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author | bloodshot <jdroque@gmail.com> | 2014-01-06 00:17:16 -0500 |
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committer | Nate Mortensen <nate.richard.mortensen@gmail.com> | 2014-04-23 21:25:55 -0600 |
commit | 576758bc55941e673b1c4bf5727a1e1329ef29cd (patch) | |
tree | b3e114f8d5852efafe2827a9a392d11a7ce519f2 /src/main/java/net/minecraft/server/ItemSkull.java | |
parent | de97b62b8945ec7a05c7b6813a6317606f46faaf (diff) | |
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Refactored BlockPlaceEvent and BlockChangeDelegate. Adds BUKKIT-5558
23 classes have been removed as they are no longer needed using the new
capture logic. This should help quite a bit with future MC updates.
BlockPlaceEvent Refactor
Before calling Item.interactWith, a recording flag is turned on for
setTypeAndData to capture a blockstate for each block that attempts to be set.
When a block place event is cancelled, the recorded blockstate, stack
size, and metadata will revert back to the captured state. If the event is
not cancelled, a notification will be sent to clients and block physics
will be updated.
BlockChangeDelegate Refactor
Now that we have the ability to capture blockstates through world, there
is no need to modify world gen classes with BlockChangeDelegate. Instead
we will simply capture blocks during world generation in order to "replay"
all of the captured blockstates to send back to delegates.
StructureGrowDelegate and BlockSapling.TreeGenerator have also been
removed as part of this change. BlockSapling and BlockMushroom will
capture blockstates the same as block placement and revert back any grow
events if needed.
Diffstat (limited to 'src/main/java/net/minecraft/server/ItemSkull.java')
-rw-r--r-- | src/main/java/net/minecraft/server/ItemSkull.java | 118 |
1 files changed, 0 insertions, 118 deletions
diff --git a/src/main/java/net/minecraft/server/ItemSkull.java b/src/main/java/net/minecraft/server/ItemSkull.java deleted file mode 100644 index dd7e5ccf..00000000 --- a/src/main/java/net/minecraft/server/ItemSkull.java +++ /dev/null @@ -1,118 +0,0 @@ -package net.minecraft.server; - -import java.util.UUID; - -import net.minecraft.util.com.mojang.authlib.GameProfile; - -public class ItemSkull extends Item { - - private static final String[] b = new String[] { "skeleton", "wither", "zombie", "char", "creeper"}; - public static final String[] a = new String[] { "skeleton", "wither", "zombie", "steve", "creeper"}; - - public ItemSkull() { - this.a(CreativeModeTab.c); - this.setMaxDurability(0); - this.a(true); - } - - public boolean interactWith(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l, float f, float f1, float f2) { - final int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit - if (l == 0) { - return false; - } else if (!world.getType(i, j, k).getMaterial().isBuildable()) { - return false; - } else { - if (l == 1) { - ++j; - } - - if (l == 2) { - --k; - } - - if (l == 3) { - ++k; - } - - if (l == 4) { - --i; - } - - if (l == 5) { - ++i; - } - - if (!world.isStatic) { - // CraftBukkit start - Handle in ItemBlock - // world.setTypeAndData(i, j, k, Blocks.SKULL, l, 2); - if (!ItemBlock.processBlockPlace(world, entityhuman, null, i, j, k, Blocks.SKULL, l, clickedX, clickedY, clickedZ)) { - return false; - } - l = world.getData(i, j, k); - // CraftBukkit end - int i1 = 0; - - if (l == 1) { - i1 = MathHelper.floor((double) (entityhuman.yaw * 16.0F / 360.0F) + 0.5D) & 15; - } - - TileEntity tileentity = world.getTileEntity(i, j, k); - - if (tileentity != null && tileentity instanceof TileEntitySkull) { - if (itemstack.getData() == 3) { - GameProfile gameprofile = null; - - if (itemstack.hasTag()) { - NBTTagCompound nbttagcompound = itemstack.getTag(); - - if (nbttagcompound.hasKeyOfType("SkullOwner", 10)) { - gameprofile = GameProfileSerializer.a(nbttagcompound.getCompound("SkullOwner")); - } else if (nbttagcompound.hasKeyOfType("SkullOwner", 8) && nbttagcompound.getString("SkullOwner").length() > 0) { - gameprofile = new GameProfile((UUID) null, nbttagcompound.getString("SkullOwner")); - } - } - - ((TileEntitySkull) tileentity).setGameProfile(gameprofile); - } else { - ((TileEntitySkull) tileentity).setSkullType(itemstack.getData()); - } - - ((TileEntitySkull) tileentity).setRotation(i1); - ((BlockSkull) Blocks.SKULL).a(world, i, j, k, (TileEntitySkull) tileentity); - } - - --itemstack.count; - } - - return true; - } - } - - public int filterData(int i) { - return i; - } - - public String a(ItemStack itemstack) { - int i = itemstack.getData(); - - if (i < 0 || i >= b.length) { - i = 0; - } - - return super.getName() + "." + b[i]; - } - - public String n(ItemStack itemstack) { - if (itemstack.getData() == 3 && itemstack.hasTag()) { - if (itemstack.getTag().hasKeyOfType("SkullOwner", 10)) { - return LocaleI18n.get("item.skull.player.name", new Object[] { GameProfileSerializer.a(itemstack.getTag().getCompound("SkullOwner")).getName()}); - } - - if (itemstack.getTag().hasKeyOfType("SkullOwner", 8)) { - return LocaleI18n.get("item.skull.player.name", new Object[] { itemstack.getTag().getString("SkullOwner")}); - } - } - - return super.n(itemstack); - } -} |