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authorTravis Watkins <amaranth@ubuntu.com>2013-03-16 08:05:03 -0500
committerTravis Watkins <amaranth@ubuntu.com>2013-03-16 08:05:03 -0500
commit4fa8c24e421856bd6eae01137bafacfc8673d1c8 (patch)
treeb404de9f6506d8916813b743ac9935a2909bd953
parentd47849df8c4bee23ac85897a41537142ab81ab7b (diff)
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Always consume bonemeal when used on a sapling. Fixes BUKKIT-3755
In Minecraft 1.5 saplings do not grow with a single use of bonemeal anymore. Our code assumes they will and only takes away bonemeal from the player when the tree grows successfully (not cancelled by a plugin). Instead we now always remove a bonemeal even if a plugin is the reason a tree didn't grow as this matches the vanilla logic more closely.
-rw-r--r--src/main/java/net/minecraft/server/BlockSapling.java4
-rw-r--r--src/main/java/net/minecraft/server/ItemDye.java8
-rw-r--r--src/main/java/net/minecraft/server/ItemSnow.java1
3 files changed, 8 insertions, 5 deletions
diff --git a/src/main/java/net/minecraft/server/BlockSapling.java b/src/main/java/net/minecraft/server/BlockSapling.java
index 42646300..56938cdc 100644
--- a/src/main/java/net/minecraft/server/BlockSapling.java
+++ b/src/main/java/net/minecraft/server/BlockSapling.java
@@ -116,7 +116,11 @@ public class BlockSapling extends BlockFlower {
--itemstack.count;
}
}
+ } else if (bonemeal && itemstack != null) {
+ // We always consume bonemeal when trying to grow
+ --itemstack.count;
}
+
if (!grownTree) {
if (flag) {
world.setTypeIdAndData(i + i1, j, k + j1, this.id, l, 4);
diff --git a/src/main/java/net/minecraft/server/ItemDye.java b/src/main/java/net/minecraft/server/ItemDye.java
index 6e05654e..4f3b46ad 100644
--- a/src/main/java/net/minecraft/server/ItemDye.java
+++ b/src/main/java/net/minecraft/server/ItemDye.java
@@ -95,11 +95,11 @@ public class ItemDye extends Item {
if ((double) world.random.nextFloat() < 0.45D) {
// CraftBukkit start
Player player = (entityhuman instanceof EntityPlayer) ? (Player) entityhuman.getBukkitEntity() : null;
- ((BlockSapling) Block.SAPLING).grow(world, i, j, k, world.random, true, player, itemstack);
+ ((BlockSapling) Block.SAPLING).grow(world, i, j, k, world.random, true, player, null);
+ // CraftBukkit end
}
- // --itemstack.count; - called later if the bonemeal attempt was succesful
- // CraftBukkit end
+ --itemstack.count;
}
return true;
@@ -194,7 +194,7 @@ public class ItemDye extends Item {
((BlockMushroom) Block.byId[l]).grow(world, i, j, k, world.random, true, player, itemstack);
}
- //--itemstack.count; - called later if the bonemeal attempt was succesful
+ //--itemstack.count; - called later if the bonemeal attempt was not cancelled by a plugin
// CraftBukkit end
}
diff --git a/src/main/java/net/minecraft/server/ItemSnow.java b/src/main/java/net/minecraft/server/ItemSnow.java
index 5b104e94..3018ec1f 100644
--- a/src/main/java/net/minecraft/server/ItemSnow.java
+++ b/src/main/java/net/minecraft/server/ItemSnow.java
@@ -26,7 +26,6 @@ public class ItemSnow extends ItemBlockWithAuxData {
}
/*
if (k1 <= 6 && world.b(block.b(world, i, j, k)) && world.setData(i, j, k, k1 + 1 | j1 & -8, 2)) {
- // CraftBukkit end
world.makeSound((double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), block.stepSound.getPlaceSound(), (block.stepSound.getVolume1() + 1.0F) / 2.0F, block.stepSound.getVolume2() * 0.8F);
--itemstack.count;
return true;