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authorThinkofdeath <thinkofdeath@spigotmc.org>2014-11-26 08:32:16 +1100
committermd_5 <git@md-5.net>2014-11-28 17:16:30 +1100
commit24557bc2b37deb6a0edf497d547471832457b1dd (patch)
treec560572889a3b0b34964a0cddb35dc87fda3c914 /nms-patches/PlayerList.patch
parenta4805dbd77da057cc1ea0bf344379bc6e53ca1f6 (diff)
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Update to Minecraft 1.8
For more information please see http://www.spigotmc.org/
Diffstat (limited to 'nms-patches/PlayerList.patch')
-rw-r--r--nms-patches/PlayerList.patch788
1 files changed, 788 insertions, 0 deletions
diff --git a/nms-patches/PlayerList.patch b/nms-patches/PlayerList.patch
new file mode 100644
index 00000000..f38a5b9d
--- /dev/null
+++ b/nms-patches/PlayerList.patch
@@ -0,0 +1,788 @@
+--- ../work/decompile-bb26c12b/net/minecraft/server/PlayerList.java 2014-11-27 08:59:46.861421142 +1100
++++ src/main/java/net/minecraft/server/PlayerList.java 2014-11-27 08:42:10.160850895 +1100
+@@ -18,6 +18,25 @@
+ import org.apache.logging.log4j.LogManager;
+ import org.apache.logging.log4j.Logger;
+
++// CraftBukkit start
++import org.bukkit.craftbukkit.CraftServer;
++import org.bukkit.craftbukkit.CraftWorld;
++import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
++
++import org.bukkit.Bukkit;
++import org.bukkit.Location;
++import org.bukkit.TravelAgent;
++import org.bukkit.entity.Player;
++import org.bukkit.event.player.PlayerChangedWorldEvent;
++import org.bukkit.event.player.PlayerPortalEvent;
++import org.bukkit.event.player.PlayerJoinEvent;
++import org.bukkit.event.player.PlayerLoginEvent;
++import org.bukkit.event.player.PlayerQuitEvent;
++import org.bukkit.event.player.PlayerRespawnEvent;
++import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
++import org.bukkit.util.Vector;
++// CraftBukkit end
++
+ public abstract class PlayerList {
+
+ public static final File a = new File("banned-players.json");
+@@ -27,7 +46,7 @@
+ private static final Logger h = LogManager.getLogger();
+ private static final SimpleDateFormat i = new SimpleDateFormat("yyyy-MM-dd \'at\' HH:mm:ss z");
+ private final MinecraftServer server;
+- public final List players = Lists.newArrayList();
++ public final List players = new java.util.concurrent.CopyOnWriteArrayList(); // CraftBukkit - ArrayList -> CopyOnWriteArrayList: Iterator safety
+ public final Map f = Maps.newHashMap();
+ private final GameProfileBanList k;
+ private final IpBanList l;
+@@ -42,7 +61,15 @@
+ private boolean t;
+ private int u;
+
++ // CraftBukkit start
++ private CraftServer cserver;
++
+ public PlayerList(MinecraftServer minecraftserver) {
++ this.cserver = minecraftserver.server = new CraftServer(minecraftserver, this);
++ minecraftserver.console = org.bukkit.craftbukkit.command.ColouredConsoleSender.getInstance();
++ minecraftserver.reader.addCompleter(new org.bukkit.craftbukkit.command.ConsoleCommandCompleter(minecraftserver.server));
++ // CraftBukkit end
++
+ this.k = new GameProfileBanList(PlayerList.a);
+ this.l = new IpBanList(PlayerList.b);
+ this.operators = new OpList(PlayerList.c);
+@@ -71,7 +98,8 @@
+ s1 = networkmanager.getSocketAddress().toString();
+ }
+
+- PlayerList.h.info(entityplayer.getName() + "[" + s1 + "] logged in with entity id " + entityplayer.getId() + " at (" + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")");
++ // CraftBukkit - Moved message to after join
++ // PlayerList.h.info(entityplayer.getName() + "[" + s1 + "] logged in with entity id " + entityplayer.getId() + " at (" + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")");
+ WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
+ WorldData worlddata = worldserver.getWorldData();
+ BlockPosition blockposition = worldserver.getSpawn();
+@@ -80,6 +108,7 @@
+ PlayerConnection playerconnection = new PlayerConnection(this.server, networkmanager, entityplayer);
+
+ playerconnection.sendPacket(new PacketPlayOutLogin(entityplayer.getId(), entityplayer.playerInteractManager.getGameMode(), worlddata.isHardcore(), worldserver.worldProvider.getDimension(), worldserver.getDifficulty(), this.getMaxPlayers(), worlddata.getType(), worldserver.getGameRules().getBoolean("reducedDebugInfo")));
++ entityplayer.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
