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authorTravis Watkins <amaranth@ubuntu.com>2014-02-10 14:59:44 -0600
committerTravis Watkins <amaranth@ubuntu.com>2014-02-10 15:43:49 -0600
commit826643c606061a9ee6c5dc7b17aac16c2e1bab56 (patch)
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Handle removing entity while ticking. Fixes BUKKIT-1331
If a plugin causes an entity to be removed from the world while the world is ticking entities the ticking loop gets out of sync and fails due to trying to go beyond the end of the entity array. To ensure this doesn't happen we store the loop position as a field so we can fix it up in the entity remove method just like the tick method does when it removes an entity.
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