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authormd_5 <git@md-5.net>2018-03-30 19:16:53 +1100
committermd_5 <git@md-5.net>2018-03-30 19:16:53 +1100
commit1daee53916b517727c17fb5cfe06cc3e662b9375 (patch)
tree71f38400a7ee1a67079ccc07dc727c403797f712
parent2e210288dea12e3d3fa2d41111bb22e256973c89 (diff)
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SPIGOT-3879: Make end->overworld spawning more consistent with vanilla
-rw-r--r--nms-patches/PlayerList.patch63
1 files changed, 33 insertions, 30 deletions
diff --git a/nms-patches/PlayerList.patch b/nms-patches/PlayerList.patch
index ddd3b4d0..b50031bc 100644
--- a/nms-patches/PlayerList.patch
+++ b/nms-patches/PlayerList.patch
@@ -449,7 +449,7 @@
entityplayer1.playerConnection = entityplayer.playerConnection;
entityplayer1.copyFrom(entityplayer, flag);
-@@ -423,43 +605,163 @@
+@@ -423,43 +605,166 @@
entityplayer1.addScoreboardTag(s);
}
@@ -588,7 +588,10 @@
+ // THE_END -> NORMAL; use bed if available, otherwise default spawn
+ exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
+ if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) {
-+ exit = exitWorld.getWorld().getSpawnLocation();
++ BlockPosition randomSpawn = entityplayer.getSpawnPoint(server, exitWorld);
++ exit = new Location(exitWorld.getWorld(), randomSpawn.getX(), randomSpawn.getY(), randomSpawn.getZ());
++ } else {
++ exit = exit.add(0.5F, 0.1F, 0.5F); // SPIGOT-3879
+ }
+ } else {
+ // NORMAL <-> NETHER or NORMAL -> THE_END
@@ -630,7 +633,7 @@
public void f(EntityPlayer entityplayer) {
GameProfile gameprofile = entityplayer.getProfile();
int i = this.isOp(gameprofile) ? this.operators.a(gameprofile) : 0;
-@@ -498,12 +800,111 @@
+@@ -498,12 +803,111 @@
}
public void changeWorld(Entity entity, int i, WorldServer worldserver, WorldServer worldserver1) {
@@ -652,13 +655,13 @@
+ double d1 = enter.getZ();
+ double d2 = 8.0D;
+ /*
- double d0 = entity.locX;
- double d1 = entity.locZ;
- double d2 = 8.0D;
- float f = entity.yaw;
++ double d0 = entity.locX;
++ double d1 = entity.locZ;
++ double d2 = 8.0D;
++ float f = entity.yaw;
+ */
-
- worldserver.methodProfiler.a("moving");
++
++ worldserver.methodProfiler.a("moving");
+ if (worldserver1.dimension == -1) {
+ d0 = MathHelper.a(d0 / d2, worldserver1.getWorldBorder().b()+ 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
+ d1 = MathHelper.a(d1 / d2, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
@@ -727,13 +730,13 @@
+ int i = worldserver.dimension;
+
+ /*
-+ double d0 = entity.locX;
-+ double d1 = entity.locZ;
-+ double d2 = 8.0D;
-+ float f = entity.yaw;
+ double d0 = entity.locX;
+ double d1 = entity.locZ;
+ double d2 = 8.0D;
+ float f = entity.yaw;
+ */
-+
-+ worldserver.methodProfiler.a("moving");
+
+ worldserver.methodProfiler.a("moving");
+ entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
+ if (entity.isAlive()) {
+ worldserver.entityJoinedWorld(entity, false);
@@ -742,7 +745,7 @@
if (entity.dimension == -1) {
d0 = MathHelper.a(d0 / 8.0D, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
d1 = MathHelper.a(d1 / 8.0D, worldserver1.getWorldBorder().c() + 16.0D, worldserver1.getWorldBorder().e() - 16.0D);