+ playerconnection.sendPacket(new PacketPlayOutCustomPayload("MC|Brand", (new PacketDataSerializer(Unpooled.buffer())).a(this.getServer().getServerModName())));
+ playerconnection.sendPacket(new PacketPlayOutServerDifficulty(worlddata.y(), worlddata.z()));
+ playerconnection.sendPacket(new PacketPlayOutSpawnPosition(blockposition));
+@@ -89,6 +118,7 @@
+ entityplayer.getStatisticManager().updateStatistics(entityplayer);
+ this.sendScoreboard((ScoreboardServer) worldserver.getScoreboard(), entityplayer);
+ this.server.aF();
++ /* CraftBukkit start - login message is handled in the event
+ ChatMessage chatmessage;
+
+ if (!entityplayer.getName().equalsIgnoreCase(s)) {
+@@ -99,7 +129,9 @@
+
+ chatmessage.getChatModifier().setColor(EnumChatFormat.YELLOW);
+ this.sendMessage(chatmessage);
++ // CraftBukkit end */
+ this.onPlayerJoin(entityplayer);
++ worldserver = server.getWorldServer(entityplayer.dimension); // CraftBukkit - Update in case join event changed it
+ playerconnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
+ this.b(entityplayer, worldserver);
+ if (this.server.getResourcePack().length() > 0) {
+@@ -126,6 +158,8 @@
+ }
+ }
+
++ // CraftBukkit - Moved from above, added world
++ PlayerList.h.info(entityplayer.getName() + "[" + s1 + "] logged in with entity id " + entityplayer.getId() + " at ([" + entityplayer.world.worldData.getName() + "] " + entityplayer.locX + ", " + entityplayer.locY + ", " + entityplayer.locZ + ")");
+ }
+
+ public void sendScoreboard(ScoreboardServer scoreboardserver, EntityPlayer entityplayer) {
+@@ -158,6 +192,7 @@
+ }
+
+ public void setPlayerFileData(WorldServer[] aworldserver) {
++ if (playerFileData != null) return; // CraftBukkit
+ this.playerFileData = aworldserver[0].getDataManager().getPlayerFileData();
+ aworldserver[0].af().a((IWorldBorderListener) (new WorldBorderListener(this)));
+ }
+@@ -178,7 +213,7 @@
+ }
+
+ public NBTTagCompound a(EntityPlayer entityplayer) {
+- NBTTagCompound nbttagcompound = this.server.worldServer[0].getWorldData().i();
++ NBTTagCompound nbttagcompound = this.server.worlds.get(0).getWorldData().i(); // CraftBukkit
+ NBTTagCompound nbttagcompound1;
+
+ if (entityplayer.getName().equals(this.server.R()) && nbttagcompound != null) {
+@@ -205,30 +240,69 @@
+ public void onPlayerJoin(EntityPlayer entityplayer) {
+ this.players.add(entityplayer);
+ this.f.put(entityplayer.getUniqueID(), entityplayer);
+- this.sendAll(new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER, new EntityPlayer[] { entityplayer}));
++ // this.sendAll(new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER, new EntityPlayer[] { entityplayer})); // CraftBukkit - replaced with loop below
+ WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
+
+- worldserver.addEntity(entityplayer);
+- this.a(entityplayer, (WorldServer) null);
++ // CraftBukkit start
++ PlayerJoinEvent playerJoinEvent = new PlayerJoinEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " joined the game.");
++ cserver.getPluginManager().callEvent(playerJoinEvent);
++
++ String joinMessage = playerJoinEvent.getJoinMessage();
++
++ if (joinMessage != null && joinMessage.length() > 0) {
++ for (IChatBaseComponent line : org.bukkit.craftbukkit.util.CraftChatMessage.fromString(joinMessage)) {
++ server.getPlayerList().sendAll(new PacketPlayOutChat(line));
++ }
++ }
++
++ ChunkIOExecutor.adjustPoolSize(getPlayerCount());
++ // CraftBukkit end
++
++ // CraftBukkit start - sendAll above replaced with this loop
++ PacketPlayOutPlayerInfo packet = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER, entityplayer);
+
+ for (int i = 0; i < this.players.size(); ++i) {
+ EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i);
+
++ if (entityplayer1.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) {
++ entityplayer1.playerConnection.sendPacket(packet);
++ }
++
++ if (!entityplayer.getBukkitEntity().canSee(entityplayer1.getBukkitEntity())) {
++ continue;
++ }
++
+ entityplayer.playerConnection.sendPacket(new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.ADD_PLAYER, new EntityPlayer[] { entityplayer1}));
+ }
++ // CraftBukkit end
+
++ // CraftBukkit start - Only add if the player wasn't moved in the event
++ if (entityplayer.world == worldserver && !worldserver.players.contains(entityplayer)) {
++ worldserver.addEntity(entityplayer);
++ this.a(entityplayer, (WorldServer) null);
++ }
++ // CraftBukkit end
+ }
+
+ public void d(EntityPlayer entityplayer) {
