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authorLukas Hennig <lukas@wirsindwir.de>2017-08-07 03:30:41 +0200
committermd_5 <git@md-5.net>2017-08-07 17:55:47 +1000
commite1f296d115cfd2c517413d122990033fc1eda78d (patch)
tree196f0c96782f5964cf9fabd0217eb750852b63d2 /src/main/java
parentb5878783ad27ea17421faee92bb9a43b3ef8ef37 (diff)
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Fix CraftBanner initialisation.
Diffstat (limited to 'src/main/java')
-rw-r--r--src/main/java/org/bukkit/craftbukkit/block/CraftBanner.java3
-rw-r--r--src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java2
2 files changed, 3 insertions, 2 deletions
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBanner.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBanner.java
index f374385e..e2c9a9b7 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBanner.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBanner.java
@@ -16,7 +16,7 @@ import org.bukkit.block.banner.PatternType;
public class CraftBanner extends CraftBlockEntityState<TileEntityBanner> implements Banner {
private DyeColor base;
- private List<Pattern> patterns = new ArrayList<Pattern>();
+ private List<Pattern> patterns;
public CraftBanner(final Block block) {
super(block, TileEntityBanner.class);
@@ -31,6 +31,7 @@ public class CraftBanner extends CraftBlockEntityState<TileEntityBanner> impleme
super.load(banner);
base = DyeColor.getByDyeData((byte) banner.color.getInvColorIndex());
+ patterns = new ArrayList<Pattern>();
if (banner.patterns != null) {
for (int i = 0; i < banner.patterns.size(); i++) {
diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
index cf94c062..8328ed00 100644
--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlockEntityState.java
@@ -84,7 +84,7 @@ public class CraftBlockEntityState<T extends TileEntity> extends CraftBlockState
return snapshot.save(new NBTTagCompound());
}
- // copies the data of the given tile entity data to this block state
+ // copies the data of the given tile entity to this block state
protected void load(T tileEntity) {
if (tileEntity != null && tileEntity != snapshot) {
copyData(tileEntity, snapshot);