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-rw-r--r--nms-patches/EntityEnderDragon.patch159
1 files changed, 55 insertions, 104 deletions
diff --git a/nms-patches/EntityEnderDragon.patch b/nms-patches/EntityEnderDragon.patch
index a80d4647..86bda9c1 100644
--- a/nms-patches/EntityEnderDragon.patch
+++ b/nms-patches/EntityEnderDragon.patch
@@ -1,5 +1,5 @@
---- ../work/decompile-8eb82bde//net/minecraft/server/EntityEnderDragon.java 2014-11-28 17:43:43.081707435 +0000
-+++ src/main/java/net/minecraft/server/EntityEnderDragon.java 2014-11-28 17:38:21.000000000 +0000
+--- /home/matt/mc-dev-private//net/minecraft/server/EntityEnderDragon.java 2015-02-26 22:40:22.515608140 +0000
++++ src/main/java/net/minecraft/server/EntityEnderDragon.java 2015-02-26 22:40:22.515608140 +0000
@@ -5,6 +5,17 @@
import java.util.Iterator;
import java.util.List;
@@ -18,78 +18,28 @@
public class EntityEnderDragon extends EntityInsentient implements IComplex, IMonster {
public double a;
-@@ -27,6 +38,7 @@
- private Entity by;
- public int bw;
- public EntityEnderCrystal bx;
+@@ -24,9 +35,10 @@
+ public float bv;
+ public boolean bw;
+ public boolean bx;
+- private Entity bA;
++ public Entity bA; // CraftBukkit - public
+ public int by;
+ public EntityEnderCrystal bz;
+ private Explosion explosionSource = new Explosion(null, this, Double.NaN, Double.NaN, Double.NaN, Float.NaN, true, true); // CraftBukkit - reusable source for CraftTNTPrimed.getSource()
public EntityEnderDragon(World world) {
super(world);
-@@ -120,21 +132,21 @@
-
- if (this.world.isStatic) {
- if (this.ba > 0) {
-- d3 = this.locX + (this.bb - this.locX) / (double) this.ba;
-- d0 = this.locY + (this.bc - this.locY) / (double) this.ba;
-- d1 = this.locZ + (this.bd - this.locZ) / (double) this.ba;
-- d2 = MathHelper.g(this.be - (double) this.yaw);
-- this.yaw = (float) ((double) this.yaw + d2 / (double) this.ba);
-+ d0 = this.locX + (this.bb - this.locX) / (double) this.ba;
-+ d1 = this.locY + (this.bc - this.locY) / (double) this.ba;
-+ d2 = this.locZ + (this.bd - this.locZ) / (double) this.ba;
-+ d3 = MathHelper.g(this.be - (double) this.yaw);
-+ this.yaw = (float) ((double) this.yaw + d3 / (double) this.ba);
- this.pitch = (float) ((double) this.pitch + (this.bf - (double) this.pitch) / (double) this.ba);
- --this.ba;
-- this.setPosition(d3, d0, d1);
-+ this.setPosition(d0, d1, d2);
- this.setYawPitch(this.yaw, this.pitch);
- }
- } else {
-- d3 = this.a - this.locX;
-- d0 = this.b - this.locY;
-- d1 = this.c - this.locZ;
-- d2 = d3 * d3 + d0 * d0 + d1 * d1;
-+ d0 = this.a - this.locX;
-+ d1 = this.b - this.locY;
-+ d2 = this.c - this.locZ;
-+ d3 = d0 * d0 + d1 * d1 + d2 * d2;
- double d4;
-
- if (this.by != null) {
-@@ -155,16 +167,16 @@
- this.c += this.random.nextGaussian() * 2.0D;
- }
-
-- if (this.bu || d2 < 100.0D || d2 > 22500.0D || this.positionChanged || this.E) {
-+ if (this.bu || d3 < 100.0D || d3 > 22500.0D || this.positionChanged || this.E) {
- this.cd();
- }
-
-- d0 /= (double) MathHelper.sqrt(d3 * d3 + d1 * d1);
-+ d1 /= (double) MathHelper.sqrt(d0 * d0 + d2 * d2);
- f3 = 0.6F;
-- d0 = MathHelper.a(d0, (double) (-f3), (double) f3);
-- this.motY += d0 * 0.10000000149011612D;
