diff options
author | Travis Watkins <amaranth@ubuntu.com> | 2012-10-24 22:53:23 -0500 |
---|---|---|
committer | EvilSeph <evilseph@gmail.com> | 2012-10-27 22:19:03 -0400 |
commit | 60819c6693daf19dde68b04af38a4fee8c7da988 (patch) | |
tree | e7bd96a07f0e9d9f1f6b2721ddd1bb5dd71eaf48 /src/main/java/net/minecraft/server/EntityLiving.java | |
parent | b9a72531b6e2ccc84bd021bca421255a957d96f7 (diff) | |
download | craftbukkit-60819c6693daf19dde68b04af38a4fee8c7da988.tar craftbukkit-60819c6693daf19dde68b04af38a4fee8c7da988.tar.gz craftbukkit-60819c6693daf19dde68b04af38a4fee8c7da988.tar.lz craftbukkit-60819c6693daf19dde68b04af38a4fee8c7da988.tar.xz craftbukkit-60819c6693daf19dde68b04af38a4fee8c7da988.zip |
Update CraftBukkit to Minecraft 1.4(.2).
Diffstat (limited to 'src/main/java/net/minecraft/server/EntityLiving.java')
-rw-r--r-- | src/main/java/net/minecraft/server/EntityLiving.java | 1101 |
1 files changed, 782 insertions, 319 deletions
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java index 826ab5ea..884a797f 100644 --- a/src/main/java/net/minecraft/server/EntityLiving.java +++ b/src/main/java/net/minecraft/server/EntityLiving.java @@ -15,57 +15,61 @@ import org.bukkit.event.entity.EntityRegainHealthEvent; public abstract class EntityLiving extends Entity { + private static final float[] b = new float[] { 0.0F, 0.0F, 0.005F, 0.01F}; + private static final float[] c = new float[] { 0.0F, 0.0F, 0.05F, 0.1F}; + private static final float[] d = new float[] { 0.0F, 0.0F, 0.005F, 0.02F}; + public static final float[] as = new float[] { 0.0F, 0.01F, 0.07F, 0.2F}; public int maxNoDamageTicks = 20; - public float ao; - public float ap; - public float aq = 0.0F; - public float ar = 0.0F; - public float as = 0.0F; - public float at = 0.0F; - protected float au; - protected float av; - protected float aw; - protected float ax; - protected boolean ay = true; + public float au; + public float av; + public float aw = 0.0F; + public float ax = 0.0F; + public float ay = 0.0F; + public float az = 0.0F; + protected float aA; + protected float aB; + protected float aC; + protected float aD; + protected boolean aE = true; protected String texture = "/mob/char.png"; - protected boolean aA = true; - protected float aB = 0.0F; - protected String aC = null; - protected float aD = 1.0F; - protected int aE = 0; - protected float aF = 0.0F; - public float aG = 0.1F; - public float aH = 0.02F; - public float aI; - public float aJ; + protected boolean aG = true; + protected float aH = 0.0F; + protected String aI = null; + protected float aJ = 1.0F; + protected int aK = 0; + protected float aL = 0.0F; + public float aM = 0.1F; + public float aN = 0.02F; + public float aO; + public float aP; protected int health = this.getMaxHealth(); - public int aL; - protected int aM; - private int a; + public int aR; + protected int aS; + public int aT; public int hurtTicks; - public int aO; - public float aP = 0.0F; + public int aV; + public float aW = 0.0F; public int deathTicks = 0; public int attackTicks = 0; - public float aS; - public float aT; - protected boolean aU = false; - protected int aV; - public int aW = -1; - public float aX = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D); - public float aY; public float aZ; public float ba; + protected boolean bb = false; + protected int bc; + public int bd = -1; + public float be = (float) (Math.random() * 0.8999999761581421D + 0.10000000149011612D); + public float bf; + public float bg; + public float bh; public EntityHuman killer = null; // CraftBukkit - protected -> public protected int lastDamageByPlayerTime = 0; public EntityLiving lastDamager = null; // CraftBukkit - private -> public - private int c = 0; - private EntityLiving d = null; - public int bd = 0; - public int be = 0; + private int f = 0; + private EntityLiving g = null; + public int bk = 0; + public int bl = 0; public HashMap effects = new HashMap(); // CraftBukkit - protected -> public public boolean updateEffects = true; // CraftBukkit - private -> public - private int f; + private int i; private ControllerLook lookController; private ControllerMove moveController; private ControllerJump jumpController; @@ -73,29 +77,37 @@ public abstract class EntityLiving extends Entity { private Navigation navigation; protected final PathfinderGoalSelector goalSelector; protected final PathfinderGoalSelector targetSelector; - private EntityLiving bz; - private EntitySenses bA; - private float bB; - private ChunkCoordinates bC = new ChunkCoordinates(0, 0, 0); - private float bD = -1.0F; - protected int bi; - protected double bj; - protected double bk; - protected double bl; - protected double bm; - protected double bn; - float bo = 0.0F; + private EntityLiving bO; + private EntitySenses bP; + private float bQ; + private ChunkCoordinates bR = new ChunkCoordinates(0, 0, 0); + private float bS = -1.0F; + private ItemStack[] equipment = new ItemStack[5]; + protected float[] dropChances = new float[5]; + private ItemStack[] bU = new ItemStack[5]; + public boolean bq = false; + public int br = 0; + protected boolean canPickUpLoot = false; + private boolean persistent = false; + protected boolean invulnerable = false; + protected int bu; + protected double bv; + protected double bw; + protected double bx; + protected double by; + protected double bz; + float bA = 0.0F; public int lastDamage = 0; // CraftBukkit - protected -> public - protected int bq = 0; - protected float br; - protected float bs; - protected float bt; - protected boolean bu = false; - protected float bv = 0.0F; - protected float bw = 0.7F; - private int bE = 0; - private Entity bF; - protected int bx = 0; + protected int bC = 0; + protected float bD; + protected float bE; + protected float bF; + protected boolean bG = false; + protected float bH = 0.0F; + protected float bI = 0.7F; + private int bW = 0; + private Entity bX; + protected