+ entityplayer.u().getPlayerChunkMap().movePlayer(entityplayer);
+ }
+
+- public void disconnect(EntityPlayer entityplayer) {
++ public String disconnect(EntityPlayer entityplayer) { // CraftBukkit - return string
+ entityplayer.b(StatisticList.f);
++
++ // CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
++ org.bukkit.craftbukkit.event.CraftEventFactory.handleInventoryCloseEvent(entityplayer);
++
++ PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game.");
++ cserver.getPluginManager().callEvent(playerQuitEvent);
++ entityplayer.getBukkitEntity().disconnect(playerQuitEvent.getQuitMessage());
++ // CraftBukkit end
++
+ this.savePlayerFile(entityplayer);
+ WorldServer worldserver = entityplayer.u();
+
+- if (entityplayer.vehicle != null) {
++ if (entityplayer.vehicle != null && !(entityplayer.vehicle instanceof EntityPlayer)) { // CraftBukkit - Don't remove players
+ worldserver.removeEntity(entityplayer.vehicle);
+ PlayerList.h.debug("removing player mount");
+ }
+@@ -238,13 +312,40 @@
+ this.players.remove(entityplayer);
+ this.f.remove(entityplayer.getUniqueID());
+ this.o.remove(entityplayer.getUniqueID());
+- this.sendAll(new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.REMOVE_PLAYER, new EntityPlayer[] { entityplayer}));
++ // CraftBukkit start
++ // this.sendAll(new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.REMOVE_PLAYER, new EntityPlayer[] { entityplayer}));
++ PacketPlayOutPlayerInfo packet = new PacketPlayOutPlayerInfo(EnumPlayerInfoAction.REMOVE_PLAYER, entityplayer);
++ for (int i = 0; i < players.size(); i++) {
++ EntityPlayer entityplayer1 = (EntityPlayer) this.players.get(i);
++
++ if (entityplayer1.getBukkitEntity().canSee(entityplayer.getBukkitEntity())) {
++ entityplayer1.playerConnection.sendPacket(packet);
++ } else {
++ entityplayer1.getBukkitEntity().removeDisconnectingPlayer(entityplayer.getBukkitEntity());
++ }
++ }
++ // This removes the scoreboard (and player reference) for the specific player in the manager
++ cserver.getScoreboardManager().removePlayer(entityplayer.getBukkitEntity());
++ // CraftBukkit end
++
++ ChunkIOExecutor.adjustPoolSize(this.getPlayerCount()); // CraftBukkit
++
++ return playerQuitEvent.getQuitMessage(); // CraftBukkit
+ }
+
+- public String attemptLogin(SocketAddress socketaddress, GameProfile gameprofile) {
++ // CraftBukkit start - Whole method, SocketAddress to LoginListener, added hostname to signature, return EntityPlayer
++ public EntityPlayer attemptLogin(LoginListener loginlistener, GameProfile gameprofile, String hostname) {
++ // Instead of kicking then returning, we need to store the kick reason
++ // in the event, check with plugins to see if it's ok, and THEN kick
++ // depending on the outcome.
++ SocketAddress socketaddress = loginlistener.networkManager.getSocketAddress();
++
++ EntityPlayer entity = new EntityPlayer(server, server.getWorldServer(0), gameprofile, new PlayerInteractManager(server.getWorldServer(0)));
++ Player player = entity.getBukkitEntity();
++ PlayerLoginEvent event = new PlayerLoginEvent(player, hostname, ((java.net.InetSocketAddress) socketaddress).getAddress());
+ String s;
+
+- if (this.k.isBanned(gameprofile)) {
++ if (getProfileBans().isBanned(gameprofile) && !getProfileBans().get(gameprofile).hasExpired()) {
+ GameProfileBanEntry gameprofilebanentry = (GameProfileBanEntry) this.k.get(gameprofile);
+
+ s = "You are banned from this server!\nReason: " + gameprofilebanentry.getReason();
+@@ -252,10 +353,12 @@
+ s = s + "\nYour ban will be removed on " + PlayerList.i.format(gameprofilebanentry.getExpires());
+ }
+
+- return s;
++ // return s;
++ event.disallow(PlayerLoginEvent.Result.KICK_BANNED, s);
+ } else if (!this.isWhitelisted(gameprofile)) {
+- return "You are not white-listed on this server!";
+- } else if (this.l.isBanned(socketaddress)) {
++ // return "You are not white-listed on this server!";
++ event.disallow(PlayerLoginEvent.Result.KICK_WHITELIST, "You are not white-listed on this server!");
++ } else if (getIPBans().isBanned(socketaddress) && !getIPBans().get(socketaddress).hasExpired()) {
+ IpBanEntry ipbanentry = this.l.get(socketaddress);
+
+ s = "Your IP address is banned from this server!\nReason: " + ipbanentry.getReason();
+@@ -263,13 +366,24 @@
+ s = s + "\nYour ban will be removed on " + PlayerList.i.format(ipbanentry.getExpires());
+ }
+
+- return s;
