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authorbloodshot <jdroque@gmail.com>2014-01-06 00:17:16 -0500
committerNate Mortensen <nate.richard.mortensen@gmail.com>2014-04-23 21:25:55 -0600
commit576758bc55941e673b1c4bf5727a1e1329ef29cd (patch)
treeb3e114f8d5852efafe2827a9a392d11a7ce519f2 /src/main/java/net/minecraft/server/ItemDye.java
parentde97b62b8945ec7a05c7b6813a6317606f46faaf (diff)
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Refactored BlockPlaceEvent and BlockChangeDelegate. Adds BUKKIT-5558
23 classes have been removed as they are no longer needed using the new capture logic. This should help quite a bit with future MC updates. BlockPlaceEvent Refactor Before calling Item.interactWith, a recording flag is turned on for setTypeAndData to capture a blockstate for each block that attempts to be set. When a block place event is cancelled, the recorded blockstate, stack size, and metadata will revert back to the captured state. If the event is not cancelled, a notification will be sent to clients and block physics will be updated. BlockChangeDelegate Refactor Now that we have the ability to capture blockstates through world, there is no need to modify world gen classes with BlockChangeDelegate. Instead we will simply capture blocks during world generation in order to "replay" all of the captured blockstates to send back to delegates. StructureGrowDelegate and BlockSapling.TreeGenerator have also been removed as part of this change. BlockSapling and BlockMushroom will capture blockstates the same as block placement and revert back any grow events if needed.
Diffstat (limited to 'src/main/java/net/minecraft/server/ItemDye.java')
-rw-r--r--src/main/java/net/minecraft/server/ItemDye.java34
1 files changed, 4 insertions, 30 deletions
diff --git a/src/main/java/net/minecraft/server/ItemDye.java b/src/main/java/net/minecraft/server/ItemDye.java
index 064e9685..156af8e3 100644
--- a/src/main/java/net/minecraft/server/ItemDye.java
+++ b/src/main/java/net/minecraft/server/ItemDye.java
@@ -1,9 +1,6 @@
package net.minecraft.server;
-// CraftBukkit start
-import org.bukkit.entity.Player;
-import org.bukkit.event.entity.SheepDyeWoolEvent;
-// CraftBukkit end
+import org.bukkit.event.entity.SheepDyeWoolEvent; // CraftBukkit
public class ItemDye extends Item {
@@ -24,12 +21,11 @@ public class ItemDye extends Item {
}
public boolean interactWith(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l, float f, float f1, float f2) {
- final int clickedX = i, clickedY = j, clickedZ = k; // CraftBukkit
if (!entityhuman.a(i, j, k, l, itemstack)) {
return false;
} else {
if (itemstack.getData() == 15) {
- if (a(itemstack, world, i, j, k, entityhuman)) { // CraftBukkit - pass entity for StructureGrowEvent
+ if (a(itemstack, world, i, j, k)) {
if (!world.isStatic) {
world.triggerEffect(2005, i, j, k, 0);
}
@@ -68,12 +64,7 @@ public class ItemDye extends Item {
if (world.isEmpty(i, j, k)) {
int j1 = Blocks.COCOA.getPlacedData(world, i, j, k, l, f, f1, f2, 0);
- // CraftBukkit start - fire BlockPlaceEvent
- // world.setTypeAndData(i, j, k, Blocks.COCOA, j1, 2);
- if (!ItemBlock.processBlockPlace(world, entityhuman, itemstack, i, j, k, Blocks.COCOA, j1, clickedX, clickedY, clickedZ)) {
- return false;
- }
- // CraftBukkit end
+ world.setTypeAndData(i, j, k, Blocks.COCOA, j1, 2);
if (!entityhuman.abilities.canInstantlyBuild) {
--itemstack.count;
}
@@ -88,12 +79,6 @@ public class ItemDye extends Item {
}
public static boolean a(ItemStack itemstack, World world, int i, int j, int k) {
- // CraftBukkit start - add EntityHuman parameter
- return a(itemstack, world, i, j, k, null);
- }
-
- public static boolean a(ItemStack itemstack, World world, int i, int j, int k, EntityHuman entityhuman) {
- // CraftBukkit end
Block block = world.getType(i, j, k);
if (block instanceof IBlockFragilePlantElement) {
@@ -102,18 +87,7 @@ public class ItemDye extends Item {
if (iblockfragileplantelement.a(world, i, j, k, world.isStatic)) {
if (!world.isStatic) {
if (iblockfragileplantelement.a(world, world.random, i, j, k)) {
- // CraftBukkit start - Special case BlockSapling and BlockMushroom to use our methods
- if (block instanceof BlockSapling) {
- Player player = (entityhuman instanceof EntityPlayer) ? (Player) entityhuman.getBukkitEntity() : null;
- ((BlockSapling) block).grow(world, i, j, k, world.random, true, player, null);
- } else if (block instanceof BlockMushroom) {
- Player player = (entityhuman instanceof EntityPlayer) ? (Player) entityhuman.getBukkitEntity() : null;
- ((BlockMushroom) block).grow(world, i, j, k, world.random, true, player, null);
- } else {
- iblockfragileplantelement.b(world, world.random, i, j, k);
- }
- // CraftBukkit end
-
+ iblockfragileplantelement.b(world, world.random, i, j, k);
}
--itemstack.count;