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authorNathan Adams <dinnerbone@dinnerbone.com>2011-11-22 21:14:42 +0000
committerNathan Adams <dinnerbone@dinnerbone.com>2011-11-22 21:14:42 +0000
commit774e59e179d055d3c525d2709e20a71a31276b3c (patch)
tree494bcdb92d2e4fe914bd5aa7dd6d7d5ff3c6762b /src/main
parenta3399c64314766bcdd420a1e179fde5b93198906 (diff)
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Fixed vanillas tile-entity placement bug (thanks Moo0)
Diffstat (limited to 'src/main')
-rw-r--r--src/main/java/net/minecraft/server/Chunk.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 88d6917f..6617e5f2 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -343,7 +343,7 @@ public class Chunk {
tileentity = this.d(i, j, k);
if (tileentity == null) {
tileentity = ((BlockContainer) Block.byId[l]).a_();
- this.world.setTileEntity(i, j, k, tileentity);
+ this.world.setTileEntity(i2, j, j2, tileentity); // CraftBukkit - Use world rather than in-chunk coords
}
if (tileentity != null) {