-+ d1 = MathHelper.a(d1, (double) (-f3), (double) f3);
-+ this.motY += d1 * 0.10000000149011612D;
- this.yaw = MathHelper.g(this.yaw);
-- double d8 = 180.0D - Math.atan2(d3, d1) * 180.0D / 3.1415927410125732D;
-+ double d8 = 180.0D - Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D;
- double d9 = MathHelper.g(d8 - (double) this.yaw);
-
- if (d9 > 50.0D) {
-@@ -290,12 +302,21 @@
- if (this.bx != null) {
- if (this.bx.dead) {
- if (!this.world.isStatic) {
-+ CraftEventFactory.entityDamage = this.bx; // CraftBukkit
- this.a(this.bl, DamageSource.explosion((Explosion) null), 10.0F);
+@@ -294,12 +306,21 @@
+ if (this.bz != null) {
+ if (this.bz.dead) {
+ if (!this.world.isClientSide) {
++ CraftEventFactory.entityDamage = this.bz; // CraftBukkit
+ this.a(this.bn, DamageSource.explosion((Explosion) null), 10.0F);
+ CraftEventFactory.entityDamage = null; // CraftBukkit
}
- this.bx = null;
+ this.bz = null;
} else if (this.ticksLived % 10 == 0 && this.getHealth() < this.getMaxHealth()) {
- this.setHealth(this.getHealth() + 1.0F);
+ // CraftBukkit start
@@ -103,11 +53,11 @@
}
}
-@@ -364,7 +385,19 @@
+@@ -368,7 +389,19 @@
}
if (this.random.nextInt(2) == 0 && !arraylist.isEmpty()) {
-- this.by = (Entity) arraylist.get(this.random.nextInt(arraylist.size()));
+- this.bA = (Entity) arraylist.get(this.random.nextInt(arraylist.size()));
+ // CraftBukkit start
+ Entity target = (Entity) this.world.players.get(this.random.nextInt(this.world.players.size()));
+ EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), target.getBukkitEntity(), EntityTargetEvent.TargetReason.RANDOM_TARGET);
@@ -115,41 +65,41 @@
+
+ if (!event.isCancelled()) {
+ if (event.getTarget() == null) {
-+ this.by = null;
++ this.bA = null;
+ } else {
-+ this.by = ((org.bukkit.craftbukkit.entity.CraftEntity) event.getTarget()).getHandle();
++ this.bA = ((org.bukkit.craftbukkit.entity.CraftEntity) event.getTarget()).getHandle();
+ }
+ }
+ // CraftBukkit end
} else {
boolean flag;
-@@ -399,6 +432,11 @@
- int j1 = MathHelper.floor(axisalignedbb.f);
+@@ -404,6 +437,11 @@
boolean flag = false;
boolean flag1 = false;
-+
+
+ // CraftBukkit start - Create a list to hold all the destroyed blocks
+ List<org.bukkit.block.Block> destroyedBlocks = new java.util.ArrayList<org.bukkit.block.Block>();
+ org.bukkit.craftbukkit.CraftWorld craftWorld = this.world.getWorld();
+ // CraftBukkit end
-
++
for (int k1 = i; k1 <= l; ++k1) {
for (int l1 = j; l1 <= i1; ++l1) {
-@@ -407,7 +445,11 @@
+ for (int i2 = k; i2 <= j1; ++i2) {
+@@ -412,7 +450,11 @@
if (block.getMaterial() != Material.AIR) {
if (block != Blocks.BARRIER && block != Blocks.OBSIDIAN && block != Blocks.END_STONE && block != Blocks.BEDROCK && block != Blocks.COMMAND_BLOCK && this.world.getGameRules().getBoolean("mobGriefing")) {
-- flag1 = this.world.setAir(new BlockPosition(k1, l1, i2)) || flag1;
+- flag1 = this.world.setAir(blockposition) || flag1;
+ // CraftBukkit start - Add blocks to list rather than destroying them
-+ // flag1 = this.world.setAir(new BlockPosition(k1, l1, i2)) || flag1;
++ // flag1 = this.world.setAir(new BlockPosition(blockposition)) || flag1;
+ flag1 = true;
