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-rw-r--r--nms-patches/EntityLightning.patch69
1 files changed, 28 insertions, 41 deletions
diff --git a/nms-patches/EntityLightning.patch b/nms-patches/EntityLightning.patch
index 61a28542..58617843 100644
--- a/nms-patches/EntityLightning.patch
+++ b/nms-patches/EntityLightning.patch
@@ -1,6 +1,6 @@
--- a/net/minecraft/server/EntityLightning.java
+++ b/net/minecraft/server/EntityLightning.java
-@@ -2,30 +2,53 @@
+@@ -2,15 +2,19 @@
import java.util.List;
@@ -11,31 +11,19 @@
private int lifeTicks;
public long a;
private int c;
+ private final boolean d;
++ public boolean isEffect; // CraftBukkit
-+ // CraftBukkit start
-+ public boolean isEffect = false;
-+
- public EntityLightning(World world, double d0, double d1, double d2) {
-+ this(world, d0, d1, d2, false);
-+ }
-+
-+ public EntityLightning(World world, double d0, double d1, double d2, boolean isEffect) {
-+ // CraftBukkit end
+ public EntityLightning(World world, double d0, double d1, double d2, boolean flag) {
super(world);
-+
-+ // CraftBukkit - Set isEffect
-+ this.isEffect = isEffect;
-+
++ this.isEffect = flag; // CraftBukkit
this.setPositionRotation(d0, d1, d2, 0.0F, 0.0F);
this.lifeTicks = 2;
this.a = this.random.nextLong();
- this.c = this.random.nextInt(3) + 1;
- BlockPosition blockposition = new BlockPosition(this);
+@@ -20,14 +24,22 @@
-- if (!world.isClientSide && world.getGameRules().getBoolean("doFireTick") && (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD) && world.areChunksLoaded(blockposition, 10)) {
-+ // CraftBukkit - add "!isEffect"
-+ if (!isEffect && !world.isClientSide && world.getGameRules().getBoolean("doFireTick") && (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD) && world.areChunksLoaded(blockposition, 10)) {
- if (world.getType(blockposition).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition)) {
+ if (!flag && !world.isClientSide && world.getGameRules().getBoolean("doFireTick") && (world.getDifficulty() == EnumDifficulty.NORMAL || world.getDifficulty() == EnumDifficulty.HARD) && world.areChunksLoaded(blockposition, 10)) {
+ if (world.getType(blockposition).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition)) {
- world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
+ // CraftBukkit start
+ if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) {
@@ -47,7 +35,7 @@
for (int i = 0; i < 4; ++i) {
BlockPosition blockposition1 = blockposition.a(this.random.nextInt(3) - 1, this.random.nextInt(3) - 1, this.random.nextInt(3) - 1);
- if (world.getType(blockposition1).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition1)) {
+ if (world.getType(blockposition1).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(world, blockposition1)) {
- world.setTypeUpdate(blockposition1, Blocks.FIRE.getBlockData());
+ // CraftBukkit start
+ if (!CraftEventFactory.callBlockIgniteEvent(world, blockposition1.getX(), blockposition1.getY(), blockposition1.getZ(), this).isCancelled()) {
@@ -57,13 +45,13 @@
}
}
}
-@@ -35,7 +58,24 @@
- public void t_() {
- super.t_();
+@@ -41,7 +53,24 @@
+ public void m() {
+ super.m();
if (this.lifeTicks == 2) {
-- this.world.makeSound(this.locX, this.locY, this.locZ, "ambient.weather.thunder", 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
+- this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.dh, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
+ // CraftBukkit start - Use relative location for far away sounds
-+ //this.world.makeSound(this.locX, this.locY, this.locZ, "ambient.weather.thunder", 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
++ // this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.dc, SoundCategory.d, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
+ float pitch = 0.8F + this.random.nextFloat() * 0.2F;
+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
+ for (EntityPlayer player : (List<EntityPlayer>) (List) this.world.players) {
@@ -74,27 +62,26 @@
+ double deltaLength = Math.sqrt(distanceSquared);
+ double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
+ double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
-+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect("ambient.weather.thunder", relativeX, this.locY, relativeZ, 10000.0F, pitch));
++ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.dh, SoundCategory.WEATHER, relativeX, this.locY, relativeZ, 10000.0F, pitch));
+ } else {
-+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect("ambient.weather.thunder", this.locX, this.locY, this.locZ, 10000.0F, pitch));
++ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.dh, SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 10000.0F, pitch));
+ }
+ }
+ // CraftBukkit end
- this.world.makeSound(this.locX, this.locY, this.locZ, "random.explode", 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
+ this.world.a((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.dg, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
}
-@@ -49,13 +89,18 @@
- this.a = this.random.nextLong();
- BlockPosition blockposition = new BlockPosition(this);
+@@ -57,13 +86,17 @@
+ BlockPosition blockposition = new BlockPosition(this);
-+ // CraftBukkit - add "!isEffect"
- if (!this.world.isClientSide && this.world.getGameRules().getBoolean("doFireTick") && this.world.areChunksLoaded(blockposition, 10) && this.world.getType(blockposition).getBlock().getMaterial() == Material.AIR && Blocks.FIRE.canPlace(this.world, blockposition)) {
-- this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
-+ // CraftBukkit start
-+ if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) {
-+ this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
-+ }
-+ // CraftBukkit end
+ if (this.world.getGameRules().getBoolean("doFireTick") && this.world.areChunksLoaded(blockposition, 10) && this.world.getType(blockposition).getMaterial() == Material.AIR && Blocks.FIRE.canPlace(this.world, blockposition)) {
+- this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
++ // CraftBukkit start - add "!isEffect"
++ if (!isEffect && !CraftEventFactory.callBlockIgniteEvent(world, blockposition.getX(), blockposition.getY(), blockposition.getZ(), this).isCancelled()) {
++ this.world.setTypeUpdate(blockposition, Blocks.FIRE.getBlockData());
++ }
++ // CraftBukkit end
+ }
}
}
}
@@ -103,4 +90,4 @@
+ if (this.lifeTicks >= 0 && !this.isEffect) { // CraftBukkit - add !this.isEffect
if (this.world.isClientSide) {
this.world.d(2);
- } else {
+ } else if (!this.d) {