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author | sk89q <the.sk89q@gmail.com> | 2011-09-26 15:37:38 -0700 |
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committer | sk89q <the.sk89q@gmail.com> | 2011-09-26 15:37:38 -0700 |
commit | 40c8cc04215bcd05ad26caee10c9cb612657e131 (patch) | |
tree | fce81b7bb9c070d71955b4eb39798c28615beb55 /src/main/java | |
parent | afd95b7e309309cdfb59ed62c4303a18544e3c83 (diff) | |
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Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGruberman.
Diffstat (limited to 'src/main/java')
-rw-r--r-- | src/main/java/net/minecraft/server/SpawnerCreature.java | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/main/java/net/minecraft/server/SpawnerCreature.java b/src/main/java/net/minecraft/server/SpawnerCreature.java index 7e728f87..69234367 100644 --- a/src/main/java/net/minecraft/server/SpawnerCreature.java +++ b/src/main/java/net/minecraft/server/SpawnerCreature.java @@ -161,6 +161,7 @@ public final class SpawnerCreature { while (iterator.hasNext()) { EntityHuman entityhuman = (EntityHuman) iterator.next(); + if (entityhuman.fauxSleeping) continue; // CraftBukkit - Do not generate nightmares for humans ignoring sleep Class[] aclass = a; if (aclass != null && aclass.length != 0) { |