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author | t00thpick1 <t00thpick1dirko@gmail.com> | 2014-01-21 19:07:25 -0500 |
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committer | Nate Mortensen <nate.richard.mortensen@gmail.com> | 2014-02-06 16:49:10 -0700 |
commit | 66471a53263ce8a3df673ef32627187ecdecae7c (patch) | |
tree | 0e8998142bea420019e03d7763dce0cd56231de0 /src/main | |
parent | 068d8a807b7978643fafe8009f86854db8c97606 (diff) | |
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[Bleeding] Correctly enchant books. Fixes BUKKIT-5302
Books can now recieve more than one enchantment. As such, breaking out of
the loop after only 1 enchantment is applied is not the correct behavior.
This commit also reworks some of the logic surrounding the application of
enchantments to the item. By checking if the event doesn't add any
enchantments rather than if the original enchantments list is empty, the
application code is only reached if enchantments are applied, rendering
the "applied" boolean no longer necessary. The ItemStack's Item should only
be set once, so it is now set outside of the loop based upon whether or not
"flag" is true (with "flag" being whether or not the ItemStack's Item is a
book).
Diffstat (limited to 'src/main')
-rw-r--r-- | src/main/java/net/minecraft/server/ContainerEnchantTable.java | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/src/main/java/net/minecraft/server/ContainerEnchantTable.java b/src/main/java/net/minecraft/server/ContainerEnchantTable.java index 97a06f70..cc36e2bb 100644 --- a/src/main/java/net/minecraft/server/ContainerEnchantTable.java +++ b/src/main/java/net/minecraft/server/ContainerEnchantTable.java @@ -167,11 +167,14 @@ public class ContainerEnchantTable extends Container { this.world.getServer().getPluginManager().callEvent(event); int level = event.getExpLevelCost(); - if (event.isCancelled() || (level > entityhuman.expLevel && !entityhuman.abilities.canInstantlyBuild) || enchants.isEmpty()) { + if (event.isCancelled() || (level > entityhuman.expLevel && !entityhuman.abilities.canInstantlyBuild) || event.getEnchantsToAdd().isEmpty()) { return false; } - boolean applied = !flag; + if (flag) { + itemstack.setItem(Items.ENCHANTED_BOOK); + } + for (Map.Entry<org.bukkit.enchantments.Enchantment, Integer> entry : event.getEnchantsToAdd().entrySet()) { try { if (flag) { @@ -182,9 +185,6 @@ public class ContainerEnchantTable extends Container { EnchantmentInstance enchantment = new EnchantmentInstance(enchantId, entry.getValue()); Items.ENCHANTED_BOOK.a(itemstack, enchantment); - applied = true; - itemstack.setItem((Item) Items.ENCHANTED_BOOK); - break; } else { item.addEnchantment(entry.getKey(), entry.getValue()); } @@ -193,10 +193,7 @@ public class ContainerEnchantTable extends Container { } } - // Only down level if we've applied the enchantments - if (applied) { - entityhuman.levelDown(-level); - } + entityhuman.levelDown(-level); // CraftBukkit end this.a(this.enchantSlots); |