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authorThinkofdeath <thinkofdeath@spigotmc.org>2015-03-21 20:36:38 +0000
committerThinkofdeath <thinkofdeath@spigotmc.org>2015-03-21 20:36:38 +0000
commit0af2738ae2889e08268a4315a4f63486cfc65e28 (patch)
treef63c1355fe6264da7bbf656860b67246c9bf49e8 /nms-patches/PlayerList.patch
parent350cb9927ec1feb83d20a5059f3c5199f27f071f (diff)
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Fire PlayerTeleport event on portal travel
Diffstat (limited to 'nms-patches/PlayerList.patch')
-rw-r--r--nms-patches/PlayerList.patch71
1 files changed, 38 insertions, 33 deletions
diff --git a/nms-patches/PlayerList.patch b/nms-patches/PlayerList.patch
index 745a39bc..8ec48414 100644
--- a/nms-patches/PlayerList.patch
+++ b/nms-patches/PlayerList.patch
@@ -1,5 +1,5 @@
---- /home/matt/mc-dev-private//net/minecraft/server/PlayerList.java 2015-03-08 10:56:47.731557415 +0000
-+++ src/main/java/net/minecraft/server/PlayerList.java 2015-03-08 10:56:47.735557415 +0000
+--- /home/matt/mc-dev-private//net/minecraft/server/PlayerList.java 2015-03-21 20:36:24.932515542 +0000
++++ src/main/java/net/minecraft/server/PlayerList.java 2015-03-21 20:36:24.932515542 +0000
@@ -18,6 +18,26 @@
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
@@ -367,7 +367,7 @@
entityplayer.dimension = i;
Object object;
-@@ -355,80 +509,270 @@
+@@ -355,80 +509,276 @@
}
EntityPlayer entityplayer1 = new EntityPlayer(this.server, this.server.getWorldServer(entityplayer.dimension), entityplayer.getProfile(), (PlayerInteractManager) object);
@@ -496,9 +496,6 @@
- public void changeDimension(EntityPlayer entityplayer, int i) {
- int j = entityplayer.dimension;
- WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
--
-- entityplayer.dimension = i;
-- WorldServer worldserver1 = this.server.getWorldServer(entityplayer.dimension);
+ // CraftBukkit start - Replaced the standard handling of portals with a more customised method.
+ public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) {
+ WorldServer exitWorld = null;
@@ -511,16 +508,8 @@
+ }
+ }
-- entityplayer.playerConnection.sendPacket(new PacketPlayOutRespawn(entityplayer.dimension, entityplayer.world.getDifficulty(), entityplayer.world.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode()));
-- worldserver.removeEntity(entityplayer);
-- entityplayer.dead = false;
-- this.changeWorld(entityplayer, j, worldserver, worldserver1);
-- this.a(entityplayer, worldserver);
-- entityplayer.playerConnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
-- entityplayer.playerInteractManager.a(worldserver1);
-- this.b(entityplayer, worldserver1);
-- this.updateClient(entityplayer);
-- Iterator iterator = entityplayer.getEffects().iterator();
+- entityplayer.dimension = i;
+- WorldServer worldserver1 = this.server.getWorldServer(entityplayer.dimension);
+ Location enter = entityplayer.getBukkitEntity().getLocation();
+ Location exit = null;
+ boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
@@ -538,8 +527,16 @@
+ }
+ }
-- while (iterator.hasNext()) {
-- MobEffect mobeffect = (MobEffect) iterator.next();
+- entityplayer.playerConnection.sendPacket(new PacketPlayOutRespawn(entityplayer.dimension, entityplayer.world.getDifficulty(), entityplayer.world.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode()));
+- worldserver.removeEntity(entityplayer);
+- entityplayer.dead = false;
+- this.changeWorld(entityplayer, j, worldserver, worldserver1);
+- this.a(entityplayer, worldserver);
+- entityplayer.playerConnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
+- entityplayer.playerInteractManager.a(worldserver1);
+- this.b(entityplayer, worldserver1);
+- this.updateClient(entityplayer);
+- Iterator iterator = entityplayer.getEffects().iterator();
+ TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().getTravelAgent() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
+ PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
+ event.useTravelAgent(useTravelAgent);
@@ -548,19 +545,27 @@
+ return;
+ }
-- entityplayer.playerConnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer.getId(), mobeffect));
+- while (iterator.hasNext()) {
+- MobEffect mobeffect = (MobEffect) iterator.next();
+ exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
+ if (exit == null) {
+ return;
- }
++ }
+ exitWorld = ((CraftWorld) exit.getWorld()).getHandle();
-+
+
+- entityplayer.playerConnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer.getId(), mobeffect));
++ org.bukkit.event.player.PlayerTeleportEvent tpEvent = new org.bukkit.event.player.PlayerTeleportEvent(entityplayer.getBukkitEntity(), enter, exit, cause);
++ Bukkit.getServer().getPluginManager().callEvent(tpEvent);
++ if (tpEvent.isCancelled() || tpEvent.getTo() == null) {
++ return;
+ }
+
+ Vector velocity = entityplayer.getBukkitEntity().getVelocity();
+ boolean before = exitWorld.chunkProviderServer.forceChunkLoad;
+ exitWorld.chunkProviderServer.forceChunkLoad = true;
+ exitWorld.getTravelAgent().adjustExit(entityplayer, exit, velocity);
+ exitWorld.chunkProviderServer.forceChunkLoad = before;
-
++
+ this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we
+ if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) {
+ entityplayer.getBukkitEntity().setVelocity(velocity);
@@ -676,7 +681,7 @@
if (entity.dimension == -1) {
d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
d1 = MathHelper.a(d1 / d2, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
-@@ -447,6 +791,8 @@
+@@ -447,6 +797,8 @@
BlockPosition blockposition;
if (i == 1) {
@@ -685,7 +690,7 @@
blockposition = worldserver1.getSpawn();
} else {
blockposition = worldserver1.getDimensionSpawn();
-@@ -460,15 +806,26 @@
+@@ -460,15 +812,26 @@
worldserver.entityJoinedWorld(entity, false);
}
}
@@ -714,7 +719,7 @@
worldserver1.addEntity(entity);
worldserver1.entityJoinedWorld(entity, false);
}
-@@ -477,6 +834,7 @@
+@@ -477,6 +840,7 @@
}
entity.spawnIn(worldserver1);
@@ -722,7 +727,7 @@
}
public void tick() {
-@@ -494,6 +852,15 @@
+@@ -494,6 +858,15 @@
}
@@ -738,7 +743,7 @@
public void a(Packet packet, int i) {
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
-@@ -589,10 +956,24 @@
+@@ -589,10 +962,24 @@
public void addOp(GameProfile gameprofile) {
this.operators.add(new OpListEntry(gameprofile, this.server.p()));
@@ -763,7 +768,7 @@
}
public boolean isWhitelisted(GameProfile gameprofile) {
-@@ -600,7 +981,7 @@
+@@ -600,7 +987,7 @@
}
public boolean isOp(GameProfile gameprofile) {
@@ -772,7 +777,7 @@
}
public EntityPlayer getPlayer(String s) {
-@@ -627,6 +1008,12 @@
+@@ -627,6 +1014,12 @@
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
@@ -785,7 +790,7 @@
if (entityplayer != entityhuman && entityplayer.dimension == i) {
double d4 = d0 - entityplayer.locX;
double d5 = d1 - entityplayer.locY;
-@@ -674,21 +1061,26 @@
+@@ -674,21 +1067,26 @@
public void reloadWhitelist() {}
public void b(EntityPlayer entityplayer, WorldServer worldserver) {
@@ -817,7 +822,7 @@
entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
}
-@@ -701,7 +1093,7 @@
+@@ -701,7 +1099,7 @@
}
public String[] getSeenPlayers() {
@@ -826,7 +831,7 @@
}
public boolean getHasWhitelist() {
-@@ -751,16 +1143,26 @@
+@@ -751,16 +1149,26 @@
public void u() {
for (int i = 0; i < this.players.size(); ++i) {
@@ -855,7 +860,7 @@
}
public void sendMessage(IChatBaseComponent ichatbasecomponent) {
-@@ -797,8 +1199,10 @@
+@@ -797,8 +1205,10 @@
WorldServer[] aworldserver = this.server.worldServer;
int j = aworldserver.length;