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author | EvilSeph <evilseph@unaligned.org> | 2011-05-16 20:18:09 -0400 |
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committer | EvilSeph <evilseph@unaligned.org> | 2011-05-16 20:27:06 -0400 |
commit | bc5924bbc58112d655756d38f109c0d0875ef202 (patch) | |
tree | 9a671d1711773ef00d44efced98f1c03286e49b6 /src/main | |
parent | 605bfd972f5839935a73bc1ce6459487e875b9ee (diff) | |
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Made the save-all modification respect the original save state.
Diffstat (limited to 'src/main')
-rw-r--r-- | src/main/java/net/minecraft/server/ConsoleCommandHandler.java | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/main/java/net/minecraft/server/ConsoleCommandHandler.java b/src/main/java/net/minecraft/server/ConsoleCommandHandler.java index 96b3c2d8..eb48f2d9 100644 --- a/src/main/java/net/minecraft/server/ConsoleCommandHandler.java +++ b/src/main/java/net/minecraft/server/ConsoleCommandHandler.java @@ -30,9 +30,10 @@ public class ConsoleCommandHandler { this.server.a(); } else if (s.toLowerCase().startsWith("save-all")) { this.print(s1, "Forcing save.."); + boolean save = worldserver.y; // CraftBukkit - record current save flag state. worldserver.y = false; // CraftBukkit - If save-all is used, we can assume saving should be turned on to allow for saving. this.server.saveChunks(); // CraftBukkit - We should save all worlds on save-all. - worldserver.y = true; // CraftBukkit - Once done saving, we should turn it back off to avoid confusion. + worldserver.y = save; // CraftBukkit start - Once done saving, we should turn it back off to avoid confusion if it was originally off. this.print(s1, "Save complete."); } else if (s.toLowerCase().startsWith("save-off")) { this.print(s1, "Disabling level saving.."); |