-@@ -522,6 +923,8 @@
+@@ -522,6 +926,8 @@
BlockPosition blockposition;
if (i == 1) {
@@ -751,7 +754,7 @@
blockposition = worldserver1.getSpawn();
} else {
blockposition = worldserver1.getDimensionSpawn();
-@@ -535,16 +938,27 @@
+@@ -535,16 +941,27 @@
worldserver.entityJoinedWorld(entity, false);
}
}
@@ -782,7 +785,7 @@
worldserver1.entityJoinedWorld(entity, false);
}
-@@ -552,11 +966,23 @@
+@@ -552,11 +969,23 @@
}
entity.spawnIn(worldserver1);
@@ -807,7 +810,7 @@
this.v = 0;
}
-@@ -569,6 +995,25 @@
+@@ -569,6 +998,25 @@
}
@@ -833,7 +836,7 @@
public void a(Packet<?> packet, int i) {
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
-@@ -667,11 +1112,23 @@
+@@ -667,11 +1115,23 @@
this.operators.add(new OpListEntry(gameprofile, this.server.q(), this.operators.b(gameprofile)));
this.b(this.a(gameprofile.getId()), i);
@@ -857,7 +860,7 @@
}
private void b(EntityPlayer entityplayer, int i) {
-@@ -696,7 +1153,7 @@
+@@ -696,7 +1156,7 @@
}
public boolean isOp(GameProfile gameprofile) {
@@ -866,7 +869,7 @@
}
@Nullable
-@@ -720,6 +1177,12 @@
+@@ -720,6 +1180,12 @@
for (int j = 0; j < this.players.size(); ++j) {
EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
@@ -879,7 +882,7 @@
if (entityplayer != entityhuman && entityplayer.dimension == i) {
double d4 = d0 - entityplayer.locX;
double d5 = d1 - entityplayer.locY;
-@@ -767,7 +1230,7 @@
+@@ -767,7 +1233,7 @@
public void reloadWhitelist() {}
public void b(EntityPlayer entityplayer, WorldServer worldserver) {
@@ -888,7 +891,7 @@
entityplayer.playerConnection.sendPacket(new PacketPlayOutWorldBorder(worldborder, PacketPlayOutWorldBorder.EnumWorldBorderAction.INITIALIZE));
entityplayer.playerConnection.sendPacket(new PacketPlayOutUpdateTime(worldserver.getTime(), worldserver.getDayTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")));
-@@ -775,16 +1238,21 @@
+@@ -775,16 +1241,21 @@
entityplayer.playerConnection.sendPacket(new PacketPlayOutSpawnPosition(blockposition));
if (worldserver.isRaining()) {
@@ -914,7 +917,7 @@
entityplayer.playerConnection.sendPacket(new PacketPlayOutHeldItemSlot(entityplayer.inventory.itemInHandIndex));
}
-@@ -797,7 +1265,7 @@
+@@ -797,7 +1268,7 @@
}
public String[] getSeenPlayers() {
@@ -923,7 +926,7 @@
}
public boolean getHasWhitelist() {
-@@ -846,26 +1314,39 @@
+@@ -846,26 +1317,39 @@
}
public void u() {
@@ -968,7 +971,7 @@
if (serverstatisticmanager == null) {
File file = new File(this.server.getWorldServer(0).getDataManager().getDirectory(), "stats");
-@@ -881,7 +1362,7 @@
+@@ -881,7 +1365,7 @@
serverstatisticmanager = new ServerStatisticManager(this.server, file1);
serverstatisticmanager.a();
@@ -977,7 +980,7 @@
}
return serverstatisticmanager;
-@@ -889,14 +1370,14 @@
+@@ -889,14 +1373,14 @@
public AdvancementDataPlayer h(EntityPlayer entityplayer) {
UUID uuid = entityplayer.getUniqueID();
@@ -994,7 +997,7 @@
}
advancementdataplayer.a(entityplayer);
-@@ -909,8 +1390,10 @@
+@@ -909,8 +1393,10 @@
WorldServer[] aworldserver = this.server.worldServer;
int j = aworldserver.length;
@@ -1007,7 +1010,7 @@
if (worldserver != null) {
worldserver.getPlayerChunkMap().a(i);
-@@ -934,13 +1417,20 @@
+@@ -934,13 +1420,20 @@
}
public void reload() {