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-rw-r--r--nms-patches/EntityHuman.patch17
1 files changed, 9 insertions, 8 deletions
diff --git a/nms-patches/EntityHuman.patch b/nms-patches/EntityHuman.patch
index 77367b19..0d34b3d8 100644
--- a/nms-patches/EntityHuman.patch
+++ b/nms-patches/EntityHuman.patch
@@ -247,11 +247,12 @@
}
public void openSign(TileEntitySign tileentitysign) {}
-@@ -884,7 +978,15 @@
+@@ -884,8 +978,15 @@
if (entity instanceof EntityLiving) {
f3 = ((EntityLiving) entity).getHealth();
if (j > 0 && !entity.isBurning()) {
- flag4 = true;
+- entity.setOnFire(1);
+ // CraftBukkit start - Call a combust event when somebody hits with a fire enchanted item
+ EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), 1);
+ org.bukkit.Bukkit.getPluginManager().callEvent(combustEvent);
@@ -261,10 +262,10 @@
+ entity.setOnFire(combustEvent.getDuration());
+ }
+ // CraftBukkit end
- entity.setOnFire(1);
}
}
-@@ -925,11 +1027,28 @@
+
+@@ -925,11 +1026,28 @@
}
if (entity instanceof EntityPlayer && entity.velocityChanged) {
@@ -293,7 +294,7 @@
}
if (flag2) {
-@@ -991,7 +1110,8 @@
+@@ -991,7 +1109,8 @@
if (itemstack3 != null && object instanceof EntityLiving) {
itemstack3.a((EntityLiving) object, this);
@@ -303,7 +304,7 @@
this.a(EnumHand.MAIN_HAND, (ItemStack) null);
}
}
-@@ -1001,7 +1121,14 @@
+@@ -1001,7 +1120,14 @@
this.a(StatisticList.y, Math.round(f5 * 10.0F));
if (j > 0) {
@@ -319,7 +320,7 @@
}
if (this.world instanceof WorldServer && f5 > 2.0F) {
-@@ -1090,6 +1217,20 @@
+@@ -1090,6 +1216,20 @@
this.stopRiding();
}
@@ -340,7 +341,7 @@
this.setSize(0.2F, 0.2F);
if (this.world.isLoaded(blockposition)) {
EnumDirection enumdirection = (EnumDirection) this.world.getType(blockposition).get(BlockFacingHorizontal.FACING);
-@@ -1172,6 +1313,23 @@
+@@ -1172,6 +1312,23 @@
this.world.everyoneSleeping();
}
@@ -364,7 +365,7 @@
this.sleepTicks = flag ? 0 : 100;
if (flag2) {
this.setRespawnPosition(this.bedPosition, false);
-@@ -1222,9 +1380,11 @@
+@@ -1222,9 +1379,11 @@
if (blockposition != null) {
this.e = blockposition;
this.f = flag;