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authorZach Brown <zach.brown@destroystokyo.com>2016-03-22 12:39:41 -0500
committermd_5 <git@md-5.net>2016-03-24 08:48:04 +1100
commit712213daccc731620ae5651bec7fd48ffe201a25 (patch)
tree7e5952e317e5c66a50e6392c39b4cdfb415fcffa /nms-patches/PlayerList.patch
parentace06bd9fd056e0d6a7ab5beac0b1a5c8bf73bf8 (diff)
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Fix player dimension change invulnerability never getting unset when certain dimensions are disabled
Diffstat (limited to 'nms-patches/PlayerList.patch')
-rw-r--r--nms-patches/PlayerList.patch27
1 files changed, 14 insertions, 13 deletions
diff --git a/nms-patches/PlayerList.patch b/nms-patches/PlayerList.patch
index 80e7bd83..b872d95c 100644
--- a/nms-patches/PlayerList.patch
+++ b/nms-patches/PlayerList.patch
@@ -391,7 +391,7 @@
entityplayer1.playerConnection = entityplayer.playerConnection;
entityplayer1.copyTo(entityplayer, flag);
-@@ -414,43 +577,155 @@
+@@ -414,43 +577,156 @@
entityplayer1.a(s);
}
@@ -520,6 +520,7 @@
+ Location exit = null;
+ boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
+ if (exitWorld != null) {
++ entityplayer.cj = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds
+ if ((cause == TeleportCause.END_PORTAL) && (i == 0)) {
+ // THE_END -> NORMAL; use bed if available, otherwise default spawn
+ exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
@@ -565,7 +566,7 @@
public void f(EntityPlayer entityplayer) {
GameProfile gameprofile = entityplayer.getProfile();
int i = this.isOp(gameprofile) ? this.operators.a(gameprofile) : 0;
-@@ -489,12 +764,111 @@
+@@ -489,12 +765,111 @@
}
public void changeWorld(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) {
@@ -677,7 +678,7 @@
if (entity.dimension == -1) {
d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
d1 = MathHelper.a(d1 / d2, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
-@@ -513,6 +887,8 @@
+@@ -513,6 +888,8 @@
BlockPosition blockposition;
if (i == 1) {
@@ -686,7 +687,7 @@
blockposition = worldserver1.getSpawn();
} else {
blockposition = worldserver1.getDimensionSpawn();
-@@ -526,15 +902,26 @@
+@@ -526,15 +903,26 @@
worldserver.entityJoinedWorld(entity, false);
}
}
@@ -715,7 +716,7 @@
worldserver1.addEntity(entity);
worldserver1.entityJoinedWorld(entity, false);
}
-@@ -543,6 +930,7 @@
+@@ -543,6 +931,7 @@
}
entity.spawnIn(worldserver1);
@@ -723,7 +724,7 @@
}
public void tick() {
-@@ -560,6 +948,25 @@
+@@ -560,6 +949,25 @@
}
@@ -749,7 +750,7 @@
public void a(Packet<?> packet, int i) {
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
-@@ -658,11 +1065,23 @@
+@@ -658,11 +1066,23 @@
this.operators.add(new OpListEntry(gameprofile, this.server.q(), this.operators.b(gameprofile)));
this.b(this.a(gameprofile.getId()), i);
@@ -773,7 +774,7 @@
}
private void b(EntityPlayer entityplayer, int i) {
-@@ -687,7 +1106,7 @@
+@@ -687,7 +1107,7 @@
}
public boolean isOp(GameProfile gameprofile) {
@@ -782,7 +783,7 @@
}
public EntityPlayer getPlayer(String s) {
-@@ -710,6 +1129,12 @@
+@@ -710,6 +1130,12 @@
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
@@ -795,7 +796,7 @@
if (entityplayer != entityhuman && entityplayer.dimension == i) {
double d4 = d0 - entityplayer.locX;
double d5 = d1 - entityplayer.locY;
-@@ -757,21 +1182,26 @@
+@@ -757,21 +1183,26 @@
public void reloadWhitelist() {}
public void b(EntityPlayer entityplayer, WorldServer worldserver) {
@@ -827,7 +828,7 @@
entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
}
-@@ -784,7 +1214,7 @@
+@@ -784,7 +1215,7 @@
}
public String[] getSeenPlayers() {
@@ -836,7 +837,7 @@
}
public boolean getHasWhitelist() {
-@@ -834,16 +1264,26 @@
+@@ -834,16 +1265,26 @@
public void u() {
for (int i = 0; i < this.players.size(); ++i) {
@@ -865,7 +866,7 @@
}
public void sendMessage(IChatBaseComponent ichatbasecomponent) {
-@@ -880,8 +1320,10 @@
+@@ -880,8 +1321,10 @@
WorldServer[] aworldserver = this.server.worldServer;
int j = aworldserver.length;