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-rw-r--r--nms-patches/EntityEnderDragon.patch277
1 files changed, 5 insertions, 272 deletions
diff --git a/nms-patches/EntityEnderDragon.patch b/nms-patches/EntityEnderDragon.patch
index 9572a005..b312c187 100644
--- a/nms-patches/EntityEnderDragon.patch
+++ b/nms-patches/EntityEnderDragon.patch
@@ -1,277 +1,10 @@
--- a/net/minecraft/server/EntityEnderDragon.java
+++ b/net/minecraft/server/EntityEnderDragon.java
-@@ -5,6 +5,17 @@
- import java.util.Iterator;
- import java.util.List;
+@@ -5,6 +5,7 @@
+ import org.apache.logging.log4j.LogManager;
+ import org.apache.logging.log4j.Logger;
-+// CraftBukkit start
-+import org.bukkit.block.BlockState;
-+import org.bukkit.craftbukkit.event.CraftEventFactory;
-+import org.bukkit.craftbukkit.util.BlockStateListPopulator;
-+import org.bukkit.event.entity.EntityCreatePortalEvent;
-+import org.bukkit.event.entity.EntityExplodeEvent;
-+import org.bukkit.event.entity.EntityRegainHealthEvent;
-+import org.bukkit.event.entity.EntityTargetEvent;
-+import org.bukkit.Bukkit;
-+// CraftBukkit end
-+
++// PAIL: Fixme
public class EntityEnderDragon extends EntityInsentient implements IComplex, IMonster {
- public double a;
-@@ -27,6 +38,7 @@
- public Entity target;
- public int by;
- public EntityEnderCrystal bz;
-+ private Explosion explosionSource = new Explosion(null, this, Double.NaN, Double.NaN, Double.NaN, Float.NaN, true, true); // CraftBukkit - reusable source for CraftTNTPrimed.getSource()
-
- public EntityEnderDragon(World world) {
- super(world);
-@@ -294,12 +306,21 @@
- if (this.bz != null) {
- if (this.bz.dead) {
- if (!this.world.isClientSide) {
-+ CraftEventFactory.entityDamage = this.bz; // CraftBukkit
- this.a(this.bn, DamageSource.explosion((Explosion) null), 10.0F);
-+ CraftEventFactory.entityDamage = null; // CraftBukkit
- }
-
- this.bz = null;
- } else if (this.ticksLived % 10 == 0 && this.getHealth() < this.getMaxHealth()) {
-- this.setHealth(this.getHealth() + 1.0F);
-+ // CraftBukkit start
-+ EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), 1.0D, EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
-+ this.world.getServer().getPluginManager().callEvent(event);
-+
-+ if (!event.isCancelled()) {
-+ this.setHealth((float) (this.getHealth() + event.getAmount()));
-+ }
-+ // CraftBukkit end
- }
- }
-
-@@ -368,7 +389,19 @@
- }
-
- if (this.random.nextInt(2) == 0 && !arraylist.isEmpty()) {
-- this.target = (Entity) arraylist.get(this.random.nextInt(arraylist.size()));
-+ // CraftBukkit start
-+ Entity target = (Entity) this.world.players.get(this.random.nextInt(this.world.players.size()));
-+ EntityTargetEvent event = new EntityTargetEvent(this.getBukkitEntity(), target.getBukkitEntity(), EntityTargetEvent.TargetReason.RANDOM_TARGET);
-+ this.world.getServer().getPluginManager().callEvent(event);
-+
-+ if (!event.isCancelled()) {
-+ if (event.getTarget() == null) {
-+ this.target = null;
-+ } else {
-+ this.target = ((org.bukkit.craftbukkit.entity.CraftEntity) event.getTarget()).getHandle();
-+ }
-+ }
-+ // CraftBukkit end
- } else {
- boolean flag;
-
-@@ -404,6 +437,11 @@
- boolean flag = false;
- boolean flag1 = false;
-
-+ // CraftBukkit start - Create a list to hold all the destroyed blocks
-+ List<org.bukkit.block.Block> destroyedBlocks = new java.util.ArrayList<org.bukkit.block.Block>();
-+ org.bukkit.craftbukkit.CraftWorld craftWorld = this.world.getWorld();
-+ // CraftBukkit end
-+
- for (int k1 = i; k1 <= l; ++k1) {
- for (int l1 = j; l1 <= i1; ++l1) {
- for (int i2 = k; i2 <= j1; ++i2) {
-@@ -412,7 +450,11 @@
-
- if (block.getMaterial() != Material.AIR) {
- if (block != Blocks.BARRIER && block != Blocks.OBSIDIAN && block != Blocks.END_STONE && block != Blocks.BEDROCK && block != Blocks.COMMAND_BLOCK && this.world.getGameRules().getBoolean("mobGriefing")) {
-- flag1 = this.world.setAir(blockposition) || flag1;
-+ // CraftBukkit start - Add blocks to list rather than destroying them
-+ // flag1 = this.world.setAir(new BlockPosition(blockposition)) || flag1;
-+ flag1 = true;
-+ destroyedBlocks.add(craftWorld.getBlockAt(k1, l1, i2));
-+ // CraftBukkit end
- } else {
- flag = true;
- }
-@@ -422,6 +464,40 @@
- }
-
- if (flag1) {
-+ // CraftBukkit start - Set off an EntityExplodeEvent for the dragon exploding all these blocks
-+ org.bukkit.entity.Entity bukkitEntity = this.getBukkitEntity();
-+ EntityExplodeEvent event = new EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks, 0F);
-+ Bukkit.getPluginManager().callEvent(event);
-+ if (event.isCancelled()) {
-+ // This flag literally means 'Dragon hit something hard' (Obsidian, White Stone or Bedrock) and will cause the dragon to slow down.