++ // return s;
++ event.disallow(PlayerLoginEvent.Result.KICK_BANNED, s);
+ } else {
+- return this.players.size() >= this.maxPlayers ? "The server is full!" : null;
++ // return this.players.size() >= this.maxPlayers ? "The server is full!" : null;
++ if (this.players.size() >= this.maxPlayers) {
++ event.disallow(PlayerLoginEvent.Result.KICK_FULL, "The server is full");
++ }
++ }
++
++ cserver.getPluginManager().callEvent(event);
++ if (event.getResult() != PlayerLoginEvent.Result.ALLOWED) {
++ loginlistener.disconnect(event.getKickMessage());
++ return null;
+ }
++ return entity;
+ }
+
+- public EntityPlayer processLogin(GameProfile gameprofile) {
++ public EntityPlayer processLogin(GameProfile gameprofile, EntityPlayer player) { // CraftBukkit - added EntityPlayer
+ UUID uuid = EntityHuman.a(gameprofile);
+ ArrayList arraylist = Lists.newArrayList();
+
+@@ -289,6 +403,7 @@
+ entityplayer.playerConnection.disconnect("You logged in from another location");
+ }
+
++ /* CraftBukkit start
+ Object object;
+
+ if (this.server.W()) {
+@@ -298,17 +413,25 @@
+ }
+
+ return new EntityPlayer(this.server, this.server.getWorldServer(0), gameprofile, (PlayerInteractManager) object);
++ // */
++ return player;
++ // CraftBukkit end
+ }
+
++ // CraftBukkit start
+ public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag) {
++ return this.moveToWorld(entityplayer, i, flag, null, true);
++ }
++ public EntityPlayer moveToWorld(EntityPlayer entityplayer, int i, boolean flag, Location location, boolean avoidSuffocation) {
+ entityplayer.u().getTracker().untrackPlayer(entityplayer);
+- entityplayer.u().getTracker().untrackEntity(entityplayer);
++ // entityplayer.u().getTracker().untrackEntity(entityplayer); // CraftBukkit
+ entityplayer.u().getPlayerChunkMap().removePlayer(entityplayer);
+ this.players.remove(entityplayer);
+ this.server.getWorldServer(entityplayer.dimension).removeEntity(entityplayer);
+ BlockPosition blockposition = entityplayer.getBed();
+ boolean flag1 = entityplayer.isRespawnForced();
+
++ /* CraftBukkit start
+ entityplayer.dimension = i;
+ Object object;
+
+@@ -319,80 +442,270 @@
+ }
+
+ EntityPlayer entityplayer1 = new EntityPlayer(this.server, this.server.getWorldServer(entityplayer.dimension), entityplayer.getProfile(), (PlayerInteractManager) object);
++ // */
++ EntityPlayer entityplayer1 = entityplayer;
++ org.bukkit.World fromWorld = entityplayer.getBukkitEntity().getWorld();
++ entityplayer.viewingCredits = false;
++ // CraftBukkit end
+
+ entityplayer1.playerConnection = entityplayer.playerConnection;
+ entityplayer1.copyTo(entityplayer, flag);
+ entityplayer1.d(entityplayer.getId());
+ entityplayer1.o(entityplayer);
+- WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
++ // WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension); // CraftBukkit - handled later
+
+- this.a(entityplayer1, entityplayer, worldserver);
++ // this.a(entityplayer1, entityplayer, worldserver); // CraftBukkit - removed
+ BlockPosition blockposition1;
+
+- if (blockposition != null) {
+- blockposition1 = EntityHuman.getBed(this.server.getWorldServer(entityplayer.dimension), blockposition, flag1);
+- if (blockposition1 != null) {
+- entityplayer1.setPositionRotation((double) ((float) blockposition1.getX() + 0.5F), (double) ((float) blockposition1.getY() + 0.1F), (double) ((float) blockposition1.getZ() + 0.5F), 0.0F, 0.0F);
+- entityplayer1.setRespawnPosition(blockposition, flag1);
+- } else {
+- entityplayer1.playerConnection.sendPacket(new PacketPlayOutGameStateChange(0, 0.0F));
++ // CraftBukkit start - fire PlayerRespawnEvent
++ if (location == null) {
++ boolean isBedSpawn = false;
++ CraftWorld cworld = (CraftWorld) this.server.server.getWorld(entityplayer.spawnWorld);
++ if (cworld != null && blockposition != null) {
++ blockposition1 = EntityHuman.getBed(cworld.getHandle(), blockposition, flag1);
++ if (blockposition1 != null) {
++ isBedSpawn = true;
++ location = new Location(cworld, blockposition1.getX() + 0.5, blockposition1.getY(), blockposition1.getZ() + 0.5);
++ } else {
++ entityplayer1.setRespawnPosition(null, true);
++ entityplayer1.playerConnection.sendPacket(new PacketPlayOutGameStateChange(0, 0.0F));
++ }
+ }
++
++ if (location == null) {
++ cworld = (CraftWorld) this.server.server.getWorlds().get(0);
++ blockposition = cworld.getHandle().getSpawn();