int bJ = 0; public int expToDrop = 0; // CraftBukkit public int maxAirTicks = 300; // CraftBukkit @@ -109,13 +121,18 @@ public abstract class EntityLiving extends Entity { this.jumpController = new ControllerJump(this); this.senses = new EntityAIBodyControl(this); this.navigation = new Navigation(this, world, 16.0F); - this.bA = new EntitySenses(this); - this.ap = (float) (Math.random() + 1.0D) * 0.01F; + this.bP = new EntitySenses(this); + this.av = (float) (Math.random() + 1.0D) * 0.01F; this.setPosition(this.locX, this.locY, this.locZ); - this.ao = (float) Math.random() * 12398.0F; + this.au = (float) Math.random() * 12398.0F; this.yaw = (float) (Math.random() * 3.1415927410125732D * 2.0D); - this.as = this.yaw; - this.W = 0.5F; + this.ay = this.yaw; + + for (int i = 0; i < this.dropChances.length; ++i) { + this.dropChances[i] = 0.05F; + } + + this.X = 0.5F; } public ControllerLook getControllerLook() { @@ -134,104 +151,124 @@ public abstract class EntityLiving extends Entity { return this.navigation; } - public EntitySenses at() { - return this.bA; + public EntitySenses az() { + return this.bP; } - public Random au() { + public Random aA() { return this.random; } - public EntityLiving av() { + public EntityLiving aB() { return this.lastDamager; } - public EntityLiving aw() { - return this.d; + public EntityLiving aC() { + return this.g; } - public void j(Entity entity) { + public void k(Entity entity) { if (entity instanceof EntityLiving) { - this.d = (EntityLiving) entity; + this.g = (EntityLiving) entity; } } - public int ax() { - return this.bq; + public int aD() { + return this.bC; } - public float am() { - return this.as; + public float ap() { + return this.ay; } - public float ay() { - return this.bB; + public float aE() { + return this.bQ; } public void e(float f) { - this.bB = f; + this.bQ = f; this.f(f); } - public boolean k(Entity entity) { - this.j(entity); + public boolean l(Entity entity) { + this.k(entity); return false; } - public EntityLiving az() { - return this.bz; + public EntityLiving aF() { + return this.bO; } public void b(EntityLiving entityliving) { - this.bz = entityliving; + this.bO = entityliving; } public boolean a(Class oclass) { return EntityCreeper.class != oclass && EntityGhast.class != oclass; } - public void aA() {} + public void aG() {} + + protected void a(double d0, boolean flag) { + if (flag && this.fallDistance > 0.0F) { + int i = MathHelper.floor(this.locX); + int j = MathHelper.floor(this.locY - 0.20000000298023224D - (double) this.height); + int k = MathHelper.floor(this.locZ); + int l = this.world.getTypeId(i, j, k); + + if (l == 0 && this.world.getTypeId(i, j - 1, k) == Block.FENCE.id) { + l = this.world.getTypeId(i, j - 1, k); + } + + if (l > 0) { + Block.byId[l].a(this.world, i, j, k, this, this.fallDistance); + } + } + + super.a(d0, flag); + } - public boolean aB() { - return this.d(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)); + public boolean aH() { + return this.e(MathHelper.floor(this.locX), MathHelper.floor(this.locY), MathHelper.floor(this.locZ)); } - public boolean d(int i, int j, int k) { - return this.bD == -1.0F ? true : this.bC.e(i, j, k) < this.bD * this.bD; + public boolean e(int i, int j, int k) { + return this.bS == -1.0F ? true : this.bR.e(i, j, k) < this.bS * this.bS; } public void b(int i, int j, int k, int l) { - this.bC.b(i, j, k); - this.bD = (float) l; + this.bR.b(i, j, k); + this.bS = (float) l; } - public ChunkCoordinates aC() { - return this.bC; + public ChunkCoordinates aI() { + return this.bR; } - public float aD() { - return this.bD; + public float aJ() { + return this.bS; } - public void aE() { - this.bD = -1.0F; + public void aK() { + this.bS = -1.0F; } - public boolean aF() { - return this.bD != -1.0F; + public boolean aL() { + return this.bS != -1.0F; } public void c(EntityLiving entityliving) { this.lastDamager = entityliving; - this.c = this.lastDamager != null ? 60 : 0; + this.f = this.lastDamager != null ? 60 : 0; } protected void a() { - this.datawatcher.a(8, Integer.valueOf(this.f)); + this.datawatcher.a(8, Integer.valueOf(this.i)); + this.datawatcher.a(9, Byte.valueOf((byte) 0)); } - public boolean l(Entity entity) { - return this.world.a(Vec3D.a().create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), Vec3D.a().create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null; + public boolean m(Entity entity) { + return this.world.a(this.world.getVec3DPool().create(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ), this.world.getVec3DPool().create(entity.locX, entity.locY + (double) entity.getHeadHeight(), entity.locZ)) == null; } public boolean L() { @@ -246,25 +283,25 @@ public abstract class EntityLiving extends Entity { return this.length * 0.85F; } - public int aG() { + public int aM() { return 80; } - public void aH() { - String s = this.aQ(); + public void aN() { + String s = this.aW(); if (s != null) { - this.world.makeSound(this, s, this.aP(), this.i()); + this.world.makeSound(this, s, this.aV(), this.h()); } } - public void z() { - this.aI = this.aJ; - super.z(); + public void y() { + this.aO = this.aP; + super.y(); this.world.methodProfiler.a("mobBaseTick"); - if (this.isAlive() && this.random.nextInt(1000) < this.a++) { - this.a = -this.aG(); - this.aH(); + if (this.isAlive() && this.random.nextInt(1000) < this.aT++) { + this.aT = -this.aM(); + this.aN(); } // CraftBukkit start @@ -283,8 +320,8 @@ public abstract class EntityLiving extends Entity { this.extinguish(); } - if (this.isAlive() && this.a(Material.WATER) && !this.aU() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) { - this.setAirTicks(this.h(this.getAirTicks())); + if (this.isAlive() && this.a(Material.WATER) && !this.ba() && !this.effects.containsKey(Integer.valueOf(MobEffectList.WATER_BREATHING.id))) { + this.setAirTicks(this.g(this.getAirTicks())); if (this.getAirTicks() == -20) { this.setAirTicks(0); @@ -293,7 +330,7 @@ public abstract class EntityLiving extends Entity { float f1 = this.random.nextFloat() - this.random.nextFloat(); float f2 = this.random.nextFloat() - this.random.nextFloat(); - this.world.a("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ); + this.world.addParticle("bubble", this.locX + (double) f, this.locY + (double) f1, this.locZ + (double) f2, this.motX, this.motY, this.motZ); } // CraftBukkit start @@ -316,7 +353,7 @@ public abstract class EntityLiving extends Entity { // CraftBukkit end } - this.aS = this.aT; + this.aZ = this.ba; if (this.attackTicks > 0) { --this.attackTicks; } @@ -330,7 +367,7 @@ public abstract class EntityLiving extends Entity { } if (this.health <= 0) { - this.aI(); + this.aO(); } if (this.lastDamageByPlayerTime > 0) { @@ -339,24 +376,24 @@ public abstract class EntityLiving extends Entity { this.killer = null; } - if (this.d != null && !this.d.isAlive()) { - this.d = null; + if (this.g != null && !this.g.isAlive()) { + this.g = null; } if (this.lastDamager != null) { if (!this.lastDamager.isAlive()) { this.c((EntityLiving) null); - } else if (this.c > 0) { - --this.c; + } else if (this.f > 0) { + --this.f; } else { this.c((EntityLiving) null); } } - this.bo(); + this.bu(); + this.aD = this.aC; this.ax = this.aw; - this.ar = this.aq; - this.at = this.as; + this.az = this.ay; this.lastYaw = this.yaw; this.lastPitch = this.pitch; this.world.methodProfiler.b(); @@ -374,7 +411,7 @@ public abstract class EntityLiving extends Entity { } // CraftBukkit end - protected void aI() { + protected void aO() { ++this.deathTicks; if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead) int i; @@ -396,62 +433,75 @@ public abstract class EntityLiving extends Entity { double d1 = this.random.nextGaussian() * 0.02D; double d2 = this.random.nextGaussian() * 0.02D; - this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2); + this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, this.locY + (double) (this.random.nextFloat() * this.length), this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width, d0, d1, d2); } } } - protected int h(int i) { - return i - 1; + protected int g(int i) { + int j = EnchantmentManager.getOxygenEnchantmentLevel(this); + + return j > 0 && this.random.nextInt(j + 1) > 0 ? i : i - 1; } protected int getExpValue(EntityHuman entityhuman) { - return this.aV; + return this.bc; } protected boolean alwaysGivesExp() { return false; } - public void aK() { + public void aQ() { for (int i = 0; i < 20; ++i) { double d0 = this.random.nextGaussian() * 0.02D; double d1 = this.random.nextGaussian() * 0.02D; double d2 = this.random.nextGaussian() * 0.02D; double d3 = 10.0D; - this.world.a("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2); + this.world.addParticle("explode", this.locX + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d0 * d3, this.locY + (double) (this.random.nextFloat() * this.length) - d1 * d3, this.locZ + (double) (this.random.nextFloat() * this.width * 2.0F) - (double) this.width - d2 * d3, d0, d1, d2); } } public void U() { super.U(); - this.au = this.av; - this.av = 0.0F; + this.aA = this.aB; + this.aB = 0.0F; this.fallDistance = 0.0F; } - public void h_() { - super.h_(); - if (this.bd > 0) { - if (this.be <= 0) { - this.be = 60; + public void j_() { + super.j_(); + if (!this.world.isStatic) { + for (int i = 0; i < 5; ++i) { + ItemStack itemstack = this.getEquipment(i); + + if (!ItemStack.matches(itemstack, this.bU[i])) { + ((WorldServer) this.world).getTracker().a(this, new Packet5EntityEquipment(this.id, i, itemstack)); + this.bU[i] = itemstack == null ? null : itemstack.cloneItemStack(); + } + } + } + + if (this.bk > 0) { + if (this.bl <= 0) { + this.bl = 60; } - --this.be; - if (this.be <= 0) { - --this.bd; + --this.bl; + if (this.bl <= 0) { + --this.bk; } } - this.d(); + this.c(); double d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f = (float) (d0 * d0 + d1 * d1); - float f1 = this.aq; + float f1 = this.aw; float f2 = 0.0F; - this.au = this.av; + this.aA = this.aB; float f3 = 0.0F; if (f > 0.0025000002F) { @@ -461,7 +511,7 @@ public abstract class EntityLiving extends Entity { f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F; } - if (this.aJ > 0.0F) { + if (this.aP > 0.0F) { f1 = this.yaw; } @@ -469,15 +519,15 @@ public abstract class EntityLiving extends Entity { f3 = 0.0F; } - this.av += (f3 - this.av) * 0.3F; + this.aB += (f3 - this.aB) * 0.3F; this.world.methodProfiler.a("headTurn"); - if (this.aV()) { + if (this.bb()) { this.senses.a(); } else { - float f4 = MathHelper.g(f1 - this.aq); + float f4 = MathHelper.g(f1 - this.aw); - this.aq += f4 * 0.3F; - float f5 = MathHelper.g(this.yaw - this.aq); + this.aw += f4 * 0.3F; + float f5 = MathHelper.g(this.yaw - this.aw); boolean flag = f5 < -90.0F || f5 >= 90.0F; if (f5 < -75.0F) { @@ -488,9 +538,9 @@ public abstract class EntityLiving extends Entity { f5 = 75.0F; } - this.aq = this.yaw - f5; + this.aw = this.yaw - f5; if (f5 * f5 > 2500.0F) { - this.aq += f5 * 0.2F; + this.aw += f5 * 0.2F; } if (flag) { @@ -509,12 +559,12 @@ public abstract class EntityLiving extends Entity { this.lastYaw += 360.0F; } - while (this.aq - this.ar < -180.0F) { - this.ar -= 360.0F; + while (this.aw - this.ax < -180.0F) { + this.ax -= 360.0F; } - while (this.aq - this.ar >= 180.0F) { - this.ar += 360.0F; + while (this.aw - this.ax >= 180.0F) { + this.ax += 360.0F; } while (this.pitch - this.lastPitch < -180.0F) { @@ -525,16 +575,16 @@ public abstract class EntityLiving extends Entity { this.lastPitch += 360.0F; } - while (this.as - this.at < -180.0F) { - this.at -= 360.0F; + while (this.ay - this.az < -180.0F) { + this.az -= 360.0F; } - while (this.as - this.at >= 180.0F) { - this.at += 360.0F; + while (this.ay - this.az >= 180.0F) { + this.az += 360.0F; } this.world.methodProfiler.b(); - this.aw += f2; + this.aC += f2; } // CraftBukkit start - delegate so we can handle providing a reason for health being regained @@ -577,13 +627,17 @@ public abstract class EntityLiving extends Entity { if (this.world.isStatic) { return false; } else { - this.bq = 0; + this.bC = 0; if (this.health <= 0) { return false; } else if (damagesource.k() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) { return false; } else { - this.aZ = 1.5F; + if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) { + i = (int) ((float) i * 0.55F); + } + + this.bg = 1.5F; boolean flag = true; // CraftBukkit start @@ -606,13 +660,13 @@ public abstract class EntityLiving extends Entity { flag = false; } else { this.lastDamage = i; - this.aL = this.health; + this.aR = this.health; this.noDamageTicks = this.maxNoDamageTicks; this.d(damagesource, i); - this.hurtTicks = this.aO = 10; + this.hurtTicks = this.aV = 10; } - this.aP = 0.0F; + this.aW = 0.0F; Entity entity = damagesource.getEntity(); if (entity != null) { @@ -648,21 +702,21 @@ public abstract class EntityLiving extends Entity { d0 = (Math.random() - Math.random()) * 0.01D; } - this.aP = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; + this.aW = (float) (Math.atan2(d1, d0) * 180.0D / 3.1415927410125732D) - this.yaw; this.a(entity, i, d0, d1); } else { - this.aP = (float) ((int) (Math.random() * 2.0D) * 180); + this.aW = (float) ((int) (Math.random() * 2.0D) * 180); } } if (this.health <= 0) { if (flag) { - this.world.makeSound(this, this.aS(), this.aP(), this.i()); + this.world.makeSound(this, this.aY(), this.aV(), this.h()); } this.die(damagesource); } else if (flag) { - this.world.makeSound(this, this.aR(), this.aP(), this.i()); + this.world.makeSound(this, this.aX(), this.aV(), this.h()); } return true; @@ -670,24 +724,38 @@ public abstract class EntityLiving extends Entity { } } - private float i() { + private float h() { return this.isBaby() ? (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.5F : (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F; } - public int aO() { - return 0; + public int aU() { + int i = 0; + ItemStack[] aitemstack = this.getEquipment(); + int j = aitemstack.length; + + for (int k = 0; k < j; ++k) { + ItemStack itemstack = aitemstack[k]; + + if (itemstack != null && itemstack.getItem() instanceof ItemArmor) { + int l = ((ItemArmor) itemstack.getItem()).b; + + i += l; + } + } + + return i; } protected void k(int i) {} protected int b(DamageSource damagesource, int i) { if (!damagesource.ignoresArmor()) { - int j = 25 - this.aO(); - int k = i * j + this.aM; + int j = 25 - this.aU(); + int k = i * j + this.aS; this.k(i); i = k / 25; - this.aM = k % 25; + this.aS = k % 25; } return i; @@ -697,39 +765,41 @@ public abstract class EntityLiving extends Entity { if (this.hasEffect(MobEffectList.RESISTANCE)) { int j = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; int k = 25 - j; - int l = i * k + this.aM; + int l = i * k + this.aS; i = l / 25; - this.aM = l % 25; + this.aS = l % 25; } return i; } protected void d(DamageSource damagesource, int i) { - i = this.b(damagesource, i); - i = this.c(damagesource, i); - this.health -= i; + if (!this.invulnerable) { + i = this.b(damagesource, i); + i = this.c(damagesource, i); + this.health -= i; + } } - protected float aP() { + protected float aV() { return 1.0F; } - protected String aQ() { + protected String aW() { return null; } - protected String aR() { - return "damage.hurtflesh"; + protected String aX() { + return "damage.hit"; } - protected String aS() { - return "damage.hurtflesh"; + protected String aY() { + return "damage.hit"; } public void a(Entity entity, int i, double d0, double d1) { - this.al = true; + this.am = true; float f = MathHelper.sqrt(d0 * d0 + d1 * d1); float f1 = 0.4F; @@ -747,24 +817,25 @@ public abstract class EntityLiving extends Entity { public void die(DamageSource damagesource) { Entity entity = damagesource.getEntity(); - if (this.aE >= 0 && entity != null) { - entity.c(this, this.aE); + if (this.aK >= 0 && entity != null) { + entity.c(this, this.aK); } if (entity != null) { entity.a(this); } - this.aU = true; + this.bb = true; if (!this.world.isStatic) { int i = 0; if (entity instanceof EntityHuman) { - i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel(((EntityHuman) entity).inventory); + i = EnchantmentManager.getBonusMonsterLootEnchantmentLevel((EntityLiving) entity); } - if (!this.isBaby()) { + if (!this.isBaby() && this.world.getGameRules().getBoolean("doMobLoot")) { this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i); + this.dropEquipment(this.lastDamageByPlayerTime > 0, i); if (false && this.lastDamageByPlayerTime > 0) { // CraftBukkit - move rare item drop call to dropDeathLoot int j = this.random.nextInt(200) - i; @@ -861,7 +932,7 @@ public abstract class EntityLiving extends Entity { if (this.H() && (!(this instanceof EntityHuman) || !((EntityHuman) this).abilities.isFlying)) { d0 = this.locY; - this.a(f, f1, this.aV() ? 0.04F : 0.02F); + this.a(f, f1, this.bb() ? 