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authorDinnerbone <dinnerbone@dinnerbone.com>2011-02-23 02:37:56 +0000
committerDinnerbone <dinnerbone@dinnerbone.com>2011-02-23 02:37:56 +0000
commitf759e0b60d3a575d31921c930e436af321b0e7e8 (patch)
tree4b1eb7ac01670854c686b1f6faa2f97ff337f7d7 /src/main/java/net/minecraft/server/TileEntityChest.java
parenta124bfdab59cc9a9d8369425027e61eccd1d62fb (diff)
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Update to Minecraft 1.3 beta
Diffstat (limited to 'src/main/java/net/minecraft/server/TileEntityChest.java')
-rw-r--r--src/main/java/net/minecraft/server/TileEntityChest.java64
1 files changed, 32 insertions, 32 deletions
diff --git a/src/main/java/net/minecraft/server/TileEntityChest.java b/src/main/java/net/minecraft/server/TileEntityChest.java
index 5ce1f87e..f5d99249 100644
--- a/src/main/java/net/minecraft/server/TileEntityChest.java
+++ b/src/main/java/net/minecraft/server/TileEntityChest.java
@@ -2,40 +2,40 @@ package net.minecraft.server;
public class TileEntityChest extends TileEntity implements IInventory {
- private ItemStack[] e = new ItemStack[27]; //Craftbukkit
+ private ItemStack[] a = new ItemStack[27]; //Craftbukkit
// CraftBukkit start
public ItemStack[] getContents() {
- return e;
+ return a;
}
// CraftBukkit end
public TileEntityChest() {}
- public int h_() {
- return this.e.length; // Craftbukkit
+ public int m_() {
+ return 27;
}
- public ItemStack a(int i) {
- return this.e[i];
+ public ItemStack c_(int i) {
+ return this.a[i];
}
- public ItemStack b(int i, int j) {
- if (this.e[i] != null) {
+ public ItemStack a(int i, int j) {
+ if (this.a[i] != null) {
ItemStack itemstack;
- if (this.e[i].count <= j) {
- itemstack = this.e[i];
- this.e[i] = null;
- this.d();
+ if (this.a[i].count <= j) {
+ itemstack = this.a[i];
+ this.a[i] = null;
+ this.h();
return itemstack;
} else {
- itemstack = this.e[i].a(j);
- if (this.e[i].count == 0) {
- this.e[i] = null;
+ itemstack = this.a[i].a(j);
+ if (this.a[i].count == 0) {
+ this.a[i] = null;
}
- this.d();
+ this.h();
return itemstack;
}
} else {
@@ -44,30 +44,30 @@ public class TileEntityChest extends TileEntity implements IInventory {
}
public void a(int i, ItemStack itemstack) {
- this.e[i] = itemstack;
- if (itemstack != null && itemstack.count > this.c()) {
- itemstack.count = this.c();
+ this.a[i] = itemstack;
+ if (itemstack != null && itemstack.count > this.n_()) {
+ itemstack.count = this.n_();
}
- this.d();
+ this.h();
}
- public String b() {
+ public String c() {
return "Chest";
}
public void a(NBTTagCompound nbttagcompound) {
super.a(nbttagcompound);
- NBTTagList nbttaglist = nbttagcompound.k("Items");
+ NBTTagList nbttaglist = nbttagcompound.l("Items");
- this.e = new ItemStack[this.h_()];
+ this.a = new ItemStack[this.m_()];
- for (int i = 0; i < nbttaglist.b(); ++i) {
+ for (int i = 0; i < nbttaglist.c(); ++i) {
NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i);
- int j = nbttagcompound1.b("Slot") & 255;
+ int j = nbttagcompound1.c("Slot") & 255;
- if (j >= 0 && j < this.e.length) {
- this.e[j] = new ItemStack(nbttagcompound1);
+ if (j >= 0 && j < this.a.length) {
+ this.a[j] = new ItemStack(nbttagcompound1);
}
}
}
@@ -76,12 +76,12 @@ public class TileEntityChest extends TileEntity implements IInventory {
super.b(nbttagcompound);
NBTTagList nbttaglist = new NBTTagList();
- for (int i = 0; i < this.e.length; ++i) {
- if (this.e[i] != null) {
+ for (int i = 0; i < this.a.length; ++i) {
+ if (this.a[i] != null) {
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound1.a("Slot", (byte) i);
- this.e[i].a(nbttagcompound1);
+ this.a[i].a(nbttagcompound1);
nbttaglist.a((NBTBase) nbttagcompound1);
}
}
@@ -89,11 +89,11 @@ public class TileEntityChest extends TileEntity implements IInventory {
nbttagcompound.a("Items", (NBTBase) nbttaglist);
}
- public int c() {
+ public int n_() {
return 64;
}
public boolean a_(EntityHuman entityhuman) {
- return this.a.getTileEntity(this.b, this.c, this.d) != this ? false : entityhuman.d((double) this.b + 0.5D, (double) this.c + 0.5D, (double) this.d + 0.5D) <= 64.0D;
+ return this.d.getTileEntity(this.e, this.f, this.g) != this ? false : entityhuman.d((double) this.e + 0.5D, (double) this.f + 0.5D, (double) this.g + 0.5D) <= 64.0D;
}
}