diff options
author | Dinnerbone <dinnerbone@dinnerbone.com> | 2011-01-01 07:05:05 +0000 |
---|---|---|
committer | Dinnerbone <dinnerbone@dinnerbone.com> | 2011-01-01 07:05:05 +0000 |
commit | 49b225ac08cacb3055f322ea066b34014876692b (patch) | |
tree | 022ba9764334279c8d1464f5b3f279dc58915d76 /src/net/minecraft/server | |
parent | c7d680163f0757bafc7e9cd00ea8a29305729639 (diff) | |
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Fixed Material
Diffstat (limited to 'src/net/minecraft/server')
-rw-r--r-- | src/net/minecraft/server/BlockFlowing.java | 502 |
1 files changed, 251 insertions, 251 deletions
diff --git a/src/net/minecraft/server/BlockFlowing.java b/src/net/minecraft/server/BlockFlowing.java index 34c31749..86405a89 100644 --- a/src/net/minecraft/server/BlockFlowing.java +++ b/src/net/minecraft/server/BlockFlowing.java @@ -1,252 +1,252 @@ -package net.minecraft.server;
-
-import java.util.Random;
-
-import org.bukkit.BlockFace;
-import org.bukkit.craftbukkit.CraftBlock;
-import org.bukkit.event.Event.Type;
-import org.bukkit.event.block.BlockFromToEvent;
-
-public class BlockFlowing extends BlockFluids
-{
-
- protected BlockFlowing(int i1, Material material)
- {
- super(i1, material);
- a = 0;
- b = new boolean[4];
- c = new int[4];
- }
-
- private void i(World world, int i1, int j1, int k1)
- {
- int l1 = world.b(i1, j1, k1);
- world.a(i1, j1, k1, bh + 1, l1);
- world.b(i1, j1, k1, i1, j1, k1);
- world.g(i1, j1, k1);
- }
-
- public void a(World world, int i1, int j1, int k1, Random random)
- {
- int l1 = g(world, i1, j1, k1);
- byte byte0 = 1;
- if(bs == Material.g && !world.q.d)
- byte0 = 2;
- boolean flag = true;
- if(l1 > 0)
- {
- int i2 = -100;
- a = 0;
- i2 = e(world, i1 - 1, j1, k1, i2);
- i2 = e(world, i1 + 1, j1, k1, i2);
- i2 = e(world, i1, j1, k1 - 1, i2);
- i2 = e(world, i1, j1, k1 + 1, i2);
- int j2 = i2 + byte0;
- if(j2 >= 8 || i2 < 0)
- j2 = -1;
- if(g(world, i1, j1 + 1, k1) >= 0)
- {
- int l2 = g(world, i1, j1 + 1, k1);
- if(l2 >= 8)
- j2 = l2;
- else
- j2 = l2 + 8;
- }
- if(a >= 2 && bs == Material.f)
- if(world.d(i1, j1 - 1, k1))
- j2 = 0;
- else
- if(world.c(i1, j1 - 1, k1) == bs && world.b(i1, j1, k1) == 0)
- j2 = 0;
- if(bs == Material.g && l1 < 8 && j2 < 8 && j2 > l1 && random.nextInt(4) != 0)
- {
- j2 = l1;
- flag = false;
- }
- if(j2 != l1)
- {
- l1 = j2;
- if(l1 < 0)
- {
- world.d(i1, j1, k1, 0);
- } else
- {
- world.b(i1, j1, k1, l1);
- world.h(i1, j1, k1, bh);
- world.g(i1, j1, k1, bh);
- }
- } else
- if(flag)
- i(world, i1, j1, k1);
- } else
- {
- i(world, i1, j1, k1);
- }
-
- // Craftbukkit start
- CraftBlock source = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i1, j1, k1);
-
- if(l(world, i1, j1 - 1, k1))
- {
- // Craftbucket send "down" to the server
- BlockFromToEvent blockFlow = new BlockFromToEvent(Type.BLOCK_FLOW, source, BlockFace.Down);
- ((WorldServer) world).getServer().getPluginManager().callEvent(blockFlow);
