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author | Travis Watkins <amaranth@ubuntu.com> | 2013-04-11 18:28:15 -0500 |
---|---|---|
committer | Wesley Wolfe <weswolf@aol.com> | 2013-04-13 00:31:08 -0500 |
commit | 1c18834b7d25fdd79ff8481da94437b4073400e0 (patch) | |
tree | 685152d10566294a805e6e165c048ad3922861f5 | |
parent | 94f43d8c361295fabea3f3375f488336b66b57c2 (diff) | |
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Use wall time instead of ticks for several things. Fixes BUKKIT-4059
Currently furnace smelting and the item pickup delay timer use wall time
(aka actual time passed) to emulate a constant tick rate so run at the
same speed regardless of the server's actual tick rate. There are several
other places this makes sense so this commit converts them.
The item despawn timer is converted so now always takes 5 minutes. Users
know this 5 minute number well so keeping this constant helps to avoid
confusion. This also helps alleviate lag because if a large number of item
drops is the reason your server is running slowly having them stay around
longer just means your server is slow longer.
Potion brewing and the zombie villager conversion timer are now constant.
These match the furnace criteria of being useful for hiding lag and not
having a detrimental effect on gameplay.
Potion effects are now also using wall time. The client is told about effect
times in ticks and displays this information to the user as minutes and
seconds assuming a solid 20 ticks per second. The server does have
code for updating the client with the current time remaining to help
avoid skew due to differing tick rates but making this a constant makes
sense due to this display.
7 files changed, 37 insertions, 17 deletions
diff --git a/src/main/java/net/minecraft/server/EntityItem.java b/src/main/java/net/minecraft/server/EntityItem.java index ee775bf7..a28d233d 100644 --- a/src/main/java/net/minecraft/server/EntityItem.java +++ b/src/main/java/net/minecraft/server/EntityItem.java @@ -10,7 +10,7 @@ public class EntityItem extends Entity { public int pickupDelay; private int d; public float c; - private int lastTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit + private int lastTick = MinecraftServer.currentTick; // CraftBukkit public EntityItem(World world, double d0, double d1, double d2) { super(world); @@ -55,10 +55,11 @@ public class EntityItem extends Entity { public void l_() { super.l_(); - // CraftBukkit start - int currentTick = (int) (System.currentTimeMillis() / 50); - this.pickupDelay -= (currentTick - this.lastTick); - this.lastTick = currentTick; + // CraftBukkit start - Use wall time for pickup and despawn timers + int elapsedTicks = Math.max(1, MinecraftServer.currentTick - this.lastTick); + this.pickupDelay -= elapsedTicks; + this.age += elapsedTicks; + this.lastTick = MinecraftServer.currentTick; // CraftBukkit end this.lastX = this.locX; @@ -100,7 +101,7 @@ public class EntityItem extends Entity { this.motY *= -0.5D; } - ++this.age; + // ++this.age; // CraftBukkit - Moved up if (!this.world.isStatic && this.age >= 6000) { // CraftBukkit start if (org.bukkit.craftbukkit.event.CraftEventFactory.callItemDespawnEvent(this).isCancelled()) { diff --git a/src/main/java/net/minecraft/server/EntityZombie.java b/src/main/java/net/minecraft/server/EntityZombie.java index b8a7c07e..0da473ba 100644 --- a/src/main/java/net/minecraft/server/EntityZombie.java +++ b/src/main/java/net/minecraft/server/EntityZombie.java @@ -10,6 +10,7 @@ import org.bukkit.event.entity.EntityCombustEvent; public class EntityZombie extends EntityMonster { private int d = 0; + private int lastTick = MinecraftServer.currentTick; // CraftBukkit public EntityZombie(World world) { super(world); @@ -119,6 +120,12 @@ public class EntityZombie extends EntityMonster { if (!this.world.isStatic && this.o()) { int i = this.q(); + // CraftBukkit start - Use wall time instead of ticks for villager conversion + int elapsedTicks = Math.max(1, MinecraftServer.currentTick - this.lastTick); + this.lastTick = MinecraftServer.currentTick; + i *= elapsedTicks; + // CraftBukkit end + this.d -= i; if (this.d <= 0) { this.p(); diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java index 64d58825..3ee8ddc9 100644 --- a/src/main/java/net/minecraft/server/MinecraftServer.java +++ b/src/main/java/net/minecraft/server/MinecraftServer.java @@ -78,7 +78,7 @@ public abstract class MinecraftServer implements ICommandListener, Runnable, IMo public