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authorAikar <aikar@aikar.co>2016-06-21 19:08:09 -0400
committermd_5 <git@md-5.net>2016-06-23 10:34:08 +1000
commit1953f52da1ece0feb56dea20592c1b86616b31a5 (patch)
tree87bd42ddfd0c8880a54bf8766b547dd0c0d2aa5f /nms-patches/ChunkProviderServer.patch
parent9af379fc4741a6fb487aaf4b5c7ffdbcbb12ca4f (diff)
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SPIGOT-2439: Consistently fire Chunk(Load|Unload)Event
Clean up implementation and firing of both of these events by routing both unload and load behaviors to consistent method calls. This fixes issues where a few places would not call Load or Unload events when it should have. Additionally, reduces diff by moving the neighbor marking code into these consistent points. Additional benefits of the change include improving the neighbor marking methods to use getChunkIfLoaded instead of getLoadedChunkAt in some places, as the latter will cause chunks to be marked active and not unload. Finally, this also updates CraftWorld.loadChunk to use the new methods, as the previous logic did not properly handle the new unload queue.
Diffstat (limited to 'nms-patches/ChunkProviderServer.patch')
-rw-r--r--nms-patches/ChunkProviderServer.patch124
1 files changed, 63 insertions, 61 deletions
diff --git a/nms-patches/ChunkProviderServer.patch b/nms-patches/ChunkProviderServer.patch
index f6fa24c8..bb34c203 100644
--- a/nms-patches/ChunkProviderServer.patch
+++ b/nms-patches/ChunkProviderServer.patch
@@ -1,11 +1,10 @@
--- a/net/minecraft/server/ChunkProviderServer.java
+++ b/net/minecraft/server/ChunkProviderServer.java
-@@ -14,6 +14,12 @@
+@@ -14,6 +14,11 @@
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
+// CraftBukkit start
-+import org.bukkit.Server;
+import org.bukkit.craftbukkit.chunkio.ChunkIOExecutor;
+import org.bukkit.event.world.ChunkUnloadEvent;
+// CraftBukkit end
@@ -13,7 +12,7 @@
public class ChunkProviderServer implements IChunkProvider {
private static final Logger a = LogManager.getLogger();
-@@ -69,6 +75,26 @@
+@@ -69,19 +74,82 @@
Chunk chunk = this.getLoadedChunkAt(i, j);
if (chunk == null) {
@@ -40,7 +39,12 @@
chunk = this.loadChunk(i, j);
if (chunk != null) {
this.chunks.put(ChunkCoordIntPair.a(i, j), chunk);
-@@ -80,8 +106,52 @@
+ chunk.addEntities();
+- chunk.loadNearby(this, this.chunkGenerator);
++ chunk.loadNearby(this, this.chunkGenerator, false); // CraftBukkit
+ }
+ }
+
return chunk;
}
@@ -89,50 +93,21 @@
+
+ public Chunk originalGetChunkAt(int i, int j) {
+ Chunk chunk = this.originalGetOrLoadChunkAt(i, j);
-+ boolean newChunk = false;
+ // CraftBukkit end
if (chunk == null) {
long k = ChunkCoordIntPair.a(i, j);
-@@ -97,9 +167,37 @@
- crashreportsystemdetails.a("Generator", (Object) this.chunkGenerator);
- throw new ReportedException(crashreport);
- }
-+ newChunk = true; // CraftBukkit
+@@ -100,7 +168,8 @@
this.chunks.put(k, chunk);
chunk.addEntities();
+- chunk.loadNearby(this, this.chunkGenerator);
+
-+ // CraftBukkit start
-+ Server server = world.getServer();
-+ if (server != null) {
-+ /*
-+ * If it's a new world, the first few chunks are generated inside
-+ * the World constructor. We can't reliably alter that, so we have
-+ * no way of creating a CraftWorld/CraftServer at that point.
-+ */
-+ server.getPluginManager().callEvent(new org.bukkit.event.world.ChunkLoadEvent(chunk.bukkitChunk, newChunk));
-+ }
-+
-+ // Update neighbor counts
-+ for (int x = -2; x < 3; x++) {
-+ for (int z = -2; z < 3; z++) {
-+ if (x == 0 && z == 0) {
-+ continue;
-+ }
-+
-+ Chunk neighbor = this.getChunkIfLoaded(chunk.locX + x, chunk.locZ + z);
-+ if (neighbor != null) {
-+ neighbor.setNeighborLoaded(-x, -z);
-+ chunk.setNeighborLoaded(x, z);
-+ }
-+ }
-+ }
-+ // CraftBukkit end
- chunk.loadNearby(this, this.chunkGenerator);
++ chunk.loadNearby(this, this.chunkGenerator, true); // CraftBukkit
}
-@@ -146,10 +244,12 @@
+ return chunk;
+@@ -146,10 +215,12 @@
public boolean a(boolean flag) {
int i = 0;
@@ -148,33 +123,60 @@
if (flag) {
this.saveChunkNOP(chunk);
-@@ -182,6 +282,29 @@
+@@ -182,10 +253,12 @@
Chunk chunk = (Chunk) this.chunks.get(olong);
if (chunk != null && chunk.d) {
-+ // CraftBukkit start
-+ ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk);
-+ this.world.getServer().getPluginManager().callEvent(event);
-+ if (event.isCancelled()) {
+- chunk.removeEntities();
+- this.saveChunk(chunk);
+- this.saveChunkNOP(chunk);
+- this.chunks.remove(olong);
++ // CraftBukkit start - move unload logic to own method
++ if (!unloadChunk(chunk, true)) {
+ continue;
+ }
-+
-+ // Update neighbor counts
-+ for (int x = -2; x < 3; x++) {
-+ for (int z = -2; z < 3; z++) {
-+ if (x == 0 && z == 0) {
-+ continue;
-+ }
-+
-+ Chunk neighbor = this.getChunkIfLoaded(chunk.locX + x, chunk.locZ + z);
-+ if (neighbor != null) {
-+ neighbor.setNeighborUnloaded(-x, -z);
-+ chunk.setNeighborUnloaded(x, z);
-+ }
-+ }
-+ }
+ // CraftBukkit end
+
- chunk.removeEntities();
- this.saveChunk(chunk);
- this.saveChunkNOP(chunk);
+ ++i;
+ }
+ }
+@@ -197,6 +270,39 @@
+ return false;
+ }
+
++ // CraftBukkit start
++ public boolean unloadChunk(Chunk chunk, boolean save) {
++ ChunkUnloadEvent event = new ChunkUnloadEvent(chunk.bukkitChunk);
++ this.world.getServer().getPluginManager().callEvent(event);
++ if (event.isCancelled()) {
++ return false;
++ }
++
++ // Update neighbor counts
++ for (int x = -2; x < 3; x++) {
++ for (int z = -2; z < 3; z++) {
++ if (x == 0 && z == 0) {
++ continue;
++ }
++
++ Chunk neighbor = this.getChunkIfLoaded(chunk.locX + x, chunk.locZ + z);
++ if (neighbor != null) {
++ neighbor.setNeighborUnloaded(-x, -z);
++ chunk.setNeighborUnloaded(x, z);
++ }
++ }
++ }
++ // Moved from unloadChunks above
++ chunk.removeEntities();
++ if (save) {
++ this.saveChunk(chunk);
++ this.saveChunkNOP(chunk);
++ }
++ this.chunks.remove(chunk.chunkKey);
++ return true;
++ }
++ // CraftBukkit end
++
+ public boolean e() {
+ return !this.world.savingDisabled;
+ }