-
- if (!blockFlow.isCancelled()) {
- if(l1 >= 8)
- world.b(i1, j1 - 1, k1, bh, l1);
- else
- world.b(i1, j1 - 1, k1, bh, l1 + 8);
- }
- } else
- if(l1 >= 0 && (l1 == 0 || k(world, i1, j1 - 1, k1)))
- {
- boolean aflag[] = j(world, i1, j1, k1);
- int k2 = l1 + byte0;
- if(l1 >= 8)
- k2 = 1;
- if(k2 >= 8)
- return;
-
- // Craftbukkit start
- BlockFace[] faces = new BlockFace[]{ BlockFace.North, BlockFace.South, BlockFace.East, BlockFace.West };
- for (BlockFace currentFace : faces) {
- int index = 0;
- if (aflag[index]) {
- BlockFromToEvent event = new BlockFromToEvent(Type.BLOCK_FLOW, source, currentFace);
- ((WorldServer) world).getServer().getPluginManager().callEvent(event);
- if (!event.isCancelled())
- f(world, i1 + currentFace.getModX(), j1, k1 + currentFace.getModZ(), k2);
- }
- index++;
- }
- // Craftbukkit stop
- }
- }
-
- private void f(World world, int i1, int j1, int k1, int l1)
- {
- if(l(world, i1, j1, k1))
- {
- int i2 = world.a(i1, j1, k1);
- if(i2 > 0)
- if(bs == Material.g)
- h(world, i1, j1, k1);
- else
- Block.m[i2].a_(world, i1, j1, k1, world.b(i1, j1, k1));
- world.b(i1, j1, k1, bh, l1);
- }
- }
-
- private int a(World world, int i1, int j1, int k1, int l1, int i2)
- {
- int j2 = 1000;
- for(int k2 = 0; k2 < 4; k2++)
- {
- if(k2 == 0 && i2 == 1 || k2 == 1 && i2 == 0 || k2 == 2 && i2 == 3 || k2 == 3 && i2 == 2)
- continue;
- int l2 = i1;
- int i3 = j1;
- int j3 = k1;
- if(k2 == 0)
- l2--;
- if(k2 == 1)
- l2++;
- if(k2 == 2)
- j3--;
- if(k2 == 3)
- j3++;
- if(k(world, l2, i3, j3) || world.c(l2, i3, j3) == bs && world.b(l2, i3, j3) == 0)
- continue;
- if(!k(world, l2, i3 - 1, j3))
- return l1;
- if(l1 >= 4)
- continue;
- int k3 = a(world, l2, i3, j3, l1 + 1, k2);
- if(k3 < j2)
- j2 = k3;
- }
-
- return j2;
- }
-
- private boolean[] j(World world, int i1, int j1, int k1)
- {
- for(int l1 = 0; l1 < 4; l1++)
- {
- c[l1] = 1000;
- int j2 = i1;
- int i3 = j1;
- int j3 = k1;
- if(l1 == 0)
- j2--;
- if(l1 == 1)
- j2++;
- if(l1 == 2)
- j3--;
- if(l1 == 3)
- j3++;
- if(k(world, j2, i3, j3) || world.c(j2, i3, j3) == bs && world.b(j2, i3, j3) == 0)
- continue;
- if(!k(world, j2, i3 - 1, j3))
- c[l1] = 0;
- else
- c[l1] = a(world, j2, i3, j3, 1, l1);
- }
-
- int i2 = c[0];
- for(int k2 = 1; k2 < 4; k2++)
- if(c[k2] < i2)
- i2 = c[k2];
-
- for(int l2 = 0; l2 < 4; l2++)
- b[l2] = c[l2] == i2;
-
- return b;
- }
-
- private boolean k(World world, int i1, int j1, int k1)
- {
- int l1 = world.a(i1, j1, k1);
- if(l1 == Block.aE.bh || l1 == Block.aL.bh || l1 == Block.aD.bh || l1 == Block.aF.bh || l1 == Block.aX.bh)
- return true;
- if(l1 == 0)
- return false;
- Material material = Block.m[l1].bs;
- return material.a();
- }
-
- protected int e(World world, int i1, int j1, int k1, int l1)
- {
- int i2 = g(world, i1, j1, k1);
- if(i2 < 0)
- return l1;
- if(i2 == 0)
- a++;
- if(i2 >= 8)
- i2 = 0;
- return l1 >= 0 && i2 >= l1 ? l1 : i2;
- }
-
