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authorbloodshot <jdroque@gmail.com>2014-01-06 00:17:16 -0500
committerNate Mortensen <nate.richard.mortensen@gmail.com>2014-04-23 21:25:55 -0600
commit576758bc55941e673b1c4bf5727a1e1329ef29cd (patch)
treeb3e114f8d5852efafe2827a9a392d11a7ce519f2 /src/main/java/net/minecraft/server/ItemSkull.java
parentde97b62b8945ec7a05c7b6813a6317606f46faaf (diff)
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Refactored BlockPlaceEvent and BlockChangeDelegate. Adds BUKKIT-5558
23 classes have been removed as they are no longer needed using the new capture logic. This should help quite a bit with future MC updates. BlockPlaceEvent Refactor Before calling Item.interactWith, a recording flag is turned on for setTypeAndData to capture a blockstate for each block that attempts to be set. When a block place event is cancelled, the recorded blockstate, stack size, and metadata will revert back to the captured state. If the event is not cancelled, a notification will be sent to clients and block physics will be updated. BlockChangeDelegate Refactor Now that we have the ability to capture blockstates through world, there is no need to modify world gen classes with BlockChangeDelegate. Instead we will simply capture blocks during world generation in order to "replay" all of the captured blockstates to send back to delegates. StructureGrowDelegate and BlockSapling.TreeGenerator have also been removed as part of this change. BlockSapling and BlockMushroom will capture blockstates the same as block placement and revert back any grow events if needed.
Diffstat (limited to 'src/main/java/net/minecraft/server/ItemSkull.java')
-rw-r--r--src/main/java/net/minecraft/server/ItemSkull.java118
1 files changed, 0 insertions, 118 deletions
diff --git a/src/main/java/net/minecraft/server/ItemSkull.java b/src/main/java/net/minecraft/server/ItemSkull.java
deleted file mode 100644
index dd7e5ccf..00000000
--- a/src/main/java/net/minecraft/server/ItemSkull.java
+++ /dev/null
@@ -1,118 +0,0 @@
-package net.minecraft.server;
-
-import java.util.UUID;
-
-import net.minecraft.util.com.mojang.authlib.GameProfile;
-
-public class ItemSkull extends Item {
-
- private static final String[] b = new String[] { "skeleton", "wither", "zombie", "char", "creeper"};
- public static final String[] a = new String[] { "skeleton", "wither", "zombie", "steve", "creeper"};
-
- public ItemSkull() {
- this.a(CreativeModeTab.c);
- this.setMaxDurability(0);
- this.a(true);
- }
-
- public boolean interactWith(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l, float f, float f1, float f2) {
- final int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit
- if (l == 0) {
- return false;
- } else if (!world.getType(i, j, k).getMaterial().isBuildable()) {
- return false;
- } else {
- if (l == 1) {
- ++j;
- }
-
- if (l == 2) {
- --k;
- }
-
- if (l == 3) {
- ++k;
- }
-
- if (l == 4) {
- --i;
- }
-
- if (l == 5) {
- ++i;
- }
-
- if (!world.isStatic) {
- // CraftBukkit start - Handle in ItemBlock
- // world.setTypeAndData(i, j, k, Blocks.SKULL, l, 2);
- if (!ItemBlock.processBlockPlace(world, entityhuman, null, i, j, k, Blocks.SKULL, l, clickedX, clickedY, clickedZ)) {
- return false;
- }
- l = world.getData(i, j, k);
- // CraftBukkit end
- int i1 = 0;
-
- if (l == 1) {
- i1 = MathHelper.floor((double) (entityhuman.yaw * 16.0F / 360.0F) + 0.5D) & 15;
- }
-
- TileEntity tileentity = world.getTileEntity(i, j, k);
-
- if (tileentity != null && tileentity instanceof TileEntitySkull) {
- if (itemstack.getData() == 3) {
- GameProfile gameprofile = null;
-
- if (itemstack.hasTag()) {
- NBTTagCompound nbttagcompound = itemstack.getTag();
-
- if (nbttagcompound.hasKeyOfType("SkullOwner", 10)) {
- gameprofile = GameProfileSerializer.a(nbttagcompound.getCompound("SkullOwner"));
- } else if (nbttagcompound.hasKeyOfType("SkullOwner", 8) && nbttagcompound.getString("SkullOwner").length() > 0) {
- gameprofile = new GameProfile((UUID) null, nbttagcompound.getString("SkullOwner"));
- }
- }
-
- ((TileEntitySkull) tileentity).setGameProfile(gameprofile);
- } else {
- ((TileEntitySkull) tileentity).setSkullType(itemstack.getData());
- }
-
- ((TileEntitySkull) tileentity).setRotation(i1);
- ((BlockSkull) Blocks.SKULL).a(world, i, j, k, (TileEntitySkull) tileentity);
- }
-
- --itemstack.count;
- }
-
- return true;
- }
- }
-
- public int filterData(int i) {
- return i;
- }
-
- public String a(ItemStack itemstack) {
- int i = itemstack.getData();
-
- if (i < 0 || i >= b.length) {
- i = 0;
- }
-
- return super.getName() + "." + b[i];
- }
-
- public String n(ItemStack itemstack) {
- if (itemstack.getData() == 3 && itemstack.hasTag()) {
- if (itemstack.getTag().hasKeyOfType("SkullOwner", 10)) {
- return LocaleI18n.get("item.skull.player.name", new Object[] { GameProfileSerializer.a(itemstack.getTag().getCompound("SkullOwner")).getName()});
- }
-
- if (itemstack.getTag().hasKeyOfType("SkullOwner", 8)) {
- return LocaleI18n.get("item.skull.player.name", new Object[] { itemstack.getTag().getString("SkullOwner")});
- }
- }
-
- return super.n(itemstack);
- }
-}