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authorEvilSeph <evilseph@gmail.com>2011-08-08 23:01:33 -0400
committerEvilSeph <evilseph@gmail.com>2011-08-12 21:20:44 -0400
commit27f7a995127287f97e7d85236a2f6bbfd465fbef (patch)
tree81a2dbbd4ed7b256c21a68a0c59a9facd066ed9a /src/main
parent96a0e87068a7c0a680d7b3577f1b7a8fec1204db (diff)
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Item drop handling changes.
Diffstat (limited to 'src/main')
-rw-r--r--src/main/java/net/minecraft/server/NetServerHandler.java16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/NetServerHandler.java b/src/main/java/net/minecraft/server/NetServerHandler.java
index 6a454895..a2a0e0f6 100644
--- a/src/main/java/net/minecraft/server/NetServerHandler.java
+++ b/src/main/java/net/minecraft/server/NetServerHandler.java
@@ -61,6 +61,8 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
}
private final CraftServer server;
private int lastTick = MinecraftServer.currentTick;
+ private int lastDropTick = MinecraftServer.currentTick;
+ private int dropCount = 0;
private static final int PLACE_DISTANCE_SQUARED = 6 * 6;
// Get position of last block hit for BlockDamageLevel.STOPPED
@@ -423,6 +425,20 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
if (packet14blockdig.e == 4) {
+ // CraftBukkit start
+ // If the ticks aren't the same then the count starts from 0 and we update the lastDropTick.
+ if (this.lastDropTick != MinecraftServer.currentTick) {
+ this.dropCount = 0;
+ this.lastDropTick = MinecraftServer.currentTick;
+ } else {
+ // Else we increment the drop count and check the amount.
+ this.dropCount++;
+ if (this.dropCount >= 20) {
+ a.warning(this.player.name + " dropped their items too quickly!");
+ this.disconnect("You dropped your items too quickly (Hacking?)");
+ }
+ }
+ // CraftBukkit end
this.player.F();
} else {
boolean flag = worldserver.weirdIsOpCache = worldserver.dimension != 0 || this.minecraftServer.serverConfigurationManager.isOp(this.player.name); // CraftBukkit