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author | EvilSeph <evilseph@gmail.com> | 2011-09-20 16:31:43 -0400 |
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committer | EvilSeph <evilseph@gmail.com> | 2011-09-20 23:44:43 -0400 |
commit | 0a52c7f3346833fd568e020d3f1b918b792b09f4 (patch) | |
tree | a0905a7e922c6c4c9149045f339281025805213b | |
parent | e4d58faf5bb89bb4dd89d713e31431688c760e83 (diff) | |
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Made health regeneration only occur if difficulty is set to 0 (Peaceful).
-rw-r--r-- | src/main/java/net/minecraft/server/EntityHuman.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java index dd6f612f..eafc83b2 100644 --- a/src/main/java/net/minecraft/server/EntityHuman.java +++ b/src/main/java/net/minecraft/server/EntityHuman.java @@ -291,8 +291,8 @@ public abstract class EntityHuman extends EntityLiving { --this.n; } - // CraftBukkit - spawnMonsters -> allowMonsters - if (!this.world.allowMonsters && this.health < 20 && this.ticksLived % 20 * 12 == 0) { + if (this.world.spawnMonsters == 0 && this.health < 20 && this.ticksLived % 20 * 12 == 0) { + // CraftBukkit - added regain reason of "REGEN" for filtering purposes. this.c(1, RegainReason.REGEN); } |