0.04F : 0.02F); this.move(this.motX, this.motY, this.motZ); this.motX *= 0.800000011920929D; this.motY *= 0.800000011920929D; @@ -897,15 +968,15 @@ public abstract class EntityLiving extends Entity { float f4; if (this.onGround) { - if (this.aV()) { - f4 = this.ay(); + if (this.bb()) { + f4 = this.aE(); } else { - f4 = this.aG; + f4 = this.aM; } f4 *= f3; } else { - f4 = this.aH; + f4 = this.aN; } this.a(f, f1, f4); @@ -919,7 +990,7 @@ public abstract class EntityLiving extends Entity { } } - if (this.f_()) { + if (this.g_()) { float f5 = 0.15F; if (this.motX < (double) (-f5)) { @@ -951,7 +1022,7 @@ public abstract class EntityLiving extends Entity { } this.move(this.motX, this.motY, this.motZ); - if (this.positionChanged && this.f_()) { + if (this.positionChanged && this.g_()) { this.motY = 0.2D; } @@ -961,7 +1032,7 @@ public abstract class EntityLiving extends Entity { this.motZ *= (double) f2; } - this.aY = this.aZ; + this.bf = this.bg; d0 = this.locX - this.lastX; double d1 = this.locZ - this.lastZ; float f6 = MathHelper.sqrt(d0 * d0 + d1 * d1) * 4.0F; @@ -970,11 +1041,11 @@ public abstract class EntityLiving extends Entity { f6 = 1.0F; } - this.aZ += (f6 - this.aZ) * 0.4F; - this.ba += this.aZ; + this.bg += (f6 - this.bg) * 0.4F; + this.bh += this.bg; } - public boolean f_() { + public boolean g_() { int i = MathHelper.floor(this.locX); int j = MathHelper.floor(this.boundingBox.b); int k = MathHelper.floor(this.locZ); @@ -988,22 +1059,44 @@ public abstract class EntityLiving extends Entity { nbttagcompound.setShort("HurtTime", (short) this.hurtTicks); nbttagcompound.setShort("DeathTime", (short) this.deathTicks); nbttagcompound.setShort("AttackTime", (short) this.attackTicks); + nbttagcompound.setBoolean("CanPickUpLoot", this.canPickUpLoot); + nbttagcompound.setBoolean("PersistenceRequired", this.persistent); + nbttagcompound.setBoolean("Invulnerable", this.invulnerable); + NBTTagList nbttaglist = new NBTTagList(); + + for (int i = 0; i < this.equipment.length; ++i) { + NBTTagCompound nbttagcompound1 = new NBTTagCompound(); + + if (this.equipment[i] != null) { + this.equipment[i].save(nbttagcompound1); + } + + nbttaglist.add(nbttagcompound1); + } + + nbttagcompound.set("Equipment", nbttaglist); + NBTTagList nbttaglist1; + if (!this.effects.isEmpty()) { - NBTTagList nbttaglist = new NBTTagList(); + nbttaglist1 = new NBTTagList(); Iterator iterator = this.effects.values().iterator(); while (iterator.hasNext()) { MobEffect mobeffect = (MobEffect) iterator.next(); - NBTTagCompound nbttagcompound1 = new NBTTagCompound(); - nbttagcompound1.setByte("Id", (byte) mobeffect.getEffectId()); - nbttagcompound1.setByte("Amplifier", (byte) mobeffect.getAmplifier()); - nbttagcompound1.setInt("Duration", mobeffect.getDuration()); - nbttaglist.add(nbttagcompound1); + nbttaglist1.add(mobeffect.a(new NBTTagCompound())); } - nbttagcompound.set("ActiveEffects", nbttaglist); + nbttagcompound.set("ActiveEffects", nbttaglist1); } + + nbttaglist1 = new NBTTagList(); + + for (int j = 0; j < this.dropChances.length; ++j) { + nbttaglist1.add(new NBTTagFloat(j + "", this.dropChances[j])); + } + + nbttagcompound.set("DropChances", nbttaglist1); } public void a(NBTTagCompound nbttagcompound) { @@ -1019,16 +1112,36 @@ public abstract class EntityLiving extends Entity { this.hurtTicks = nbttagcompound.getShort("HurtTime"); this.deathTicks = nbttagcompound.getShort("DeathTime"); this.attackTicks = nbttagcompound.getShort("AttackTime"); + this.canPickUpLoot = nbttagcompound.getBoolean("CanPickUpLoot"); + this.persistent = nbttagcompound.getBoolean("PersistenceRequired"); + this.invulnerable = nbttagcompound.getBoolean("Invulnerable"); + NBTTagList nbttaglist; + int i; + + if (nbttagcompound.hasKey("Equipment")) { + nbttaglist = nbttagcompound.getList("Equipment"); + + for (i = 0; i < this.equipment.length; ++i) { + this.equipment[i] = ItemStack.a((NBTTagCompound) nbttaglist.get(i)); + } + } + if (nbttagcompound.hasKey("ActiveEffects")) { - NBTTagList nbttaglist = nbttagcompound.getList("ActiveEffects"); + nbttaglist = nbttagcompound.getList("ActiveEffects"); - for (int i = 0; i < nbttaglist.size(); ++i) { + for (i = 0; i < nbttaglist.size(); ++i) { NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.get(i); - byte b0 = nbttagcompound1.getByte("Id"); - byte b1 = nbttagcompound1.getByte("Amplifier"); - int j = nbttagcompound1.getInt("Duration"); + MobEffect mobeffect = MobEffect.b(nbttagcompound1); + + this.effects.put(Integer.valueOf(mobeffect.getEffectId()), mobeffect); + } + } + + if (nbttagcompound.hasKey("DropChances")) { + nbttaglist = nbttagcompound.getList("DropChances"); - this.effects.put(Integer.valueOf(b0), new MobEffect(b0, j, b1)); + for (i = 0; i < nbttaglist.size(); ++i) { + this.dropChances[i] = ((NBTTagFloat) nbttaglist.get(i)).data; } } } @@ -1037,32 +1150,32 @@ public abstract class EntityLiving extends Entity { return !this.dead && this.health > 0; } - public boolean aU() { + public boolean ba() { return false; } public void f(float f) { - this.bs = f; + this.bE = f; } - public void d(boolean flag) { - this.bu = flag; + public void e(boolean flag) { + this.bG = flag; } - public void d() { - if (this.bE > 0) { - --this.bE; + public void c() { + if (this.bW > 0) { + --this.bW; } - if (this.bi > 0) { - double d0 = this.locX + (this.bj - this.locX) / (double) this.bi; - double d1 = this.locY + (this.bk - this.locY) / (double) this.bi; - double d2 = this.locZ + (this.bl - this.locZ) / (double) this.bi; - double d3 = MathHelper.g(this.bm - (double) this.yaw); + if (this.bu > 0) { + double d0 = this.locX + (this.bv - this.locX) / (double) this.bu; + double d1 = this.locY + (this.bw - this.locY) / (double) this.bu; + double d2 = this.locZ + (this.bx - this.locZ) / (double) this.bu; + double d3 = MathHelper.g(this.by - (double) this.yaw); - this.yaw = (float) ((double) this.yaw + d3 / (double) this.bi); - this.pitch = (float) ((double) this.pitch + (this.bn - (double) this.pitch) / (double) this.bi); - --this.bi; + this.yaw = (float) ((double) this.yaw + d3 / (double) this.bu); + this.pitch = (float) ((double) this.pitch + (this.bz - (double) this.pitch) / (double) this.bu); + --this.bu; this.setPosition(d0, d1, d2); this.b(this.yaw, this.pitch); } @@ -1080,62 +1193,129 @@ public abstract class EntityLiving extends Entity { } this.world.methodProfiler.a("ai"); - if (this.aX()) { - this.bu = false; - this.br = 0.0F; - this.bs = 0.0F; - this.bt = 0.0F; - } else if (this.aW()) { - if (this.aV()) { + if (this.bd()) { + this.bG = false; + this.bD = 0.0F; + this.bE = 0.0F; + this.bF = 0.0F; + } else if (this.bc()) { + if (this.bb()) { this.world.methodProfiler.a("newAi"); - this.bc(); + this.bi(); this.world.methodProfiler.b(); } else { this.world.methodProfiler.a("oldAi"); - this.be(); + this.bk(); this.world.methodProfiler.b(); - this.as = this.yaw; + this.ay = this.yaw; } } this.world.methodProfiler.b(); this.world.methodProfiler.a("jump"); - if (this.bu) { + if (this.bG) { if (!this.H() && !this.J()) { - if (this.onGround && this.bE == 0) { - this.aZ(); - this.bE = 10; + if (this.onGround && this.bW == 0) { + this.bf(); + this.bW = 10; } } else { this.motY += 0.03999999910593033D; } } else { - this.bE = 0; + this.bW = 0; } this.world.methodProfiler.b(); this.world.methodProfiler.a("travel"); - this.br *= 0.98F; - this.bs *= 0.98F; - this.bt *= 0.9F; - float f = this.aG; - - this.aG *= this.bs(); - this.e(this.br, this.bs); - this.aG = f; + this.bD *= 0.98F; + this.bE *= 0.98F; + this.bF *= 0.9F; + float f = this.aM; + + this.aM *= this.by(); + this.e(this.bD, this.bE); + this.aM = f; this.world.methodProfiler.b(); this.world.methodProfiler.a("push"); - if (!this.world.isStatic) { - List list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)); + List list; + Iterator iterator; + if (!this.world.isStatic) { + list = this.world.getEntities(this, this.boundingBox.grow(0.20000000298023224D, 0.0D, 0.20000000298023224D)); if (list != null && !list.isEmpty()) { - Iterator iterator = list.iterator(); + iterator = list.iterator(); while (iterator.hasNext()) { Entity entity = (Entity) iterator.next(); if (entity.M()) { - entity.collide(this); + this.n(entity); + } + } + } + } + + this.world.methodProfiler.b(); + this.world.methodProfiler.a("looting"); + if (!this.world.isStatic && this.canPickUpLoot && this.world.getGameRules().getBoolean("mobGriefing")) { + list = this.world.a(EntityItem.class, this.boundingBox.grow(1.0D, 0.0D, 1.0D)); + iterator = list.iterator(); + + while (iterator.hasNext()) { + EntityItem entityitem = (EntityItem) iterator.next(); + + if (!entityitem.dead && entityitem.itemStack != null) { + ItemStack itemstack = entityitem.itemStack; + int i = b(itemstack); + + if (i > -1) { + boolean flag = true; + ItemStack itemstack1 = this.getEquipment(i); + + if (itemstack1 != null) { + if (i == 0) { + if (itemstack.getItem() instanceof ItemSword && !(itemstack1.getItem() instanceof ItemSword)) { + flag = true; + } else if (itemstack.getItem() instanceof ItemSword && itemstack1.getItem() instanceof ItemSword) { + ItemSword itemsword = (ItemSword) itemstack.getItem(); + ItemSword itemsword1 = (ItemSword) itemstack1.getItem(); + + if (itemsword.g() == itemsword1.g()) { + flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag(); + } else { + flag = itemsword.g() > itemsword1.g(); + } + } else { + flag = false; + } + } else if (itemstack.getItem() instanceof ItemArmor && !(itemstack1.getItem() instanceof ItemArmor)) { + flag = true; + } else if (itemstack.getItem() instanceof ItemArmor && itemstack1.getItem() instanceof ItemArmor) { + ItemArmor itemarmor = (ItemArmor) itemstack.getItem(); + ItemArmor itemarmor1 = (ItemArmor) itemstack1.getItem(); + + if (itemarmor.b == itemarmor1.b) { + flag = itemstack.getData() > itemstack1.getData() || itemstack.hasTag() && !itemstack1.hasTag(); + } else { + flag = itemarmor.b > itemarmor1.b; + } + } else { + flag = false; + } + } + + if (flag) { + if (itemstack1 != null && this.random.nextFloat() - 0.1F < this.dropChances[i]) { + this.a(itemstack1, 0.0F); + } + + this.setEquipment(i, itemstack); + this.dropChances[i] = 2.0F; + this.persistent = true; + this.receive(entityitem, 1); + entityitem.die(); + } } } } @@ -1144,23 +1324,27 @@ public abstract class EntityLiving extends Entity { this.world.methodProfiler.b(); } - protected boolean aV() { + protected void n(Entity entity) { + entity.collide(this); + } + + protected boolean bb() { return false; } - protected boolean aW() { + protected boolean bc() { return !this.world.isStatic; } - protected boolean aX() { + protected boolean bd() { return this.health <= 0; } - public boolean aY() { + public boolean be() { return false; } - protected void aZ() { + protected void bf() { this.motY = 0.41999998688697815D; if (this.hasEffect(MobEffectList.JUMP)) { this.motY += (double) ((float) (this.getEffect(MobEffectList.JUMP).getAmplifier() + 1) * 0.1F); @@ -1173,41 +1357,43 @@ public abstract class EntityLiving extends Entity { this.motZ += (double) (MathHelper.cos(f) * 0.2F); } - this.al = true; + this.am = true; } - protected boolean ba() { + protected boolean bg() { return true; } - protected void bb() { - EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); + protected void bh() { + if (!this.persistent) { + EntityHuman entityhuman = this.world.findNearbyPlayer(this, -1.0D); - if (entityhuman != null) { - double d0 = entityhuman.locX - this.locX; - double d1 = entityhuman.locY - this.locY; - double d2 = entityhuman.locZ - this.locZ; - double d3 = d0 * d0 + d1 * d1 + d2 * d2; + if (entityhuman != null) { + double d0 = entityhuman.locX - this.locX; + double d1 = entityhuman.locY - this.locY; + double d2 = entityhuman.locZ - this.locZ; + double d3 = d0 * d0 + d1 * d1 + d2 * d2; - if (this.ba() && d3 > 16384.0D) { - this.die(); - } + if (this.bg() && d3 > 16384.0D) { + this.die(); + } - if (this.bq > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D && this.ba()) { - this.die(); - } else if (d3 < 1024.0D) { - this.bq = 0; + if (this.bC > 600 && this.random.nextInt(800) == 0 && d3 > 1024.0D && this.bg()) { + this.die(); + } else if (d3 < 1024.0D) { + this.bC = 0; + } } } } - protected void bc() { - ++this.bq; + protected void bi() { + ++this.bC; this.world.methodProfiler.a("checkDespawn"); - this.bb(); + this.bh(); this.world.methodProfiler.b(); this.world.methodProfiler.a("sensing"); - this.bA.a(); + this.bP.a(); this.world.methodProfiler.b(); this.world.methodProfiler.a("targetSelector"); this.targetSelector.a(); @@ -1219,7 +1405,7 @@ public abstract class EntityLiving extends Entity { this.navigation.e(); this.world.methodProfiler.b(); this.world.methodProfiler.a("mob