-+ // We should consider adding an event extension for it, or perhaps returning true if the event is cancelled.
-+ return flag;
-+ } else if (event.getYield() == 0F) {
-+ // Yield zero ==> no drops
-+ for (org.bukkit.block.Block block : event.blockList()) {
-+ this.world.setAir(new BlockPosition(block.getX(), block.getY(), block.getZ()));
-+ }
-+ } else {
-+ for (org.bukkit.block.Block block : event.blockList()) {
-+ org.bukkit.Material blockId = block.getType();
-+ if (blockId == org.bukkit.Material.AIR) {
-+ continue;
-+ }
-+
-+ int blockX = block.getX();
-+ int blockY = block.getY();
-+ int blockZ = block.getZ();
-+
-+ Block nmsBlock = org.bukkit.craftbukkit.util.CraftMagicNumbers.getBlock(blockId);
-+ if (nmsBlock.a(explosionSource)) {
-+ nmsBlock.dropNaturally(this.world, new BlockPosition(blockX, blockY, blockZ), nmsBlock.fromLegacyData(block.getData()), event.getYield(), 0);
-+ }
-+ nmsBlock.wasExploded(world, new BlockPosition(blockX, blockY, blockZ), explosionSource);
-+
-+ this.world.setAir(new BlockPosition(blockX, blockY, blockZ));
-+ }
-+ }
-+ // CraftBukkit end
- double d0 = axisalignedbb.a + (axisalignedbb.d - axisalignedbb.a) * (double) this.random.nextFloat();
- double d1 = axisalignedbb.b + (axisalignedbb.e - axisalignedbb.b) * (double) this.random.nextFloat();
- double d2 = axisalignedbb.c + (axisalignedbb.f - axisalignedbb.c) * (double) this.random.nextFloat();
-@@ -469,6 +545,7 @@
- }
-
- protected void aZ() {
-+ if (this.dead) return; // CraftBukkit - can't kill what's already dead
- ++this.by;
- if (this.by >= 180 && this.by <= 200) {
- float f = (this.random.nextFloat() - 0.5F) * 8.0F;
-@@ -484,7 +561,7 @@
-
- if (!this.world.isClientSide) {
- if (this.by > 150 && this.by % 5 == 0 && flag) {
-- i = 1000;
-+ i = this.expToDrop / 12; // CraftBukkit - drop experience as dragon falls from sky. use experience drop from death event. This is now set in getExpReward()
-
- while (i > 0) {
- j = EntityExperienceOrb.getOrbValue(i);
-@@ -494,7 +571,23 @@
- }
-
- if (this.by == 1) {
-- this.world.a(1018, new BlockPosition(this), 0);
-+ // CraftBukkit start - Use relative location for far away sounds
-+ // this.world.a(1018, new BlockPosition(this), 0);
-+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
-+ for (EntityPlayer player : (List<EntityPlayer>) MinecraftServer.getServer().getPlayerList().players) {
-+ double deltaX = this.locX - player.locX;
-+ double deltaZ = this.locZ - player.locZ;
-+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
-+ if (distanceSquared > viewDistance * viewDistance) {
-+ double deltaLength = Math.sqrt(distanceSquared);
-+ double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
-+ double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
-+ player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018, new BlockPosition((int) relativeX, (int) this.locY, (int) relativeZ), 0, true));
-+ } else {
-+ player.playerConnection.sendPacket(new PacketPlayOutWorldEvent(1018, new BlockPosition((int) this.locX, (int) this.locY, (int) this.locZ), 0, true));
-+ }
-+ }
-+ // CraftBukkit end
- }
- }
-
-@@ -502,7 +595,7 @@
- this.aI = this.yaw += 20.0F;
- if (this.by == 200 && !this.world.isClientSide) {
- if (flag) {
-- i = 2000;
-+ i = this.expToDrop - (10 * this.expToDrop / 12); // CraftBukkit - drop the remaining experience
-
- while (i > 0) {
- j = EntityExperienceOrb.getOrbValue(i);
-@@ -522,6 +615,9 @@
- double d0 = 12.25D;
- double d1 = 6.25D;
-
-+ // CraftBukkit start - Replace any "this.world" in the following with just "world"!