org.bukkit.command.ConsoleCommandSender console; public org.bukkit.command.RemoteConsoleCommandSender remoteConsole; public ConsoleReader reader; - public static int currentTick; + public static int currentTick = (int) (System.currentTimeMillis() / 50); public final Thread primaryThread; public java.util.Queue<Runnable> processQueue = new java.util.concurrent.ConcurrentLinkedQueue<Runnable>(); public int autosavePeriod; diff --git a/src/main/java/net/minecraft/server/MobEffect.java b/src/main/java/net/minecraft/server/MobEffect.java index 726a447a..2ba51cfe 100644 --- a/src/main/java/net/minecraft/server/MobEffect.java +++ b/src/main/java/net/minecraft/server/MobEffect.java @@ -7,6 +7,7 @@ public class MobEffect { private int amplification; private boolean splash; private boolean ambient; + private int lastTick = MinecraftServer.currentTick; // CraftBukkit public MobEffect(int i, int j) { this(i, j, 0); @@ -81,7 +82,13 @@ public class MobEffect { } private int h() { - return --this.duration; + // CraftBukkit start - Use wall time instead of ticks for potion effects + int elapsedTicks = Math.max(1, MinecraftServer.currentTick - this.lastTick); + this.lastTick = MinecraftServer.currentTick; + this.duration -= elapsedTicks; + + return this.duration; + // CraftBukkit end } public void b(EntityLiving entityliving) { diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java index 91bed162..d03174b3 100644 --- a/src/main/java/net/minecraft/server/PlayerInteractManager.java +++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java @@ -55,7 +55,7 @@ public class PlayerInteractManager { } public void a() { - this.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit + this.currentTick = MinecraftServer.currentTick; // CraftBukkit int i; float f; int j; @@ -189,7 +189,7 @@ public class PlayerInteractManager { public void a(int i, int j, int k) { if (i == this.f && j == this.g && k == this.h) { - this.currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit + this.currentTick = MinecraftServer.currentTick; // CraftBukkit int l = this.currentTick - this.lastDigTick; int i1 = this.world.getTypeId(i, j, k); diff --git a/src/main/java/net/minecraft/server/TileEntityBrewingStand.java b/src/main/java/net/minecraft/server/TileEntityBrewingStand.java index be1145f7..e362c26d 100644 --- a/src/main/java/net/minecraft/server/TileEntityBrewingStand.java +++ b/src/main/java/net/minecraft/server/TileEntityBrewingStand.java @@ -17,6 +17,7 @@ public class TileEntityBrewingStand extends TileEntity implements IWorldInventor private int e; private int f; private String g; + private int lastTick = MinecraftServer.currentTick; // CraftBukkit public TileEntityBrewingStand() {} @@ -62,9 +63,14 @@ public class TileEntityBrewingStand extends TileEntity implements IWorldInventor } public void h() { + // CraftBukkit start - Use wall time instead of ticks for brewing + int elapsedTicks = Math.max(1, MinecraftServer.currentTick - this.lastTick); + this.lastTick = MinecraftServer.currentTick; + if (this.brewTime > 0) { - --this.brewTime; - if (this.brewTime == 0) { + this.brewTime -= elapsedTicks; + if (this.brewTime <= 0) { // == -> <= + // CraftBukkit end this.u(); this.update(); } else if (!this.l()) { diff --git a/src/main/java/net/minecraft/server/TileEntityFurnace.java b/src/main/java/net/minecraft/server/TileEntityFurnace.java index e6cd7f9e..05a07b93 100644 --- a/src/main/java/net/minecraft/server/TileEntityFurnace.java +++ b/src/main/java/net/minecraft/server/TileEntityFurnace.java @@ -22,7 +22,7 @@ public class TileEntityFurnace extends TileEntity implements IWorldInventory { private String h; // CraftBukkit start - private int lastTick = (int) (System.currentTimeMillis() / 50); + private int lastTick = MinecraftServer.currentTick; private int maxStack = MAX_STACK; public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>(); @@ -165,10 +165,9 @@ public class TileEntityFurnace extends TileEntity implements IWorldInventory { boolean flag = this.burnTime > 0; boolean flag1 = false; - // CraftBukkit start - int currentTick = (int) (System.currentTimeMillis() / 50); // CraftBukkit - int elapsedTicks = currentTick - this.lastTick; - this.lastTick = currentTick; + // CraftBukkit start - Use wall time instead of ticks for cooking + int elapsedTicks = Math.max(1, MinecraftServer.currentTick - this.lastTick); + this.lastTick = MinecraftServer.currentTick; // CraftBukkit - moved from below if (this.isBurning() && this.canBurn()) { |