tick"); - this.bd(); + this.bj(); this.world.methodProfiler.b(); this.world.methodProfiler.a("controls"); this.world.methodProfiler.a("move"); @@ -1232,49 +1418,65 @@ public abstract class EntityLiving extends Entity { this.world.methodProfiler.b(); } - protected void bd() {} + protected void bj() {} - protected void be() { - ++this.bq; - this.bb(); - this.br = 0.0F; - this.bs = 0.0F; + protected void bk() { + ++this.bC; + this.bh(); + this.bD = 0.0F; + this.bE = 0.0F; float f = 8.0F; if (this.random.nextFloat() < 0.02F) { EntityHuman entityhuman = this.world.findNearbyPlayer(this, (double) f); if (entityhuman != null) { - this.bF = entityhuman; - this.bx = 10 + this.random.nextInt(20); + this.bX = entityhuman; + this.bJ = 10 + this.random.nextInt(20); } else { - this.bt = (this.random.nextFloat() - 0.5F) * 20.0F; + this.bF = (this.random.nextFloat() - 0.5F) * 20.0F; } } - if (this.bF != null) { - this.a(this.bF, 10.0F, (float) this.bf()); - if (this.bx-- <= 0 || this.bF.dead || this.bF.e((Entity) this) > (double) (f * f)) { - this.bF = null; + if (this.bX != null) { + this.a(this.bX, 10.0F, (float) this.bm()); + if (this.bJ-- <= 0 || this.bX.dead || this.bX.e((Entity) this) > (double) (f * f)) { + this.bX = null; } } else { if (this.random.nextFloat() < 0.05F) { - this.bt = (this.random.nextFloat() - 0.5F) * 20.0F; + this.bF = (this.random.nextFloat() - 0.5F) * 20.0F; } - this.yaw += this.bt; - this.pitch = this.bv; + this.yaw += this.bF; + this.pitch = this.bH; } boolean flag = this.H(); boolean flag1 = this.J(); if (flag || flag1) { - this.bu = this.random.nextFloat() < 0.8F; + this.bG = this.random.nextFloat() < 0.8F; + } + } + + protected void bl() { + int i = this.i(); + + if (this.bq) { + ++this.br; + if (this.br >= i) { + this.br = 0; + this.bq = false; + } + } else { + this.br = 0; } + + this.aP = (float) this.br / (float) i; } - public int bf() { + public int bm() { return 40; } @@ -1346,7 +1548,7 @@ public abstract class EntityLiving extends Entity { f2 = MathHelper.sin(-this.yaw * 0.017453292F - 3.1415927F); f3 = -MathHelper.cos(-this.pitch * 0.017453292F); f4 = MathHelper.sin(-this.pitch * 0.017453292F); - return Vec3D.a().create((double) (f2 * f3), (double) f4, (double) (f1 * f3)); + return this.world.getVec3DPool().create((double) (f2 * f3), (double) f4, (double) (f1 * f3)); } else { f1 = this.lastPitch + (this.pitch - this.lastPitch) * f; f2 = this.lastYaw + (this.yaw - this.lastYaw) * f; @@ -1355,11 +1557,11 @@ public abstract class EntityLiving extends Entity { float f5 = -MathHelper.cos(-f1 * 0.017453292F); float f6 = MathHelper.sin(-f1 * 0.017453292F); - return Vec3D.a().create((double) (f4 * f5), (double) f6, (double) (f3 * f5)); + return this.world.getVec3DPool().create((double) (f4 * f5), (double) f6, (double) (f3 * f5)); } } - public int bl() { + public int bs() { return 4; } @@ -1367,7 +1569,7 @@ public abstract class EntityLiving extends Entity { return false; } - protected void bo() { + protected void bu() { Iterator iterator = this.effects.keySet().iterator(); while (iterator.hasNext()) { @@ -1385,29 +1587,47 @@ public abstract class EntityLiving extends Entity { if (this.updateEffects) { if (!this.world.isStatic) { if (this.effects.isEmpty()) { + this.datawatcher.watch(9, Byte.valueOf((byte) 0)); this.datawatcher.watch(8, Integer.valueOf(0)); + this.setInvisible(false); } else { i = PotionBrewer.a(this.effects.values()); + this.datawatcher.watch(9, Byte.valueOf((byte) (PotionBrewer.b(this.effects.values()) ? 1 : 0))); this.datawatcher.watch(8, Integer.valueOf(i)); + this.setInvisible(this.hasEffect(MobEffectList.INVISIBILITY.id)); } } this.updateEffects = false; } - if (this.random.nextBoolean()) { - i = this.datawatcher.getInt(8); - if (i > 0) { + i = this.datawatcher.getInt(8); + boolean flag = this.datawatcher.getByte(9) > 0; + + if (i > 0) { + boolean flag1 = false; + + if (!this.isInvisible()) { + flag1 = this.random.nextBoolean(); + } else { + flag1 = this.random.nextInt(15) == 0; + } + + if (flag) { + flag1 &= this.random.nextInt(5) == 0; + } + + if (flag1 && i > 0) { double d0 = (double) (i >> 16 & 255) / 255.0D; double d1 = (double) (i >> 8 & 255) / 255.0D; double d2 = (double) (i >> 0 & 255) / 255.0D; - this.world.a("mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2); + this.world.addParticle(flag ? "mobSpellAmbient" : "mobSpell", this.locX + (this.random.nextDouble() - 0.5D) * (double) this.width, this.locY + this.random.nextDouble() * (double) this.length - (double) this.height, this.locZ + (this.random.nextDouble() - 0.5D) * (double) this.width, d0, d1, d2); } } } - public void bp() { + public void bv() { Iterator iterator = this.effects.keySet().iterator(); while (iterator.hasNext()) { @@ -1425,6 +1645,10 @@ public abstract class EntityLiving extends Entity { return this.effects.values(); } + public boolean hasEffect(int i) { + return this.effects.containsKey(Integer.valueOf(i)); + } + public boolean hasEffect(MobEffectList mobeffectlist) { return this.effects.containsKey(Integer.valueOf(mobeffectlist.id)); } @@ -1457,10 +1681,18 @@ public abstract class EntityLiving extends Entity { return true; } - public boolean br() { + public boolean bx() { return this.getMonsterType() == EnumMonsterType.UNDEAD; } + public void o(int i) { + MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i)); + + if (mobeffect != null) { + this.c(mobeffect); + } + } + protected void a(MobEffect mobeffect) { this.updateEffects = true; } @@ -1473,7 +1705,7 @@ public abstract class EntityLiving extends Entity { this.updateEffects = true; } - protected float bs() { + public float by() { float f = 1.0F; if (this.hasEffect(MobEffectList.FASTER_MOVEMENT)) { @@ -1503,16 +1735,247 @@ public abstract class EntityLiving extends Entity { this.world.makeSound(this, "random.break", 0.8F, 0.8F + this.world.random.nextFloat() * 0.4F); for (int i = 0; i < 5; ++i) { - Vec3D vec3d = Vec3D.a().