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authorEvilSeph <evilseph@unaligned.org>2011-06-19 01:44:57 -0400
committerEvilSeph <evilseph@unaligned.org>2011-06-19 04:25:57 -0400
commita6e5c9722313cad63802559bd0a568911371f28c (patch)
treed47ee62dfd1ab360bbc5cef34f0ec4066ed541b4 /src/main/java/net
parent12b7499c4f0d66e4daa77484ca87f94b6e64fd7a (diff)
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Fixed losing an infinite item when interacting with an entity. Thanks for the help Rigby!
Diffstat (limited to 'src/main/java/net')
-rw-r--r--src/main/java/net/minecraft/server/EntityHuman.java6
-rw-r--r--src/main/java/net/minecraft/server/NetServerHandler.java10
2 files changed, 14 insertions, 2 deletions
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 5feff7a7..88dbc4e7 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -512,7 +512,8 @@ public abstract class EntityHuman extends EntityLiving {
if (itemstack != null && entity instanceof EntityLiving) {
itemstack.a((EntityLiving) entity);
- if (itemstack.count <= 0) {
+ // CraftBukkit - bypass infinite items; <= 0 -> == 0
+ if (itemstack.count == 0) {
itemstack.a(this);
this.G();
}
@@ -573,7 +574,8 @@ public abstract class EntityHuman extends EntityLiving {
if (itemstack != null && entity instanceof EntityLiving) {
itemstack.a((EntityLiving) entity, this);
- if (itemstack.count <= 0) {
+ // CraftBukkit - bypass infinite items; <= 0 -> == 0
+ if (itemstack.count == 0) {
itemstack.a(this);
this.G();
}
diff --git a/src/main/java/net/minecraft/server/NetServerHandler.java b/src/main/java/net/minecraft/server/NetServerHandler.java
index fb9ec17c..52d0995c 100644
--- a/src/main/java/net/minecraft/server/NetServerHandler.java
+++ b/src/main/java/net/minecraft/server/NetServerHandler.java
@@ -869,8 +869,18 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
}
// CraftBukkit end
this.player.c(entity);
+ // CraftBukkit start - update the client if the item is an infinite one
+ if (this.player.inventory.getItemInHand().count <= -1) {
+ this.player.a(this.player.activeContainer);
+ }
+ // CraftBukkit end
} else if (packet7useentity.c == 1) {
this.player.d(entity);
+ // CraftBukkit start - update the client if the item is an infinite one
+ if (this.player.inventory.getItemInHand().count <= -1) {
+ this.player.a(this.player.activeContainer);
+ }
+ // CraftBukkit end
}
}
}