+ destroyedBlocks.add(craftWorld.getBlockAt(k1, l1, i2));
+ // CraftBukkit end
} else {
flag = true;
}
-@@ -417,6 +459,40 @@
+@@ -422,6 +464,40 @@
}
if (flag1) {
@@ -186,36 +136,36 @@
+ this.world.setAir(new BlockPosition(blockX, blockY, blockZ));
+ }
+ }
-+ // CraftBukkit end
++ // CraftBukkit end
double d0 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) this.random.nextFloat();
double d1 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) this.random.nextFloat();
double d2 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) this.random.nextFloat();
-@@ -464,6 +540,7 @@
+@@ -469,6 +545,7 @@
}
- protected void aY() {
+ protected void aZ() {
+ if (this.dead) return; // CraftBukkit - can't kill what's already dead
- ++this.bw;
- if (this.bw >= 180 && this.bw <= 200) {
+ ++this.by;
+ if (this.by >= 180 && this.by <= 200) {
float f = (this.random.nextFloat() - 0.5F) * 8.0F;
-@@ -478,7 +555,7 @@
+@@ -484,7 +561,7 @@
- if (!this.world.isStatic) {
- if (this.bw > 150 && this.bw % 5 == 0 && this.world.getGameRules().getBoolean("doMobLoot")) {
+ if (!this.world.isClientSide) {
+ if (this.by > 150 && this.by % 5 == 0 && flag) {
- i = 1000;
+ i = this.expToDrop / 12; // CraftBukkit - drop experience as dragon falls from sky. use experience drop from death event. This is now set in getExpReward()
while (i > 0) {
j = EntityExperienceOrb.getOrbValue(i);
-@@ -488,14 +565,30 @@
+@@ -494,7 +571,23 @@
}
- if (this.bw == 1) {
+ if (this.by == 1) {
- this.world.a(1018, new BlockPosition(this), 0);
+ // CraftBukkit start - Use relative location for far away sounds
+ // this.world.a(1018, new BlockPosition(this), 0);
+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
-+ for (EntityPlayer player : (List<EntityPlayer>) this.world.players) {
++ for (EntityPlayer player : (List<EntityPlayer>) (List) this.world.players) {
+ double deltaX = this.locX - player.locX;
+ double deltaZ = this.locZ - player.locZ;
+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
@@ -232,25 +182,26 @@
}
}
- this.move(0.0D, 0.10000000149011612D, 0.0D);
- this.aG = this.yaw += 20.0F;
- if (this.bw == 200 && !this.world.isStatic) {
-- i = 2000;
-+ i = this.expToDrop - (10 * this.expToDrop / 12); // CraftBukkit - drop the remaining experience
+@@ -502,7 +595,7 @@
+ this.aI = this.yaw += 20.0F;
+ if (this.by == 200 && !this.world.isClientSide) {
+ if (flag) {
+- i = 2000;
++ i = this.expToDrop - (10 * this.expToDrop / 12); // CraftBukkit - drop the remaining experience
- while (i > 0) {
- j = EntityExperienceOrb.getOrbValue(i);
-@@ -513,6 +606,9 @@
- boolean flag = true;
+ while (i > 0) {
+ j = EntityExperienceOrb.getOrbValue(i);
+@@ -522,6 +615,9 @@
double d0 = 12.25D;
double d1 = 6.25D;
-+
+
+ // CraftBukkit start - Replace any "this.world" in the following with just "world"!
+ BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld());
-
++
for (int i = -1; i <= 32; ++i) {
for (int j = -4; j <= 4; ++j) {
-@@ -524,31 +620,51 @@
+ for (int k = -4; k <= 4; ++k) {
+@@ -532,31 +628,51 @@
if (i < 0) {
if (d2 <= 6.25D) {
@@ -315,8 +266,8 @@
}
protected void D() {}
-@@ -576,4 +692,12 @@
- protected float bA() {
+@@ -584,4 +700,12 @@
+ protected float bB() {
return 5.0F;
}
+