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D); + Vec3D vec3d = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.1D, Math.random() * 0.1D + 0.1D, 0.0D); vec3d.a(-this.pitch * 3.1415927F / 180.0F); vec3d.b(-this.yaw * 3.1415927F / 180.0F); - Vec3D vec3d1 = Vec3D.a().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D); + Vec3D vec3d1 = this.world.getVec3DPool().create(((double) this.random.nextFloat() - 0.5D) * 0.3D, (double) (-this.random.nextFloat()) * 0.6D - 0.3D, 0.6D); vec3d1.a(-this.pitch * 3.1415927F / 180.0F); vec3d1.b(-this.yaw * 3.1415927F / 180.0F); vec3d1 = vec3d1.add(this.locX, this.locY + (double) this.getHeadHeight(), this.locZ); - this.world.a("iconcrack_" + itemstack.getItem().id, vec3d1.a, vec3d1.b, vec3d1.c, vec3d.a, vec3d.b + 0.05D, vec3d.c); + this.world.addParticle("iconcrack_" + itemstack.getItem().id, vec3d1.c, vec3d1.d, vec3d1.e, vec3d.c, vec3d.d + 0.05D, vec3d.e); + } + } + + public int as() { + if (this.aF() == null) { + return 3; + } else { + int i = (int) ((float) this.health - (float) this.getMaxHealth() * 0.33F); + + i -= (3 - this.world.difficulty) * 4; + if (i < 0) { + i = 0; + } + + return i + 3; + } + } + + public ItemStack bA() { + return this.equipment[0]; + } + + public ItemStack getEquipment(int i) { + return this.equipment[i]; + } + + public ItemStack q(int i) { + return this.equipment[i + 1]; + } + + public void setEquipment(int i, ItemStack itemstack) { + this.equipment[i] = itemstack; + } + + public ItemStack[] getEquipment() { + return this.equipment; + } + + protected void dropEquipment(boolean flag, int i) { + for (int j = 0; j < this.getEquipment().length; ++j) { + ItemStack itemstack = this.getEquipment(j); + boolean flag1 = this.dropChances[j] > 1.0F; + + if (itemstack != null && (flag || flag1) && this.random.nextFloat() - (float) i * 0.01F < this.dropChances[j]) { + if (!flag1 && itemstack.f()) { + int k = Math.max(itemstack.k() - 25, 1); + int l = itemstack.k() - this.random.nextInt(this.random.nextInt(k) + 1); + + if (l > k) { + l = k; + } + + if (l < 1) { + l = 1; + } + + itemstack.setData(l); + } + + this.a(itemstack, 0.0F); + } } } + + protected void bB() { + if (this.random.nextFloat() < d[this.world.difficulty]) { + int i = this.random.nextInt(2); + float f = this.world.difficulty == 3 ? 0.1F : 0.25F; + + if (this.random.nextFloat() < 0.07F) { + ++i; + } + + if (this.random.nextFloat() < 0.07F) { + ++i; + } + + if (this.random.nextFloat() < 0.07F) { + ++i; + } + + for (int j = 3; j >= 0; --j) { + ItemStack itemstack = this.q(j); + + if (j < 3 && this.random.nextFloat() < f) { + break; + } + + if (itemstack == null) { + Item item = a(j + 1, i); + + if (item != null) { + this.setEquipment(j + 1, new ItemStack(item)); + } + } + } + } + } + + public void receive(Entity entity, int i) { + if (!entity.dead && !this.world.isStatic) { + EntityTracker entitytracker = ((WorldServer) this.world).getTracker(); + + if (entity instanceof EntityItem) { + entitytracker.a(entity, new Packet22Collect(entity.id, this.id)); + } + + if (entity instanceof EntityArrow) { + entitytracker.a(entity, new Packet22Collect(entity.id, this.id)); + } + + if (entity instanceof EntityExperienceOrb) { + entitytracker.a(entity, new Packet22Collect(entity.id, this.id)); + } + } + } + + public static int b(ItemStack itemstack) { + if (itemstack.id != Block.PUMPKIN.id && itemstack.id != Item.SKULL.id) { + if (itemstack.getItem() instanceof ItemArmor) { + switch (((ItemArmor) itemstack.getItem()).a) { + case 0: + return 4; + + case 1: + return 3; + + case 2: + return 2; + + case 3: + return 1; + } + } + + return 0; + } else { + return 4; + } + } + + public static Item a(int i, int j) { + switch (i) { + case 4: + if (j == 0) { + return Item.LEATHER_HELMET; + } else if (j == 1) { + return Item.GOLD_HELMET; + } else if (j == 2) { + return Item.CHAINMAIL_HELMET; + } else if (j == 3) { + return Item.IRON_HELMET; + } else if (j == 4) { + return Item.DIAMOND_HELMET; + } + + case 3: + if (j == 0) { + return Item.LEATHER_CHESTPLATE; + } else if (j == 1) { + return Item.GOLD_CHESTPLATE; + } else if (j == 2) { + return Item.CHAINMAIL_CHESTPLATE; + } else if (j == 3) { + return Item.IRON_CHESTPLATE; + } else if (j == 4) { + return Item.DIAMOND_CHESTPLATE; + } + + case 2: + if (j == 0) { + return Item.LEATHER_LEGGINGS; + } else if (j == 1) { + return Item.GOLD_LEGGINGS; + } else if (j == 2) { + return Item.CHAINMAIL_LEGGINGS; + } else if (j == 3) { + return Item.IRON_LEGGINGS; + } else if (j == 4) { + return Item.DIAMOND_LEGGINGS; + } + + case 1: + if (j == 0) { + return Item.LEATHER_BOOTS; + } else if (j == 1) { + return Item.GOLD_BOOTS; + } else if (j == 2) { + return Item.CHAINMAIL_BOOTS; + } else if (j == 3) { + return Item.IRON_BOOTS; + } else if (j == 4) { + return Item.DIAMOND_BOOTS; + } + + default: + return null; + } + } + + protected void bC() { + if (this.bA() != null && this.random.nextFloat() < b[this.world.difficulty]) { + EnchantmentManager.a(this.random, this.bA(), 5); + } + + for (int i = 0; i < 4; ++i) { + ItemStack itemstack = this.q(i); + + if (itemstack != null && this.random.nextFloat() < c[this.world.difficulty]) { + EnchantmentManager.a(this.random, itemstack, 5); + } + } + } + + public void bD() {} + + private int i() { + return this.hasEffect(MobEffectList.FASTER_DIG) ? 6 - (1 + this.getEffect(MobEffectList.FASTER_DIG).getAmplifier()) * 1 : (this.hasEffect(MobEffectList.SLOWER_DIG) ? 6 + (1 + this.getEffect(MobEffectList.SLOWER_DIG).getAmplifier()) * 2 : 6); + } + + public void bE() { + if (!this.bq || this.br >= this.i() / 2 || this.br < 0) { + this.br = -1; + this.bq = true; + if (this.world instanceof WorldServer) { + ((WorldServer) this.world).getTracker().a(this, new Packet18ArmAnimation(this, 1)); + } + } + } + + public boolean bF() { + return false; + } } |