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author | sk89q <the.sk89q@gmail.com> | 2011-09-26 15:32:05 -0700 |
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committer | sk89q <the.sk89q@gmail.com> | 2011-09-26 15:32:05 -0700 |
commit | afd95b7e309309cdfb59ed62c4303a18544e3c83 (patch) | |
tree | 18cab1a417f38b17112edcab0cf78be181bd2aba /src/main/java/org | |
parent | 87494d46f86738084c52f20acb399f787a436ba5 (diff) | |
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Added server list ping event.
Diffstat (limited to 'src/main/java/org')
-rw-r--r-- | src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java index f86dded7..8e3b6b11 100644 --- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java +++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java @@ -1,5 +1,6 @@ package org.bukkit.craftbukkit.event; +import java.net.InetAddress; import java.util.List; import net.minecraft.server.ChunkCoordinates; import net.minecraft.server.EntityCaveSpider; @@ -29,6 +30,7 @@ import net.minecraft.server.ItemStack; import net.minecraft.server.World; import net.minecraft.server.WorldServer; import org.bukkit.Bukkit; +import org.bukkit.Server; import org.bukkit.Material; import org.bukkit.block.Block; @@ -48,6 +50,7 @@ import org.bukkit.event.block.*; import org.bukkit.event.entity.*; import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason; import org.bukkit.event.player.*; +import org.bukkit.event.server.ServerListPingEvent; public class CraftEventFactory { private static boolean canBuild(CraftWorld world, Player player, int x, int z) { @@ -308,4 +311,13 @@ public class CraftEventFactory { return event; } + + /** + * Server methods + */ + public static ServerListPingEvent callServerListPingEvent(Server craftServer, InetAddress address, String motd, int numPlayers, int maxPlayers) { + ServerListPingEvent event = new ServerListPingEvent(address, motd, numPlayers, maxPlayers); + craftServer.getPluginManager().callEvent(event); + return event; + } } |