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authorDinnerbone <dinnerbone@dinnerbone.com>2011-09-24 22:03:31 +0100
committerDinnerbone <dinnerbone@dinnerbone.com>2011-09-24 22:05:22 +0100
commit0118a20d6a4d5637504b26998bfd96c7a65ddbe1 (patch)
tree3015971c8bd61d17e7da8f00d4b3b5db01f7e9b3 /src/main/java/net/minecraft/server/WorldData.java
parent75ac4e00b27d05627a3c4ffde7879a37dd612d02 (diff)
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Update to mcdev rename revision 01 for 1.8.1
Diffstat (limited to 'src/main/java/net/minecraft/server/WorldData.java')
-rw-r--r--src/main/java/net/minecraft/server/WorldData.java186
1 files changed, 93 insertions, 93 deletions
diff --git a/src/main/java/net/minecraft/server/WorldData.java b/src/main/java/net/minecraft/server/WorldData.java
index 7d88c11e..c824df21 100644
--- a/src/main/java/net/minecraft/server/WorldData.java
+++ b/src/main/java/net/minecraft/server/WorldData.java
@@ -4,82 +4,82 @@ import java.util.List;
public class WorldData {
- private long a;
- private int b;
- private int c;
- private int d;
- private long e;
- private long f;
- private long g;
- private NBTTagCompound h;
- private int i;
+ private long seed;
+ private int spawnX;
+ private int spawnY;
+ private int spawnZ;
+ private long time;
+ private long lastPlayed;
+ private long sizeOnDisk;
+ private NBTTagCompound playerData;
+ private int dimension;
public String name; // CraftBukkit - private -> public
- private int k;
- private boolean l;
- private int m;
- private boolean n;
- private int o;
- public int p; // CraftBukkit - private -> public
- private boolean q;
+ private int version;
+ private boolean isRaining;
+ private int rainTicks;
+ private boolean isThundering;
+ private int thunderTicks;
+ private int gameType;
+ private boolean useMapFeatures;
public WorldData(NBTTagCompound nbttagcompound) {
- this.a = nbttagcompound.getLong("RandomSeed");
- this.p = nbttagcompound.e("GameType");
+ this.seed = nbttagcompound.getLong("RandomSeed");
+ this.gameType = nbttagcompound.e("GameType");
if (nbttagcompound.hasKey("MapFeatures")) {
- this.q = nbttagcompound.m("MapFeatures");
+ this.useMapFeatures = nbttagcompound.m("MapFeatures");
} else {
- this.q = true;
+ this.useMapFeatures = true;
}
- this.b = nbttagcompound.e("SpawnX");
- this.c = nbttagcompound.e("SpawnY");
- this.d = nbttagcompound.e("SpawnZ");
- this.e = nbttagcompound.getLong("Time");
- this.f = nbttagcompound.getLong("LastPlayed");
- this.g = nbttagcompound.getLong("SizeOnDisk");
+ this.spawnX = nbttagcompound.e("SpawnX");
+ this.spawnY = nbttagcompound.e("SpawnY");
+ this.spawnZ = nbttagcompound.e("SpawnZ");
+ this.time = nbttagcompound.getLong("Time");
+ this.lastPlayed = nbttagcompound.getLong("LastPlayed");
+ this.sizeOnDisk = nbttagcompound.getLong("SizeOnDisk");
this.name = nbttagcompound.getString("LevelName");
- this.k = nbttagcompound.e("version");
- this.m = nbttagcompound.e("rainTime");
- this.l = nbttagcompound.m("raining");
- this.o = nbttagcompound.e("thunderTime");
- this.n = nbttagcompound.m("thundering");
+ this.version = nbttagcompound.e("version");
+ this.rainTicks = nbttagcompound.e("rainTime");
+ this.isRaining = nbttagcompound.m("raining");
+ this.thunderTicks = nbttagcompound.e("thunderTime");
+ this.isThundering = nbttagcompound.m("thundering");
if (nbttagcompound.hasKey("Player")) {
- this.h = nbttagcompound.k("Player");
- this.i = this.h.e("Dimension");
+ this.playerData = nbttagcompound.k("Player");
+ this.dimension = this.playerData.e("Dimension");
}
}
public WorldData(WorldSettings worldsettings, String s) {
- this.a = worldsettings.a();
- this.p = worldsettings.b();
- this.q = worldsettings.c();
+ this.seed = worldsettings.a();
+ this.gameType = worldsettings.b();
+ this.useMapFeatures = worldsettings.c();
this.name = s;
}
public WorldData(WorldData worlddata) {
- this.a = worlddata.a;
- this.p = worlddata.p;
- this.q = worlddata.q;
- this.b = worlddata.b;
- this.c = worlddata.c;
- this.d = worlddata.d;
- this.e = worlddata.e;
- this.f = worlddata.f;
- this.g = worlddata.g;
- this.h = worlddata.h;
- this.i = worlddata.i;
+ this.seed = worlddata.seed;
+ this.gameType = worlddata.gameType;
