diff options
-rw-r--r-- | src/main/java/net/minecraft/server/MinecraftServer.java | 2 | ||||
-rw-r--r-- | src/main/java/org/bukkit/craftbukkit/CraftServer.java | 3 |
2 files changed, 3 insertions, 2 deletions
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index 68b9ff17..a7fed1fe 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -162,7 +162,7 @@ public class MinecraftServer implements Runnable, ICommandListener { // CraftBukkit start WorldServer world = new WorldServer(this, new ServerNBTManager(new File("."), s, true), s, this.propertyManager.getBoolean("hellworld", false) ? -1 : 0, i); - world.addIWorldAccess(new WorldManager(this, world)); + world.addIWorldAccess((IWorldAccess)new WorldManager(this, world)); world.spawnMonsters = this.propertyManager.getBoolean("spawn-monsters", true) ? 1 : 0; world.setSpawnFlags(this.propertyManager.getBoolean("spawn-monsters", true), this.spawnAnimals); this.serverConfigurationManager.setPlayerFileData(world); diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java index 987ab355..31562f7d 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -4,6 +4,7 @@ import com.avaje.ebean.config.DataSourceConfig; import com.avaje.ebean.config.ServerConfig; import com.avaje.ebean.config.dbplatform.SQLitePlatform; import com.avaje.ebeaninternal.server.lib.sql.TransactionIsolation; +import net.minecraft.server.IWorldAccess; import org.bukkit.command.*; import org.bukkit.entity.Player; import org.bukkit.event.world.WorldLoadEvent; @@ -314,7 +315,7 @@ public final class CraftServer implements Server { WorldServer internal = new WorldServer(console, new ServerNBTManager(new File("."), name, true), name, environment == World.Environment.NETHER ? -1 : 0, seed); - internal.addIWorldAccess(new WorldManager(console, internal)); + internal.addIWorldAccess((IWorldAccess)new WorldManager(console, internal)); internal.spawnMonsters = 1; internal.setSpawnFlags(true, true); console.serverConfigurationManager.setPlayerFileData(internal); |