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authorTravis Watkins <amaranth@ubuntu.com>2014-04-12 02:38:53 -0500
committerTravis Watkins <amaranth@ubuntu.com>2014-04-12 03:12:26 -0500
commit7b409ed4e91e3fec383372af8fb52f547d8490a9 (patch)
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Use fetched GameProfile for getOfflinePlayer(String)
When getting an OfflinePlayer by name we lookup their UUID and then use that to fetch the OfflinePlayer. If the player has not played on this server before the resulting OfflinePlayer will return null for getName(). As this is unintuitive we now create the OfflinePlayer directly using the profile we looked up and make OfflinePlayer prefer that data.
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