++ location = new Location(cworld, blockposition.getX() + 0.5, blockposition.getY(), blockposition.getZ() + 0.5);
++ }
++
++ Player respawnPlayer = cserver.getPlayer(entityplayer1);
++ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn);
++ cserver.getPluginManager().callEvent(respawnEvent);
++
++ location = respawnEvent.getRespawnLocation();
++ entityplayer.reset();
++ } else {
++ location.setWorld(server.getWorldServer(i).getWorld());
+ }
++ WorldServer worldserver = ((CraftWorld) location.getWorld()).getHandle();
++ entityplayer1.setLocation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
++ // CraftBukkit end
+
+ worldserver.chunkProviderServer.getChunkAt((int) entityplayer1.locX >> 4, (int) entityplayer1.locZ >> 4);
+
+- while (!worldserver.getCubes(entityplayer1, entityplayer1.getBoundingBox()).isEmpty() && entityplayer1.locY < 256.0D) {
++ while (avoidSuffocation && !worldserver.getCubes(entityplayer1, entityplayer1.getBoundingBox()).isEmpty() && entityplayer1.locY < 256.0D) { // CraftBukkit
+ entityplayer1.setPosition(entityplayer1.locX, entityplayer1.locY + 1.0D, entityplayer1.locZ);
+ }
+
+- entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn(entityplayer1.dimension, entityplayer1.world.getDifficulty(), entityplayer1.world.getWorldData().getType(), entityplayer1.playerInteractManager.getGameMode()));
++ // CraftBukkit start
++ byte actualDimension = (byte) (worldserver.getWorld().getEnvironment().getId());
++ // Force the client to refresh their chunk cache
++ entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn((byte) (actualDimension >= 0 ? -1 : 0), worldserver.getDifficulty(), worldserver.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode()));
++ entityplayer1.playerConnection.sendPacket(new PacketPlayOutRespawn(actualDimension, worldserver.getDifficulty(), worldserver.getWorldData().getType(), entityplayer1.playerInteractManager.getGameMode()));
++ entityplayer1.spawnIn(worldserver);
++ entityplayer1.dead = false;
++ entityplayer1.playerConnection.teleport(new Location(worldserver.getWorld(), entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch));
++ entityplayer1.setSneaking(false);
+ blockposition1 = worldserver.getSpawn();
+- entityplayer1.playerConnection.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
++ // entityplayer1.playerConnection.a(entityplayer1.locX, entityplayer1.locY, entityplayer1.locZ, entityplayer1.yaw, entityplayer1.pitch);
++ // CraftBukkit end
+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutSpawnPosition(blockposition1));
+ entityplayer1.playerConnection.sendPacket(new PacketPlayOutExperience(entityplayer1.exp, entityplayer1.expTotal, entityplayer1.expLevel));
+ this.b(entityplayer1, worldserver);
+- worldserver.getPlayerChunkMap().addPlayer(entityplayer1);
+- worldserver.addEntity(entityplayer1);
+- this.players.add(entityplayer1);
+- this.f.put(entityplayer1.getUniqueID(), entityplayer1);
+- entityplayer1.syncInventory();
++ if (!entityplayer.playerConnection.isDisconnected()) {
++ worldserver.getPlayerChunkMap().addPlayer(entityplayer1);
++ worldserver.addEntity(entityplayer1);
++ this.players.add(entityplayer1);
++ this.f.put(entityplayer1.getUniqueID(), entityplayer1);
++ }
++ // Added from changeDimension
++ updateClient(entityplayer); // Update health, etc...
++ entityplayer.updateAbilities();
++ for (Object o1 : entityplayer.getEffects()) {
++ MobEffect mobEffect = (MobEffect) o1;
++ entityplayer.playerConnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer.getId(), mobEffect));
++ }
++ // entityplayer1.syncInventory();
++ // CraftBukkit end
+ entityplayer1.setHealth(entityplayer1.getHealth());
++
++ // CraftBukkit start
++ // Don't fire on respawn
++ if (fromWorld != location.getWorld()) {
++ PlayerChangedWorldEvent event = new PlayerChangedWorldEvent(entityplayer.getBukkitEntity(), fromWorld);
++ server.server.getPluginManager().callEvent(event);
++ }
++
++ // Save player file again if they were disconnected
++ if (entityplayer.playerConnection.isDisconnected()) {
++ this.savePlayerFile(entityplayer);
++ }
++ // CraftBukkit end
++
+ return entityplayer1;
+ }
+
+- public void changeDimension(EntityPlayer entityplayer, int i) {
+- int j = entityplayer.dimension;
+- WorldServer worldserver = this.server.getWorldServer(entityplayer.dimension);
++ // CraftBukkit start - Replaced the standard handling of portals with a more customised method.
