
-+ // CraftBukkit end
-
- }
-
-@@ -78,6 +98,16 @@
- return playerchunkmap_playerchunk;
+@@ -227,6 +232,16 @@
+ return playerchunk;
}
+ // CraftBukkit start - add method
+ public final boolean isChunkInUse(int x, int z) {
-+ PlayerChunk pi = a(x, z, false);
++ PlayerChunk pi = b(x, z);
+ if (pi != null) {
-+ return (pi.b.size() > 0);
++ return (pi.c.size() > 0);
+ }
+ return false;
+ }
@@ -89,141 +36,63 @@
public void flagDirty(BlockPosition blockposition) {
int i = blockposition.getX() >> 4;
int j = blockposition.getZ() >> 4;
-@@ -96,11 +126,20 @@
+@@ -245,12 +260,22 @@
entityplayer.d = entityplayer.locX;
entityplayer.e = entityplayer.locZ;
++
+ // CraftBukkit start - Load nearby chunks first
+ List<ChunkCoordIntPair> chunkList = new LinkedList<ChunkCoordIntPair>();
+
- for (int k = i - this.g; k <= i + this.g; ++k) {
- for (int l = j - this.g; l <= j + this.g; ++l) {
-- this.a(k, l, true).a(entityplayer);
+ for (int k = i - this.j; k <= i + this.j; ++k) {
+ for (int l = j - this.j; l <= j + this.j; ++l) {
+- this.c(k, l).a(entityplayer);
+ chunkList.add(new ChunkCoordIntPair(k, l));
}
}
-+
+
+ Collections.sort(chunkList, new ChunkCoordComparator(entityplayer));
+ for (ChunkCoordIntPair pair : chunkList) {
-+ this.a(pair.x, pair.z, true).a(entityplayer);
++ this.c(pair.x, pair.z).a(entityplayer);
+ }
+ // CraftBukkit end
-
++
this.managedPlayers.add(entityplayer);
- this.b(entityplayer);
-@@ -188,12 +227,13 @@
- int i1 = this.g;
+ this.e();
+ }
+@@ -294,11 +319,14 @@
int j1 = i - k;
int k1 = j - l;
-+ List<ChunkCoordIntPair> chunksToLoad = new LinkedList<ChunkCoordIntPair>(); // CraftBukkit
++ List<ChunkCoordIntPair> chunksToLoad = new LinkedList<ChunkCoordIntPair>(); // CraftBukkit
++
if (j1 != 0 || k1 != 0) {
for (int l1 = i - i1; l1 <= i + i1; ++l1) {
for (int i2 = j - i1; i2 <= j + i1; ++i2) {
if (!this.a(l1, i2, k, l, i1)) {
-- this.a(l1, i2, true).a(entityplayer);
+- this.c(l1, i2).a(entityplayer);
++ // this.c(l1, i2).a(entityplayer);
+ chunksToLoad.add(new ChunkCoordIntPair(l1, i2)); // CraftBukkit
}
if (!this.a(l1 - j1, i2 - k1, i, j, i1)) {
-@@ -209,6 +249,17 @@
- this.b(entityplayer);
+@@ -314,6 +342,13 @@
entityplayer.d = entityplayer.locX;
entityplayer.e = entityplayer.locZ;
+ this.e();
+
+ // CraftBukkit start - send nearest chunks first
+ Collections.sort(chunksToLoad, new ChunkCoordComparator(entityplayer));
+ for (ChunkCoordIntPair pair : chunksToLoad) {
-+ this.a(pair.x, pair.z, true).a(entityplayer);
-+ }
-+
-+ if (j1 > 1 || j1 < -1 || k1 > 1 || k1 < -1) {
-+ Collections.sort(entityplayer.chunkCoordIntPairQueue, new ChunkCoordComparator(entityplayer));
++ this.c(pair.x, pair.z).a(entityplayer);
+ }
+ // CraftBukkit end
}
}
}
-@@ -271,12 +322,22 @@
- private int f;
- private long g;
-
-+ // CraftBukkit start - add fields
-+ private final HashMap<EntityPlayer, Runnable> players = new HashMap<EntityPlayer, Runnable>();
-+ private boolean loaded = false;
-+ private Runnable loadedRunnable = new Runnable() {
-+ public void run() {
-+ PlayerChunk.this.loaded = true;
-+ }
-+ };
-+ // CraftBukkit end
-+
- public PlayerChunk(int i, int j) {
- this.location = new ChunkCoordIntPair(i, j);
-- PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(i, j);
-+ PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(i, j, loadedRunnable); // CraftBukkit
- }
-
-- public void a(EntityPlayer entityplayer) {
-+ public void a(final EntityPlayer entityplayer) { // CraftBukkit - added final to argument
- if (this.b.contains(entityplayer)) {
- PlayerChunkMap.a.debug("Failed to add player. {} already is in chunk {}, {}", new Object[] { entityplayer, Integer.valueOf(this.location.x), Integer.valueOf(this.location.z)});
- } else {
-@@ -285,18 +346,50 @@
- }
-
- this.b.add(entityplayer);
-- entityplayer.chunkCoordIntPairQueue.add(this.location);
-+ // CraftBukkit start - use async chunk io
-+ Runnable playerRunnable;
-+ if (this.loaded) {
-+ playerRunnable = null;
-+ entityplayer.chunkCoordIntPairQueue.add(this.location);
-+ } else {
-+ playerRunnable = new Runnable() {
-+ public void run() {
-+ entityplayer.chunkCoordIntPairQueue.add(PlayerChunk.this.location);
-+ }
-+ };
-+ PlayerChunkMap.this.a().chunkProviderServer.getChunkAt(this.location.x, this.location.z, playerRunnable);
-+ }
-+
-+ this.players.put(entityplayer, playerRunnable);
-+ // CraftBukkit end
- }
- }
-
- public void b(EntityPlayer entityplayer) {
- if (this.b.contains(entityplayer)) {
-+ // CraftBukkit start - If we haven't loaded yet don't load the chunk just so we can clean it up
-+ if (!this.loaded) {
-+ ChunkIOExecutor.dropQueuedChunkLoad(PlayerChunkMap.this.a(), this.location.x, this.location.z, this.players.get(entityplayer));
-+ this.b.remove(entityplayer);
-+ this.players.remove(entityplayer);
-+
-+ if (this.b.isEmpty()) {
-+ ChunkIOExecutor.dropQueuedChunkLoad(PlayerChunkMap.this.a(), this.location.x, this.location.z, this.loadedRunnable);
-+ long i = (long) this.location.x + 2147483647L | (long) this.location.z + 2147483647L << 32;
-+ PlayerChunkMap.this.d.remove(i);
-+ PlayerChunkMap.this.f.remove(this);
-+ }
-+
-+ return;
-+ }
-+ // CraftBukkit end
- Chunk chunk = PlayerChunkMap.this.world.getChunkAt(this.location.x, this.location.z);
-
- if (chunk.isReady()) {
- entityplayer.playerConnection.sendPacket(new PacketPlayOutMapChunk(chunk, true, 0));
- }
-
-+ this.players.remove(entityplayer); // CraftBukkit
- this.b.remove(entityplayer);
- entityplayer.chunkCoordIntPairQueue.remove(this.location);
- if (this.b.isEmpty()) {
-@@ -421,4 +514,47 @@
-
- }
+@@ -393,4 +428,47 @@
+ this.h.remove(playerchunk);
+ this.getWorld().getChunkProviderServer().queueUnload(chunkcoordintpair.x, chunkcoordintpair.z);
}
+
+ // CraftBukkit start - Sorter to load nearby chunks first