-+ BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld());
-+
- for (int i = -1; i <= 32; ++i) {
- for (int j = -4; j <= 4; ++j) {
- for (int k = -4; k <= 4; ++k) {
-@@ -532,31 +628,51 @@
-
- if (i < 0) {
- if (d2 <= 6.25D) {
-- this.world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
-+ world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
- }
- } else if (i > 0) {
-- this.world.setTypeUpdate(blockposition1, Blocks.AIR.getBlockData());
-+ world.setTypeUpdate(blockposition1, Blocks.AIR.getBlockData());
- } else if (d2 > 6.25D) {
-- this.world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
-+ world.setTypeUpdate(blockposition1, Blocks.BEDROCK.getBlockData());
- } else {
-- this.world.setTypeUpdate(blockposition1, Blocks.END_PORTAL.getBlockData());
-+ world.setTypeUpdate(blockposition1, Blocks.END_PORTAL.getBlockData());
- }
- }
- }
- }
- }
-
-- this.world.setTypeUpdate(blockposition, Blocks.BEDROCK.getBlockData());
-- this.world.setTypeUpdate(blockposition.up(), Blocks.BEDROCK.getBlockData());
-+ world.setTypeUpdate(blockposition, Blocks.BEDROCK.getBlockData());
-+ world.setTypeUpdate(blockposition.up(), Blocks.BEDROCK.getBlockData());
- BlockPosition blockposition2 = blockposition.up(2);
-
-- this.world.setTypeUpdate(blockposition2, Blocks.BEDROCK.getBlockData());
-- this.world.setTypeUpdate(blockposition2.west(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.EAST));
-- this.world.setTypeUpdate(blockposition2.east(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.WEST));
-- this.world.setTypeUpdate(blockposition2.north(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.SOUTH));
-- this.world.setTypeUpdate(blockposition2.south(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.NORTH));
-- this.world.setTypeUpdate(blockposition.up(3), Blocks.BEDROCK.getBlockData());
-- this.world.setTypeUpdate(blockposition.up(4), Blocks.DRAGON_EGG.getBlockData());
-+ world.setTypeUpdate(blockposition2, Blocks.BEDROCK.getBlockData());
-+ world.setTypeUpdate(blockposition2.west(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.EAST));
-+ world.setTypeUpdate(blockposition2.east(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.WEST));
-+ world.setTypeUpdate(blockposition2.north(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.SOUTH));
-+ world.setTypeUpdate(blockposition2.south(), Blocks.TORCH.getBlockData().set(BlockTorch.FACING, EnumDirection.NORTH));
-+ world.setTypeUpdate(blockposition.up(3), Blocks.BEDROCK.getBlockData());
-+ world.setTypeUpdate(blockposition.up(4), Blocks.DRAGON_EGG.getBlockData());
-+
-+ EntityCreatePortalEvent event = new EntityCreatePortalEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), java.util.Collections.unmodifiableList(world.getList()), org.bukkit.PortalType.ENDER);
-+ this.world.getServer().getPluginManager().callEvent(event);
-+
-+ if (!event.isCancelled()) {
-+ for (BlockState state : event.getBlocks()) {
-+ state.update(true);
-+ }
-+ } else {
-+ for (BlockState state : event.getBlocks()) {
-+ PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, new BlockPosition(state.getX(), state.getY(), state.getZ()));
-+ for (Iterator it = this.world.players.iterator(); it.hasNext();) {
-+ EntityHuman entity = (EntityHuman) it.next();
-+ if (entity instanceof EntityPlayer) {
-+ ((EntityPlayer) entity).playerConnection.sendPacket(packet);
-+ }
-+ }
-+ }
-+ }
-+ // CraftBukkit end
- }
-
- protected void D() {}
-@@ -584,4 +700,12 @@
- protected float bB() {
- return 5.0F;
- }
-+
-+ // CraftBukkit start
-+ public int getExpReward() {
-+ // This value is equal to the amount of experience dropped while falling from the sky (10 * 1000)
-+ // plus what is dropped when the dragon hits the ground (2000)
-+ return 12000;
-+ }
-+ // CraftBukkit end
- }
+ private static final Logger bH = LogManager.getLogger();