++ public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) {
++ WorldServer exitWorld = null;
++ if (entityplayer.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // plugins must specify exit from custom Bukkit worlds
++ // only target existing worlds (compensate for allow-nether/allow-end as false)
++ for (WorldServer world : this.server.worlds) {
++ if (world.dimension == i) {
++ exitWorld = world;
++ }
++ }
++ }
+
+- entityplayer.dimension = i;
+- WorldServer worldserver1 = this.server.getWorldServer(entityplayer.dimension);
++ Location enter = entityplayer.getBukkitEntity().getLocation();
++ Location exit = null;
++ boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
++ if (exitWorld != null) {
++ if ((cause == TeleportCause.END_PORTAL) && (i == 0)) {
++ // THE_END -> NORMAL; use bed if available, otherwise default spawn
++ exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
++ if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) {
++ exit = exitWorld.getWorld().getSpawnLocation();
++ }
++ } else {
++ // NORMAL <-> NETHER or NORMAL -> THE_END
++ exit = this.calculateTarget(enter, exitWorld);
++ useTravelAgent = true;
++ }
++ }
+
+- entityplayer.playerConnection.sendPacket(new PacketPlayOutRespawn(entityplayer.dimension, entityplayer.world.getDifficulty(), entityplayer.world.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode()));
+- worldserver.removeEntity(entityplayer);
+- entityplayer.dead = false;
+- this.changeWorld(entityplayer, j, worldserver, worldserver1);
+- this.a(entityplayer, worldserver);
+- entityplayer.playerConnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
+- entityplayer.playerInteractManager.a(worldserver1);
+- this.b(entityplayer, worldserver1);
+- this.updateClient(entityplayer);
+- Iterator iterator = entityplayer.getEffects().iterator();
++ TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().getTravelAgent() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
++ PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
++ event.useTravelAgent(useTravelAgent);
++ Bukkit.getServer().getPluginManager().callEvent(event);
++ if (event.isCancelled() || event.getTo() == null) {
++ return;
++ }
++
++ exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
++ if (exit == null) {
++ return;
++ }
++ exitWorld = ((CraftWorld) exit.getWorld()).getHandle();
++
++ Vector velocity = entityplayer.getBukkitEntity().getVelocity();
++ boolean before = exitWorld.chunkProviderServer.forceChunkLoad;
++ exitWorld.chunkProviderServer.forceChunkLoad = true;
++ exitWorld.getTravelAgent().adjustExit(entityplayer, exit, velocity);
++ exitWorld.chunkProviderServer.forceChunkLoad = before;
++
++ this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we
++ if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) {
++ entityplayer.getBukkitEntity().setVelocity(velocity);
++ }
++ }
+
+- while (iterator.hasNext()) {
+- MobEffect mobeffect = (MobEffect) iterator.next();
++ public void changeWorld(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) {
++ // CraftBukkit start - Split into modular functions
++ Location exit = calculateTarget(entity.getBukkitEntity().getLocation(), worldserver1);
++ repositionEntity(entity, exit, true);
++ }
++
++ // Copy of original changeWorld(Entity, int, WorldServer, WorldServer) method with only location calculation logic
++ public Location calculateTarget(Location enter, World target) {
++ WorldServer worldserver = ((CraftWorld) enter.getWorld()).getHandle();
++ WorldServer worldserver1 = ((CraftWorld) target.getWorld()).getHandle();
++ int i = worldserver.dimension;
++
++ double y = enter.getY();
++ float yaw = enter.getYaw();
++ float pitch = enter.getPitch();
++ double d0 = enter.getX();
++ double d1 = enter.getZ();
++ double d2 = 8.0D;
++ /*
++ double d0 = entity.locX;
++ double d1 = entity.locZ;
++ double d2 = 8.0D;
++ float f = entity.yaw;
++
++ worldserver.methodProfiler.a("moving");
++ */
++ if (worldserver1.dimension == -1) {
++ d0 = MathHelper.a(d0 / d2, worldserver1.af().b() + 16.0D, worldserver1.af().d() - 16.0D);
++ d1 = MathHelper.a(d1 / d2, worldserver1.af().c() + 16.0D, worldserver1.af().e() - 16.0D);
++ /*
++ entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
++ if (entity.isAlive()) {
++ worldserver.entityJoinedWorld(entity, false);
++ }
++ */
++ } else if (worldserver1.dimension == 0) {
++ d0 = MathHelper.a(d0 * d2, worldserver1.af().b() + 16.0D, worldserver1.af().d() - 16.0D);
