diff options
-rw-r--r-- | src/main/java/net/minecraft/server/NetServerHandler.java | 120 |
1 files changed, 67 insertions, 53 deletions
diff --git a/src/main/java/net/minecraft/server/NetServerHandler.java b/src/main/java/net/minecraft/server/NetServerHandler.java index 2fd1c49f..ebf2d34d 100644 --- a/src/main/java/net/minecraft/server/NetServerHandler.java +++ b/src/main/java/net/minecraft/server/NetServerHandler.java @@ -4,10 +4,13 @@ import java.util.*; import java.util.logging.Logger; import org.bukkit.Location; import org.bukkit.craftbukkit.CraftBlock; +import org.bukkit.craftbukkit.CraftItemStack; import org.bukkit.craftbukkit.CraftPlayer; import org.bukkit.craftbukkit.CraftServer; import org.bukkit.event.Event.Type; +import org.bukkit.event.player.PlayerBlockItemEvent; import org.bukkit.event.player.PlayerChatEvent; +import org.bukkit.event.player.PlayerItemEvent; import org.bukkit.event.player.PlayerMoveEvent; @@ -290,43 +293,33 @@ implements ICommandListener { d.e.B = false; } - // Craftbukkit start - CraftBlock lastRightClicked; - // Craftbukkit stop - public void a(Packet15Place packet15place) { ItemStack itemstack = e.an.e(); boolean flag = d.e.B = d.f.g(e.aw); - - // Craftbukkit start - CraftBlock blockClicked = null; - CraftBlock blockPlaced = null; - - if (packet15place.d == 255) { - // ITEM_USE -- if we have a lastRightClicked then it could be a usable location - blockClicked = lastRightClicked; - lastRightClicked = null; - } else { - // RIGHTCLICK or BLOCK_PLACE .. or nothing - blockClicked = (CraftBlock) d.e.getWorld().getBlockAt(packet15place.a, packet15place.b, packet15place.c); - // TODO: we don't have "faceclicked" concept in bukkit - // blockClicked.setFaceClicked(Block.Face.fromId(paramgt.d)); - lastRightClicked = blockClicked; - } - - // If we clicked on something then we also have a location to place the block - if (blockClicked != null && itemstack != null) { - blockPlaced = (CraftBlock) blockClicked.getFace(CraftBlock.notchToBlockFace(packet15place.d)); - // TODO: in hMod we've set the new type already. We haven't yet here. - // blockPlaced = new Block( localil.c, blockClicked.getX(), blockClicked.getY(), blockClicked.getZ()); - } - // Craftbukkit stop + + // Craftbukkit if rightclick decremented the item, always send the update packet. + // this is not here for Craftbukkit's own functionality; rather it is to fix + // a notch bug where the item doesn't update correctly. + boolean always = false; if (packet15place.d == 255) { if (itemstack == null) { return; } - e.c.a(e, d.e, itemstack); + + CraftItemStack craftItem = new CraftItemStack(itemstack); + CraftPlayer player = new CraftPlayer(server, e); + PlayerItemEvent pie = new PlayerItemEvent(Type.PLAYER_ITEM, player, craftItem); + + // We still call this event even in spawn protection. + server.getPluginManager().callEvent(pie); + + if (!pie.isCancelled()) { + int itemstackAmount = itemstack.a; + e.c.a(e, d.e, itemstack); + // Craftbukkit notch decrements the counter by 1 in the above method with food, snowballs and so forth + always = (itemstack.a != itemstackAmount); + } } else { int l = packet15place.a; int i1 = packet15place.b; @@ -338,29 +331,50 @@ implements ICommandListener { if (l1 > i2) { i2 = l1; } - if (i2 > 16 || flag) { - e.c.a(e, d.e, itemstack, l, i1, j1, k1); - } - e.a.b(new Packet53BlockChange(l, i1, j1, d.e)); - if (k1 == 0) { - i1--; - } - if (k1 == 1) { - i1++; - } - if (k1 == 2) { - j1--; - } - if (k1 == 3) { - j1++; - } - if (k1 == 4) { - l--; - } - if (k1 == 5) { - l++; + + // Craftbukkit start + CraftItemStack craftItem = new CraftItemStack(itemstack); + CraftPlayer player = new CraftPlayer(server, e); + CraftBlock blockClicked = (CraftBlock) d.e.getWorld().getBlockAt(l, i1, j1); + boolean canBuild = (i2 > 16) || flag; + PlayerBlockItemEvent pbie = new PlayerBlockItemEvent(Type.PLAYER_BLOCKITEM, player, craftItem, blockClicked, CraftBlock.notchToBlockFace(k1), canBuild); + + // We still call this event even in spawn protection. + server.getPluginManager().callEvent(pbie); + + if (!pbie.isCancelled()) { + // Note: this is the spawn protection check + if (pbie.canBuild()) { + e.c.a(e, d.e, itemstack, l, i1, j1, k1); + } else { + // Craftbukkit This fixes another notch bug. No point in + // sending the block update packets when you weren't allowed to place! + d.e.B = false; + return; + } + + // These are the response packets back to the client + e.a.b(new Packet53BlockChange(l, i1, j1, d.e)); + if (k1 == 0) { + i1--; + } + if (k1 == 1) { + i1++; + } + if (k1 == 2) { + j1--; + } + if (k1 == 3) { + j1++; + } + if (k1 == 4) { + l--; + } + if (k1 == 5) { + l++; + } + e.a.b(new Packet53BlockChange(l, i1, j1, d.e)); } - e.a.b(new Packet53BlockChange(l, i1, j1, d.e)); } if (itemstack != null && itemstack.a == 0) { e.an.a[e.an.c] = null; @@ -371,12 +385,12 @@ implements ICommandListener { e.ap.a(); e.am = false; - if (!ItemStack.a(e.an.e(), packet15place.e)) { + if (always || !ItemStack.a(e.an.e(), packet15place.e)) { b(new Packet103(e.ap.f, slot.c, e.an.e())); } d.e.B = false; } - + public void a(String s, Object aobj[]) { a.info((new StringBuilder()).append(e.aw).append(" lost connection: ").append(s).toString()); d.f.a(new Packet3Chat((new StringBuilder()).append("\247e").append(e.aw).append(" left the game.").toString())); |