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-rw-r--r--nms-patches/BiomeDecorator.patch139
1 files changed, 0 insertions, 139 deletions
diff --git a/nms-patches/BiomeDecorator.patch b/nms-patches/BiomeDecorator.patch
deleted file mode 100644
index b7929ee0..00000000
--- a/nms-patches/BiomeDecorator.patch
+++ /dev/null
@@ -1,139 +0,0 @@
---- ../work/decompile-8eb82bde/net/minecraft/server/BiomeDecorator.java 2014-12-12 19:26:13.625913570 +0000
-+++ src/main/java/net/minecraft/server/BiomeDecorator.java 2014-12-12 19:15:22.000000000 +0000
-@@ -132,7 +132,7 @@
- WorldGenTreeAbstract worldgentreeabstract = biomebase.a(this.b);
-
- worldgentreeabstract.e();
-- blockposition = this.a.getHighestBlockYAt(this.c.a(k, 0, l));
-+ blockposition = this.getHighestBlockYAt(this.c.a(k, 0, l)); // CraftBukkit - Prevent crash
- if (worldgentreeabstract.generate(this.a, this.b, blockposition)) {
- worldgentreeabstract.a(this.a, this.b, blockposition);
- }
-@@ -141,7 +141,7 @@
- for (j = 0; j < this.K; ++j) {
- k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(16) + 8;
-- this.v.generate(this.a, this.b, this.a.getHighestBlockYAt(this.c.a(k, 0, l)));
-+ this.v.generate(this.a, this.b, this.getHighestBlockYAt(this.c.a(k, 0, l ))); // CraftBukkit - Prevent crash
- }
-
- int i1;
-@@ -149,7 +149,7 @@
- for (j = 0; j < this.B; ++j) {
- k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(16) + 8;
-- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() + 32);
-+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() + 32); // CraftBukkit - Prevent crash
- blockposition = this.c.a(k, i1, l);
- EnumFlowerVarient enumflowervarient = biomebase.a(this.b, blockposition);
- BlockFlowers blockflowers = enumflowervarient.a().a();
-@@ -163,14 +163,14 @@
- for (j = 0; j < this.C; ++j) {
- k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(16) + 8;
-- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
-+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
- biomebase.b(this.b).generate(this.a, this.b, this.c.a(k, i1, l));
- }
-
- for (j = 0; j < this.D; ++j) {
- k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(16) + 8;
-- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
-+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
- (new WorldGenDeadBush()).generate(this.a, this.b, this.c.a(k, i1, l));
- }
-
-@@ -179,7 +179,7 @@
- while (j < this.z) {
- k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(16) + 8;
-- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
-+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
- blockposition = this.c.a(k, i1, l);
-
- while (true) {
-@@ -202,7 +202,7 @@
- if (this.b.nextInt(4) == 0) {
- k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(16) + 8;
-- BlockPosition blockposition2 = this.a.getHighestBlockYAt(this.c.a(k, 0, l));
-+ BlockPosition blockposition2 = this.getHighestBlockYAt(this.c.a(k, 0, l)); // CraftBukkit - Prevent crash
-
- this.t.generate(this.a, this.b, blockposition2);
- }
-@@ -210,7 +210,7 @@
- if (this.b.nextInt(8) == 0) {
- k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(16) + 8;
-- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
-+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
- blockposition = this.c.a(k, i1, l);
- this.u.generate(this.a, this.b, blockposition);
- }
-@@ -219,42 +219,42 @@
- if (this.b.nextInt(4) == 0) {
- j = this.b.nextInt(16) + 8;
- k = this.b.nextInt(16) + 8;
-- l = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2);
-+ l = this.b.nextInt(this.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2); // CraftBukkit - Prevent crash
- this.t.generate(this.a, this.b, this.c.a(j, l, k));
- }
-
- if (this.b.nextInt(8) == 0) {
- j = this.b.nextInt(16) + 8;
- k = this.b.nextInt(16) + 8;
-- l = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2);
-+ l = this.b.nextInt(this.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2); // CraftBukkit - Prevent crash
- this.u.generate(this.a, this.b, this.c.a(j, l, k));
- }
-
- for (j = 0; j < this.F; ++j) {
- k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(16) + 8;
-- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
-+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
- this.w.generate(this.a, this.b, this.c.a(k, i1, l));
- }
-
- for (j = 0; j < 10; ++j) {
- k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(16) + 8;
-- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
-+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
- this.w.generate(this.a, this.b, this.c.a(k, i1, l));
- }
-
- if (this.b.nextInt(32) == 0) {
- j = this.b.nextInt(16) + 8;
- k = this.b.nextInt(16) + 8;
-- l = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2);
-+ l = this.b.nextInt(this.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2); // CraftBukkit - Prevent crash
- (new WorldGenPumpkin()).generate(this.a, this.b, this.c.a(j, l, k));
- }
-
- for (j = 0; j < this.G; ++j) {
- k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(16) + 8;
-- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
-+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
- this.x.generate(this.a, this.b, this.c.a(k, i1, l));
- }
-
-@@ -274,6 +274,16 @@
-
- }
-
-+ // CraftBukkit start - The heightMap can be wrong calculated and return Y = 0 which will crash the Server
-+ private BlockPosition getHighestBlockYAt( BlockPosition blockPosition ) {
-+ BlockPosition returnBlockPosition = this.a.getHighestBlockYAt( blockPosition );
-+ if ( returnBlockPosition.getY() == 0 ) {
-+ returnBlockPosition = returnBlockPosition.up( 1 );
-+ }
-+ return returnBlockPosition;
-+ }
-+ // CraftBukkit end
-+
- protected void a(int i, WorldGenerator worldgenerator, int j, int k) {
- int l;
-