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-rw-r--r--nms-patches/DispenseBehaviorProjectile.patch4
1 files changed, 2 insertions, 2 deletions
diff --git a/nms-patches/DispenseBehaviorProjectile.patch b/nms-patches/DispenseBehaviorProjectile.patch
index 5cf558a8..2ce244de 100644
--- a/nms-patches/DispenseBehaviorProjectile.patch
+++ b/nms-patches/DispenseBehaviorProjectile.patch
@@ -12,8 +12,8 @@
public DispenseBehaviorProjectile() {}
@@ -10,9 +15,38 @@
- EnumDirection enumdirection = BlockDispenser.b(isourceblock.f());
- IProjectile iprojectile = this.a(world, iposition);
+ EnumDirection enumdirection = BlockDispenser.e(isourceblock.f());
+ IProjectile iprojectile = this.a(world, iposition, itemstack);
- iprojectile.shoot((double) enumdirection.getAdjacentX(), (double) ((float) enumdirection.getAdjacentY() + 0.1F), (double) enumdirection.getAdjacentZ(), this.getPower(), this.a());
+ // iprojectile.shoot((double) enumdirection.getAdjacentX(), (double) ((float) enumdirection.getAdjacentY() + 0.1F), (double) enumdirection.getAdjacentZ(), this.b(), this.a());