++ d1 = MathHelper.a(d1 * d2, worldserver1.af().c() + 16.0D, worldserver1.af().e() - 16.0D);
++ /*
++ entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
++ if (entity.isAlive()) {
++ worldserver.entityJoinedWorld(entity, false);
++ }
++ */
++ } else {
++ BlockPosition blockposition;
++
++ if (i == 1) {
++ // use default NORMAL world spawn instead of target
++ worldserver1 = this.server.worlds.get(0);
++ blockposition = worldserver1.getSpawn();
++ } else {
++ blockposition = worldserver1.getDimensionSpawn();
++ }
++
++ d0 = (double) blockposition.getX();
++ y = (double) blockposition.getY();
++ d1 = (double) blockposition.getZ();
++ /*
++ entity.setPositionRotation(d0, entity.locY, d1, 90.0F, 0.0F);
++ if (entity.isAlive()) {
++ worldserver.entityJoinedWorld(entity, false);
++ }
++ */
++ }
+
+- entityplayer.playerConnection.sendPacket(new PacketPlayOutEntityEffect(entityplayer.getId(), mobeffect));
++ // worldserver.methodProfiler.b();
++ if (i != 1) {
++ worldserver.methodProfiler.a("placing");
++ d0 = (double) MathHelper.clamp((int) d0, -29999872, 29999872);
++ d1 = (double) MathHelper.clamp((int) d1, -29999872, 29999872);
++ /*
++ if (entity.isAlive()) {
++ entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
++ worldserver1.getTravelAgent().a(entity, f);
++ worldserver1.addEntity(entity);
++ worldserver1.entityJoinedWorld(entity, false);
++ }
++
++ worldserver.methodProfiler.b();
++ */
+ }
+
++ // entity.spawnIn(worldserver1);
++ return new Location(worldserver1.getWorld(), d0, y, d1, yaw, pitch);
+ }
+
+- public void changeWorld(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) {
++ // copy of original a(Entity, int, WorldServer, WorldServer) method with only entity repositioning logic
++ public void repositionEntity(Entity entity, Location exit, boolean portal) {
++ WorldServer worldserver = (WorldServer) entity.world;
++ WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
++ int i = worldserver.dimension;
++
++ /*
+ double d0 = entity.locX;
+ double d1 = entity.locZ;
+ double d2 = 8.0D;
+ float f = entity.yaw;
+
+ worldserver.methodProfiler.a("moving");
++ */
++ entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
++ if (entity.isAlive()) {
++ worldserver.entityJoinedWorld(entity, false);
++ }
++ /*
+ if (entity.dimension == -1) {
+ d0 = MathHelper.a(d0 / d2, worldserver1.af().b() + 16.0D, worldserver1.af().d() - 16.0D);
+ d1 = MathHelper.a(d1 / d2, worldserver1.af().c() + 16.0D, worldserver1.af().e() - 16.0D);
+@@ -411,6 +724,8 @@
+ BlockPosition blockposition;
+
+ if (i == 1) {
++ // use default NORMAL world spawn instead of target
++ worldserver1 = this.server.worlds.get(0);
+ blockposition = worldserver1.getSpawn();
+ } else {
+ blockposition = worldserver1.getDimensionSpawn();
+@@ -424,15 +739,26 @@
+ worldserver.entityJoinedWorld(entity, false);
+ }
+ }
++ */
+
+ worldserver.methodProfiler.b();
+ if (i != 1) {
+ worldserver.methodProfiler.a("placing");
++ /*
+ d0 = (double) MathHelper.clamp((int) d0, -29999872, 29999872);
+ d1 = (double) MathHelper.clamp((int) d1, -29999872, 29999872);
++ */
+ if (entity.isAlive()) {
+- entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
+- worldserver1.getTravelAgent().a(entity, f);
++ // entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
++ // worldserver1.getTravelAgent().a(entity, f);
++ if (portal) {
++ Vector velocity = entity.getBukkitEntity().getVelocity();
++ worldserver1.getTravelAgent().adjustExit(entity, exit, velocity);
++ entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
++ if (entity.motX != velocity.getX() || entity.motY != velocity.getY() || entity.motZ != velocity.getZ()) {
++ entity.getBukkitEntity().setVelocity(velocity);
++ }
++ }
+ worldserver1.addEntity(entity);
+ worldserver1.entityJoinedWorld(entity, false);
+ }
+@@ -441,6 +767,7 @@
+ }
+
+ entity.spawnIn(worldserver1);
++ // CraftBukkit end
+ }
+
+ public void tick() {
+@@ -549,10 +876,24 @@
+
+ public void addOp(GameProfile gameprofile) {
+ this.operators.add(new OpListEntry(gameprofile, this.server.p()));
++
++ // CraftBukkit start
++ Player player = server.server.getPlayer(gameprofile.getId());
++ if (player != null) {
++ player.recalculatePermissions();
++ }
++ // CraftBukkit end
+ }
+
+ public void removeOp(GameProfile gameprofile) {
+ this.operators.remove(gameprofile);
++
++ // CraftBukkit start
++ Player player = server.server.getPlayer(gameprofile.getId());