- private boolean l(World world, int i1, int j1, int k1)
- {
- Material material = world.c(i1, j1, k1);
- if(material == bs)
- return false;
- if(material == Material.g)
- return false;
- else
- return !k(world, i1, j1, k1);
- }
-
- public void e(World world, int i1, int j1, int k1)
- {
- super.e(world, i1, j1, k1);
- if(world.a(i1, j1, k1) == bh)
- world.h(i1, j1, k1, bh);
- }
-
- int a;
- boolean b[];
- int c[];
+package net.minecraft.server; + +import java.util.Random; + +import org.bukkit.BlockFace; +import org.bukkit.craftbukkit.CraftBlock; +import org.bukkit.event.Event.Type; +import org.bukkit.event.block.BlockFromToEvent; + +public class BlockFlowing extends BlockFluids +{ + + protected BlockFlowing(int i1, Material material) + { + super(i1, material); + a = 0; + b = new boolean[4]; + c = new int[4]; + } + + private void i(World world, int i1, int j1, int k1) + { + int l1 = world.b(i1, j1, k1); + world.a(i1, j1, k1, bh + 1, l1); + world.b(i1, j1, k1, i1, j1, k1); + world.g(i1, j1, k1); + } + + public void a(World world, int i1, int j1, int k1, Random random) + { + int l1 = g(world, i1, j1, k1); + byte byte0 = 1; + if(bs == Material.g && !world.q.d) + byte0 = 2; + boolean flag = true; + if(l1 > 0) + { + int i2 = -100; + a = 0; + i2 = e(world, i1 - 1, j1, k1, i2); + i2 = e(world, i1 + 1, j1, k1, i2); + i2 = e(world, i1, j1, k1 - 1, i2); + i2 = e(world, i1, j1, k1 + 1, i2); + int j2 = i2 + byte0; + if(j2 >= 8 || i2 < 0) + j2 = -1; + if(g(world, i1, j1 + 1, k1) >= 0) + { + int l2 = g(world, i1, j1 + 1, k1); + if(l2 >= 8) + j2 = l2; + else + j2 = l2 + 8; + } + if(a >= 2 && bs == Material.f) + if(world.d(i1, j1 - 1, k1)) + j2 = 0; + else + if(world.c(i1, j1 - 1, k1) == bs && world.b(i1, j1, k1) == 0) + j2 = 0; + if(bs == Material.g && l1 < 8 && j2 < 8 && j2 > l1 && random.nextInt(4) != 0) + { + j2 = l1; + flag = false; + } + if(j2 != l1) + { + l1 = j2; + if(l1 < 0) + { + world.d(i1, j1, k1, 0); + } else + { + world.b(i1, j1, k1, l1); + world.h(i1, j1, k1, bh); + world.g(i1, j1, k1, bh); + } + } else + if(flag) + i(world, i1, j1, k1); + } else + { + i(world, i1, j1, k1); + } + + // Craftbukkit start + CraftBlock source = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i1, j1, k1); + + if(l(world, i1, j1 - 1, k1)) + { + // Craftbucket send "down" to the server + BlockFromToEvent blockFlow = new BlockFromToEvent(Type.BLOCK_FLOW, source, BlockFace.Down); + ((WorldServer) world).getServer().getPluginManager().callEvent(blockFlow); + + if (!blockFlow.isCancelled()) { + if(l1 >= 8) + world.b(i1, j1 - 1, k1, bh, l1); + else + world.b(i1, j1 - 1, k1, bh, l1 + 8); + } + } else + if(l1 >= 0 && (l1 == 0 || k(world, i1, j1 - 1, k1))) + { + boolean aflag[] = j(world, i1, j1, k1); + int k2 = l1 + byte0; + if(l1 >= 8) + k2 = 1; + if(k2 >= 8) + return; + + // Craftbukkit start + BlockFace[] faces = new BlockFace[]{ BlockFace.North, BlockFace.South, BlockFace.East, BlockFace.West }; + for (BlockFace currentFace : faces) { + int index = 0; + if (aflag[index]) { + BlockFromToEvent event = new BlockFromToEvent(Type.BLOCK_FLOW, source, currentFace); + ((WorldServer) world).getServer().getPluginManager().callEvent(event); + if (!event.isCancelled()) + f(world, i1 + currentFace.getModX(), j1, k1 + currentFace.getModZ(), k2); + } + index++; + } + // Craftbukkit stop + } + } + + private void f(World world, int i1, int j1, int k1, int l1) + { + if(l(world, i1, j1, k1)) + { + int i2 = world.a(i1, j1, k1); + if(i2 > 0) + if(bs == Material.g) + h(world, i1, j1, k1); + else + Block.m[i2].a_(world, i1, j1, k1, world.b(i1, j1, k1)); + world.b(i1, j1, k1, bh, l1); + } + } + + private int a(World world, int i1, int j1, int k1, int l1, int i2) + { + int j2 = 1000; + for(int k2 = 0; k2 < 4; k2++) + { + if(k2 == 0 && i2 == 1 || k2 == 1 && i2 == 0 || k2 == 2 && i2 == 3 || k2 == 3 && i2 == 2) + continue; + int l2 = i1; + int i3 = j1; + int j3 = k1; + if(k2 == 0) + l2--; + if(k2 == 1) + l2++; + if(k2 == 2) + j3--; + if(k2 == 3) + j3++; + if(k(world, l2, i3, j3) || world.c(l2, i3, j3) == bs && world.b(l2, i3, j3) == 0) + continue; + if(!k(world, l2, i3 - 1, j3)) + return l1; + if(l1 >= 4) + continue; + int k3 = a(world, l2, i3, j3, l1 + 1, k2); + if(k3 < j2) + j2 = k3; + } + + return j2; + } + + private boolean[] j(World world, int i1, int j1, int k1) + { + for(int l1 = 0; l1 < 4; l1++) + { + c[l1] = 1000; + int j2 = i1; + int i3 = j1; + int j3 = k1; + if(l1 == 0) + j2--; + if(l1 == 1) + j2++; + if(l1 == 2) + j3--; + if(l1 == 3) + j3++; + if(k(world, j2, i3, j3) || world.c(j2, i3, j3) == bs && world.b(j2, i3, j3) == 0) + continue; + if(!k(world, j2, i3 - 1, j3)) + c[l1] = 0; + else + c[l1] = a(world, j2, i3, j3, 1, l1); + } + + int i2 = c[0]; + for(int k2 = 1; k2 < 4; k2++) + if(c[k2] < i2) + i2 = c[k2]; + + for(int l2 = 0; l2 < 4; l2++) + b[l2] = c[l2] == i2; + + return b; + } + + private boolean k(World world, int i1, int j1, int k1) + { + int l1 = world.a(i1, j1, k1); + if(l1 == Block.aE.bh || l1 == Block.aL.bh || l1 == Block.aD.bh || l1 == Block.aF.bh || l1 == Block.aX.bh) + return true; + if(l1 == 0) + return false; + Material material = Block.m[l1].bs; + return material.a(); + } + + protected int e(World world, int i1, int j1, int k1, int l1) + { + int i2 = g(world, i1, j1, k1); + if(i2 < 0) + return l1; + if(i2 == 0) + a++; + if(i2 >= 8) + i2 = 0; + return l1 >= 0 && i2 >= l1 ? l1 : i2; + } + + private boolean l(World world, int i1, int j1, int k1) + { + Material material = world.c(i1, j1, k1); + if(material == bs) + return false; + if(material == Material.g) + return false; + else + return !k(world, i1, j1, k1); + } + + public void e(World world, int i1, int j1, int k1) + { + super.e(world, i1, j1, k1); + if(world.a(i1, j1, k1) == bh) + world.h(i1, j1, k1, bh); + } + + int a; + boolean b[]; + int c[]; }
\ No newline at end of file |