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-rw-r--r--nms-patches/BlockSapling.patch125
1 files changed, 125 insertions, 0 deletions
diff --git a/nms-patches/BlockSapling.patch b/nms-patches/BlockSapling.patch
new file mode 100644
index 00000000..5212c9d9
--- /dev/null
+++ b/nms-patches/BlockSapling.patch
@@ -0,0 +1,125 @@
+--- ../work/decompile-bb26c12b/net/minecraft/server/BlockSapling.java 2014-11-27 08:59:46.573422410 +1100
++++ src/main/java/net/minecraft/server/BlockSapling.java 2014-11-27 08:42:10.108850996 +1100
+@@ -2,10 +2,20 @@
+
+ import java.util.Random;
+
++// CraftBukkit start
++import java.util.List;
++
++import org.bukkit.Location;
++import org.bukkit.TreeType;
++import org.bukkit.block.BlockState;
++import org.bukkit.event.world.StructureGrowEvent;
++// CraftBukkit end
++
+ public class BlockSapling extends BlockPlant implements IBlockFragilePlantElement {
+
+ public static final BlockStateEnum TYPE = BlockStateEnum.of("type", EnumLogVariant.class);
+ public static final BlockStateInteger STAGE = BlockStateInteger.of("stage", 0, 1);
++ public static TreeType treeType; // CraftBukkit
+
+ protected BlockSapling() {
+ this.j(this.blockStateList.getBlockData().set(BlockSapling.TYPE, EnumLogVariant.OAK).set(BlockSapling.STAGE, Integer.valueOf(0)));
+@@ -19,7 +29,30 @@
+ if (!world.isStatic) {
+ super.b(world, blockposition, iblockdata, random);
+ if (world.getLightLevel(blockposition.up()) >= 9 && random.nextInt(7) == 0) {
++ // CraftBukkit start
++ world.captureTreeGeneration = true;
++ // CraftBukkit end
+ this.grow(world, blockposition, iblockdata, random);
++ // CraftBukkit start
++ world.captureTreeGeneration = false;
++ if (world.capturedBlockStates.size() > 0) {
++ TreeType treeType = BlockSapling.treeType;
++ BlockSapling.treeType = null;
++ Location location = new Location(world.getWorld(), blockposition.getX(), blockposition.getY(), blockposition.getZ());
++ List<BlockState> blocks = (List<BlockState>) world.capturedBlockStates.clone();
++ world.capturedBlockStates.clear();
++ StructureGrowEvent event = null;
++ if (treeType != null) {
++ event = new StructureGrowEvent(location, treeType, false, null, blocks);
++ org.bukkit.Bukkit.getPluginManager().callEvent(event);
++ }
++ if (event == null || !event.isCancelled()) {
++ for (BlockState blockstate : blocks) {
++ blockstate.update(true);
++ }
++ }
++ }
++ // CraftBukkit end
+ }
+
+ }
+@@ -35,7 +68,17 @@
+ }
+
+ public void e(World world, BlockPosition blockposition, IBlockData iblockdata, Random random) {
+- Object object = random.nextInt(10) == 0 ? new WorldGenBigTree(true) : new WorldGenTrees(true);
++ // CraftBukkit start - Turn ternary operator into if statement to set treeType
++ // Object object = random.nextInt(10) == 0 ? new WorldGenBigTree(true) : new WorldGenTrees(true);
++ Object object;
++ if (random.nextInt(10) == 0) {
++ treeType = TreeType.BIG_TREE;
++ object = new WorldGenBigTree(true);
++ } else {
++ treeType = TreeType.TREE;
++ object = new WorldGenTrees(true);
++ }
++ // CraftBukkit end
+ int i = 0;
+ int j = 0;
+ boolean flag = false;
+@@ -46,6 +89,7 @@
+ for (i = 0; i >= -1; --i) {
+ for (j = 0; j >= -1; --j) {
+ if (this.a(world, blockposition.a(i, 0, j), EnumLogVariant.SPRUCE) && this.a(world, blockposition.a(i + 1, 0, j), EnumLogVariant.SPRUCE) && this.a(world, blockposition.a(i, 0, j + 1), EnumLogVariant.SPRUCE) && this.a(world, blockposition.a(i + 1, 0, j + 1), EnumLogVariant.SPRUCE)) {
++ treeType = TreeType.MEGA_REDWOOD; // CraftBukkit
+ object = new WorldGenMegaTree(false, random.nextBoolean());
+ flag = true;
+ break label78;
+@@ -56,11 +100,13 @@
+ if (!flag) {
+ j = 0;
+ i = 0;
++ treeType = TreeType.REDWOOD; // CraftBukkit
+ object = new WorldGenTaiga2(true);
+ }
+ break;
+
+ case 2:
++ treeType = TreeType.BIRCH; // CraftBukkit
+ object = new WorldGenForest(true, false);
+ break;
+
+@@ -69,6 +115,7 @@
+ for (i = 0; i >= -1; --i) {
+ for (j = 0; j >= -1; --j) {
+ if (this.a(world, blockposition.a(i, 0, j), EnumLogVariant.JUNGLE) && this.a(world, blockposition.a(i + 1, 0, j), EnumLogVariant.JUNGLE) && this.a(world, blockposition.a(i, 0, j + 1), EnumLogVariant.JUNGLE) && this.a(world, blockposition.a(i + 1, 0, j + 1), EnumLogVariant.JUNGLE)) {
++ treeType = TreeType.JUNGLE; // CraftBukkit
+ object = new WorldGenJungleTree(true, 10, 20, EnumLogVariant.JUNGLE.a(), EnumLogVariant.JUNGLE.a());
+ flag = true;
+ break label93;
+@@ -79,11 +126,13 @@
+ if (!flag) {
+ j = 0;
+ i = 0;
++ treeType = TreeType.SMALL_JUNGLE; // CraftBukkit
+ object = new WorldGenTrees(true, 4 + random.nextInt(7), EnumLogVariant.JUNGLE.a(), EnumLogVariant.JUNGLE.a(), false);
+ }
+ break;
+
+ case 4:
++ treeType = TreeType.ACACIA; // CraftBukki
+ object = new WorldGenAcaciaTree(true);
+ break;
+
+@@ -92,6 +141,7 @@
+ for (i = 0; i >= -1; --i) {
+ for (j = 0; j >= -1; --j) {
+ if (this.a(world, blockposition.a(i, 0, j), EnumLogVariant.DARK_OAK) && this.a(world, blockposition.a(i + 1, 0, j), EnumLogVariant.DARK_OAK) && this.a(world, blockposition.a(i, 0, j + 1), EnumLogVariant.DARK_OAK) && this.a(world, blockposition.a(i + 1, 0, j + 1), EnumLogVariant.DARK_OAK)) {
++ treeType = TreeType.DARK_OAK; // CraftBukkit
+ object = new WorldGenForestTree(true);
+ flag = true;
+ break label108;