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authorCeltic Minstrel <celtic.minstrel.ca@some.place>2012-02-29 13:56:35 -0500
committerEvilSeph <evilseph@gmail.com>2012-02-29 15:19:07 -0500
commit0842bab48b1c24f113c61606a294f5bcdf2e1315 (patch)
treee10864f22a8c54129d4e670ec15b8da594c333eb /src/main/java/net/minecraft/server/IInventory.java
parent10e593649c224db2f0a4227bdf6eef44bfa16865 (diff)
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[Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
See the corresponding Bukkit commit for details. Implementation details: - Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack - Better handling of null itemstacks in general (ie less converting them to air stacks) - Inventory.setContents() can now take an array smaller than the inventory without error - Player.updateInventory() should now correctly update the result slot in a crafting inventory Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
Diffstat (limited to 'src/main/java/net/minecraft/server/IInventory.java')
-rw-r--r--src/main/java/net/minecraft/server/IInventory.java20
1 files changed, 19 insertions, 1 deletions
diff --git a/src/main/java/net/minecraft/server/IInventory.java b/src/main/java/net/minecraft/server/IInventory.java
index b94ab24a..63c3f856 100644
--- a/src/main/java/net/minecraft/server/IInventory.java
+++ b/src/main/java/net/minecraft/server/IInventory.java
@@ -1,5 +1,13 @@
package net.minecraft.server;
+// CraftBukkit start
+import java.util.List;
+
+import org.bukkit.craftbukkit.entity.CraftHumanEntity;
+import org.bukkit.entity.HumanEntity;
+import org.bukkit.inventory.InventoryHolder;
+// CraftBukkit end
+
public interface IInventory {
int getSize();
@@ -22,5 +30,15 @@ public interface IInventory {
void g();
- public abstract ItemStack[] getContents(); // CraftBukkit
+ // CraftBukkit start
+ ItemStack[] getContents();
+
+ void onOpen(CraftHumanEntity who);
+
+ void onClose(CraftHumanEntity who);
+
+ List<HumanEntity> getViewers();
+
+ InventoryHolder getOwner();
+ //CraftBukkit end
}