+ this.useMapFeatures = worlddata.useMapFeatures;
+ this.spawnX = worlddata.spawnX;
+ this.spawnY = worlddata.spawnY;
+ this.spawnZ = worlddata.spawnZ;
+ this.time = worlddata.time;
+ this.lastPlayed = worlddata.lastPlayed;
+ this.sizeOnDisk = worlddata.sizeOnDisk;
+ this.playerData = worlddata.playerData;
+ this.dimension = worlddata.dimension;
this.name = worlddata.name;
- this.k = worlddata.k;
- this.m = worlddata.m;
- this.l = worlddata.l;
- this.o = worlddata.o;
- this.n = worlddata.n;
+ this.version = worlddata.version;
+ this.rainTicks = worlddata.rainTicks;
+ this.isRaining = worlddata.isRaining;
+ this.thunderTicks = worlddata.thunderTicks;
+ this.isThundering = worlddata.isThundering;
}
public NBTTagCompound a() {
NBTTagCompound nbttagcompound = new NBTTagCompound();
- this.a(nbttagcompound, this.h);
+ this.a(nbttagcompound, this.playerData);
return nbttagcompound;
}
@@ -102,66 +102,66 @@ public class WorldData {
}
private void a(NBTTagCompound nbttagcompound, NBTTagCompound nbttagcompound1) {
- nbttagcompound.setLong("RandomSeed", this.a);
- nbttagcompound.a("GameType", this.p);
- nbttagcompound.a("MapFeatures", this.q);
- nbttagcompound.a("SpawnX", this.b);
- nbttagcompound.a("SpawnY", this.c);
- nbttagcompound.a("SpawnZ", this.d);
- nbttagcompound.setLong("Time", this.e);
- nbttagcompound.setLong("SizeOnDisk", this.g);
+ nbttagcompound.setLong("RandomSeed", this.seed);
+ nbttagcompound.a("GameType", this.gameType);
+ nbttagcompound.a("MapFeatures", this.useMapFeatures);
+ nbttagcompound.a("SpawnX", this.spawnX);
+ nbttagcompound.a("SpawnY", this.spawnY);
+ nbttagcompound.a("SpawnZ", this.spawnZ);
+ nbttagcompound.setLong("Time", this.time);
+ nbttagcompound.setLong("SizeOnDisk", this.sizeOnDisk);
nbttagcompound.setLong("LastPlayed", System.currentTimeMillis());
nbttagcompound.setString("LevelName", this.name);
- nbttagcompound.a("version", this.k);
- nbttagcompound.a("rainTime", this.m);
- nbttagcompound.a("raining", this.l);
- nbttagcompound.a("thunderTime", this.o);
- nbttagcompound.a("thundering", this.n);
+ nbttagcompound.a("version", this.version);
+ nbttagcompound.a("rainTime", this.rainTicks);
+ nbttagcompound.a("raining", this.isRaining);
+ nbttagcompound.a("thunderTime", this.thunderTicks);
+ nbttagcompound.a("thundering", this.isThundering);
if (nbttagcompound1 != null) {
nbttagcompound.a("Player", nbttagcompound1);
}
}
public long getSeed() {
- return this.a;
+ return this.seed;
}
public int c() {
- return this.b;
+ return this.spawnX;
}
public int d() {
- return this.c;
+ return this.spawnY;
}
public int e() {
- return this.d;
+ return this.spawnZ;
}
public long f() {
- return this.e;
+ return this.time;
}
public long g() {
- return this.g;
+ return this.sizeOnDisk;
}
public int h() {
- return this.i;
+ return this.dimension;
}
public void a(long i) {
- this.e = i;
+ this.time = i;
}
public void b(long i) {
- this.g = i;
+ this.sizeOnDisk = i;
}
public void setSpawn(int i, int j, int k) {
- this.b = i;
- this.c = j;
- this.d = k;
+ this.spawnX = i;
+ this.spawnY = j;
+ this.spawnZ = k;
}
public void a(String s) {
@@ -169,54 +169,54 @@ public class WorldData {
}
public int i() {
- return this.k;
+ return this.version;
}
public void a(int i) {
- this.k = i;
+ this.version = i;
}
public boolean isThundering() {
- return this.n;
+ return this.isThundering;
}
public void setThundering(boolean flag) {
- this.n = flag;
+ this.isThundering = flag;
}
public int getThunderDuration() {
- return this.o;
+ return this.thunderTicks;
}
public void setThunderDuration(int i) {
- this.o = i;
+ this.thunderTicks = i;
}
public boolean hasStorm() {
- return this.l;
+ return this.isRaining;
}
public void setStorm(boolean flag) {
- this.l = flag;
+ this.isRaining = flag;
}
public int getWeatherDuration() {
- return this.m;
+ return this.rainTicks;
}
public void setWeatherDuration(int i) {
- this.m = i;
+ this.rainTicks = i;
}
- public int n() {
- return this.p;
+ public int getGameType() {
+ return this.gameType;
}
public boolean o() {
- return this.q;
+ return this.useMapFeatures;
}
- public void d(int i) {
- this.p = i;
+ public void setGameType(int i) {
+ this.gameType = i;
}
}