++ if (player != null) {
++ player.recalculatePermissions();
++ }
++ // CraftBukkit end
+ }
+
+ public boolean isWhitelisted(GameProfile gameprofile) {
+@@ -560,7 +901,7 @@
+ }
+
+ public boolean isOp(GameProfile gameprofile) {
+- return this.operators.d(gameprofile) || this.server.S() && this.server.worldServer[0].getWorldData().v() && this.server.R().equalsIgnoreCase(gameprofile.getName()) || this.t;
++ return this.operators.d(gameprofile) || this.server.S() && this.server.worlds.get(0).getWorldData().v() && this.server.R().equalsIgnoreCase(gameprofile.getName()) || this.t; // CraftBukkit
+ }
+
+ public EntityPlayer getPlayer(String s) {
+@@ -587,6 +928,12 @@
+ for (int j = 0; j < this.players.size(); ++j) {
+ EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
+
++ // CraftBukkit start - Test if player receiving packet can see the source of the packet
++ if (entityhuman != null && entityhuman instanceof EntityPlayer && !entityplayer.getBukkitEntity().canSee(((EntityPlayer) entityhuman).getBukkitEntity())) {
++ continue;
++ }
++ // CraftBukkit end
++
+ if (entityplayer != entityhuman && entityplayer.dimension == i) {
+ double d4 = d0 - entityplayer.locX;
+ double d5 = d1 - entityplayer.locY;
+@@ -634,21 +981,25 @@
+ public void reloadWhitelist() {}
+
+ public void b(EntityPlayer entityplayer, WorldServer worldserver) {
+- WorldBorder worldborder = this.server.worldServer[0].af();
++ WorldBorder worldborder = this.server.worlds.get(0).af(); // CraftBukkit
+
+ entityplayer.playerConnection.sendPacket(new PacketPlayOutWorldBorder(worldborder, EnumWorldBorderAction.INITIALIZE));
+ entityplayer.playerConnection.sendPacket(new PacketPlayOutUpdateTime(worldserver.getTime(), worldserver.getDayTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")));
+ if (worldserver.S()) {
+- entityplayer.playerConnection.sendPacket(new PacketPlayOutGameStateChange(1, 0.0F));
+- entityplayer.playerConnection.sendPacket(new PacketPlayOutGameStateChange(7, worldserver.j(1.0F)));
+- entityplayer.playerConnection.sendPacket(new PacketPlayOutGameStateChange(8, worldserver.h(1.0F)));
++ // CraftBukkit start - handle player weather
++ // entityplayer.playerConnection.sendPacket(new PacketPlayOutGameStateChange(1, 0.0F));
++ // entityplayer.playerConnection.sendPacket(new PacketPlayOutGameStateChange(7, worldserver.j(1.0F)));
++ // entityplayer.playerConnection.sendPacket(new PacketPlayOutGameStateChange(8, worldserver.h(1.0F)));
++ entityplayer.setPlayerWeather(org.bukkit.WeatherType.DOWNFALL, false);
++ // CraftBukkit end
+ }
+
+ }
+
+ public void updateClient(EntityPlayer entityplayer) {
+ entityplayer.updateInventory(entityplayer.defaultContainer);
+- entityplayer.triggerHealthUpdate();
++ // entityplayer.triggerHealthUpdate();
++ entityplayer.getBukkitEntity().updateScaledHealth(); // CraftBukkit - Update scaled health on respawn and worldchange
+ entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
+ }
+
+@@ -661,7 +1012,7 @@
+ }
+
+ public String[] getSeenPlayers() {
+- return this.server.worldServer[0].getDataManager().getPlayerFileData().getSeenPlayers();
++ return this.server.worlds.get(0).getDataManager().getPlayerFileData().getSeenPlayers(); // CraftBukkit
+ }
+
+ public boolean getHasWhitelist() {
+@@ -711,10 +1062,17 @@
+
+ public void v() {
+ for (int i = 0; i < this.players.size(); ++i) {
+- ((EntityPlayer) this.players.get(i)).playerConnection.disconnect("Server closed");
++ ((EntityPlayer) this.players.get(i)).playerConnection.disconnect(this.server.server.getShutdownMessage()); // CraftBukkit - add custom shutdown message
+ }
++ }
+
++ // CraftBukkit start
++ public void sendMessage(IChatBaseComponent[] iChatBaseComponents) {
++ for (IChatBaseComponent component : iChatBaseComponents) {
++ sendMessage(component, true);
++ }
+ }
++ // CraftBukkit end
+
+ public void sendMessage(IChatBaseComponent ichatbasecomponent, boolean flag) {
+ this.server.sendMessage(ichatbasecomponent);
+@@ -754,11 +1112,10 @@
+ public void a(int i) {
+ this.r = i;
+ if (this.server.worldServer != null) {
+- WorldServer[] aworldserver = this.server.worldServer;
+- int j = aworldserver.length;
+-
+- for (int k = 0; k < j; ++k) {
+- WorldServer worldserver = aworldserver[k];
++ // CraftBukkit start
++ for (int k = 0; k < server.worlds.size(); ++k) {
++ WorldServer worldserver = server.worlds.get(0);
++ // CraftBukkit end
+
+ if (worldserver != null) {
+ worldserver.getPlayerChunkMap().a(i);